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			| Amarisa | 
				
									|  Post subject: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 7:43 pm  |  |  
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					| Senior Member |  
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 Posts: 4049
 Location: Magic
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					| I Am making a Mod for ZSZC (via PK2 edits) to make the game as close to euro as it can be. does not mean you WILL have euro skills and what not but i will try to get it to look like it. The stuff i am doing right now is just exploring and time consuming stuff so nothing too important. when you don't have any gear on i switched it to show euro garms not chinese same goes for when you have some of armor or prot on. Hunter and Thief suits Skills Demon Cut Blade Loading Screen_________________
 
   
 Last edited by Amarisa on Tue Jul 06, 2010 12:43 am, edited 5 times in total.
 
 
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			| Tia | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 7:45 pm  |  |  
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					| nice keep up the good job  
 
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			| Ichimaru420 | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 7:53 pm  |  |  
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					| Banned User |  
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					| I would not mind wearing euro thief suit with my awesome monkey character skin ;D _________________
 <<Banned on request. - Ru>>
 
 
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			| Lypow | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 9:23 pm  |  |  
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					| Valued Member |  
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					|  |  Joined: May 2010
 Posts: 401
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					| dont forget to add the horse as tiger =D _________________
 
 Zelos: lobie <> Wiz <> 10X <> dEranged 
 
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			| cbkilla | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 9:29 pm  |  |  
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					| is it possible to wield a 2H sword with a shield threw p2k?
 cause i want a 10d euro shield and a 10d 2H sword for my nuker =p
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			| Amarisa | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 9:38 pm  |  |  
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 Location: Magic
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					| cbkilla wrote: is it possible to wield a 2H sword with a shield threw p2k?
 cause i want a 10d euro shield and a 10d 2H sword for my nuker =p
 it is possible but i would be making it like that_________________
 
   
 
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			| Macsnow | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 9:40 pm  |  |  
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					| Hmmm... is it possible to set 3rd tier of 10d as 11d? _________________
 
 [PornFlakes*DemonHunter]Macsnow  
 
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			| Amarisa | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 9:58 pm  |  |  
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					| Macsnow wrote: Hmmm... is it possible to set 3rd tier of 10d as 11d? it is possible_________________
 
   
 
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			| -Evan | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 10:29 pm  |  |  
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					| It would be awesome if you can make an app which you can then customize to switch what you want into things you want. It would be better than having all these releases with pre-edited pk2's which only have a thing or two of what you like.
 /rant
 
 Oh wait, didn't read what OP said. Euro pack -__-. GJ anyway.
 _________________
 
 hurr durr 
 
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			| Gaigemasta | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 10:47 pm  |  |  
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					| you need to embed the original autopot in there, if you could that you would gain FAME _________________
 
   
 
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			| klokus | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Sun Jul 04, 2010 10:48 pm  |  |  
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					| Gaige wrote: you need to embed the original autopot in there, if you could that you would gain FAME impossible, that is in the .exe_________________
 DJ_Ettem - [ExcalibuR * ZoomZoom] ~ Lvl 95 ~ Pure STR Secret-build
 FeelThePain - [SquadBlack] ~ Lvl 71 ~ Rogue
 --> Hercules
 Dutch_Legend Union TaxiTool (v.1.1)
 http://www.silkroadforums.com/viewtopic.php?f=2&t=104027
 
 
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			| Amarisa | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Mon Jul 05, 2010 4:11 am  |  |  
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					| Gaige wrote: :P no need to try to correct me on things, i know where things go   and its not in the .exe  if it was in the pk2 it would be easy to implement however i have had no luck finding the autopot in the pk2 files. (i get all mine from isro) Youtube video added_________________
 
   
 
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			| cpinney | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Mon Jul 05, 2010 8:03 am  |  |  
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					| vid looks good ^^ _________________
 
 
 
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			| Jaapii | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Mon Jul 05, 2010 12:47 pm  |  |  
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					| Loyal Member |  
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 Posts: 1542
 Location: Belgium
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					| if u're modifying the underbar, use this one, it's simple and used a lot but it still is one 1337 underbar   also found a guide on how to enable the GM console in your client, dunno if it's allowed here tho. when u've enabled it, you can have an ingame camera and many more. It works for iSRO but you can try to make it work on ZSZC
 
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			| Gaigemasta | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Mon Jul 05, 2010 4:46 pm  |  |  
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					| Well i believe the images (icons are in the media) and the functions are in the data folder, but of course if you mess with that the game could not respond to exe anymore and not run so you may have to mod the exe if you mod the data _________________
 
   
 
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			| Blindfire | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Mon Jul 05, 2010 10:39 pm  |  |  
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					| Suggestion for the weapons. Blade -> 1h SwordGlaive -> 2h Sword
 Spear -> Staff
 Sword -> Warlock Rod
 Bow -> Crossbow
 The physical attacks should work with the staff and lock rod.
 
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			| Twist | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Mon Jul 05, 2010 10:46 pm  |  |  
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					| Thats awesome!! _________________
 <<Account shut down to prevent sockpuppeting. New user accountname "hey">>
 
 
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			| Amarisa | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Tue Jul 06, 2010 12:20 am  |  |  
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					| Senior Member |  
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					| Gaige wrote: Well i believe the images (icons are in the media) and the functions are in the data folder, but of course if you mess with that the game could not respond to exe anymore and not run so you may have to mod the exe if you mod the data i do all my edits in the data and no issues yet. EDIT: changed loading screen._________________
 
   
 
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			| Amarisa | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Tue Jul 06, 2010 1:24 am  |  |  
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 Posts: 4049
 Location: Magic
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					| Gaige wrote: then u need to get a autopot in there!  like i have said i haven't found anything dealing with the autopot in the pk2. also when i get something new to post should i post it (like add it in this post) or just keep it all in the first post?_________________
 
   
 
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			| Something96 | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Tue Jul 06, 2010 8:08 am  |  |  
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					| Here and first post cuz most of us see only new topics not first _________________
 
   
 
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			| Amarisa | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Tue Jul 06, 2010 8:15 am  |  |  
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					| hehe if you type zszc mod in google this thread is first  _________________
 
   
 
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			| cpinney | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Tue Jul 06, 2010 12:23 pm  |  |  
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					| haha nice  _________________
 
 
 
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			| G-Dragon | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Tue Jul 06, 2010 6:33 pm  |  |  
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					| These are pretty nice. _________________
 
 
 Empire * HypeNation GD Lv 100 Hybrid Int QUIT 
 
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			| Amarisa | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Wed Jul 07, 2010 3:20 am  |  |  
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 Location: Magic
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					| Blindfire wrote: Suggestion for the weapons. Blade -> 1h SwordGlaive -> 2h Sword
 Spear -> Staff
 Sword -> Warlock Rod
 Bow -> Crossbow
 The physical attacks should work with the staff and lock rod.little issue with that. to be able to hold a 2h the right way would mean that spear would not be held the right way   example i can make it so you hold the 2h perfectly how an euro would. BUT that would mean if i put a staff for spear it would be held in the left hand >.>_________________
 
   
 
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			| bendertrash | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Wed Jul 07, 2010 4:26 pm  |  |  
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					| Am I the only one that hates underbar edits? Most of the ones I've seen isn't as cool as the original one. _________________
 LoL: Damplings
 
 
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			| Amarisa | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Thu Jul 08, 2010 6:51 am  |  |  
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					| i found some stuff for the auto pot HOWEVER i could only find images to the menu _________________
 
   
 
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			| Fiction | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Thu Jul 08, 2010 8:25 am  |  |  
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					| It's looking good, but I think it needs a little more cowbell. _________________
 
 
 
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			| Nawps | 
				
									|  Post subject: Re: Amarisa's ZSZC Mod project  Posted:  Fri Jul 09, 2010 8:29 pm  |  |  
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 Location: ZSZC [Waiting on eSRO]
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					| I hate it, all of it! /turnofftroll <3  _________________
 ZSZC: Fire ~ Lahey [Empire * TheWu] ; Level 6x Pure STR Blader.
 
 
 
 
 
 
 ZSZC: Water ~ Lahey [Envy * SlangsCrack] ; Level 5x Pure INT Spear Nuker. 
 
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