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BladeSkillz
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Post subject: Re: Euro Pot Delay Posted: Fri Oct 17, 2008 9:02 pm |
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Joined: Apr 2008 Posts: 225 Location:
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I agree with you that Euros should only be able to have 1 class.
_________________ --- Blader 4EVA Condemned FTW
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chesticles
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Post subject: Re: Euro Pot Delay Posted: Fri Oct 17, 2008 9:49 pm |
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Joined: May 2007 Posts: 1978 Location:
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Why? You cant just agree and not give support/facts to back up why.
I disagree and heres why:
1st off euros are a supposed to be a team/strategy based race. The ability to multi class allows them to further this team based play by, for example, allowing a warrior to also be a buffer/cleric.
There are other reasons that at this time i cant remember LOL (dam u writers block)
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Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
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_Creep_
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Post subject: Re: Euro Pot Delay Posted: Sat Oct 18, 2008 1:26 am |
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Banned User |
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Joined: Jul 2008 Posts: 1031 Location: Far away from humans..............................further the better.
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BloodyBlade wrote: Rogue aint meant to solo.. This made me laugh... Man what are you talking? Best euro for solo is rogue, far the best. You dont know to play your rogue right..
_________________ Characters: 90 lvl rogue xbow/dagger/cleric 72 lvl bower pacheon/fire/light 79 lvl spear hybrid
  Missing TG with this character lol
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-.-
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Post subject: Re: Euro Pot Delay Posted: Sat Oct 18, 2008 2:11 am |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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chinese werent meant to solo either...
chinese werent meant to have more than 2 masteries
forums werent meant to let you whine because you cant learn to pvp
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IDontPlaySRO
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Post subject: Re: Euro Pot Delay Posted: Sat Oct 18, 2008 2:16 am |
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Banned User |
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Joined: Sep 2008 Posts: 322 Location: ...
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Silkroad was meant to be played. People will play it however they want...
Anyway, the pot delay is what makes Euros Euros and not overpowered Chinese players. I do feel that 30 seconds is a little too much though unless you have Recovery Division and IMO 15 seconds makes sense.
_________________ <<banned from SRF for remaking a banned account. -SG>>
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nohunta
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Post subject: Re: Euro Pot Delay Posted: Sat Oct 18, 2008 2:42 am |
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Joined: Jun 2007 Posts: 1561 Location: Off Topic Lounge
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chesticles wrote: Why? You cant just agree and not give support/facts to back up why.
I disagree and heres why:
1st off euros are a supposed to be a team/strategy based race. The ability to multi class allows them to further this team based play by, for example, allowing a warrior to also be a buffer/cleric.
There are other reasons that at this time i cant remember LOL (dam u writers block) No there not think about it. Buffer/Cleric is supposed to be int. A warrior is str. Its supposed to tank and tank only. Bards and Clerics are supposed to cleric/buff. Get it?
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Playing Jade Dynasty 2x Lupin Wdfmymoney
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Toshiharu
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Post subject: Re: Euro Pot Delay Posted: Sat Oct 18, 2008 3:21 am |
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Senior Member |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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nohunta wrote: chesticles wrote: Why? You cant just agree and not give support/facts to back up why.
I disagree and heres why:
1st off euros are a supposed to be a team/strategy based race. The ability to multi class allows them to further this team based play by, for example, allowing a warrior to also be a buffer/cleric.
There are other reasons that at this time i cant remember LOL (dam u writers block) No there not think about it. Buffer/Cleric is supposed to be int. A warrior is str. Its supposed to tank and tank only. Bards and Clerics are supposed to cleric/buff. Get it? Wrong.. Clerics can be pure str, however they cannot keep a constant heal. It isn't as efficient as an int healing, but healing orbit can be casted and stayed on by a pure str character. They can throw in a better heal every now and then, but yeah.. mp will run out. Unless in robe.. I guess. Same shit with a pure str bard. They can play 2 tambours and play mana orbit(Only if they have close to max int/mp on gear. Since the mp reduce passive is bullshit). They can continue to play mana wind and any other shit and still be full of mp by the 15 seconds to recast. (Yes it is possible. I have bard quite maxed out and I do this shit all the time) As a warrior supposed to be the 'tanker' that bullshit. I was grinding in a party with 5 wizards, cleric, and 2 warriors back when 90s started to appear all over. I didn't play a tank. I never was a 'tank'. Both warriors had to keep running, because we ran out of mobs. Keep this in mind.. Warlocks, clerics, and bards have a LOT of skills that are based of purely off the weapon and not your build. Ex- Healing. That is purely off your weapon and same with healing mana. Stealing hp.. based off warlock rod.
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 If being a loser means not playing Silkroad all day.. lulwut?
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Ragnorak
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Post subject: Re: Euro Pot Delay Posted: Sat Oct 18, 2008 5:31 am |
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Banned User |
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Joined: Apr 2007 Posts: 1147 Location:
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I just can't get use to the pot delay but euros do quiet well on 1/1 because of the grains/vigor usage and skills like bless/skins but they clearly can't multiple enemies without this skills...but same thing can be said about nukers with max snow...well I'm pleased with my glavier...rape every euro 1v1 the majority of times with the exception of warlocks and some sun weapon users, really depends on how lucky I'm with warlocks and the timing of pills or I can just use my euro and cast holy word on myself  ...but I don't cuz they would b**h about it or not pvp.
_________________ << banned for proof of botting. -cin >>
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agentcool5
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Post subject: Re: Euro Pot Delay Posted: Sat Oct 18, 2008 7:11 am |
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Casual Member |
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Joined: Apr 2008 Posts: 76 Location: egypt
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seana49 wrote: on vietnam srvers (SROvn) euros have no pot delay. cSRO and kSRO are similar to iSRO in this regard, as long as i know. lol i guess all ppl on ur sronv is wizzard ownz o.O
_________________ _______________________- SORRY FOR MY BAD ENGLISH _______________________- zaraki kenpachi rulez
 _______________________- lv 100 s/s - lv 100 bow/force lv 96 warrior - lv 86 wizzy redsea no IGN
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BloodyBlade
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Post subject: Re: Euro Pot Delay Posted: Sat Oct 18, 2008 9:45 am |
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Elite Member |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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_Creep_ wrote: BloodyBlade wrote: Rogue aint meant to solo.. This made me laugh... Man what are you talking? Best euro for solo is rogue, far the best. You dont know to play your rogue right.. I do. rogues need to lure, thats it, if you have a well organized euro party you wont find anymore mobs, thats when the rogue comes in;
_________________ My sig died
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Pan_Raider(`_´)
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Post subject: Re: Euro Pot Delay Posted: Sat Oct 18, 2008 1:17 pm |
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Joined: Jul 2006 Posts: 4737 Location:
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^ if you grind till lvl 40 in a euro party, you'll never be short of monsters in Samarkand.
The spawn rate is just too high
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BloodyBlade
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Post subject: Re: Euro Pot Delay Posted: Sat Oct 18, 2008 8:32 pm |
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Elite Member |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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Pan_Raider(`_´) wrote: ^ if you grind till lvl 40 in a euro party, you'll never be short of monsters in Samarkand.
The spawn rate is just too high After lv40 maybe..
_________________ My sig died
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Cavalier
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Post subject: Re: Euro Pot Delay Posted: Sun Oct 19, 2008 4:04 am |
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Casual Member |
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Joined: Apr 2006 Posts: 91 Location: eSRO 4
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seana49 wrote: on vietnam srvers (SROvn) euros have no pot delay. cSRO and kSRO are similar to iSRO in this regard, as long as i know. lol that will be scary with no pot delay
_________________ Playing eSRO Now
Zeal Legend Envy
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Thomas42
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Post subject: Re: Euro Pot Delay Posted: Sun Oct 19, 2008 4:20 am |
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Active Member |
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Joined: Jun 2008 Posts: 906 Location: Budapest, Hungary
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BladeSkillz wrote: I agree with you that Euros should only be able to have 1 class. Even better.. let them have 2 masteries, but make the efficiency of the buffs based on your phy/mag balance (so like a pure str cleric can give a much weaker bless/str, int buffs and so on). Then a warrior/cleric won't have 3 godmode buttons (a.k.a skins & bless), and a warrior/warlock won't be able to debuff the sh*t out of you and then 1-hit you... Problem solved 
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The best way out - is through.
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NuclearSilo
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Post subject: Re: Euro Pot Delay Posted: Sun Oct 19, 2008 8:20 am |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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Cavalier wrote: seana49 wrote: on vietnam srvers (SROvn) euros have no pot delay. cSRO and kSRO are similar to iSRO in this regard, as long as i know. lol that will be scary with no pot delay by my memory after watching vn's pvp video, he bullshitted. f~uck u 
_________________ Playing Age of Wushu, dota IMBA
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JKMB
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Post subject: Re: Euro Pot Delay Posted: Sun Oct 19, 2008 8:52 am |
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Banned User |
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Joined: Apr 2008 Posts: 822 Location:
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/\ Possible they were using grains when he saw them, in which case its an easily forgivable mistake, since 1.5 seconds and 5 seconds arnt that big a diffrence.
_________________ * Zeus: JKMD - lvl 77 INT S/S - PvP / inactive Guild: UnitedLegion * Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired Guild: N/A * Venus: JKMB - lvl 27 INT S/S - Grinding / inactive Guild: PureEntity * Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active Guild: PureEntity
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nohunta
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Post subject: Re: Euro Pot Delay Posted: Sun Oct 19, 2008 2:31 pm |
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Loyal Member |
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Joined: Jun 2007 Posts: 1561 Location: Off Topic Lounge
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Toshiharu wrote: Wrong.. Clerics can be pure str, however they cannot keep a constant heal. It isn't as efficient as an int healing, but healing orbit can be casted and stayed on by a pure str character. They can throw in a better heal every now and then, but yeah.. mp will run out. Unless in robe.. I guess.
Same shit with a pure str bard. They can play 2 tambours and play mana orbit(Only if they have close to max int/mp on gear. Since the mp reduce passive is bullshit). They can continue to play mana wind and any other shit and still be full of mp by the 15 seconds to recast. (Yes it is possible. I have bard quite maxed out and I do this shit all the time)
As a warrior supposed to be the 'tanker' that bullshit. I was grinding in a party with 5 wizards, cleric, and 2 warriors back when 90s started to appear all over. I didn't play a tank. I never was a 'tank'. Both warriors had to keep running, because we ran out of mobs.
Keep this in mind.. Warlocks, clerics, and bards have a LOT of skills that are based of purely off the weapon and not your build. Ex- Healing. That is purely off your weapon and same with healing mana. Stealing hp.. based off warlock rod.  Wow. If you think a warrior isnt supposed to tank please explain to me why the **** they have all these Farking taunt skills. Please explain to me why the **** they have all these skins to help TANK Farking mobs. Euros have one stat based weapon for a reason. They have str only weapons for a REASON. They have int only weapons for a REASON. Your missing the entire point of party play. They are not supposed to have 2 masterys, thats why they have such a high pot delay. Think about what you said "not as efficient healing" think about what the hell you said. CLERICS ARE SUPPOSED TO BE EFFICIENT HEALERS!
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Playing Jade Dynasty 2x Lupin Wdfmymoney
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Toshiharu
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Post subject: Re: Euro Pot Delay Posted: Sun Oct 19, 2008 7:57 pm |
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Senior Member |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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Face palm for me? Mmm.. I was replying to a sub build. If you didn't notice that then you're a dumbass about not efficient clerics and bards.
As for the warrior part.. read what I said. I didn't need to play a tank. We kept running out of mobs and both warriors had to keep running to get mobs. I doubt you're 80+ and even experienced this.
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