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 Post subject: NSR - Doom
PostPosted: Tue Mar 09, 2010 5:54 pm 
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Well, this time around I tried some new things so this is mostly an experiment.

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EDIT: The original stock is in the spoiler, like I said, if anyone wants still wants a tut (for any of my tags) then just ask :)

EDIT: Heres a slightly altered version:

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Spoiler!

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Last edited by 0l3n on Tue Mar 09, 2010 9:24 pm, edited 2 times in total.

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 Post subject: Re: NSR - Doom
PostPosted: Tue Mar 09, 2010 6:24 pm 
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Thanks Ofy, well first and foremost its a photomanip (forgot to post that in the original post) so I might not have done as much as you think I did, ill try to post the stock and if anyone still wants a tutorial or just the psd then sure.

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 Post subject: Re: NSR - Doom
PostPosted: Tue Mar 09, 2010 6:54 pm 
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Yeah it did, though making one by hand isnt that hard, just make a sphere with a cloud texture over it. If you want it to glow then just use some soft brushing on lighten + a few other minor details.

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 Post subject: Re: NSR - Doom
PostPosted: Tue Mar 09, 2010 8:03 pm 
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I haven't said this in a while.

10/10

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 Post subject: Re: NSR - Doom
PostPosted: Tue Mar 09, 2010 8:09 pm 
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CrimsonNuker wrote:
I haven't said this in a while.

10/10


:shock: I would like to thank my parents for being there every step of the way.

I would also like to thank Adobe for providing me with the epic software that is Photoshop.

And ofcourse Jacky who everytime I wanted to stop, kept reminding me about the XS child condoms he had in his pocket to keep me going.

:love: You Jacky!

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 Post subject: Re: NSR - Doom
PostPosted: Wed Mar 10, 2010 12:10 am 
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Looks sweet =]

Some blue lighting on the buildings would make it tons better.

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 Post subject: Re: NSR - Doom
PostPosted: Wed Mar 10, 2010 12:37 am 
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Nice, it giving me inspiration to open my ol ps and do some sigs. However next sig of mine gonna be rasta inspired, and then city explosion.

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Sig by me.
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 Post subject: Re: NSR - Doom
PostPosted: Wed Mar 10, 2010 1:11 am 
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Noobs_Slayer wrote:
Nice, it giving me inspiration to open my ol ps and do some sigs. However next sig of mine gonna be rasta inspired, and then city explosion.


I present to you good sir, your source of inspiration!

















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 Post subject: Re: NSR - Doom
PostPosted: Wed Mar 10, 2010 3:18 am 
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Very nice! 10/10!!!

It isnt over sharpened which basically makes this sig

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 Post subject: Re: NSR - Doom
PostPosted: Wed Mar 10, 2010 4:22 am 
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Very nice.

I love these surreal type sigs.

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 Post subject: Re: NSR - Doom
PostPosted: Wed Mar 10, 2010 6:48 am 
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DAYYYUUUUMMMMM,

I should seriously start making signatures with "IRL Stuff/People" as Renders.

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 Post subject: Re: NSR - Doom
PostPosted: Wed Mar 10, 2010 8:36 am 
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Id suggest you focus on renders still and get more comfortable making clean backgrounds before transitioning to using stocks.

Though your free to try ofcourse :P

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 Post subject: Re: NSR - Doom
PostPosted: Wed Mar 10, 2010 11:34 pm 
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0l3n wrote:
Id suggest you focus on renders still and get more comfortable making clean backgrounds before transitioning to using stocks.

Though your free to try ofcourse :P


*TAKE NOTE* :D

To be honest I'm lacking some ideas/technique. Right now I ;
- Make background with brush
- Insert Render
- Insert C4D
- Use Radial/Motion blur
- Play with Blending Options

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 Post subject: Re: NSR - Doom
PostPosted: Wed Mar 10, 2010 11:49 pm 
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ExSoldier wrote:
0l3n wrote:
Id suggest you focus on renders still and get more comfortable making clean backgrounds before transitioning to using stocks.

Though your free to try ofcourse :P


*TAKE NOTE* :D

To be honest I'm lacking some ideas/technique. Right now I ;
- Make background with brush
- Insert Render
- Insert C4D
- Use Radial/Motion blur
- Play with Blending Options


For a long time, I followed the same process to make a sig.
All you need to do is expirement(Melez =P) everytime you make a sig, so it will turn out differently than the one before.

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