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BuDo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Mon Feb 02, 2009 11:52 pm |
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Joined: Dec 2008 Posts: 4714 Location:
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Well if they got rid of 1* protection in order to curb gold botters from doing trade runs then they would have to implement a level restriction attack. Perhaps something along the lines of no trader can be attacked unless the attacker's level is the same level or 2-3 levels above..So regular players wont be inconvenienced.
If gold botters turn to doing trade runs because of low or no gold drops I'm sure they'd be leeched by thieves everyday because they'd be easy targets for the obvious reason that they lack human intelligence and cant adapt to every situation. Would be pointless..
_________________
_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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DarkJackal
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Mon Feb 02, 2009 11:56 pm |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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BuDo wrote: Well if they got rid of 1* protection in order to curb gold botters from doing trade runs then they would have to implement a level restriction attack. Perhaps something along the lines of no trader can be attacked unless the attacker's level is the same level or 2-3 levels above..So regular players wont be inconvenienced.
If gold botters turn to doing trade runs because of low or no gold drops I'm sure they'd be leeched by thieves everyday because they'd be easy targets for the obvious reason that they lack human intelligence and cant adapt to every situation. Would be pointless.. That would suck >.<, and completely remove the idea of higher lvls helping lower lvls. I always liked being high lvl and going to rescue low lvls lol, i'd go out hunting randomly alone and see a thief atking someone, or a thief riding a camel up behind some low trader trying to "pop" em, and i'd be all "die!" and save em lol. It's sad how we need to think of things that could stop gold bots since Joymax doesn't care >.>.
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The Furious Ninja
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 12:46 am |
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Joined: Nov 2008 Posts: 353 Location:
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DarkJackal wrote: I'd vote just stop gold from dropping all together, it's not that big of a gain anyway for a single player, just start a char off with 50k, let em get gold by selling drops and doing quests and fix the stupid job system and let em job for money too.
Sure it would suck but alot less then how the game is now. maybe start them with more cause a chinese would be screwed with taxes and 1 star protection removed but for players with in a certain range of the trader
_________________ Joymax puts the F U back in fun 42 Warrior /Warlock- FuriousNinja I can't really call it grinding, more like tanking for gold bots. Raamroc "So many people to kill so little time" Xao "But you're immortal" Raamroc "So much time"
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_MvP_
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 12:53 am |
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Frequent Member |
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Joined: Jan 2009 Posts: 1423 Location:
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The problem with new players its easyst to solve. Just make quest that gives you gold and some items and thats it.
_________________ Looking for mmo to play...
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selenne
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 4:32 am |
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Joined: Jul 2008 Posts: 1176 Location:
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Pfff wrote: The problem with new players its easyst to solve. Just make quest that gives you gold and some items and thats it. if its gold enough to dont hav problems till 20+, we'll hav quest bot. even easier than gold ones. make a new char, get shitloads of gold, make a new char and repeat.
_________________ Looking for the perfect MMORPG.
While i don't find: VINDICTUS - Kalkin - lvl 30 Lann - West Server
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NuclearSilo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 4:54 am |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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I told you, any human's activity can be simulated repeatedly by bots, except human's intelligence.
_________________ Playing Age of Wushu, dota IMBA
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nlstch
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 6:35 am |
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Actually, the best method to stop gold bot is to implement a system whereby gold drop will decrease when your level is higher than the mob you are killing. For example, if you are level 40 and you kill a level 40 mob, you get normal gold rate, but if you attack a level 39 mob, you get half and level 38 mob you get 1/4 of normal rate. But more than 2 levels the gold drop will only be 1 gold.
We all know that all gold bot kill mob that are way lower than their level, usually a degree lower, example a Degree 4 will kill a Degree 3 mob so that they can 1 hit the mob. This to kill fast so as to gather more gold at the shortest time. If they are killing mob that are at their level they will take longer time and will need more hp potion which in turns waste more gold.
With this method, new player can still get same gold as before.
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BuDo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 7:48 am |
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Joined: Dec 2008 Posts: 4714 Location:
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NuclearSilo wrote: I told you, any human's activity can be simulated repeatedly by bots, except human's intelligence. Seems you think that there will be problems because bots can be made to simulate human activity...but the answer to that problem lies in what you say here....intelligence... that lack of intelligence is the end of any gold bot that tries to do trade runs... Do you think it would be hard to ruin a trade bot's effort?...because if you do this is the last time I will speak about this..
_________________
_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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NuclearSilo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 8:13 am |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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BuDo wrote: NuclearSilo wrote: I told you, any human's activity can be simulated repeatedly by bots, except human's intelligence. Seems you think that there will be problems because bots can be made to simulate human activity...but the answer to that problem lies in what you say here....intelligence... that lack of intelligence is the end of any gold bot that tries to do trade runs... Do you think it would be hard to ruin a trade bot's effort?...because if you do this is the last time I will speak about this.. Trade bot does exist. And they managed to kill NPC thieves, sell, buy stuffs. The < 40 lvl 1* trade is their protector from any player thief. And no, it doesnt require any intelligence to do a trade run. Waypoints can be pre-programmed. Tell me why it requires intelligence if you insist so?
_________________ Playing Age of Wushu, dota IMBA
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mocnas
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 1:51 pm |
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Joined: Dec 2007 Posts: 13 Location:
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That's best idea i ever heard... agree 100% but profits from trades can be more valuable than u said... i think it would be nice about 5mils Dw - HT
_________________ Pure_Legit 80lvl
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DarkJackal
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 2:11 pm |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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NuclearSilo wrote: Tell me why it requires intelligence if you insist so? Variables? I wanna see a trade bot, i'm pretty sure there never was one a while back, alot of ppl thought what was a trade bot were pinoys trading together. At least with trading things arent for sure your gonna go out and be succesful, chances would be less for bots i'm sure >_>, there would plenty more ways to stop em a player too. I would simply go freeze the camel a bunch, or knock it back with combo(that is if it didn't die) to try to get it stuck, freeze the player while thieves atk him, plus it's a hell of a lot better then having tons of gold bots all over crowding the place when trying to grind.
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NuclearSilo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 4:38 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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You can't see any trade bot atm because trading in this current sro is not profitable. So they'd rather go hunt and loot gold. But when the time come, when they are pushed in the corner, when trading is the only way to survive, programmers begin to develop trade bots. But im sure the trade bot used to exist coz i heard ppl talk about it once in a while. Turning your self purple is your only way to touch a 1* trader <40 lvl. But have you thought about you might be killed? Killing you doesnt require any intelligence, simply make a bot protector and attack everyone who turns purple. In a worst case, they'll make a bot resser. And you can only freeze one a time. The gold bot population is 2000 per server, you won't have enough ppl who has spare time and willing to freeze them one by one. In bottom line, remove the gold drop won't help the situation.
_________________ Playing Age of Wushu, dota IMBA
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pequenoleao
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 10:16 pm |
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Casual Member |
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Joined: Aug 2007 Posts: 72 Location: Rio de Janeiro / Brasil
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Bot are very easy to bannish ... is a simple matter if the owner of the game (enterprise) wants it.
But for actual reality of SRO, bots are more profitable than legits for Joymax. What is a shame for then...
It´s a shame that more than 60% of players in each servers aren´t players....
After Euro update, I almost could log-in 24/7 ... so i bought some silk, because the game was really entertaining me ... but now... i can barely connect... so i would not buy any silk.
well... i just would love some kind of ip blocker to avoid someone to run many SRO on same computer...
in the end... just a bla bla bla topic...
_________________ Never try a conversation with a idiot. He will makes you as retarded as himself and win because the experience.
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BuDo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 10:38 pm |
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Joined: Dec 2008 Posts: 4714 Location:
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NuclearSilo wrote: BuDo wrote: NuclearSilo wrote: I told you, any human's activity can be simulated repeatedly by bots, except human's intelligence. Seems you think that there will be problems because bots can be made to simulate human activity...but the answer to that problem lies in what you say here....intelligence... that lack of intelligence is the end of any gold bot that tries to do trade runs... Do you think it would be hard to ruin a trade bot's effort?...because if you do this is the last time I will speak about this.. Trade bot does exist. And they managed to kill NPC thieves, sell, buy stuffs. The < 40 lvl 1* trade is their protector from any player thief. And no, it doesnt require any intelligence to do a trade run. Waypoints can be pre-programmed. Tell me why it requires intelligence if you insist so? First off I never disputed the existence of gold bot traders..I think its high possibly to create them and I myself have been suspicious of some traders I've seen. Secondly, I'm not talking about the intelligence that goes into bot programming that allows it to do a trade run. That is easy. I'm talking about the intelligence (lack of it) that cant go into the bot program to defend itself from a REAL player thief. If a gold farmer wants to create a gold trading bot he would be deterred from doing so because his bot cant possibly respond to every possible situation dynamically to properly defend itself. Bots don't make split decisions..it makes predetermined ones. Of course JM would have to alter the 1* trade run protection and allow 1 stars to be attacked. But ONLY by people your level (maybe 1 lvl under you and 1 lvl above)
_________________
_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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BuDo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 10:55 pm |
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NuclearSilo wrote: You can't see any trade bot atm because trading in this current sro is not profitable. So they'd rather go hunt and loot gold. But when the time come, when they are pushed in the corner, when trading is the only way to survive, programmers begin to develop trade bots. But im sure the trade bot used to exist coz i heard ppl talk about it once in a while. Turning your self purple is your only way to touch a 1* trader <40 lvl. But have you thought about you might be killed? Killing you doesnt require any intelligence, simply make a bot protector and attack everyone who turns purple. In a worst case, they'll make a bot resser. And you can only freeze one a time. The gold bot population is 2000 per server, you won't have enough ppl who has spare time and willing to freeze them one by one. In bottom line, remove the gold drop won't help the situation. For the amount of money that would be involved in trade runs now under this new solution in the opening post, It would be definitely worth the effort to rob a bot trader and it would not be hard either. Again bots have no real intelligence. You attack one and run it chases you and if an object separates you and it..even by 2 feet, it will dry hump that object trying to get to you. Plus again under the new solution to getting rid of them, The 1* protection would have to be modified. " Killing you doesnt require any intelligence" Killing may not require much intelligence in this game but defending your trade from a strategy of spies and thieves on the road definitely does. A bot doesn't know how..its simple minded and ordered in it's actions. In its code it prolly has something like "if being attacked..select attacker and use selected skills" It doesn't have anything in it that sez.."check attackers to see if high damaging wizard exist and attack it first"...or "change trade routes during mid trade based on seeing what may be a spy for thieves up ahead"
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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DarkJackal
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Tue Feb 03, 2009 11:57 pm |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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I'm disputing the existence of Trade bots, until someone shows some proof, I know ppl were "zomg trade bots" a long time ago, and the only thing I ever saw was pinoys or some other foreign traders.
Sure it seems simple and of course there could be AI able to do it, there could be AI able to do alot of things but that doesn't mean there is.
"im sure the trade bot used to exist coz i heard ppl talk about it once in a while." Dude > >.
Even if there turned out to be shitloads of low lvls trading, if they did actually make them trade bots they would be afk, obviously, thats the point of the trade bot, and under lvl 40, so they'd could just easily get owned by some lightning thieves on the bot path. Making a protector or resser wouldn't help much, as you said 200 bots, not players, and if they were there to protect em that defeats the whole purpose of the bots, since they can't afk.
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NuclearSilo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 3:43 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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DarkJackal, no one is gonna lurk around hack and bot forums to find you a proof. But i think to prove it exist or not exist won't help much to you in your life. So believe whatever you want. As said, trade bot is not profitable, not famous, no one use it with the current situation of sro, that's why none programmer develop it anymore. When the time comes, when JM don't allow gold drop anymore, trade bots will begin to respawn. As for how to intellectually defend your carvan, there's always a way to resolve it. That's the power of the AI. Bot has no intelligence, yes. You are right about this part. But the person behind it does. And he will list all the possible situation could encounter in a trade run then give the resolution to each case, or try to avoid, etc... Bots in the current version know how to get rid of humping the wall in a second. The trade bots could be added some protections such as "not go far the waypoints", "use Cleric offering as soon as your camel is attacked", etc... Not to mention the 1* < lvl 40 protection will be always avalaible to protect the noobs
_________________ Playing Age of Wushu, dota IMBA
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hapnz
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 4:57 pm |
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Joined: Jan 2007 Posts: 493 Location: Arctic Circle
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Aiyas wrote: Shadowfox542 wrote: Eliminate/Reduce a ton the gold drop rate.
If you want potions, job.
Also, 1* trader gold bots would be so easy to program...
We have seen them with auto buy potions, Pet's wouldnt make it that much more difficult... Lv45 traders would be everywhere, me thinks. Well, the other part of that would be to get rid of 1* protection. All trades would be fair game. Hooray! problem solved  Now how can we make JM do this .... .. .. .. :/
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Rip Tide
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 5:46 pm |
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Common Member |
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Joined: Apr 2008 Posts: 192 Location:
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nlstch wrote: Actually, the best method to stop gold bot is to implement a system whereby gold drop will decrease when your level is higher than the mob you are killing. For example, if you are level 40 and you kill a level 40 mob, you get normal gold rate, but if you attack a level 39 mob, you get half and level 38 mob you get 1/4 of normal rate. But more than 2 levels the gold drop will only be 1 gold.
We all know that all gold bot kill mob that are way lower than their level, usually a degree lower, example a Degree 4 will kill a Degree 3 mob so that they can 1 hit the mob. This to kill fast so as to gather more gold at the shortest time. If they are killing mob that are at their level they will take longer time and will need more hp potion which in turns waste more gold.
With this method, new player can still get same gold as before. That's actually the best idea in this thread. IMO, if they just decreased gold drops a little [from the first post] and increased trade, that wouldn't reduce bots, it would increase them. Less gold= more bots. But with nlstch's idea, it practically makes the bots useless unless they fight their own lvl, which you may not ever see happening. Impossible gold= no bots.
_________________ Sometimes love, feels like pain, and sometimes I wonder if it's all the same, sometimes life, feels just like rain, cause you never know, when it's gonna fall down on you...Wish You Well - TFK
Gone Away.
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BuDo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 6:08 pm |
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Joined: Dec 2008 Posts: 4714 Location:
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NuclearSilo wrote: DarkJackal, no one is gonna lurk around hack and bot forums to find you a proof. But i think to prove it exist or not exist won't help much to you in your life. So believe whatever you want. As said, trade bot is not profitable, not famous, no one use it with the current situation of sro, that's why none programmer develop it anymore. When the time comes, when JM don't allow gold drop anymore, trade bots will begin to respawn. As for how to intellectually defend your carvan, there's always a way to resolve it. That's the power of the AI. Bot has no intelligence, yes. You are right about this part. But the person behind it does. And he will list all the possible situation could encounter in a trade run then give the resolution to each case, or try to avoid, etc... Bots in the current version know how to get rid of humping the wall in a second. The trade bots could be added some protections such as "not go far the waypoints", "use Cleric offering as soon as your camel is attacked", etc... Not to mention the 1* < lvl 40 protection will be always avalaible to protect the noobs I don't know why you persist....A bot can't be compared to human intuition and that's what make them so exploitable. All they can do is mimic our activity...THEY DON'T THINK. Bots are nothing more than a few lines of structured code..key word..structured... Do one thing then the next and then the next... They can't deal with a dynamic situation that changes in seconds and which can also be misleading..all they do is react. And to that end they'd be easy to rob in this new solution. Some situation calls for on the spot planning when your trade is being attacked by thieves..A bot will react to one situation and only deal with that one first. But what if a new situation develops mid play? Us players will make the snap judgment to adapt while on the other hand, a bot will try to deal with the first situation leaving the other danger to develop. (Thats if it can even tell if the other situation is a danger) You're giving too much credit to SRO bots because in more important applications of artificial intelligence (and SRO bots aren't AIs), engineers and scientist are still not even close to making a true AI that truly thinks and behave like a human being. We're too complex. Its that mixture of the rational and irrational, self preservation and self sacrifice..the smart choice and the dumb ones the choice without thought, in other words the DYNAMICS of it all is what matters. Plus why would a simple coder goes through the trouble to make a bot that comes close to a AI for SRO?
_________________
_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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NuclearSilo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 6:11 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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naa, the best method is the quiz system that asks you a quiz every 30 mins
Edit: @BuDo: I don't think this game require much intelligence when, in a fight, the only think you do is pressing 1 2 3 button lol. Freezing their camels might work with chinese but with a cleric is a no no.
_________________ Playing Age of Wushu, dota IMBA
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BuDo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 6:21 pm |
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Rip Tide wrote: nlstch wrote: Actually, the best method to stop gold bot is to implement a system whereby gold drop will decrease when your level is higher than the mob you are killing. For example, if you are level 40 and you kill a level 40 mob, you get normal gold rate, but if you attack a level 39 mob, you get half and level 38 mob you get 1/4 of normal rate. But more than 2 levels the gold drop will only be 1 gold.
We all know that all gold bot kill mob that are way lower than their level, usually a degree lower, example a Degree 4 will kill a Degree 3 mob so that they can 1 hit the mob. This to kill fast so as to gather more gold at the shortest time. If they are killing mob that are at their level they will take longer time and will need more hp potion which in turns waste more gold.
With this method, new player can still get same gold as before. That's actually the best idea in this thread. IMO, if they just decreased gold drops a little [from the first post] and increased trade, that wouldn't reduce bots, it would increase them. Less gold= more bots. But with nlstch's idea, it practically makes the bots useless unless they fight their own lvl, which you may not ever see happening. Impossible gold= no bots. For the part that I've bold in your post I already dealt with this by stating that the reduced gold drop will not only be down to 5% of what it used to be but every 10th monster killed will drop gold. I don't see how that will increase bots....Its just not worth the effort anymore.
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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BuDo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 6:27 pm |
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NuclearSilo wrote: naa, the best method is the quiz system that asks you a quiz every 30 mins
Edit: @BuDo: I don't think this game require much intelligence when, in a fight, the only think you do is pressing 1 2 3 button lol. Freezing their camels might work with chinese but with a cleric is a no no. That is true but the intelligence comes into how you deal with the situation..mainly before it happens...A good example is changing your route while trading because you spot what might be a scout for thieves..
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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NuclearSilo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 7:39 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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why a 1* trader afraid of player thieves lol?
_________________ Playing Age of Wushu, dota IMBA
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CeLL
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 8:06 pm |
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Joined: Nov 2008 Posts: 4441 Location: SHEEKA JOOM BA BOOM BAH!! BAM! BAM BAM BAM BAM BAM!!!!!!!!!!!!
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NuclearSilo wrote: why a 1* trader afraid of player thieves lol? You r ingorance knows no bounds. THE 1* PROTECTION WOULD BE REMOVED IN THE SYSTEM THEY ARE TALKING ABOUT!!!! Your "123 button pushing" view continues to show your ignorance. Its amazing all the technical knowledge you have about a game you clearly don’t PLAY.
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NuclearSilo
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 8:29 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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uhm, it's so easy to say "if this...", "if that..." but face the situation, that imaginary system 99.99% won't happen. JM can only give you updates that give them $$$. Or you could say "if JM hire a good coder to block bots and hire a good GM to ban bots" could be the best choice.
_________________ Playing Age of Wushu, dota IMBA
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DarkJackal
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 8:38 pm |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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NuclearSilo wrote: DarkJackal, no one is gonna lurk around hack and bot forums to find you a proof. But i think to prove it exist or not exist won't help much to you in your life. So believe whatever you want. As said, trade bot is not profitable, not famous, no one use it with the current situation of sro, that's why none programmer develop it anymore. When the time comes, when JM don't allow gold drop anymore, trade bots will begin to respawn. As for how to intellectually defend your carvan, there's always a way to resolve it. That's the power of the AI. Bot has no intelligence, yes. You are right about this part. But the person behind it does. And he will list all the possible situation could encounter in a trade run then give the resolution to each case, or try to avoid, etc... Bots in the current version know how to get rid of humping the wall in a second. The trade bots could be added some protections such as "not go far the waypoints", "use Cleric offering as soon as your camel is attacked", etc... Not to mention the 1* < lvl 40 protection will be always avalaible to protect the noobs NuclearSilo, you're the one saying they exist because you heard people talk about it now and then. Yea it wont hel;p in my life lol, what does that have to do with anything > >. I believe that what people thought were trade bots back then were just pinoys, and I checked to find out for myself, no one could ever find proof back then either. I still believe a trade bot wouldn't even work anyway. You can't just list a situation and tell the bot what to do, they aren't that smart yet, "if player attacks and goes purple it will do this or that", what could it do? Attack the player or not, if it attacks the player it's screwed in more ways then one, if it doesn't attack, it's still screwed cus its trade could still get messed up. You can't really tell it where to go, since your going along a path you don't know where you would be when someone attacks, so telling it to go here or there is out.
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 8:54 pm |
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Joined: Nov 2008 Posts: 4441 Location: SHEEKA JOOM BA BOOM BAH!! BAM! BAM BAM BAM BAM BAM!!!!!!!!!!!!
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NuclearSilo wrote: uhm, it's so easy to say "if this...", "if that..." but face the situation, that imaginary system 99.99% won't happen. JM can only give you updates that give them $$$. Or you could say "if JM hire a good coder to block bots and hire a good GM to ban bots" could be the best choice. but you are partisipating in a conversation about an "if this.." or and "if that.." so get with the program. and just to make you happy. lets replace the concept of scouts n theives with a bot trap. your gold bots havent quite figured their way around them now have they??
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 ^^Thanks Thomas42
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F-22
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Post subject: Re: A simple and overlooked solution to the gold botting problem Posted: Wed Feb 04, 2009 9:19 pm |
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Joined: Aug 2007 Posts: 755 Location: Making out with Crystal Liu Yi Fei
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rek wrote: Still would take a long time. Money just doesnt disappear. you can make money disappear by increasing the price of all npc items. decrease gold drop rate, decrease the npc price of drop items. all of this will encourage people to stall and start jobing again. also, JM can do sever shut down every 8 hrs for 10mins so that the bots cant go afk all day.
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