And it's prolly a obstacle glitch that joymax made for bots. Therefore they wont have to do bot hunts to find bots. They can just go to the glitched spot.
why do bots have such messed up names? dont botters want a capped character with a real name rather than "kjgdge"?
Also, if there are so many botters, how come I've never seen a "jksaiew" playing as capped? All the capped people I met had real names, whether they botted or not
they arent real botters...they are goldbotters..nothing more nothing less they are bound to get banned anyways somehwhere along the road...and also... its easier to just slap the keyboard and get jsfksffsf...then try to think of a unique name noone has picked...
And it's prolly a obstacle glitch that joymax made for bots. Therefore they wont have to do bot hunts to find bots. They can just go to the glitched spot.
but that's just my theory, it could be true tho
That's not a bad idea. Bots generally follow the exact same path as each other out of town. Throw up an invisible boulder or tree and let the bots pile up humping the air. Very easy to spot them then.
They wouldn't need an invisible obstacle though, just monitor the database for characters that consistently run over the same grid coordinates.
_________________ Missing the good times in SRO...
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
And it's prolly a obstacle glitch that joymax made for bots. Therefore they wont have to do bot hunts to find bots. They can just go to the glitched spot.
but that's just my theory, it could be true tho
That's not a bad idea. Bots generally follow the exact same path as each other out of town. Throw up an invisible boulder or tree and let the bots pile up humping the air. Very easy to spot them then.
They wouldn't need an invisible obstacle though, just monitor the database for characters that consistently run over the same grid coordinates.
Shhh, that sounds like logic in them thar hills...or at least better than monitoring packets to see if someone is using a bot!
_________________ If faith is a crutch, I'm not limping anymore.
Shhh, that sounds like logic in them thar hills...or at least better than monitoring packets to see if someone is using a bot!
haha yeah I've suggested that solution many times before. Server side checks for various "suspicious" behavior. If a player does something "strange" like pass over the exact same location as the past 20 characters did (just as an example), flag him "suspicious". Get enough flags, BANHAMMER.
_________________ Missing the good times in SRO...
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
Shhh, that sounds like logic in them thar hills...or at least better than monitoring packets to see if someone is using a bot!
haha yeah I've suggested that solution many times before. Server side checks for various "suspicious" behavior. If a player does something "strange" like pass over the exact same location as the past 20 characters did (just as an example), flag him "suspicious". Get enough flags, BANHAMMER.
When u say this ur talking about players flagging players? Or ? Also GM is understaffed right now so they dont have time to investigate all the "flaggings" in a timely manner at least. Maybe in the future. For now im happy as long as they ban the goldbots
_________________
Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
Shhh, that sounds like logic in them thar hills...or at least better than monitoring packets to see if someone is using a bot!
haha yeah I've suggested that solution many times before. Server side checks for various "suspicious" behavior. If a player does something "strange" like pass over the exact same location as the past 20 characters did (just as an example), flag him "suspicious". Get enough flags, BANHAMMER.
A: Tracing bots is an easy and lazy way to get to your grinding spot. B: If it did come to this, it wouldn't take much for bots to start randomizing their movements a bit.
_________________ <<banned from SRF for remaking a banned account. -SG>>
When u say this ur talking about players flagging players? Or ? Also GM is understaffed right now so they dont have time to investigate all the "flaggings" in a timely manner at least. Maybe in the future. For now im happy as long as they ban the goldbots
No, I wouldn't have players flag players. The server would have scripts that monitor activities in the database. There wouldn't have to even be a GM reviewing the "flaggings". The server can watch specific points on the map, like the "bot waypoints" that people set bot traps on. If a character crosses that point, he gets flagged each time. If the server sees 10+ characters on exactly the same coordinate location (pile of gold bots at the pot NPC), they are all flagged.
All automated. Once the flags reach a certain number, they are included on the next ban list. Perhaps a GM could review the final list, but that may not be necessary.
Maybe include coding to remove flags after a certain time frame to avoid a ban for mistaken flags.
FaintSmile wrote:
A: Tracing bots is an easy and lazy way to get to your grinding spot. B: If it did come to this, it wouldn't take much for bots to start randomizing their movements a bit.
A: If you trace a bot, it's your own fault for appearing "suspicious". B: Even randomized movements would use a similar set of coordinate locations, or at least the same patterns. If nothing else, the bots are constantly stopping, running, stopping, running. Patterns like that should be easily identifiable.
_________________ Missing the good times in SRO...
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
I have to agree with faint. In your plan, "suspicous" is too broad. Needs fine tuning but regardless JM coders too lazy xD
_________________
Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
A: If you trace a bot, it's your own fault for appearing "suspicious".
Doesn't matter, if your system has a chance of banning a legit it isn't fool proof and thus has no place in the game.
Well any system that is put in place will have a chance of banning a legit. I wouldn't mind having an occasional ban on my own iSRO account as long as I have the ability to (fairly easily) dispute the ban with Joymax to get my account back in good standing.
Yes, the term "suspicious" is a bit broad, but it's just an identifier for a character that is acting like a bot. You and I can sit in Hotan, or out in the fields with the bunwangs and identify characters that we "suspect" of botting based on the actions the perform. We might mistakenly identify a legit. A server-sided script can do the same thing, and can mistakenly identify a legit.
That's why I suggested multiple "flaggings" so the character isn't banned on the first "suspicious" activity, and allow the "flaggings" counter to be reset after a time period to help avoid legits being banned because they might occasionally accidentally act "suspicious".
The server might see me accidentally hump the side of the bridge to Hotan guild storage because I tried to use a skill on someone on the ground. I'd get flagged, but since I don't continue to do that over and over through time, the flags go away.
Maybe add another layer. Get too many flags, temp-ban of 3 days or something. Get temp-banned too many times, perma-ban... of course with the ability to dispute the ban with Joymax.
_________________ Missing the good times in SRO...
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
A: If you trace a bot, it's your own fault for appearing "suspicious".
Doesn't matter, if your system has a chance of banning a legit it isn't fool proof and thus has no place in the game.
Well any system that is put in place will have a chance of banning a legit. I wouldn't mind having an occasional ban on my own iSRO account as long as I have the ability to (fairly easily) dispute the ban with Joymax to get my account back in good standing.
Yes, the term "suspicious" is a bit broad, but it's just an identifier for a character that is acting like a bot. You and I can sit in Hotan, or out in the fields with the bunwangs and identify characters that we "suspect" of botting based on the actions the perform. We might mistakenly identify a legit. A server-sided script can do the same thing, and can mistakenly identify a legit.
That's why I suggested multiple "flaggings" so the character isn't banned on the first "suspicious" activity, and allow the "flaggings" counter to be reset after a time period to help avoid legits being banned because they might occasionally accidentally act "suspicious".
The server might see me accidentally hump the side of the bridge to Hotan guild storage because I tried to use a skill on someone on the ground. I'd get flagged, but since I don't continue to do that over and over through time, the flags go away.
Maybe add another layer. Get too many flags, temp-ban of 3 days or something. Get temp-banned too many times, perma-ban... of course with the ability to dispute the ban with Joymax.
There is one gigantic hole in all of your plan: JM lack of customer service, a sad but true story Although it seems like they are trying to fix that
_________________
Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
There is one gigantic hole in all of your plan: JM lack of customer service, a sad but true story Although it seems like they are trying to fix that
Well that is very true. Customer service would be needed. I attempted to account for that by saying we would need a (fairly easy) way to dispute the banning of your legit account if that happened. They're not there yet, but (hopefully) they are working on it.
_________________ Missing the good times in SRO...
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
Users browsing this forum: No registered users and 42 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum