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Fly
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Post subject: [GUIDE]: Flys SRO Guide Fast leveling and the top 3 Builds. Posted: Tue Mar 07, 2006 1:31 pm |
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Top 3 Builds Guide!
The top 3 builds were created after countless hours of trial and error, intense study of Korean play, and a lot of math work. Each build has a strength and weakness, but these 3 builds are miles ahead of any other combination. These 3 builds are the foundation for any player who has dreams of being a hardcore player. It is my duty and privilege to introduce them to all of SRO and to teach the new generation how to build there character and use it properly.
The Nuker:
The nuker is the main damage dealing build in the game. In a well balanced party they are responsible for dealing massive damage and taking out enemies from long range. They do very will in PvE, they do very well in wars, and they excel in dungeon combat. There one shortfall is in 1v1 PvP in which they are based on luck. A block of a nuke will be what tips the scale in the favor of the enemy. The nuker is also the fastest leveling build possible.
When we begin to build a nuker we must remember a few basic facts. The fire imbue is stronger and better then the lighting imbue. The fire nuke is also stronger, faster, and hits farther. We will be creating a duel nuker and fire will end up the main mastery. Lighting is the sub mastery and will be just as important to keep up. A lot of nukers go for lighting instead of fire as the main mastery. They end up quitting there character as soon as they begin to die, and there character does poorly in PvP.
When a nuker levels up, it is IMPORTANT to only put stat points into int. Some people want HP so badly they make the mistake of putting stats into str. They then end up with a weak nuker who can not deal damage, can not tank, and will just about suck in every way possible.
At level 150, which is the highest level possible, you will end up having to balance your masteries to get them to 300 without going over. The nukers main weapon will be both a sword/shield AND a spear. You need to get spear masteries up to 60, and max out all the skills up to 20. Your fire mastery will max out at 150, and your lighting will max out at 90.
When do you use a spear and when do you use a sword/shield? You use a spear when you can one hit a mob or a player. This will get you the most exp in the least amount of time. You use a sword/shield when you need to 2 hit mobs with both nukes. This will give you defense in between your nukes.
For skills nukers have it easy. They only go up to level 20 in spear and sword, and do not have a lot of skills to max there. For lighting they will max out just about every skill, so there is no guess work there. For fire they will max out every skill also, except the firewall skill which is useless.
The 2 Strength Fire Builds:
The strength fire builds are exactly what they sound to be. They are tankers. They deal less damage then the nuker, but can tank much more. They have more HP and do much better in PVP and 1v1 combat then the nuker.
Glaive: The advantage of the glaive is the high close range damage and the splash damage. You can kill anything around you, and you are hard to mob. You are very strong, and you deal high damage also.
Blade: The blade build is the weakest damage build around, but the strongest tank build possible. They are the slowest leveling build, but the best possible PvP build around. They can tank tons, and use less pots.
Masteries: A strength fire build, no matter which one, has the same mastery goal. The goal is 150 mastery in your specific weapon, 70 mastery in fire, and 52 in lighting. This way you can keep the weapon mastery maxed for maximum damage, the fire mastery high for great fire damage and buffs, and the lighting masters will also be at a good spot to give you great mobility.
Force Skills: The skills are simple for a fire strength build. In lighting you will want to max out the passive and the run. Lighting will max at 52 and will be an easy job just to max out these two skills. In fire you will want to max out all the skills except for the nuke and firewall.
Weapon skills: This is where it begins to get complicated. Each weapon has its own set of skills that work best. Some weapons such as glavie have 3 skills that are needed, some such as blade have a large number of skills that are needed.
- A blade character should max out his passive and his 5 hit combo. 5 hit will be the core of his build. Then a blader needs all his knockdown moves max, and all his stab moves max. These are the main pvp moves.
- A glaive character has to max out his passive, and the skills with a % over 200. These include: Ghost Spear, Soul Spear, and flying dragon. These skills will be his basic attacking skills.
When it comes to you stat points, NEVER put points into int. You do not need it. You already do less damage then nukers, why lower your balance any more. Put all points into str. This is a must.
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Grinding Guide!
Definition of Grinding: Leveling non stop using a proven system to out level normal players. Aka "Power Leveling"
The 1st thing u need to do it open up the options of SRO. Change the pick up hotkey to space bar. This will improve your grinding time a lot.
Advantage of a fast Run:
A fast run is one of the most important things when it comes to leveling. Let’s do some basic math. If it takes you 6 seconds (one imbue) to kill a mob, and 12 seconds to get to the next mob, that would mean that you get one kill every 18 seconds. What if you could cut down the 12 seconds of walking down to 6 seconds? You will level 33% faster. That right there is an incredible increase in leveling.
A good way to run really fast to a mob is to have flash-run. Then you select a mob, point over its head, and hit the flash-run hotkey. As soon as you begin to flash-run, hit your attack hotkey, and you will flash run, then begin to run at the mob, with no time wasted just standing there. This is also a great way to catch people running away from you in a job suit.
The Perfect Grind:
The perfect grind is a concept that allows players to have more focus and structure when grinding. A perfect grind is when you pot up, pill up, repair your equipment, then go out to level and stay there until your weapon durability reaches 6 and begins to break. This will give you something to look forward to every 2 hours, and you will know exactly when its time to go and repot. Each build has a different amount of pots they need to bring with them to archive the perfect grind. If you experiment with a few perfect grinds, you can find out the exact amount you will need to bring. This will cut down on shortages in pots or mp pots when you are out leveling. You will be able to stay out longer, and waste less time running to town. This concept allows players to level much faster and stay out much longer.
Green Mobs over White (Strength builds only):
For a strength build there are times when fighting green mobs is better for leveling. If you can kill a mob in one combo and 1 or 2 normal attacks, then that is an ideal way to level. The best way to gain EXP is to gain it at a fast rate. High exp/Long time is the same as low exp/low time. What you need to find is a place where you get average exp/low time. This will be the best place to level at.
One Shot (Int. builds only):
For an int build it’s all about the rate at which you kill. If you can one shot a mob with a nuke, then that is where you should level at. Find the highest level mob that you can one shot and you will find the fastest leveling place you can possible be at. Simple as that.
Leveling Rate:
This is the rate at which a professional grinder can go at (6 hours a day of grinding):
1-20 takes like 2 day.
20-30 will take 5-7 days.
30-40 will take 10-15 days.
40-50 will take 20-25 days.
50-60 will take 25-40 days.
60-70 will take 40-60 days.
70-80 will take 60-100 days.
80-90 will take 100-250 days.
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PS: just so everyone knows, those are the BEST 3 builds around. Anything else will pale in comparison.
_________________ Fly; lvl 90 s/s Warrior & LvL 6 Hunter [Avalon * Hero]
 Roses are red, violets are blue. NS is a kunt, and so are you!
Last edited by Fly on Tue May 16, 2006 12:57 am, edited 4 times in total.
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woutR
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Post subject: Posted: Tue Mar 07, 2006 1:49 pm |
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Joined: Feb 2006 Posts: 5573 Location: Netherlands
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thank you , reads nice and quick . a must read for everyone who wants to be high lvl
_________________

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hellsharpt
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Post subject: Posted: Tue Mar 07, 2006 3:40 pm |
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Joined: Feb 2006 Posts: 3003 Location: Khadgar
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Appreciate the info, now if it could be made a sticky so we don't keep seeing the same questions.
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Monition
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Post subject: Posted: Tue Mar 07, 2006 3:49 pm |
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a question concerning all your builds...
it does not include cold whatsoever. What about the armor bonuses given from the cold mastery sets? wouldn't that help a tanker?
it just looks like cold mastery wasn't very popular in your guide... they're all lightening/fire. please give an explanation of why if you could
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Fly
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Post subject: Posted: Tue Mar 07, 2006 3:57 pm |
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because cold deals low damage, and the status effect can be cured with a pill.
in pve, cold slows the enemy down, but fire can kill it in the same time.
cold is not good for a tanker, that would give a build with low damage even lower damage, which would kill the build since it would never get past level 10 :p
cold is overall a bad force to use if you plan on playing hardcore or geting to a high level.
in korean sro, cold users are compleatly extinct since everyone has learned from all the trial and error of the generation before them.
_________________ Fly; lvl 90 s/s Warrior & LvL 6 Hunter [Avalon * Hero]
 Roses are red, violets are blue. NS is a kunt, and so are you!
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Monition
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Post subject: Posted: Tue Mar 07, 2006 3:58 pm |
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hmmm perhaps i should refine my question.
i meant... is it worth it, to perhaps get to lvl 10 or so with cold mastery... so you'd have 1 passive bonus, along with perhaps the cold armor that lasts 355 secs
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Fly
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Post subject: Posted: Tue Mar 07, 2006 4:03 pm |
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not really. the gain is too small. cant hurt you, but wont help you eaither.
the cold armor will do nothing later on since its too low. high levels will still one shot you, low levels will not find you any harder to kill.
the passive is too small to make a difference.
_________________ Fly; lvl 90 s/s Warrior & LvL 6 Hunter [Avalon * Hero]
 Roses are red, violets are blue. NS is a kunt, and so are you!
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Ryoko
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Post subject: Posted: Tue Mar 07, 2006 4:13 pm |
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I agree; the defense bonus on ice passive is almost worthless.
This is because its a fixed number like 2-4-6, instead of a %
Maybe good for uber low levels where 6 defense might make a difference.
If it was a % bonus like everything else, it could rule.
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RaiKiRii
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Post subject: Re: Flys/Biggies SRO Guide Fast leveling and the top 4 Build Posted: Tue Mar 07, 2006 4:37 pm |
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its a nice guide, but..
BiggieTymers wrote: At level 150, which is the highest level possible
Leveling Rate:
This is the rate at which a professional grinder can go at (6 hours a day of grinding):
1-15 takes like 1 day. 15-25 will take 3 days. 25-30 will take 5 days. 30-40 will take 20 days. 40-50 will take 40 days. 50-60 will take 80 days. 60-70 will take 160 days. 70-80 will take 320 days. 80-90 will take 640 days.
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is this a typo sir. 2 years to get from 80-90 or is it 2 years to get from 1-90
and if they raise it to 150.... its gonna take probably 4 years.................?!?!??!?!?!
_________________ Lvl:6x
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Marcato
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Post subject: Posted: Tue Mar 07, 2006 5:16 pm |
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Thanks, this was just what I needed! Now I'm convinced that it's possible to do a STR/bow/fire character, so I'll go with that.
EDIT: But what I don't understand is this lvl 150 thing you talk about. What's that all about? I though the level cap was 60 or 80 or something?
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Xenogrant
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Post subject: Posted: Tue Mar 07, 2006 6:11 pm |
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caps go up as people hit them eventually.
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Kard
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Post subject: Posted: Tue Mar 07, 2006 6:22 pm |
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I believe he means that it takes... for e.g. up to level 25, it will take you 3 days from level 1. I think its highly possible that that's what he meant cause I took 3 days to get to 24. Shortfall on the 3rd day cause I didn't have the time to play.
_________________ IGN: Kard/Innuendra
Level: 4x/4x
Status: Both retired.
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Kard
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Post subject: Posted: Tue Mar 07, 2006 6:22 pm |
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I believe he means that it takes... for e.g. up to level 25, it will take you 3 days from level 1. I think its highly possible that that's what he meant cause I took 3 days to get to 24. Shortfall on the 3rd day cause I didn't have the time to play.
_________________ IGN: Kard/Innuendra
Level: 4x/4x
Status: Both retired.
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Marcato
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Post subject: Posted: Tue Mar 07, 2006 6:22 pm |
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Xenogrant wrote: caps go up as people hit them eventually.
So why does he say that lvl 150 is the max? I don't understand this at all.
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SuicideGrl
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Post subject: Posted: Tue Mar 07, 2006 6:42 pm |
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Marcato wrote: Xenogrant wrote: caps go up as people hit them eventually. So why does he say that lvl 150 is the max? I don't understand this at all.
i think biggle is asserting that lvl150 is the highest the game will ever go to. right now, there are plans for the cap to raise above 60, to 80 or so.... this will likely happen several times until the proposed lvl150 cap is met.
_________________
 Thx IceCrash for my awesome sig :) SRF Name Change Policy Having trouble accessing SRF?
dom wrote: RuYi wrote: Are you from outer space or something? He's from Jersey. Close enough.
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Marcato
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Post subject: Posted: Tue Mar 07, 2006 6:49 pm |
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SuicideGrl wrote: Marcato wrote: Xenogrant wrote: caps go up as people hit them eventually. So why does he say that lvl 150 is the max? I don't understand this at all. i think biggle is asserting that lvl150 is the highest the game will ever go to. right now, there are plans for the cap to raise above 60, to 80 or so.... this will likely happen several times until the proposed lvl150 cap is met. Oh, then I get it.
But won't the number of masteries also be raised when the level cap is raised? It would be unfair to people who have gotten 60 levels in four masteries to not be able to raise any of them to 150.
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SuicideGrl
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Post subject: Posted: Tue Mar 07, 2006 6:54 pm |
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Marcato wrote: But won't the number of masteries also be raised when the level cap is raised? It would be unfair to people who have gotten 60 levels in four masteries to not be able to raise any of them to 150.
absolutely. more skills and such will be added as the caps rise.
_________________
 Thx IceCrash for my awesome sig :) SRF Name Change Policy Having trouble accessing SRF?
dom wrote: RuYi wrote: Are you from outer space or something? He's from Jersey. Close enough.
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Marcato
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Post subject: Posted: Tue Mar 07, 2006 6:58 pm |
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SuicideGrl wrote: Marcato wrote: But won't the number of masteries also be raised when the level cap is raised? It would be unfair to people who have gotten 60 levels in four masteries to not be able to raise any of them to 150. absolutely. more skills and such will be added as the caps rise. But then this won't really apply then? Not that I'll ever get to lvl 150, but still...  Quote: At level 150, which is the highest level possible, you will end up having to balance your masteries to get them to 300 without going over. The nukers main weapon will be both a sword/shield AND a spear. You need to get both sword and spear masteries up to 20, and max out all the skills up to 20. Your fire mastery will max out at 150, and your lighting will max out at 110.
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RaiKiRii
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Post subject: Posted: Tue Mar 07, 2006 7:04 pm |
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Kard wrote: I believe he means that it takes... for e.g. up to level 25, it will take you 3 days from level 1. I think its highly possible that that's what he meant cause I took 3 days to get to 24. Shortfall on the 3rd day cause I didn't have the time to play. i understand this, but considering it's going to take over 640 days just for lvl 90 (almost 2 years)... i highly doubt the cap will be 150. It would be the biggest marketing mistake to make a game that takes probably 4-5 years to get to for the person who plays for 3 hours a day. even more because hardcore grinding means no traderuns, no shopping, no nothing. Xenogrant wrote: caps go up as people hit them eventually.
there will eventually be a max level. however from this thread i'm swaying very heavily on it being 100
_________________ Lvl:6x
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Ryoko
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Post subject: Re: Flys/Biggies SRO Guide Fast leveling and the top 4 Build Posted: Tue Mar 07, 2006 7:11 pm |
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RaiKiRii wrote: its a nice guide, but..
is this a typo sir. 2 years to get from 80-90 or is it 2 years to get from 1-90
and if they raise it to 150.... its gonna take probably 4 years.................?!?!??!?!?!
Maybe not so far off.
Think about how hard it is to level now.
I noticed my last level the XP required almost DOUBLED. The quest rewards are a measly 10% now.
Yet the experience for mobs isnt going up much.
And think about how much work it is to go just 50-60.
If level XP required keeps increasing at exponential numbers, it very could take that long. A miserable ammount of time.
What suxxors is, the people who bot will get to 90, and you won't.

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Shnikes
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Post subject: Posted: Tue Mar 07, 2006 8:16 pm |
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Well I'm wondering how do you figure how long it takes ot level, exactly where should I go to first etc.
Its definetly taking me longer even including the experience i'm getting from quests. Then again I am SP famring with a lvl 9 gap.
_________________ IGN: Stylent
Lvl: 1X
Guild: None :O
Build: Testing out my own
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Fly
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Post subject: Posted: Tue Mar 07, 2006 8:29 pm |
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lol, iv been playing on my last game i played for 8 years. quit it once the game totaly died.
and yes the cap will be 150 in the end. in the help file it says to go for 2 masteries only. with 300 total that means 150 in each mastery.
also, in one of the korean help files it shows a level 150 admin.
Quote: is this a typo sir. 2 years to get from 80-90 or is it 2 years to get from 1-90
and if they raise it to 150.... its gonna take probably 4 years.................?!?!??!?!?!
no its exactly how i wrote it.
i went from 1-15 in a day, 15-25 in 3 days, ect. this is with 6 hours of grinding. yes in korean sro there r level 80 guys who got there in half the speed of my rate. why? because they grind 12+ hours.
grinding only 6 hours a day, you will experiance the same rate as i posted.
iv been grinding from 50-60 and its already been 2 months. i could go faster if i spent more time, but i got too lazy to grind. i max out at around 8 hours of grind on a good day. most other days i get lazy and go hunter run with nightbloom. :p
_________________ Fly; lvl 90 s/s Warrior & LvL 6 Hunter [Avalon * Hero]
 Roses are red, violets are blue. NS is a kunt, and so are you!
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Demarthl
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Post subject: Posted: Tue Mar 07, 2006 8:31 pm |
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this is all nice and that, but the yreally should have the Farking xp required for each level, it's rediculous, not even double xp scrolls will make much of a difference
_________________ <<banned from SRF for disrespect of the mod team and rules violations. -SG>>
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Monition
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Post subject: Posted: Tue Mar 07, 2006 8:37 pm |
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so... since new skills will be added... how can we truly be certain that fire/lightening will be the best? do we know for sure that cold might come out on top somehow?
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Ryoko
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Post subject: Posted: Tue Mar 07, 2006 8:50 pm |
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LOL imma buy double XP scrolls  Lots.
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Nguyen
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Post subject: Posted: Tue Mar 07, 2006 9:08 pm |
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What Is flash run? I'm New to the game and all these Guilds have helped me alot  , but I dont know what half this stuff means  .
Edit: Also a few question I might add?
Why are so many players girls? Are they really girls or just look better or have better ablity?
Best weapon to use? I see alot of people like the bow? I mean what would be best weapon of choice and why?
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FBIRem
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Post subject: Posted: Tue Mar 07, 2006 9:26 pm |
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This nuker class kinda interests me. You mentioned having both sword and spear at a level 20 mastery. Would you be getting to like level 20 as a sword then start adding to spear or alternante or what?
_________________ IGN: Emyn[] Guild: Kodomo [] Occupation: Nuker [] Level: 6x
Bot? Buy Gold? Just a general asshole? No worries, you'll be loved.
From America? Prepare to be ass-raped.
>>Done with this forum<<
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Stallowned
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Post subject: Posted: Wed Mar 08, 2006 2:10 am |
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With every day that passes I wish I knew about builds since my first day. But now that I'm level 38, there's no way I'md oing it over again and I'm stuck with this crappy character 
_________________ <<banned from SRF for rules violations. -SG>>
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