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 Post subject: 90->91
PostPosted: Sun Nov 16, 2008 11:34 pm 
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Look at the sp for lv91.

Bug, or can legits actually get FF at 100cap?


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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:35 pm 
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Looks normal to me..

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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:36 pm 
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partyyy grinddddd

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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:36 pm 
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Pwnd.

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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:39 pm 
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Only 3500? I thought it would be 5k+ like most of the skills that level are.


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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:40 pm 
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Right thats what I mean. Adding a lv90 skill is 5675 SP. Why would it drop 2k.

Edit: I feel special now that I am in someones sig.


Last edited by Shadowfox542 on Sun Nov 16, 2008 11:43 pm, edited 1 time in total.

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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:43 pm 
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that's the reason JM wants u to buy sp ticket ang premium+

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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:44 pm 
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Thats some realistic amount of sp for that lvl if you ask me.

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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:46 pm 
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NuclearSilo wrote:
that's the reason JM wants u to buy sp ticket ang premium+


0_o

What the hell? Adding a lv90 skill is 56xx SP, but leveling the mastery is nearly half that?

Edit: Yea, I know its reasonable. Just wondering why at this rate 90-100 will be less SP than 80-90.


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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:47 pm 
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I'm trying to farm my char atm. Cold/Light/Bicheon from 81 to 90 will cost me 380k sp. Have farmed 80k and im seriously considering of giving up. The amount of sp needed is insane in this game. 100 cap? I'm sure i wont be playing by then....

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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:47 pm 
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most of our legits have been FF since chasers, some are smart to FF for next cap at chasers too..

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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:50 pm 
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DotCom wrote:
I'm trying to farm my char atm. Cold/Light/Bicheon from 81 to 90 will cost me 380k sp. Have farmed 80k and im seriously considering of giving up. The amount of sp needed is insane in this game. 100 cap? I'm sure i wont be playing by then....

account plz?

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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:53 pm 
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You all seem to be missing the point. Why does adding skills at lv90 cost 2k more SP than leveling 90->91?

@80k Sp farmed guy....I hate to say it, but It will be very very hard to be farmed and capped for 90. By the time you are done FF, then you hit 90, I'd be surprised if there was more than 3 months of that cap left.


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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:54 pm 
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I've got my hopes set high for the new cave @ 100 cap. Mass uniques + incredibly huge area sounds good to me.

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 Post subject: Re: 90->91
PostPosted: Sun Nov 16, 2008 11:56 pm 
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After 80 the masteries cost less to level than skills. I would assume that the skill sp has gone up and they forgot to do the masteries, this is Joymax after all.

What I mean is leveling the skills to 100 is still gonna be painful.

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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 12:09 am 
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Azilius wrote:
I've got my hopes set high for the new cave @ 100 cap. Mass uniques + incredibly huge area sounds good to me.

Yeah, thats what im hoping too.

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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 12:12 am 
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Shadowfox542 wrote:
@80k Sp farmed guy....I hate to say it, but It will be very very hard to be farmed and capped for 90. By the time you are done FF, then you hit 90, I'd be surprised if there was more than 3 months of that cap left.

Yup, exactly my thoughts. Someone grinds his ass off and spends a lot of money on silk to get caped and FF, and shortly after he achieves that another cap raise comes and he has to start farming again from the beginning.

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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 12:15 am 
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Azilius wrote:
I've got my hopes set high for the new cave @ 100 cap. Mass uniques + incredibly huge area sounds good to me.


Yeah a huge area...with 10 mobs in it >.< Like moles, I got perfect exp/sp there but there were hardly enough mole's for me and then someone else comes in the room too =/

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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 12:57 am 
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Stupid new cave. Whoever controls jangan fortress will get godly money. From what I hear, the Jangan NPC gets the higher level potions.

Uniques sound good though. The only patch I'm REALLY looking foward to is fixing stealth.


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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 1:08 am 
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Shadowfox542 wrote:
Stupid new cave. Whoever controls jangan fortress will get godly money. From what I hear, the Jangan NPC gets the higher level potions.

Uniques sound good though. The only patch I'm REALLY looking foward to is fixing stealth.


I guess you mean this pk2-edit-hack-thing, if so I hope they fix it with invisible too. lol

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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 2:50 am 
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at least it'll save legits about 20k sp from 90-100 :D


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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 4:37 am 
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yeah, this game's sp requirements are so high, which is my friend plays WoW and hates sro (no farming necessary, just epic gear XD)...

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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 4:59 am 
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The reason there is so much sp to be gained is because YOU ARE NOT SUPPOSE TO LEVEL UP FAST WITHOUT PARTY PLAY. Just like most games, being high level with special skills is for those who work hard at it. It's apart of the game. There are not suppose to be so many capped players and it's how most hard core grinders make their money with item mall.

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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 5:27 am 
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Since its only a mastery lvl up, its 3500 sp.. But the skills on this lvl will cost more than 5k for sure since the 90 lvl skills cost more then 5k alredy :banghead:

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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 6:19 am 
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Sinner wrote:
Since its only a mastery lvl up, its 3500 sp.. But the skills on this lvl will cost more than 5k for sure since the 90 lvl skills cost more then 5k alredy :banghead:


That's retarded. :banghead:


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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 6:20 am 
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i wont be around for 100 cap for sure..at least not grinding for 100...i gotta say for all legit hand grinders who plan on farming that much sp, gl :)


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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 9:05 am 
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this game's just well calculated...
they're thinking like this
They let people get capped, then they get ppl get fully farmed, wich in the meanwhile will let other ppl cap, and when they are getting fully farmed, the ppl that are alredy full farmed, are farming for the next cap. And this is a cycle.. So.. it's not rlly that much sp.. you have more than enough time to get it, you just have to keep playing..
I know that a lot of legits are alredy fully farmed for lvl 100 cap... so yeah..
Good Party+Sp ticket+Premium Ticket= Piece of cake

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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 2:06 pm 
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the sp might be wrong to begin with... not like joymax doesnt change the sp/xp tables when they patch in new caps :S

its different on the other sro verisons as well, at least csro i think (havent been there for a while)


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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 2:11 pm 
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Twist wrote:
partyyy grinddddd

party grind is the solution as Twist said:)

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 Post subject: Re: 90->91
PostPosted: Mon Nov 17, 2008 2:41 pm 
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_Panu_ wrote:
most of our legits have been FF since chasers, some are smart to FF for next cap at chasers too..

Yup, but i was to lazy for it :D

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