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Sir_Edward
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Tue Aug 11, 2009 8:24 pm |
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Joined: Mar 2009 Posts: 867 Location:
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vengeanze wrote: I thought of something before .. they had this in another game i played before. It wud be called "random events" .. its basically a 2-3 minute event of maybe a puzzle or an easy problem so bots can't solve ... the more random events and different problems their is the more chance of it working for example..something has to do with colors,numbers,matching,ordering,naming,imitating, ... stuff that only a player can do but not a bot and if not solved correctly it wud log out the account or dc's the charachter. I hope someone gets what i mean. this has probubly been one of the best ideas iv heard in 3 years on the bot prob. the only prob i see is timing. what if it comes up during ctf or while soloing a pty mob or unique.
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garner
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Tue Aug 11, 2009 9:22 pm |
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Joined: Jan 2009 Posts: 139 Location:
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great ideea (this one doesn't require days of coding): BAN HAMMER not ip ban, acc ban. and made it with responsability 1 gm is enough for all server, every day a new server, or 2 servers a day. click a char and just type /ban hfdgdfe
_________________ Lvl 110 ff bard/cleric Lvl 100 warrior/bard
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Achilles990
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Tue Aug 11, 2009 11:04 pm |
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Frequent Member |
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Joined: Oct 2006 Posts: 1338 Location:
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OMG You people need read more, for every dollar a person made a post about bots I would be rich by now.
I DON'T KNOW WHAT GETS MORE OLD, BOTS KSing OR YOU PEOPLE TALKING ABOUT THE SAME SHIT OVER AND OVER AGAIN.
Time to get over this shit already, you can't fix it and by complaing wont change a damn thing!
_________________
"The greatest trick the Devil ever pulled was convincing the world he didn't exist. And like that, poof. He's gone."
|Achilles990|7x| Hybird Int S/s|Heavens*MyrTitan|
|Neoptolemus|39|Warrior/Harp|Myrmidons*MyrKnight|
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reLaxx`
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 12:46 am |
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Joined: Jul 2009 Posts: 196 Location:
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Achilles990 wrote: OMG You people need read more, for every dollar a person made a post about bots I would be rich by now.
I DON'T KNOW WHAT GETS MORE OLD, BOTS KSing OR YOU PEOPLE TALKING ABOUT THE SAME SHIT OVER AND OVER AGAIN.
Time to get over this shit already, you can't fix it and by complaing wont change a damn thing! /thread
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Achilles990
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 12:56 am |
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Joined: Oct 2006 Posts: 1338 Location:
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Sue Me!
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"The greatest trick the Devil ever pulled was convincing the world he didn't exist. And like that, poof. He's gone."
|Achilles990|7x| Hybird Int S/s|Heavens*MyrTitan|
|Neoptolemus|39|Warrior/Harp|Myrmidons*MyrKnight|
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kami
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 12:59 am |
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Common Member |
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Joined: Jul 2007 Posts: 186 Location: where there is light
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Achilles990 wrote: OMG You people need read more, for every dollar a person made a post about bots I would be rich by now.
I DON'T KNOW WHAT GETS MORE OLD, BOTS KSing OR YOU PEOPLE TALKING ABOUT THE SAME SHIT OVER AND OVER AGAIN.
Time to get over this shit already, you can't fix it and by complaing wont change a damn thing! He is right, stop complaining about bots. Deal with it or quit like me. Best choice i ever made, no bots, no money wasted, and silk, and best of all more time for other things. = ]
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Pinoy_Archer
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 1:11 am |
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Joined: Jul 2007 Posts: 937 Location: Home
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Achilles990
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 1:26 am |
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Joined: Oct 2006 Posts: 1338 Location:
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Cuz you say stop geting plv by bots you think people are going to, let me ask you this do you buy things from stall network, half of that shit is bot production there no way around it, and btw bots get plv by bots!
_________________
"The greatest trick the Devil ever pulled was convincing the world he didn't exist. And like that, poof. He's gone."
|Achilles990|7x| Hybird Int S/s|Heavens*MyrTitan|
|Neoptolemus|39|Warrior/Harp|Myrmidons*MyrKnight|
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Ownage
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 4:23 am |
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Joined: Jul 2009 Posts: 1173 Location: SwSro!
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Ops wrong topic. Sorry
_________________ Msg for lockerz invite.
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BuDo
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 5:47 am |
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Joined: Dec 2008 Posts: 4714 Location:
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Seledoz wrote: Ok so I started to play Silkroad and I found the #1 problem are these "gold" botters that are online 24/7 hunting monsters making it impossible to level. My idea is to bring in a new Stamina system(name could be changed) and this is how it would work, you would start with like 48 hours or 72 hours of stamina or whatever and just like a gold ticket works when you are hunting monsters the stamina time drains away. Once you reach 0 stamina you will get 0 exp from monsters, and in order to bring the stamina back up you simply log off or open a stall or something and like every 2 minutes brings back 1 minute of stamina. So regular players can still hunt for 8 hours a day and be logged off or stalling for the rest and it would not be a problem. The gold botters who are online hunting all the time will simply run out of stamina and never be able to gain enough exp to go hunt the harder monsters keeping them where they are at. I'm not sure if this is a good idea or not, but I think it could fix the problem, please leave any other suggestions.
Seledoz
EDIT: After someone runs out of stamina the monster will stop dropping gold and loot all together. The problem with this idea is the gold bot company could send out their bots in waves..1st wave 2nd waves and even a third. 1st wave would go out and drain their "stamina" when done 2nd wave take their place while 1st wave is re-charging stamina..and you see where I am going with this.. Nice attempt tho. I've already came up with the idea to rid the game of gold bots a while back. And that is to remove gold drops completely from the game and reduce item drops. Any items found and is being sold to an NPC is nearly worthless. Except if the item is being sold to another player where a much better price can be gained. This encourages trade. Gold should only be made from the triangular conflict system. Increase the earnings to 50X its current on what a trader can make or a thief or hunter. New players can get gear and weapons through the quest system up until lvl 20 where they can now earn gold on their own. That would bring back the fun in the game too.
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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PR0METHEUS
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 8:44 am |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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kami wrote: The best way to stop them leveling is to quit the game. If everyone quit, they will go. Nope. Just stop buying gold. No need to quit the game. OP's idea isn't so bad. If stamina lasts 72 hours, legits wouldn't be grinding 72 hours straight anyway... that's 3 days. Maybe stalling shouldn't be able to regain stamina. You'd have to log off. That way gold bots grind for a bit, and log off. Help clean up the login servers a bit maybe.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Vect
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 2:14 pm |
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Hi, I'm New Here |
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Joined: Jul 2009 Posts: 21 Location:
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To the OP and the rest of the people here with their briliant solutions:
The money and time that would be used in these suggestions (programming the puzzle thing and what not) could be spent in injecting a code, a program or a simple script in the core of the game, even reworking the game engine to completely stop the boters for a very long time.
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Doomsday
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 2:19 pm |
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Regular Member |
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Joined: Apr 2009 Posts: 316 Location: heaven and hell
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Totally agree. Hope they clean it one day so they can concentrate in fixing sro bugs like the ones of the ctf.
_________________ I'm lazy.
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Ownage
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 2:42 pm |
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Frequent Member |
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Joined: Jul 2009 Posts: 1173 Location: SwSro!
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vengeanze wrote: I thought of something before .. they had this in another game i played before. It wud be called "random events" .. its basically a 2-3 minute event of maybe a puzzle or an easy problem so bots can't solve ... the more random events and different problems their is the more chance of it working for example..something has to do with colors,numbers,matching,ordering,naming,imitating, ... stuff that only a player can do but not a bot and if not solved correctly it wud log out the account or dc's the charachter. I hope someone gets what i mean. This was on Runescape and it didn't work that well. Bots on there found a way to do most of them, one or two were unsolvable. But the main reason they banned all their bots is because their company actually cared about the players and they had a working report system ingame. Not to mention the fact that most people were legit, and that their bot detection system was very good. They would check if the player is just clicking on one spot everytime he bought something (used to make money) and stuff like that.
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vengeanze
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 3:09 pm |
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Joined: Nov 2008 Posts: 288 Location: Uranus.
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Quote: fail.
didnt read the rest of the comments so, sry if this had been responded.
You're in a party, tanking Medusa,then WHOOPS goes the cleric into this "event" and voild 2-3 mins party dead. Cleric comes back just to face Medusa alone, bam dead.
That only worked on Runescape cause there' no party system. ok they can always adjust it to work right when ur not in combat or after u have killed the monster u were fighting. and for CTF they don't have to make it work their. So, its all about adjustments
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hypocrisy_
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 3:21 pm |
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Common Member |
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Joined: Aug 2008 Posts: 157 Location: AMERICA FUCK YA
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rofl the puzzle thing seems so gay there are better ways to stop bots 1. make the xp and sp rate higher (especially sp rate) 2. lower xp or sp requirements 3. make offline stalling 4. make trading the main source of gold instead of grinding
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vengeanze
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 3:24 pm |
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Joined: Nov 2008 Posts: 288 Location: Uranus.
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Quote: 4. make trading the main source of gold instead of grinding good good , but how?
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Mindy
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 4:30 pm |
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Joined: Apr 2009 Posts: 654 Location:
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Seledoz wrote: lopasas wrote: lemme clear things up for u guys: joymax never reads this forum joymax doesnt give a shit, why? - because they get more and more money right NOW without putting any effort to it think of a way, that PLAYERS can do. joymax wont do shit. Someone woke up on the wrong side of the bed. You should wake up and see how reality is like.
_________________ Mindmaker
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TheKnight
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 4:57 pm |
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Veteran Member |
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Joined: Apr 2009 Posts: 3067 Location:
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vengeanze wrote: Quote: 4. make trading the main source of gold instead of grinding good good , but how? Make Mobs Drop Less Gold, Like atleast 50% less gold, and some Jobbing updates, like when Trader/Hunter/Thief Reaches better Job Level s/he is able to buy better job items.
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Strwarrior
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 5:02 pm |
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Veteran Member |
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Joined: Oct 2008 Posts: 3799 Location: ....
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TheKnight wrote: vengeanze wrote: Quote: 4. make trading the main source of gold instead of grinding good good , but how? Make Mobs Drop Less Gold, Like atleast 20% less gold, and some Jobbing updates, like when Trader/Hunter/Thief Reaches better Job Level s/he is able to buy better job items. This. and fixed
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PR0METHEUS
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 5:23 pm |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Strwarrior wrote: TheKnight wrote: Make Mobs Drop Less Gold, Like NO gold, and some Jobbing updates, like when Trader/Hunter/Thief Reaches better Job Level s/he is able to buy better job items. This. and fixed Fixed again. What tiger, or sand worm, or yeti, or mangyang, or spider do YOU know of that walks around the land carrying a sack of gold? I've never seen this in real life. Why should mobs in the game carry gold? They can't enter town to buy goods or services can they? Mobs should be there for grinding exp and sp, not for gold. Maybe they should also give you exp/sp for PVP (job or cape). After all, you're 'practicing' your skills to beat an opponent (whether mob or player) so why not actually gain experience or refine your skills from it? Gain exp for killing someone in PVP, lose exp if you die. I guess they could have separate arenas or something for 'no risk' PVP. Jobbing should be where the gold is at. The more difficult the job is, the more gold you get if you succeed. They can take several factors into consideration: How many stars is the trade you did (or robbed)? How many hunters were protecting the trade? How many thieves attempted to (and failed) to rob you? How far across the map did you travel, through what lands? etc...
At the end of the trade run, or trade robbery, the game can calculate how 'difficult' it was and reward you accordingly, rather than just give you x amount of gold for x amount of trade goods sold to the NPC.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Ownage
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 6:14 pm |
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Frequent Member |
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Joined: Jul 2009 Posts: 1173 Location: SwSro!
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But making jobbing the only source of gold is a problem. Some guy lvl100 will kill all the low levels, and thats just gay. If they made jobbing the main income they would have to make it where you can only protect/rob people like 5lvls within yours.
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PR0METHEUS
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 7:17 pm |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Ownage wrote: But making jobbing the only source of gold is a problem. Some guy lvl100 will kill all the low levels, and thats just gay. If they made jobbing the main income they would have to make it where you can only protect/rob people like 5lvls within yours. Well that's where the difficulty part comes in. If a lvl 100 thief robs a lvl 20 or lvl 30 trader protected by one lvl 32 hunter, the difficulty will be almost zero. The system would give the thief practically zero gold when he sells the loot in thief town. So he can run around killing low level traders all day, but get next to nothing for it. If on the other hand the thief robs 4 lvl 98 traders guarded by 3 lvl 99 hunters, the rewards will be a lot larger. If the newbie trader is smart enough to avoid the lvl 100 thief, he deserves the gold from selling the goods. If he gets caught, no gold for the trader. Besides, trading isn't the only way you'd get gold. You can of course get gold from stall sales.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Strwarrior
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 7:20 pm |
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Veteran Member |
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Joined: Oct 2008 Posts: 3799 Location: ....
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PR0METHEUS wrote: Strwarrior wrote: TheKnight wrote: Make Mobs Drop Less Gold, Like NO gold, and some Jobbing updates, like when Trader/Hunter/Thief Reaches better Job Level s/he is able to buy better job items. This. and fixed Fixed again. What tiger, or sand worm, or yeti, or mangyang, or spider do YOU know of that walks around the land carrying a sack of gold? I've never seen this in real life. Why should mobs in the game carry gold? They can't enter town to buy goods or services can they? Mobs should be there for grinding exp and sp, not for gold.Maybe they should also give you exp/sp for PVP (job or cape). After all, you're 'practicing' your skills to beat an opponent (whether mob or player) so why not actually gain experience or refine your skills from it? Gain exp for killing someone in PVP, lose exp if you die. I guess they could have separate arenas or something for 'no risk' PVP. Jobbing should be where the gold is at. The more difficult the job is, the more gold you get if you succeed. They can take several factors into consideration: How many stars is the trade you did (or robbed)? How many hunters were protecting the trade? How many thieves attempted to (and failed) to rob you? How far across the map did you travel, through what lands? etc...
At the end of the trade run, or trade robbery, the game can calculate how 'difficult' it was and reward you accordingly, rather than just give you x amount of gold for x amount of trade goods sold to the NPC. i couldn't read all of it cuz im going now.. xD so.. i only read in bold OnT: because its a game.. how u want to get suns and such? u are like deleting a big part of the game.. xD
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HUUU MADE THIS SIG?? Amarisa
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PR0METHEUS
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 7:36 pm |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Strwarrior wrote: PR0METHEUS wrote: Fixed again. What tiger, or sand worm, or yeti, or mangyang, or spider do YOU know of that walks around the land carrying a sack of gold? I've never seen this in real life. Why should mobs in the game carry gold? They can't enter town to buy goods or services can they? Mobs should be there for grinding exp and sp, not for gold. i couldn't read all of it cuz im going now.. xD so.. i only read in bold OnT: because its a game.. how u want to get suns and such? u are like deleting a big part of the game.. xD Yes grinding (for gold and exp) is a big part of the game, but people complain about that part of the game and a majority of the people cheat and skip over that part. Joymax has (at least tried to) center the game around the Triangular Conflict system. Because of that, they should make that system more rewarding. They should make that the main source of various things in the game, like gold and exp, so more people will take part in it... instead of just sitting on horses until lvl 90+. Mobs can still give something, maybe alchemy materials or something, but they shouldn't be your main source for gold and gear. Sun drops perhaps can continue to come from mobs, or come as rare rewards for certain types of trade runs or thief jobs.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Strwarrior
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 8:25 pm |
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Veteran Member |
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Joined: Oct 2008 Posts: 3799 Location: ....
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PR0METHEUS wrote: Strwarrior wrote: PR0METHEUS wrote: Fixed again. What tiger, or sand worm, or yeti, or mangyang, or spider do YOU know of that walks around the land carrying a sack of gold? I've never seen this in real life. Why should mobs in the game carry gold? They can't enter town to buy goods or services can they? Mobs should be there for grinding exp and sp, not for gold. i couldn't read all of it cuz im going now.. xD so.. i only read in bold OnT: because its a game.. how u want to get suns and such? u are like deleting a big part of the game.. xD Yes grinding (for gold and exp) is a big part of the game, but people complain about that part of the game and a majority of the people cheat and skip over that part. Joymax has (at least tried to) center the game around the Triangular Conflict system. Because of that, they should make that system more rewarding. They should make that the main source of various things in the game, like gold and exp, so more people will take part in it... instead of just sitting on horses until lvl 90+. Mobs can still give something, maybe alchemy materials or something, but they shouldn't be your main source for gold and gear. Sun drops perhaps can continue to come from mobs, or come as rare rewards for certain types of trade runs or thief jobs. u should work as a gm.. xD.. 
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Rendoqoz
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 9:25 pm |
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Banned User |
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Joined: Aug 2008 Posts: 4 Location: Estonia
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There are millions of ideas for blocking GB's. Joymax ain't give a shit about it, deal with it.
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reLaxx`
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 10:14 pm |
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Common Member |
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Joined: Jul 2009 Posts: 196 Location:
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It amazes me how fucking stupid you guys are.
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Ownage
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Wed Aug 12, 2009 11:21 pm |
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Frequent Member |
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Joined: Jul 2009 Posts: 1173 Location: SwSro!
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lol I just hit reality again, I dunno why we are even discussing this.
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PR0METHEUS
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Post subject: Re: My great idea to stop gold botters from leveling. Posted: Thu Aug 13, 2009 8:14 am |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Strwarrior wrote: u should work as a gm.. xD..  [GM]PR0METHEUS. I like that. 
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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