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 Post subject: Re: Pure STR Bower 110 Cap ~~
PostPosted: Tue May 11, 2010 2:43 am 
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And I play with the realization that I will never have a full set of Sun garments 8) :oops:


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 Post subject: Re: Pure STR Bower 110 Cap ~~
PostPosted: Tue May 11, 2010 11:26 am 
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wattkow wrote:
And I play with the realization that I will never have a full set of Sun garments 8) :oops:

And you call yourself a gamer ? ...

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 Post subject: Re: Pure STR Bower 110 Cap ~~
PostPosted: Tue May 11, 2010 5:38 pm 
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Yes, I call myself a gamer, but a hardcore gamer? Not anymore :oops:


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 Post subject: Re: Pure STR Bower 110 Cap ~~
PostPosted: Wed May 12, 2010 2:23 am 
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BuDo wrote:
XMoshe wrote:
BuDo wrote:
Ice bow for me...I deleted a good char out of necessity (check sig). Kinda regretful but I will make another. Ice/Pach/Force might be a very good build...its highly defensive and full of debilitating status effects...from ice and from force. But it sucks not having light for movement.


A pure str char needs Fire for the 18 something % phy dmg increase. So unless you're planning to go int I'd switch ice for fire.


A pure str can do without that extra 18% because as a pure str you gots lots of phy damage. A freeze will allow me one more turn to attack which will equate to more than an extra 18%. The only problem is that 18% is guaranteed while freezing is a percent probability. But with force you get to weaken your opponent so your damage increases from that.

I feel the more debilitating effects you have the more attack turns you get. Its a good strategy to leave your opponent weak and miserable.


sry, but there's just so much noob talk in ur post xD....str don't need 18% phy atk lolwut?....there is NO SUCH THING as freezing your opponent. 100% of str builds are immune to status except force (which call all be pill off at once....pills will remove status for those not immune in half a sec.

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 Post subject: Re: Pure STR Bower 110 Cap ~~
PostPosted: Wed May 12, 2010 5:58 am 
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wattkow wrote:
Yes, I call myself a gamer, but a hardcore gamer? Not anymore :oops:

I was joking, sorry if I sounded serious :oops:

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