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 Post subject: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 1:53 am 
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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 1:59 am 
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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 1:59 am 
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overkill lol nice

SuperKami he ? Do you have also other Char Called Kami but Chinese ? i remember u i have been in DutchReapers when redSea opened but i left soon enough :p

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 2:14 am 
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its ok :S not too impersive since you didnt do anything other rogue/warlocks didnt lol, and you have sun/som weapons lol

after they come out of stun, you could use scorn since 90% chance they will try to heal themselves and you wouldnt have to stop your attack either


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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 2:22 am 
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I liked it , and watched the whole thing!
usually close sro movies after a min or so :p

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 2:39 am 
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We just need Holy word and Holy Spell to b nerfed.
Or else warlock is just pointless against any1 with that, period.

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 3:55 am 
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someone in C&S brought up a great point. These Pure STR builds attempting to use int-based backups in pvp, might be farked later on. 20k MP skills when they only have a total of 25k. Doesn't bode well.

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 4:46 am 
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Very nice video editing...5 stars work indeed....I enjoyed it.

Now for my comment on your build: I've always dislike how imbalanced euros are and hated Joymax for doing something so stupid. But I take some comfort in the fact that you nearly died on numerous instances throughout the video with your hp dipping real low. That doesn't make you seem that overpowered even with your som/sun weapons. Which is good.lol

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 4:46 am 
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good to see a player who uses mainly the Single Warlock skills (example Solo Debuffs), hate those noobs who use the mass debuffs or stuns -.- . Especially because the single ones have quite shorter Cooldowns...


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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 5:34 am 
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Goseki wrote:
someone in C&S brought up a great point. These Pure STR builds attempting to use int-based backups in pvp, might be farked later on. 20k MP skills when they only have a total of 25k. Doesn't bode well.


Some are already farked at this cap.
Mine was unable to use 1 of the skills atm due to lack of MP.
I hav to pimped my gears with full 6 Int and 850 MP for it to work.

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 6:17 am 
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Karras wrote:
Goseki wrote:
someone in C&S brought up a great point. These Pure STR builds attempting to use int-based backups in pvp, might be farked later on. 20k MP skills when they only have a total of 25k. Doesn't bode well.


Some are already farked at this cap.
Mine was unable to use 1 of the skills atm due to lack of MP.
I hav to pimped my gears with full 6 Int and 850 MP for it to work.


Hope this works out to balance Euros. Nothing annoys me more than pure str clerics/bard/locks. It's like a nuker using a glaive. Maybe now we can prevent those annoying pure str clerics standing still and spamming gay heals for 3 secs, than standing still and drinking vigors.

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Sat Dec 26, 2009 6:57 pm 
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um... chinese will be hurt more than euros with the current pots and higher mp/hp though...

chinese require pot spam... so with current pots and higher hp/mp they end up healing less at each cap

euros cant spam pots so they use cleric healing which only needs to be done once every 16 seconds for healing cycle, and once every 5 minutes for recovery division, outside of those they can still do the lower heals at 300% weapon damage... even at lv 1 with a lv 98 rod*300% it's going to heal a lot, and the mp to do lv 1 skills wont even dent a lv 100's mp

euro's use grains for fast hp/mp heals and already the grains are matching or even exceeding pots in recovery... if chinese use grains then both races have exact same cool down which means euros have additional cleric healing since chinese cant heal themselves like that

even without cleric sub, warlock sub and wizards have skills to mess with pot cooldown on chinese as well. chinese int might be able to tank with snow shield but if they have a pot cooldown more than a few seconds they can tank but they cant do any attacks either...

edit: euros on the other hand by having pot delays run into no hp/mp problems as they leveled and have learned to deal with it along the way so they know what skills can be used together without running into this problem. Chinese so far only have to think about damage output but with cap on pots their highest damage skills are draining their mp like how euro's do but they havent learned to compensate yet


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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Wed Dec 30, 2009 4:09 pm 
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-.- wrote:
um... chinese will be hurt more than euros with the current pots and higher mp/hp though...

chinese require pot spam... so with current pots and higher hp/mp they end up healing less at each cap

euros cant spam pots so they use cleric healing which only needs to be done once every 16 seconds for healing cycle, and once every 5 minutes for recovery division, outside of those they can still do the lower heals at 300% weapon damage... even at lv 1 with a lv 98 rod*300% it's going to heal a lot, and the mp to do lv 1 skills wont even dent a lv 100's mp

euro's use grains for fast hp/mp heals and already the grains are matching or even exceeding pots in recovery... if chinese use grains then both races have exact same cool down which means euros have additional cleric healing since chinese cant heal themselves like that

even without cleric sub, warlock sub and wizards have skills to mess with pot cooldown on chinese as well. chinese int might be able to tank with snow shield but if they have a pot cooldown more than a few seconds they can tank but they cant do any attacks either...

edit: euros on the other hand by having pot delays run into no hp/mp problems as they leveled and have learned to deal with it along the way so they know what skills can be used together without running into this problem. Chinese so far only have to think about damage output but with cap on pots their highest damage skills are draining their mp like how euro's do but they havent learned to compensate yet


umm not that hard if your rich(i think), put vigor grains in you mp gauge, set autopot to 90%, use snow shield.

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Wed Dec 30, 2009 5:03 pm 
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[opinion] roguelock is the most counterintuitive, contradictive, build i have ever seen. the whole purpose of a lock is to wittle away at people while surviving with their shield and stealing health. the point of a rogue is to be stealthy and precise in its kill. whats the point of being a rogue if your gonna take 30 seconds debuffing people before you use your already powerful attack to kill them? the only thing this build is good for is to showboat damage.[/opinion]

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Wed Dec 30, 2009 9:55 pm 
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reflect ftw lol

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Thu Dec 31, 2009 7:38 am 
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scorn more


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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Mon Jan 04, 2010 3:16 pm 
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What programm did u use to edit this vid? Nice work anyway.

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 Post subject: Re: lv100 Rogue Warlock pvp
PostPosted: Thu Jan 07, 2010 1:15 pm 
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First of all, thanks for all the comments :D Nice to see all the reactions :).

CeLL wrote:
[opinion] roguelock is the most counterintuitive, contradictive, build i have ever seen. the whole purpose of a lock is to wittle away at people while surviving with their shield and stealing health. the point of a rogue is to be stealthy and precise in its kill. whats the point of being a rogue if your gonna take 30 seconds debuffing people before you use your already powerful attack to kill them? the only thing this build is good for is to showboat damage.[/opinion]

Usually a rogue is for swift actions and i think silkroad tried, but failed. Since u have speedscrolls of 100% and ''invisible mode'' is useless since 90% of all players can see rogue's who have stealth. A rogue/warlock just works, rogue doesnt have the best def like warrior does but in return you get nice damage. Therefore u need time to be untouched so u can make some clean attacks. With stun and sleep it's a nice combo imo. And just for the info, i dont need 30 sec to debuff to kill someone, it's just more fun to debuff than just stun+kill.

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What programm did u use to edit this vid? Nice work anyway.

I used sony vegas 9.0 for editing. Thanks for the comment btw :).

antics wrote:
scorn more

Yeah i know, i should have done it in a few cases. After a few pvps(w/o recording) they noticed i did scorn so they mainly just tried to kb+dull me or stun me instead of healing. The most clerics i pvp for the first time use heal, it always makes a smile on my face when they start healing me^^


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