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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Thu Nov 12, 2009 5:58 pm 
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destructionmama wrote:
ExSoldier wrote:
Barotix wrote:
Does HoN put more emphasis on team efforts or being carried by one incredibly skilled player?

Late reply,but as other said,this game has a "sucky" community because this game is based on teamplay. Thats why if you keep dying,you by yourself can make your team loose...(feeding them,therefore them getting buffed up etc.)


but u can also get carried by your team if they're decent players, because they kill as much as you feed. so ya its a team game, I wouldn't say the community is bad, just some people likes to be gay QQers.


P.S. I hate those people who say "omg we're gonna lose" right after the hero pick phase. And they become a constant whiner for the rest of the game. Bad for team morale, my philosophy is that if you have nothing contributing to say, just don't say anything.


So true man.


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 12:45 am 
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OMG SCOUT!! WE'RE GOING TO LOSEEEEEEEEEEEEE

ExSoldier & Phantasma: Added!

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 1:48 am 
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Mirosuke wrote:
OMG SCOUT!! WE'RE GOING TO LOSEEEEEEEEEEEEE


oh noes I think we got a QQer here, guys please take out your mock of brilliance hammer

*takes out hammer

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 4:20 am 
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dont use msn much, best way to contact me is xfire: bizzzle (3'z)

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 4:56 am 
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Just speaked with Phantasma.
He's available for this caturday...

Ppl who's going to join the orgy:
-Mirosuke (Mirosuke)
-Xeph (Phantasma)

Anyone else?
edit: i never say that thing about "we're going to lose".
I only say "We lost." once the game is finished :P

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 5:52 am 
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Count me in.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 8:22 am 
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lately i´ve been playing again. But when i logged back in for like the first time in 2 months all my stats were reset, except i could still view the matches i played in that battle monitor.
Luckily it also erased my 9 disconnects due to my pc crapping out :)

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 1:15 pm 
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Mulgen is in.


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 5:11 pm 
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Alright

List updated:
-Mirosuke (Mirosuke)
-Xeph (Phantasma)
-LumpyDumpy? (MasterKojito)
-Mulgen (Thee_Unique)
It would be a friendly 5VS5 (or depends how many people join that day) fight. I probably will balance the teams, making it fair.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 5:27 pm 
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I am probably gonna drop by sometime in between, don't expect me to be there the whole day though

IGN: biomass

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 7:40 pm 
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Why don't we use SRO time? fack timezones.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Fri Nov 13, 2009 11:38 pm 
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I would love to join the 5vs5.

IGN: roflcopter_

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 11:19 am 
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Count me in
IGN: DENN
Timezone: GMT+1
Xfire: dennneboom

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 11:38 am 
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So... we doing this later?

I mean I'm going out for lunch and cinema with my friends, but after that I'm free.


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 2:57 pm 
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Thee_UniQue wrote:
So... we doing this later?

I mean I'm going out for lunch and cinema with my friends, but after that I'm free.


YESSIR.

List UPDATED!

-Mirosuke (Mirosuke)
-Xeph (Phantasma)
-LumpyDumpy? (MasterKojito)
-Mulgen (Thee_Unique)
-biomass (destructionmama)
-roflcopter_ (conkker)
-dennneboom (Flinch1)

yes, there's enough people for at least a 3vs3 :D.
Just 3 people more for a gang bang lool
For GMT -5 is 10 hours before the game.

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 6:00 pm 
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So, when are we going to play?

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 6:33 pm 
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can u give us a specific time?

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 6:46 pm 
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Ye mirosuke, give us a specific time.
( maybe in 15 mins? )

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 6:59 pm 
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it can start at 9 - 8 pm (at my place GMT -5)
so dunno what time will be at yours.
Add me in MSN or HoN (I'll be in game all day, but not playing so drop me a pm or something but ill do something else...)

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WE WANT [ TORCHLIGHT II], [TERA ONLINE], [BLADE&SOUL] AND... [DIABLO III].


~* Old Sigs *~
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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 7:27 pm 
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Darn I want to attend this game so much =( Someone fraps it or take screenshots of final score pl0x =(

Oh and...
Version 0.1.54
--------------
General
- Fixed bottle-illusion exploit
- Gold bounty for buildings corrected to the proper amounts
* In general, the amount of gold given will be more consistent
- Added a confirmation box to the disband game button
- Darkwood Vale's northern ancient creep camp should now spawn properly
- Fix to the packet overflow issues

Heroes

Behemoth
- Fissure is now able to target a player directly, not just a position on the ground

Blood Hunter
- Hemorrhage is now instantly applied to the target instead of using a projectile
* This also fixes an issue that was allowing Hemorrhage to be dodged with teleports

Magmus
- Lava Surge is now able to target a player directly, not just a position on the ground
- Lava Surge can now be used while immobilized

Pandamonium
- Flick will no longer flick units that are greater than 500 units away at the time of the flick
* This prevents heroes that blink/teleport from being flicked long distances

Pyromancer
- You can no longer avoid Blazing Strike's damage by teleporting

Sand Wraith
- Dissipation's reflected damage is no longer reflected by barbed armor
- Renamed Dissipation to Dissipate
- Manifest now has a Disjoint call in it

Witch Slayer
- Attack Immunity removed from the 'bounce' part of Graveyard
- Miniaturization cast time set to 0 (from 300ms)
- Graveyard's animation is now shorter, making it easier to queue up abilities
- Graveyard speed increased to 1600 form 1400
- Graveyard is now able to target a player directly, not just a position on the ground
- Nothing happens anymore if you target a unit without a mana pool with Power Drain
- You can no longer avoid Silver Bullet's damage by disjointing the projectile

Wretched Hag
- Recommended items tweaked
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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 8:22 pm 
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Guys, how about GMT 0 : 9 p.m.

From that time over, people can come, some may come later, but alteast we have a mark set.


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 8:38 pm 
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Ok.
Ex, you can't? =/

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 8:54 pm 
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Mirosuke wrote:
Ok.
Ex, you can't? =/

Nah,my dad wants me to take my time before purchasing the right laptop =/ Only way I could is if my sister lets me play on her PC,i'll check if I can get her to let me on :cry:

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 9:09 pm 
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treat your sister to dinner lolz

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 9:16 pm 
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destructionmama wrote:
treat your sister to dinner lolz

LOL,actually she's at her friends house for the day. Got the game installed,so Im ready to roll if its today :D

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 9:58 pm 
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I'm just about to check if anyone is on, people should come now.


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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 10:36 pm 
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hey all I just got called to go to this christmas dinner thingie :( no excuse, so ya well hopefully I'll be back in time to play :(

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Guys, I think we should promote destructionmama to Captain Obvious. :3
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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sat Nov 14, 2009 11:09 pm 
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christmas? wtf?

Well GET ON TO HON NAO
and add everyone else or PM

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WE WANT [ TORCHLIGHT II], [TERA ONLINE], [BLADE&SOUL] AND... [DIABLO III].


~* Old Sigs *~
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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Nov 15, 2009 3:06 am 
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LOL, we had an epic game. :D Jera, arachna, axe, voodo jester and Blood. lol

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 Post subject: Re: Heroes of Newerth (Remake of Dota)
PostPosted: Sun Nov 15, 2009 3:08 am 
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look my apprentice getting graduated :cry:

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They grown so fast.

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あなた運命を全うする
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WE WANT [ TORCHLIGHT II], [TERA ONLINE], [BLADE&SOUL] AND... [DIABLO III].


~* Old Sigs *~
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