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[SD]Master_Wong
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Post subject: Re: Daggerspine Posted: Sun May 31, 2009 1:10 am |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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by 28 my mage was taking on mobs in the orange area didnt like mage but play it right with cc you can leyroy and survive
quicker to take on 2 mobs at a time with one been sheeped saved running time imo
but alas didnt like the mage just leveling enchanting on it so i can DE greens from my main now stick with my warlock
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I_R_Powerpuff
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Post subject: Re: Daggerspine Posted: Mon Jun 01, 2009 2:24 pm |
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Joined: Jul 2008 Posts: 1158 Location: IRL
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[SD]Master_Wong wrote: by 28 my mage was taking on mobs in the orange area didnt like mage but play it right with cc you can leyroy and survive
quicker to take on 2 mobs at a time with one been sheeped saved running time imo
but alas didnt like the mage just leveling enchanting on it so i can DE greens from my main now stick with my warlock Leyroy? For CC, doesn't mages only have polymorph and freezing, at level 30?
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[SD]Master_Wong
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Post subject: Re: Daggerspine Posted: Mon Jun 01, 2009 3:23 pm |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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yeh but thats enough also slowing effects from freezes
leeeeyroy jenkins look it up
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I_R_Powerpuff
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Post subject: Re: Daggerspine Posted: Mon Jun 01, 2009 4:37 pm |
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Joined: Jul 2008 Posts: 1158 Location: IRL
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[SD]Master_Wong wrote: yeh but thats enough also slowing effects from freezes
leeeeyroy jenkins look it up That looks fun. It is fun. However, I stopped doing that since some mobs resisted my Frost Nova. Anyone got a good leveling talent specc? I almost never solo; I level with a warrior. Currently (at level 32), I'm frost.
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bakafish
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Post subject: Re: Daggerspine Posted: Tue Jun 02, 2009 2:00 am |
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Joined: Jan 2007 Posts: 3358 Location: EU-Kor'gall
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I_R_Powerpuff wrote: [SD]Master_Wong wrote: yeh but thats enough also slowing effects from freezes
leeeeyroy jenkins look it up That looks fun. It is fun. However, I stopped doing that since some mobs resisted my Frost Nova. Anyone got a good leveling talent specc? I almost never solo; I level with a warrior. Currently (at level 32), I'm frost. I leveled with a priest friend till 60, so I was actually looking for grind quests instead of avoiding them since we both got the shields, got the AoEs so dang it was a blast. You should have something like this as a Frost so you can both AoE, solo or even solo AoE. As for glyphs, pick up Evocation and Ice Barrier to reduce downtime, pair those with a minor Slowfall glyph to make a sweet escape when needed. If you're in a tight pinch, don't hesitate to blow a Cold Snap to refresh your Frost Nova, it beats doing a corpse run by a mile.
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takolin
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Post subject: Re: Daggerspine Posted: Tue Jun 02, 2009 6:45 am |
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Joined: Jan 2007 Posts: 4238 Location: Life
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You shouldn't use shatter barrier while AoE grinding. If it breaks before your mobs are gathered it could wreak havoc by having 1 or more mobs running loose while you're channelling blizzard.
I placed those points in precision, less misses are good and some extra mana efficiency never hurts.
Oh and frost channelling is a nice talent as well. 10% less mana and threat on all frost spells is great while instancing.
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I_R_Powerpuff
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Post subject: Re: Daggerspine Posted: Tue Jun 02, 2009 7:48 am |
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Joined: Jul 2008 Posts: 1158 Location: IRL
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bakafish wrote: I_R_Powerpuff wrote: [SD]Master_Wong wrote: yeh but thats enough also slowing effects from freezes
leeeeyroy jenkins look it up That looks fun. It is fun. However, I stopped doing that since some mobs resisted my Frost Nova. Anyone got a good leveling talent specc? I almost never solo; I level with a warrior. Currently (at level 32), I'm frost. I leveled with a priest friend till 60, so I was actually looking for grind quests instead of avoiding them since we both got the shields, got the AoEs so dang it was a blast. You should have something like this as a Frost so you can both AoE, solo or even solo AoE. As for glyphs, pick up Evocation and Ice Barrier to reduce downtime, pair those with a minor Slowfall glyph to make a sweet escape when needed. If you're in a tight pinch, don't hesitate to blow a Cold Snap to refresh your Frost Nova, it beats doing a corpse run by a mile. Looks nice! I'll skip Slow Fall glyph though... 30 g for it is too much  Gotta get Ice Barrier though.
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I_R_Powerpuff
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Post subject: Re: Daggerspine Posted: Thu Jun 04, 2009 10:19 am |
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Joined: Jul 2008 Posts: 1158 Location: IRL
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I find myself pwning quite much now, at level 42. Just let the warrior gather up a lot of mobs and then I run into the middle and do frost nova, run out, go Blizzard and then most of them are dead; if not, the warrior will tank  I got slow fall glyph now too. I found it for only 15g!
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Priam
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Post subject: Re: Daggerspine Posted: Thu Jun 04, 2009 12:15 pm |
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Forum Legend |
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Joined: Jul 2006 Posts: 7885 Location: At the apple store, Cause i'm an iAddict.
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U absolutely have to get the slow fall glyph. At any cost really. It's amazingly cool as a get-away or just for fun.
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takolin
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Post subject: Re: Daggerspine Posted: Thu Jun 04, 2009 1:13 pm |
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Joined: Jan 2007 Posts: 4238 Location: Life
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Priam wrote: U absolutely have to get the slow fall glyph. At any cost really. It's amazingly cool as a get-away or just for fun. Or you can carry around a stack of reagents at the cost of 1 inventory bag space. I do have to admit it's fun to slow fall away by jumping from cliffs. BTW you can circumvent the need for slowfall if you're fairly lagfree. Jump of a cliff and before you fall blink. This will let you jump upwards and thus lets you evade falling damage. If you blink to late, you'll take damage and end up dead though.
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Priam
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Post subject: Re: Daggerspine Posted: Thu Jun 04, 2009 1:21 pm |
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Joined: Jul 2006 Posts: 7885 Location: At the apple store, Cause i'm an iAddict.
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takolin wrote: Priam wrote: U absolutely have to get the slow fall glyph. At any cost really. It's amazingly cool as a get-away or just for fun. Or you can carry around a stack of reagents at the cost of 1 inventory bag space. I do have to admit it's fun to slow fall away by jumping from cliffs. BTW you can circumvent the need for slowfall if you're fairly lagfree. Jump of a cliff and before you fall blink. This will let you jump upwards and thus lets you evade falling damage. If you blink to late, you'll take damage and end up dead though. Sure. I always use blink. But as TBC and archimonde taught me, not every mage will tiem this right. My guildmates had to use slow fall or the tear, when falling, or they'd simply die. Blink is more effective, but to hard for some.
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I_R_Powerpuff
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Post subject: Re: Daggerspine Posted: Thu Jun 04, 2009 3:36 pm |
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Joined: Jul 2008 Posts: 1158 Location: IRL
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I got Slow Fall glyph. It's nice.
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lavapockets
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Post subject: Re: Daggerspine Posted: Fri Jun 05, 2009 4:29 pm |
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Joined: May 2007 Posts: 1126 Location: right behind you
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Priam wrote: U absolutely have to get the slow fall glyph. At any cost really. It's amazingly cool as a get-away or just for fun. noggenflogger ftw 
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Krevidy
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Post subject: Re: Daggerspine Posted: Fri Jun 05, 2009 6:27 pm |
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Joined: Mar 2007 Posts: 2631 Location: The Netherlands
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Need more SRF people, on Daggerspine EU! 
_________________ ~ '' Dulce et decorum est pro patria mori ''
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I_R_Powerpuff
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Post subject: Re: Daggerspine Posted: Fri Jun 05, 2009 8:54 pm |
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Joined: Jul 2008 Posts: 1158 Location: IRL
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GlennNL22 wrote: Need more SRF people, on Daggerspine EU!  But I'm there, that's probably equvalent of 20 people's spam in guildchat 
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