BuDo wrote:
All joymax need to do is allow players to choose the skills they want to have and level up those skills... for example:
- Players have a pool of skills to choose from (lots of Chinese and Euro skills)
- All players have a fix amount of skills slot in their skill tree
- From the skill pool players choose the skills they want and level them up
- The quest system should level up your character instead of grinding.(1 month max to reach cap)
- The only grinding in the game is to level up their chosen skills
You can have a cool looking char with nice looking gear but weak/low level skills because the player hasn't grind hard enough to level their skills. Leveling up your skills/abilities is more realistic too than leveling up yourself.
That would be great, except instead of 1 month max to reach cap, maybe like 5