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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Fri Oct 30, 2009 5:37 pm 
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I don't like p2p games.

I also play CS. KZ to be more precise.

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Fri Oct 30, 2009 5:38 pm 
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Most people wouldn't pay SRO if it wasn't free2play. Plus, Joymax doesn't care anyways about us users, so... :banghead:

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Fri Oct 30, 2009 7:52 pm 
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XesoS wrote:
Me say , you me not like u !! my fater no work , my mater no work ... me no mony , me not can pay ... fkkk u ideee menz



Am go with hime, the idea is ok but some of us have more then 1 accounts soo...Plus they would be make less money then they already have, just buy them prem, prem 15month wow last time i check was what $15 too lol

But good thinking there!!

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sat Oct 31, 2009 11:58 am 
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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sat Oct 31, 2009 12:30 pm 
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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sat Oct 31, 2009 3:43 pm 
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WoW has gold bots.

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sat Oct 31, 2009 3:47 pm 
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Brago wrote:
WoW has gold bots.

No, it doesnt.

People farm gold manually, because its easy to get.

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sat Oct 31, 2009 3:50 pm 
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Lempi wrote:
Brago wrote:
WoW has gold bots.

No, it doesnt.

People farm gold manually, because its easy to get.

yea it does, have u not seen the ppl selling gold?

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sat Oct 31, 2009 4:00 pm 
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Brago wrote:
Lempi wrote:
Brago wrote:
WoW has gold bots.

No, it doesnt.

People farm gold manually, because its easy to get.

yea it does, have u not seen the ppl selling gold?

Who cares? As long as it's not much and we can login

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sun Nov 01, 2009 12:34 am 
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Keep the F2P servers and have other servers but are needed to p2p


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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sun Nov 01, 2009 6:42 am 
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Brago wrote:
Lempi wrote:
Brago wrote:
WoW has gold bots.

No, it doesnt.

People farm gold manually, because its easy to get.

yea it does, have u not seen the ppl selling gold?


No. There are only websites that sell WoW gold. When I played, I have never seen somebody spamming "SELLING GOLD AT X/X GOLD, AT X.com"

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sun Nov 01, 2009 5:29 pm 
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To all who replied here that the topicstarters idea is wrong or bad think twice
i have played Silkroad for almost 3 years now and i think that 100% i couldnt quit ever
but
i play Lord of the Rings Online now
why?
because that is a ROLE PLAYING game. Silkroad Online isnt
That game costs like 15EUR per month and i have never need to wait to relog, i just pay and then o log in
And yes, you can never compare Silkroad to WOW and LORTO, because they are so many different
LOTRO, WoW and such games you dont need to handgring like crazy to lvl up and there are many things to do
What you have to do in Silkroad? FW (where most never can go because of bad timing), GW, Trade and PvP. Thats it. And you can do these ONLY when you are capped player
In other games you dont need to be capped to have full fun
So what i want to say, is that the idea of that monthly fee is the solution that keeps the goldbots and 90% of Turks away but what then?
Silkroad is very good game but the game has very big problems. The solution is to rize the sp rate and to open some really fun events not like this crap.
I hope that you all understrood what i wanted to say
Peace!

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sun Nov 01, 2009 7:00 pm 
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when i played i have, especially in org. it was like bam.

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sun Nov 01, 2009 8:07 pm 
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CrimsonNuker wrote:
No. There are only websites that sell WoW gold. When I played, I have never seen somebody spamming "SELLING GOLD AT X/X GOLD, AT X.com"


I used to get plenty of Pms in wow with words like that. Sometimes I wondered how they got my in game name >.>

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Sun Nov 01, 2009 8:53 pm 
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I'd be willing to pay but i think the gold bots make more than their subscription would cost.
and also what Snickers said it completely true.

Snickers wrote:
Joymax makes more money if the game is ''F2P'' and thats all what they care about.


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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Mon Nov 02, 2009 12:23 am 
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im afraid gold bots can pay $10 a month on an account. say if 1 rakes in a billion in 1 month and they sell that for god knows. im afraid i think they can get that easy still :(

also.... id say over 50% of bots are actually addicts that will pay $40 a month on 10 chars.

i think we may see a change in how jm is run if they can guarentee a fixed $10 income a month from like 3000x50 or more!

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Mon Nov 02, 2009 1:32 am 
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Titaan wrote:
To all who replied here that the topicstarters idea is wrong or bad think twice
i have played Silkroad for almost 3 years now and i think that 100% i couldnt quit ever
but
i play Lord of the Rings Online now
why?
because that is a ROLE PLAYING game. Silkroad Online isnt
That game costs like 15EUR per month and i have never need to wait to relog, i just pay and then o log in
And yes, you can never compare Silkroad to WOW and LORTO, because they are so many different
LOTRO, WoW and such games you dont need to handgring like crazy to lvl up and there are many things to do
What you have to do in Silkroad? FW (where most never can go because of bad timing), GW, Trade and PvP. Thats it. And you can do these ONLY when you are capped player
In other games you dont need to be capped to have full fun
So what i want to say, is that the idea of that monthly fee is the solution that keeps the goldbots and 90% of Turks away but what then?
Silkroad is very good game but the game has very big problems. The solution is to rize the sp rate and to open some really fun events not like this crap.
I hope that you all understrood what i wanted to say
Peace!


There are plenty of things to do for people who enjoy this kind of game. If you don't enjoy it, then don't play. You don't have to be capped in SRO to have a good time. Sure, certain things are more difficult, like jobbing, but that's part of the thrill. Of course at lvl 40 you can't fight off a lvl 80 or 100 thief on a trade run, but you can have friends out there scouting the road ahead (and behind) to find any potential dangers. Use scouts, decoys, various tricks to make the thieves think you are somewhere when you're really somewhere else. If you get robbed, that's just part of the game.

I do think jobbing would be better though if your success depended more on job level, not character level. So a lvl 40 trader with lvl 7 job level could maybe take down a lvl 100 thief with lvl 1 job, with a little help.

PVP should still be enjoyable by low levels. Just don't be stupid and go PVPing near high levels. Why does everyone have to PVP at Samarkand south gate or Jangan west? If you know there are likely going to be high levels there, don't PVP there and then complain about getting pwned. You can still go out with friends and PVP somewhere, maybe in the mangyang fields, or near the tigers, maybe a ferry, or some low mob spawn area. Sure the mobs will attack, but if they're low enough level, who cares?

Fortress war of course would be difficult to do at a low level, but as for guild wars, just don't go declaring war (or accepting) with a guild of full sun capped players you can't beat. Have your guild wars with other guilds you have at least a fighting chance with, and do those wars in less populated areas so other people can't interfere, maybe under the river in Jangan above the water ghosts?

In other words, you don't have to be fully capped to have fun in SRO. People who try and tell you that you do need to be capped just don't know how to be creative with the game.

Make SRO pay to play? Gold companies can still pay $10 a month and just charge a few cents more per gold to make up the difference. The only way to stop gold botters is to stop buying gold!! EVERYONE! Not like that will ever happen.

As for turks... The only reason you have a problem with them is you don't know how to handle them or communicate with them. In the end, it's not "turks" you have a problem with, it's immature kids. Try having a few kids of your own and you'll find kids easier to deal with. Don't make it a race thing.

Raise the xp/sp rate and people will just cap faster. Then they'll just complain more quickly begging for a cap raise. I've heard of people botting in private servers that have 40x exp rates. People will always cheat and find a way to level faster no matter what the rates are.

In the end, just play the game and enjoy it, or if you can't, play another game that you like more. It amazes me how much people complain about this game and then continue to play. No one's forcing you to stay.

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1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 5:46 am 
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Forcing all account holders to pay a monthly subscription and still carry out weekly bot bans/7 day penalties is a sure shot way of cleaning up the game and rid it of bots. I don't see gold bot companies paying a monthly subscription on their 100+ bots and having over half of them getting banned each week.

And since joymax is so greedy they can still keep the item mall idea. P2P monthly subscription plus item mall and no more bot companies leeching for free and making tons of money off Joymax's creation. Hmmm :roll: ....so if joymax can do this then why don't they???????...Seems the theory that Joymax's owns the bots or has some kind of agreement with the bot companies is becoming less of a theory and more of a reality.

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 9:45 am 
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BuDo wrote:
Forcing all account holders to pay a monthly subscription and still carry out weekly bot bans/7 day penalties is a sure shot way of cleaning up the game and rid it of bots. I don't see gold bot companies paying a monthly subscription on their 100+ bots and having over half of them getting banned each week.

And since joymax is so greedy they can still keep the item mall idea. P2P monthly subscription plus item mall and no more bot companies leeching for free and making tons of money off Joymax's creation. Hmmm :roll: ....so if joymax can do this then why don't they???????...Seems the theory that Joymax's owns the bots or has some kind of agreement with the bot companies is becoming less of a theory and more of a reality.


Why would Joymax share profits with gold companies when they can keep it for themselves. If Joymax actually was earning profit from gold companies, they could just sell gold in their item mall to keep 100% of the profit. They could lower the leveling requirements so fewer people would bot, and more potential silk buyers would play (or botters can just quit so people who don't mind the leveling requirements can play).

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SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 10:26 am 
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PR0METHEUS wrote:
BuDo wrote:
Forcing all account holders to pay a monthly subscription and still carry out weekly bot bans/7 day penalties is a sure shot way of cleaning up the game and rid it of bots. I don't see gold bot companies paying a monthly subscription on their 100+ bots and having over half of them getting banned each week.

And since joymax is so greedy they can still keep the item mall idea. P2P monthly subscription plus item mall and no more bot companies leeching for free and making tons of money off Joymax's creation. Hmmm :roll: ....so if joymax can do this then why don't they???????...Seems the theory that Joymax's owns the bots or has some kind of agreement with the bot companies is becoming less of a theory and more of a reality.


Why would Joymax share profits with gold companies when they can keep it for themselves. If Joymax actually was earning profit from gold companies, they could just sell gold in their item mall to keep 100% of the profit. They could lower the leveling requirements so fewer people would bot, and more potential silk buyers would play (or botters can just quit so people who don't mind the leveling requirements can play).


i defenitely thnk you are a good player, but as a response to your long answer i can say only some answers
First, you say that when you PvP then find a friend and go in Mangyang field and do there
Obviously you are in the server that has few Turks and few gapped players. Im my server it is VERY difficult to find players between 85-90 who really can play. And for me its no matter where i am, i am mostly in Samarkand South
And for game fun i have made so called "Find hidden sos" game
Yes, i made that maybe 9 months ago but it doesnt matter, the reward was maybe 3d sos wepon, but it was still sos. And quess what? I did a global and only 2 players max joined the game every time
That shows that noone doesnt care. If someone else will do such games then i defenitely will take part in, but noone will do such games anymore
And making GW at our server is also problematic because the guilds that we can do war, doesnt want to do that and others have average lvl 95+
So, me thinks still that if there will be no new changes, then this game is more dead even 105 gap comes
Sorry but that the way it is

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 12:17 pm 
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Titaan wrote:
i defenitely thnk you are a good player, but as a response to your long answer i can say only some answers
First, you say that when you PvP then find a friend and go in Mangyang field and do there
Obviously you are in the server that has few Turks and few gapped players. Im my server it is VERY difficult to find players between 85-90 who really can play. And for me its no matter where i am, i am mostly in Samarkand South
And for game fun i have made so called "Find hidden sos" game
Yes, i made that maybe 9 months ago but it doesnt matter, the reward was maybe 3d sos wepon, but it was still sos. And quess what? I did a global and only 2 players max joined the game every time
That shows that noone doesnt care. If someone else will do such games then i defenitely will take part in, but noone will do such games anymore
And making GW at our server is also problematic because the guilds that we can do war, doesnt want to do that and others have average lvl 95+
So, me thinks still that if there will be no new changes, then this game is more dead even 105 gap comes
Sorry but that the way it is


I've mostly played Venice and Venus. I don't know anything about the "turk population" but I don't see how being Turkish has anything to do with anything. Being an immature kid (of any nationality) is the problem. But I digress...

Joymax is, IMHO, just giving the community what the community appears to want. Players cheat/bot/scam/plvl to cap then cry for a cap raise, Joymax gives it to us. Why work on in-game content when everyone just races through it to cap?

If players didn't find every way imaginable to cheat and scam their way to the top, then you wouldn't have 2,000 lvl 90+ players in each server and PVPing at lvl 85-90 wouldn't be a problem. You'd be just about at the top of your game at that level.

The "PVP in mangyang fields (or blue spiders in karakoram)" is more for the lower level players who complain about constantly getting smacked around by the full sun capped PVPers outside the city gates. If 90% of the server wasn't at/near cap (due to people actually not cheating) then there would be more opportunity for people of all levels to PVP and GW with people nearer their own level and skill. There would be more for everyone to do.

Yes those player run events like "find the SOS" or "find me" or "horse races to Hotan" can be fun if done right. If people weren't so hellbent on racing to cap just to cry of bordem and quit, there'd be more people available (and willing?) to take part in those events.

I know all of this is a bunch of big "ifs". People will never stop buying gold or botting or getting power leveled, etc. At least not entirely. Sure Joymax needs to do their part to prevent these things from happening, but the players need to do their part to not do these things as well.

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SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 12:26 pm 
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To upgrade sro to be p2p, it needs a lot of work not just bot banning. Sro is heavily lack of contents to be p2p. Have to reduce 75% amount of grinding time for exp and sp as well.

The end game/real content which is trading should be improved much more than on current state.

But, then again why would they change when they can keep milking cows from middle east and a few other addicts who don't want to grind, just bot a char to lvl 100 and get a full suns set? If they get bored, it is ok, just bot-farmed in ongs for alters and keep making them. Eventually, they will have like 3 or 4 chars with premium on them at the same time for a few months. Jm got money without thinking/creating hard for the game system and keep those people for long terms as well.

For the last 2 months, whenever I logged on to the game for a short time to say hi and talk to a few of my friends, all I saw was middle easterners globaling " XXXX grats bro, you got +11 on XX sun". Went out to see at gates, all of them with full suns doing nothing but standing around all day. They don't really fight each other but wait for others people to put on capes and they would jump on them because you touch their friends even if it was a legit 1 vs 1 pvp. The community is like that on babel at least.

JM is happy to have them and content with it obviously. They designed the game like that for some addicts and rich people who don't want to grind for a game which really have no depth in everytihng but a REAL money sink one and still getting a decent profit from for awhile.


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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 12:58 pm 
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hsihthuwko22 wrote:
To upgrade sro to be p2p, it needs a lot of work not just bot banning. Sro is heavily lack of contents to be p2p. Have to reduce 75% amount of grinding time for exp and sp as well.

The end game/real content which is trading should be improved much more than on current state.


Again, why would Joymax put any effort into adding content to the game, especially at lower levels, if everyone just races to cap (cheating or not)? They probably just figure people are going to fly by the added content anyway. If they reduce the amount of required grinding time, people will just fly to cap even faster and therefore have even less time to enjoy this 'added content' that hasn't yet been added.

I'll agree they need to add more content at lower levels, but they also need to do something to stop people from racing through the levels (or give them incentive not to) so they can actually enjoy the content. Keep the leveling requirements the same so people have longer to enjoy the content provided. The longer it takes a person to get to end game, the more silk they 'have to' buy, the more money for Joymax.

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SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 1:32 pm 
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one possibility that avoids fast running levels is adding quests that cannot be performed by bot and as a reward will give you some extra skills
In LOTRO it works fine

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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 4:56 pm 
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Blurred wrote:
CrimsonNuker wrote:
No. There are only websites that sell WoW gold. When I played, I have never seen somebody spamming "SELLING GOLD AT X/X GOLD, AT X.com"


I used to get plenty of Pms in wow with words like that. Sometimes I wondered how they got my in game name >.>



" /who Dalaran.../Start spam macro " ^^


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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 8:12 pm 
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PR0METHEUS wrote:
hsihthuwko22 wrote:
To upgrade sro to be p2p, it needs a lot of work not just bot banning. Sro is heavily lack of contents to be p2p. Have to reduce 75% amount of grinding time for exp and sp as well.

The end game/real content which is trading should be improved much more than on current state.


Again, why would Joymax put any effort into adding content to the game, especially at lower levels, if everyone just races to cap (cheating or not)? They probably just figure people are going to fly by the added content anyway. If they reduce the amount of required grinding time, people will just fly to cap even faster and therefore have even less time to enjoy this 'added content' that hasn't yet been added.

I'll agree they need to add more content at lower levels, but they also need to do something to stop people from racing through the levels (or give them incentive not to) so they can actually enjoy the content. Keep the leveling requirements the same so people have longer to enjoy the content provided. The longer it takes a person to get to end game, the more silk they 'have to' buy, the more money for Joymax.


You have no idea what you are talking about or what you want. You said why would they put more content at lower lvls? Then you agree they will need to put more contents at lower lvls? wtf you were smoking?

You HAVE to reduce pure grinding time period You only need 2 months to hit the lvl cap in aion, USUALLY. Even then, so may people still quit because of the grind.

Of course, they have to ban botting etc. Create something at certain lvls to prevent people from flying thru to cap lvl. Put unique mobs into instances or make lvl limit to kill them. Since the game SHOULD be heavily focus on jobbing, make something like you have to be certain lvl at your jobs to keep lvling your actual lvl like you have to be lvl 5 trader/hunter/theif to lvl up from lets say lvl 50 or you wouldnt get any exp/drop. Of course, you need to make the jobbing system more enjoyable. Put new skills, new buffs for diffrent job lvl, better profit, fix some major flaws like outside buffing, lvl 100 raping/guarding lvl 40 traders etc to encourage people to do more actiivities. Alchemy system needs to a completely new system. Just a few idea that came up of my mind in a few mins. I am sure game dev team can think many more and better than those.

Lvling jobs lvl would be a bit of grinding BUT it will make more enjoyable and cover up grinding for actual lvling well enough. And you will still make them play the game for awhile.


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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 8:46 pm 
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hsihthuwko22 wrote:
You have no idea what you are talking about or what you want. You said why would they put more content at lower lvls? Then you agree they will need to put more contents at lower lvls? wtf you were smoking?


At my real-life job, the IT people push computer patches out to all computers during the day. Often times these computer patches force our computers to reboot (sometimes with a 15-minute warning, sometimes not). As a software developer who could be using his computer to build a large project, and happens to be away from my desk at the time of patches being pushed, I think the IT department SHOULD push these patches overnight so they don't interfere with my software development efforts. However, why WOULD they? If they do, then they could have hundreds or thousands of users crying to the help desk the next morning that those patches (potentially) broke their system. Instead, they push patches to different groups throughout the day in an effort to spread the potential help desk calls throughout the day instead of being flooded in the morning.

In the same sense, I think Joymax SHOULD provide more content for low levels so people like me (I'm only 54/38 depending on the server) would have more enjoyable things to do. However, why WOULD they? Most people in this game just race to cap. If Joymax puts funding and effort into developing low-level content, most people will probably still skip right by it, making it a wasted development effort.

Sure, they could put blocks in to force you to do certain events in order to continue leveling, but then maybe the 95% of people who are trying to race to cap would cry and complain about the "stupid block events" and end up quitting or finding a way to cheat their way through those.

So in the end, yes I'd love to see more low-level content. Will we ever see it? Who knows.

_________________
Missing the good times in SRO... :love:

SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Wed Nov 04, 2009 9:19 pm 
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PR0METHEUS wrote:
hsihthuwko22 wrote:
You have no idea what you are talking about or what you want. You said why would they put more content at lower lvls? Then you agree they will need to put more contents at lower lvls? wtf you were smoking?


At my real-life job, the IT people push computer patches out to all computers during the day. Often times these computer patches force our computers to reboot (sometimes with a 15-minute warning, sometimes not). As a software developer who could be using his computer to build a large project, and happens to be away from my desk at the time of patches being pushed, I think the IT department SHOULD push these patches overnight so they don't interfere with my software development efforts. However, why WOULD they? If they do, then they could have hundreds or thousands of users crying to the help desk the next morning that those patches (potentially) broke their system. Instead, they push patches to different groups throughout the day in an effort to spread the potential help desk calls throughout the day instead of being flooded in the morning.

In the same sense, I think Joymax SHOULD provide more content for low levels so people like me (I'm only 54/38 depending on the server) would have more enjoyable things to do. However, why WOULD they? Most people in this game just race to cap. If Joymax puts funding and effort into developing low-level content, most people will probably still skip right by it, making it a wasted development effort.

Sure, they could put blocks in to force you to do certain events in order to continue leveling, but then maybe the 95% of people who are trying to race to cap would cry and complain about the "stupid block events" and end up quitting or finding a way to cheat their way through those.

So in the end, yes I'd love to see more low-level content. Will we ever see it? Who knows.



Most of your post have nothing to do with making the game better for p2p. They HAVE to make it work mostly if you want it to be a good game. Thats the challenge that every p2p games have to go thru. If you can't take it, you can't fully use of your own game potential and will be just another game who HAD potential.

I gave some general ideas about how they can improve the game play and how to solve people flying thru low lvl to reach to the cap lvl.

Why would people cry when they have to do/enjoy low lvl contents? And according to your posts, out of all people you should realize that racing the lvl cap asap isn't the right way to go and wont attract new players/generation. Why should sro be who hit the lvl cap the fastest mmo?! If they cry about having to get certain achievements to go thru differnt periods, well let them quit as no MMOs will ever satisfy all types of players. I am sure majority of the players would like it as they can still play their game mostly without having to grind 10 hours a day for 6 months, buy shit loads of gold/silk for suns, bot 24/7 to get sun drops etc. Now, it is more like stressful game expereince, not being able to play with your own space and enjoy the game often.

Will you ever see it? Probably not. But this thread is about how sro should be p2p and I just put some ideas of how they should be designing the game, imo. Not saying I know a lot about MMOs and should make my own. But, those were from some experience of my 3 years + of playing sro. Of course game desingers could/should have put more thoughts/details into their game IF they are capable of doing so.


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 Post subject: Re: NEW ERA ! ! ! NEW SRO ! PAY TO PLAY ! ! !
PostPosted: Thu Nov 05, 2009 1:32 am 
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hsihthuwko22 wrote:
Most of your post have nothing to do with making the game better for p2p. They HAVE to make it work mostly if you want it to be a good game. Thats the challenge that every p2p games have to go thru. If you can't take it, you can't fully use of your own game potential and will be just another game who HAD potential.

I gave some general ideas about how they can improve the game play and how to solve people flying thru low lvl to reach to the cap lvl.

Why would people cry when they have to do/enjoy low lvl contents? And according to your posts, out of all people you should realize that racing the lvl cap asap isn't the right way to go and wont attract new players/generation. Why should sro be who hit the lvl cap the fastest mmo?! If they cry about having to get certain achievements to go thru differnt periods, well let them quit as no MMOs will ever satisfy all types of players. I am sure majority of the players would like it as they can still play their game mostly without having to grind 10 hours a day for 6 months, buy shit loads of gold/silk for suns, bot 24/7 to get sun drops etc. Now, it is more like stressful game expereince, not being able to play with your own space and enjoy the game often.

Will you ever see it? Probably not. But this thread is about how sro should be p2p and I just put some ideas of how they should be designing the game, imo. Not saying I know a lot about MMOs and should make my own. But, those were from some experience of my 3 years + of playing sro. Of course game desingers could/should have put more thoughts/details into their game IF they are capable of doing so.


I've read your various ideas for making the game, and lower levels, better and more fun, as well as the ideas of others. I've even posted my own ideas in the past, even recently. All are good ideas. I think a lot of the ideas could potentially be done without making the game pay to play. There are other ways to make money without monthly subscriptions. One can only hope that someday Joymax might see some of our suggestions and consider implementing some of them. Maybe...

_________________
Missing the good times in SRO... :love:

SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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