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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sat May 17, 2008 10:18 am 
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it's a great idea but when you say strong do you mean in solo fighting? or group fghting, cz if there is a islam race and their stronger than euro in group fighting, chinese will have no place to stand in group -.-, unless races are mixed up together in a party like they are now. cz atm i'm pretty sure chinese and euros are almost equal in 1 v 1. Well some builds are. I'm hybrid int spear and with snow on i kill many euro builds. Without it i can only kill wiz'z

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sat May 17, 2008 4:43 pm 
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Nixie wrote:
Cruor has already pk2 edited those spirits, that will be probably the Islam summons. They're like invisible humans, burning in a red and blue flame (that's what I've seen so far).
Those weren't for Islam, they are for the second berserk quest.

And on topic, Islam will raep both European and Chinese characters. They will probably have jetpacks, guns, and giant ridable velociraptors. The Chinese had gimmicky looks, the Europeans have gimmicky skills, the Arabians will have gimmicky everything.

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sat May 17, 2008 4:49 pm 
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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sat May 17, 2008 4:54 pm 
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Cruor wrote:
Nixie wrote:
Cruor has already pk2 edited those spirits, that will be probably the Islam summons. They're like invisible humans, burning in a red and blue flame (that's what I've seen so far).
Those weren't for Islam, they are for the second berserk quest.

And on topic, Islam will raep both European and Chinese characters. They will probably have jetpacks, guns, and giant ridable velociraptors. The Chinese had gimmicky looks, the Europeans have gimmicky skills, the Arabians will have gimmicky everything.

Then I've misunderstood you in that thread.

Anyway... your fantasy has no limits, lol.

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sun May 18, 2008 1:08 am 
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that's like saying all of islam race will carry dildos and rape all of the chinese and euros............

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sun May 18, 2008 6:10 pm 
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Ice_Warrior wrote:
that's like saying all of islam race will carry dildos and rape all of the chinese and euros............


Well, until kSRO releases more information about the third race, all we can do is to speculate. Who knows? They really might add dildos.


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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sun May 18, 2008 6:44 pm 
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Prophet Izaach wrote:
Ice_Warrior wrote:
that's like saying all of islam race will carry dildos and rape all of the chinese and euros............


Well, until kSRO releases more information about the third race, all we can do is to speculate. Who knows? They really might add dildos.

they took out a sybmol for god cause it offended muslims, i doubt they'd have dildos they will instead use a lead pipe in the same way because its less offensive and more painful

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sun May 18, 2008 6:54 pm 
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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sun May 18, 2008 7:11 pm 
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piXie_niXie wrote:
people


this is nothing like the triangular conflict, if islam is stronger than euro than its the first triangle in this game


the triangular conflict isnt even a triangle at all, but just a point with two segments off of it

+1 if it was a triangular conflict, it should be like:
hunter>thief>trader>hunter

now its just like hunter+trader vs thief.
and brenton, if u dont get it, why post?

BTW i agree with the topic maker :P

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sun May 18, 2008 7:11 pm 
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piXie_niXie wrote:
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this is nothing like the triangular conflict, if islam is stronger than euro than its the first triangle in this game


the triangular conflict isnt even a triangle at all, but just a point with two segments off of it

+1 if it was a triangular conflict, it should be like:
hunter>thief>trader>hunter

now its just like hunter+trader vs thief.
and brenton, if u dont get it, why post?

BTW i agree with the topic maker :P

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sun May 18, 2008 7:58 pm 
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IronHorse wrote:
but what could they do to make islam able to kill euros better then chinese can?


atacks based on combos and big delay atacks... so the chinese have time to re-pot but euros dont

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sun May 18, 2008 8:04 pm 
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or very fast pot delay, even faster then chinese but with lesser damaging skills.

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sun May 18, 2008 8:39 pm 
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JoyFax wrote:
IronHorse wrote:
but what could they do to make islam able to kill euros better then chinese can?


atacks based on combos and big delay atacks... so the chinese have time to re-pot but euros dont


Quote:
Ideas on how Islam will be a the moderate of the two extremes. Give it a Medium Pot delay between the European and Chinese one and give it atk power/defense higher than Chinese but lower than European. Give it party friendly buffs that aren't as good as Europeans buffs but still get the job done. Give it self-Buffs that aren't as good as chinese but are decent. Then make summons like the rogue scorn skill meaning you have to kill the summon before killing the Character. Give the summons low delay absolute damage skills.

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Sun May 18, 2008 9:26 pm 
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This is probably the best of all guesses/tips so far. But maybe it will be something totally different. :)

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 3:36 am 
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I think it should be: Europe > chinese > ISLAM < Europe :P

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 5:39 am 
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kab00m wrote:
I think it should be: Europe > chinese > ISLAM < Europe :P

lol... ti si pa za hece...

Whatever... didn't even know I'm subscribed to this topic. o_O

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 1:14 pm 
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soo when the islam will come?
they will have skillz like a bomb? or snipers? or greanades? :roll:

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 1:23 pm 
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kab00m wrote:
I think it should be: Europe > chinese > ISLAM < Europe :P


agreed :D


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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 1:42 pm 
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you know if they can like some one said before have a scorn effect on summons, plus a 5 second pot delay, they wouldn't be exactly weak sauce, and would do well in any environment, and if they can have more then one summon out at a time, could be rather interesting pvp, euro's wouldn't stand a chance warriors aside, and chinese could probally have no problem tanking thru it

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 5:16 pm 
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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 7:12 pm 
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The games even, I can kill euros, and euros can kill Chinese. Learn to play your char.


Nuff said.

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 7:59 pm 
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kab00m wrote:
I think it should be: Europe > chinese > ISLAM < Europe :P

Necroer.

Anyone else realize?

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 8:17 pm 
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Barotix wrote:
Was my post over-looked?
Joymax doesn't classify the civs based off of damage out-put or hp regeneration. The classification is based on their specialization (i.e.)Chinese = Solo, Europe = Party, and Islam = "Fence-Sitter".

I refer to this again:
Quote:
1--------2--------3
European:
[1]Solo
[3]Party
[2]Overall

Chinese:
[3]Solo
[1]Party
[2]Overall

Islam:
[2]Solo
[2]Party
[2]Overall

Overall:
so: [2]=[2]=[2]
Substitution: European = Islam = Chinese

Party: [3]>[2]>[1]
Substitution: European > Mixed=Islam > Chinese

Solo: [1]<[2]<[3]
Substitution: European < Islam < Chinese


Overall: Meaning, when you look at the pros and cons they should even up.
Party: Meaning, when you look at the pros and cons Europe should be first with Islam Second and Chinese Last.
Solo: Meaning, when look at the pros and cons Chinese should be first with Islam second and European last.

I'll translate:
Duels: Chinese>Islam>European
Wars: European>Islam>Chinese

Since Chinese Is On the Extreme High end in duels and the Extreme low end in Wars it rest in the middle. Since Europeans is on the extreme high end in wars and the extreme low end in duels it rest in the middle. Finally, since Islam is in the middle for both it rest in the middle overall.

So Overall PvP: Chinese = European = Islam.

I'll use numbers for those "people"... 3 being the highest and 1 being the lowest.
Chinese get a 3 and 1
Europeans get a 1 and 3
Islam Gets a 2 and 2

Take the averages:
Chinese: 3+1 = 4/2 = 2
European: 1+3 = 4/2 = 2
Islam: 2+2 = 4/2 = 2

Another matter: Define overpowered, because from my point of view it looks like everyone is talking about damage and neglecting other factors. What you guys want to know is HOW joymax is going to create the Chinese = European = Islam, well there is no way to answer that. So just be happy you know it'll balance out.

EDIT: This is not runescape the races are not at war, Joymax made the game aiming to add different options for players:

You want to solo and despise the traditional party based game? Go Chinese.
You want to party because you're used to WoW? Go European.
You're not sure which one you prefer more? Go Islam.

That is the underlying reasoning behind Joymax' programming.



that makes sense but question, how do u know that chinese is one of the extreme ends rather than a mid ground?


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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 8:31 pm 
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no, just no.

If i know 1/3rd of the players can beat me, 1/3rd i can beat, and only 1/3rd are a fair fight, thats just stupid.

euro is equal to chinese which is equal to islam. any other way is beyond stupid. this is silkroad online, not rock paper sissors. in silkroad online your gear, your skill, and how much you farmed matter. there is no competition or fun in knowing u can automaticly beat a third of the population, but another third can own you with no chance of fighting back against them.

the reason euro seems overpowered is because joymax facked up the game ballance. instead of trying to find a way to fack it up even more with islam being more powerfull then euro, we can ask them to fix the ballance with a patch.

take out oblation, make 2h warriors have some kind of handicap, put bless on a party timer instead of a player timer so if 1 person in the pt blesses, all the pt members bless needs to recharge. and omg the game is fair once again.

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 8:42 pm 
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Fly wrote:
no, just no.

If i know 1/3rd of the players can beat me, 1/3rd i can beat, and only 1/3rd are a fair fight, thats just stupid.

euro is equal to chinese which is equal to islam. any other way is beyond stupid. this is silkroad online, not rock paper sissors. in silkroad online your gear, your skill, and how much you farmed matter. there is no competition or fun in knowing u can automaticly beat a third of the population, but another third can own you with no chance of fighting back against them.

the reason euro seems overpowered is because joymax facked up the game ballance. instead of trying to find a way to fack it up even more with islam being more powerfull then euro, we can ask them to fix the ballance with a patch.

take out oblation, make 2h warriors have some kind of handicap, put bless on a party timer instead of a player timer so if 1 person in the pt blesses, all the pt members bless needs to recharge. and omg the game is fair once again.

w00t?

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 8:59 pm 
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something simple like not being able to skin while holding a 2h weapon. they can change to 1h and tank/skin but not kill, but when they are in 2h mode, they should have a weakness. atm 2h warriors are unballanced because they can kill and tank at the same time. no other build can do that like they can. or put both skins on the same timer so they have to choose between the 2 instead of useing both. something as simple as that would go a long way in fixing the gameplay ballance between the 2 races.

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 9:17 pm 
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Ohh... I wouldn't really care about that. ^^

Not using skins often, just if a PG a few levels higher is near. :P

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 9:49 pm 
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Bop wrote:


that makes sense but question, how do u know that chinese is one of the extreme ends rather than a mid ground?


It was in an interview. :) (Would be interesting if Chinese was actually the middle ground all along).

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 9:56 pm 
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Barotix wrote:

The game is already balanced/will be balanced and it isn't Euro VS Chinese VS Islam. At 90 cap the Chinese take their crown back as lords of 1v1.

Maybe in your world, lol. I own 90% of china so easy, and Im nothing special dont think Im braging, but top pvp players on my server are euro.

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 Post subject: Re: Why Islam should be stronger than European
PostPosted: Thu Nov 13, 2008 10:23 pm 
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_Creep_ wrote:
Barotix wrote:

The game is already balanced/will be balanced and it isn't Euro VS Chinese VS Islam. At 90 cap the Chinese take their crown back as lords of 1v1.

Maybe in your world, lol. I own 90% of china so easy, and Im nothing special dont think Im braging, but top pvp players on my server are euro.



lol in what way? going into stealth>pricking isnt exactly owning nor a fair pvp... :roll:


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