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 Post subject: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 5:25 pm 
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right... my friend just bought a sun warlock rod.. now he is making a warlock/cleric char.... now the question is should he go pure int or hybird int? he has asked some warlocks/clerics in are union and they say go abit hybrid...for more HP and for some reason more DMG(i dont know how u get more dmg from being hybrid)

please.. any one who doesnt have a warlock/cleric or knowledge about them dont answer/post :)

i need a few people who have or know warlock/cleric builds a lot

Thanks

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 5:35 pm 
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Pure INT... I'd never make any Euro hybrid, but that's just my opinion.


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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 5:36 pm 
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^ Fk, posted first :D


Pure.

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 5:39 pm 
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I'm thinking about this too. Hybrid seems better tbh. But I don't know how much I should go.


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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 5:41 pm 
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dont just say "pure" lol... explain ur answer ^^ tell me why hybrid is not as good as pure or better

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 5:42 pm 
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Well it lowers your mag balance so why would you hit harder? You wouldn't, you'd hit less and just have a bit more HP. Warlocks are strong there's no need to be adding strength.


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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 5:50 pm 
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Phaidra wrote:
Well it lowers your mag balance so why would you hit harder? You wouldn't, you'd hit less and just have a bit more HP. Warlocks are strong there's no need to be adding strength.


Warlock isn't about damage. It's about dps (damage per second). And who doesn't want more hp?


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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 5:52 pm 
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Phaidra wrote:
Well it lowers your mag balance so why would you hit harder? You wouldn't, you'd hit less and just have a bit more HP. Warlocks are strong there's no need to be adding strength.


He does have a sun rod so the balance lowering would get evened out with the sun rod. With the extra hp he could tank more...I think hybrid would work nice, but only because he has a sun rod >.<

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 5:56 pm 
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Phaidra wrote:
Well it lowers your mag balance so why would you hit harder? You wouldn't, you'd hit less and just have a bit more HP. Warlocks are strong there's no need to be adding strength.

maybe for other pure int builds.. but other people say hybrid warlock/cleric hit more than pure int ones.


thats why i only want answers from people who have the build..

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 6:01 pm 
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take it from a warlock, go pure int

[SW]UnDutchabIe wrote:
Phaidra wrote:
Well it lowers your mag balance so why would you hit harder? You wouldn't, you'd hit less and just have a bit more HP. Warlocks are strong there's no need to be adding strength.


Warlock isn't about damage. It's about dps (damage per second). And who doesn't want more hp?


LOL so what you are saying is: lower the dps for some health?! when ur dot's don't do that much dmg already
look dude, play a warlock first, then give comment. why would you want a couple more hp over dmg when you can interupt, lower your opponent's dmg, highten ur own (sure... ur hybrid will eventualy hit as hard as my pure... UN-DEBUFFED),suck hp,...

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 6:03 pm 
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GoogleVsYahoo wrote:
Phaidra wrote:
Well it lowers your mag balance so why would you hit harder? You wouldn't, you'd hit less and just have a bit more HP. Warlocks are strong there's no need to be adding strength.

maybe for other pure int builds.. but other people say hybrid warlock/cleric hit more than pure int ones.


thats why i only want answers from people who have the build..


lol and i'm santa claus... ask them to explain why a hybrid would hit harder... does a euro warlock weapon say 'physical damage: __%' or 'physical reinforce: __%'
i don't think so. adding str will make you lack int (wich does influence your damage)

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 6:13 pm 
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Considering the Cleric sub i would say go pure.
With Cleric u can wear Light armor and buff Recovery division, so u´re already able to tank more, so there´s no need for STR. With LA and Recovery Division u will last longer, wihout lower ur Mag Balance/Dmg, it´s simple.

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 6:15 pm 
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If he cares only about 1 vs 1 pvping, go pure. If not, go hybrid. There is someone in my sever who is pure int warlock/cleric with sun rod rapping most builds especially Chinese builds without holy spell of course. Even sun bladers don't want to pvp with him as they can't do a shit against his spells and he often doesn't even need to use bless just with pure warlock skills and healing cycle. Pure will have less hp than some hybrid but the overkilled damage from sun rod will kill any build pretty fast so you don't need to tank at all if you are a smart player.

But it is all different with group fights though, 2 clerics or who have that sub will kill you by doing overhealing at the same time and you are dead. So for that go hybrid. So if he wants to make a hybrid char, make sure it has more than 17k hp to be pretty much effective. Thats just my opinion.


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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 6:15 pm 
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friggeh wrote:
take it from a warlock, go pure int

[SW]UnDutchabIe wrote:
Phaidra wrote:
Well it lowers your mag balance so why would you hit harder? You wouldn't, you'd hit less and just have a bit more HP. Warlocks are strong there's no need to be adding strength.


Warlock isn't about damage. It's about dps (damage per second). And who doesn't want more hp?


LOL so what you are saying is: lower the dps for some health?! when ur dot's don't do that much dmg already
look dude, play a warlock first, then give comment. why would you want a couple more hp over dmg when you can interupt, lower your opponent's dmg, highten ur own (sure... ur hybrid will eventualy hit as hard as my pure... UN-DEBUFFED),suck hp,...


Nope, I'm not playing a Warlock/Cleric (yet). 1st My Battle Bard. And I'll see what to do later. But just lets wait till there are other warlock users who can give their opinion.


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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 6:23 pm 
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PureInt all the way.
If the guy got enuff money to buy a sun rod, then hes got enuff money to pimp a really good set.
And with a really good set, being hybrid is a waste of DoT dmg, nuke dmg and healing power.

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 6:28 pm 
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hsihthuwko22 wrote:
But it is all different with group fights though, 2 clerics or who have that sub will kill you by doing overhealing at the same time and you are dead. So for that go hybrid. So if he wants to make a hybrid char, make sure it has more than 17k hp to be pretty much effective. Thats just my opinion.


by going very hybrid, you'd lose all your dmg... sure you'd be able to tank 2 absolutes at once (errr... what is the chance that happens? if you groupfight, you'r party should have a cleric healing) but what is the party with a member not being able to do dmg but tank 2 absolutes? it's useless, face it... it's like a hybrid wiz - anyone think wiz would go hybrid? no, so why would warlocks?!- go str if you wanna tank, go int if you want to be a lock... both have their advantages, you can't have it all

and i'd like to hear a legit hybrid warlock saying he hits harder then a pure... and that he absolutely needs the extra couple hundreds hp...
trap-sleep ur opponent and you don't need any hp at all
if it failed, use stuns and vampire kiss/touch, alongside with debuffs and dots, you shouldn't have to much problems
edit: not to mention: ur heals will be stronger as a pure int, your offer will hit harder... so why oh why bother sticking ur head up ur ass and lowering all that?! but im sure a battlebard knows how to play and build up a warlock (no offence dude, but why reply on a topic you know jack shit about?)


and learn to accept that warlocks -as any other build- will own and get owned

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 6:57 pm 
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friggeh wrote:
hsihthuwko22 wrote:
But it is all different with group fights though, 2 clerics or who have that sub will kill you by doing overhealing at the same time and you are dead. So for that go hybrid. So if he wants to make a hybrid char, make sure it has more than 17k hp to be pretty much effective. Thats just my opinion.


by going very hybrid, you'd lose all your dmg... sure you'd be able to tank 2 absolutes at once (errr... what is the chance that happens? if you groupfight, you'r party should have a cleric healing) but what is the party with a member not being able to do dmg but tank 2 absolutes? it's useless, face it... it's like a hybrid wiz - anyone think wiz would go hybrid? no, so why would warlocks?!- go str if you wanna tank, go int if you want to be a lock... both have their advantages, you can't have it all

and i'd like to hear a legit hybrid warlock saying he hits harder then a pure... and that he absolutely needs the extra couple hundreds hp...
trap-sleep ur opponent and you don't need any hp at all
if it failed, use stuns and vampire kiss/touch, alongside with debuffs and dots, you shouldn't have to much problems
edit: not to mention: ur heals will be stronger as a pure int, your offer will hit harder... so why oh why bother sticking ur head up ur ass and lowering all that?! but im sure a battlebard knows how to play and build up a warlock (no offence dude, but why reply on a topic you know jack shit about?)


and learn to accept that warlocks -as any other build- will own and get owned


You don't get what i said , do you? I didn't favour hybrid if you read my post closely. However, i wasn't closed minded to say pure is the best ever as well. So I was just giving him some different choices which i think has different strenghts and weakness. I don't know what kind of sever you play on. In my server, most eu who has cleric subs do overhealing and gluthealing on the other ints. So the chance of 2 clerics rapping you with absouteness damges skills are pretty high there. Besides, what healing are you talking about? If some people do ovehealings at the same time or almost at the same time, no pure int can tank that unless u have those hp increase scrolls etc. So no healing will work there.

Who in the right mind would say a hybrid int warlock will do more damage than a pure int with similar gears? Wizard dont' go hybrid coz they are like a hit away from dieing anyway and have no real defensive skills so no point going hybrid and you can't tank at all to make DPS. But, warlock build is different coz they can tank with their spell for awhile and by having some extra hp, not too much of course, with sun rod will give you more time to 'toy' with other players. About healing, it will make some difference not much unless you go hybrid like 50 :50 and as for offering if you can get those weakning series on the other guys, those will boost your offering damage which balances out.

And I am talking about group fights purely in this post as many including myself point out about being pure int already and it is for him to decide which way he wants to go.


Last edited by hsihthuwko22 on Wed Nov 12, 2008 8:28 pm, edited 1 time in total.

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 7:01 pm 
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Just go pure. They won't even hit you by the time they are dead by the sun DoTs.

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 7:06 pm 
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Basically, Euro's have either Mag or Str damage on weapons. A warlock rod has only magical damage and magical reinforce, so tell your friend to use some common sense, and be PURE.

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 7:40 pm 
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Tsk tsk

Go hybrid. I speak on behalf of actual experience, not assumptions. The damage sacrificed for going hybrid is worth the extra defence, that little defence goes a long way. I have an extremely well pimped set, a pure int with my set would still get shit on. Surviving those 15k crits not only is impressive, but powerful. You make an amazing cleric in parties and a warlock

It's not all about damage, don't forget playing warlock cleric is a balance. A fragile character is a burden, be strong. Learn the difference between absolute damage and matk. Your matk is extremely effective on str users even as a hybrid while absolute damage can easily drop int users.


Oh, I have a sun rod too if you wanted to know =)

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 8:18 pm 
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only euro build worth going hybrid is cleric.

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 8:29 pm 
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Berto wrote:
Tsk tsk

Go hybrid. I speak on behalf of actual experience, not assumptions. The damage sacrificed for going hybrid is worth the extra defence, that little defence goes a long way. I have an extremely well pimped set, a pure int with my set would still get shit on. Surviving those 15k crits not only is impressive, but powerful. You make an amazing cleric in parties and a warlock

It's not all about damage, don't forget playing warlock cleric is a balance. A fragile character is a burden, be strong. Learn the difference between absolute damage and matk. Your matk is extremely effective on str users even as a hybrid while absolute damage can easily drop int users.


Oh, I have a sun rod too if you wanted to know =)

thanks.. ur answer has been the best so far..

:) :D :) :D :)

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 Post subject: Re: Warlock/Cleric.. pure or hybrid
PostPosted: Wed Nov 12, 2008 11:44 pm 
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Berto speaks the truth.

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