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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Sun Oct 03, 2010 4:08 pm 
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John_Doe wrote:
Imma put purple unicorns on my guns, 8) you will be killed and humiliated all at the same time.


+1 :sohappy:

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Tue Oct 05, 2010 3:39 pm 
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Key-J wrote:
I can probably bet some people are going to spend more Credits on Customization, than they are weapons.

Btw, i'll be that guy that as soon as he unlocks KS gets one of the higher lvl ones and rapes the nublets.
Keep in mind though no more camping it out while the harrier does all the work anymore. Gotta work for your kill streaks especially the 7+ ones.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Thu Oct 07, 2010 9:14 am 
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Is noobtubing still gonna remain in the cod series.

If there gonna keep it, at least remove DC.

shit annoys me

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Thu Oct 07, 2010 9:34 am 
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Behold! The Perks of Black Ops:

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Thu Oct 07, 2010 11:21 am 
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It looks pretty awesome.
I truely hope last stand wont have the temporary immortality again, it's so annoying in mw2 >.<

I do love the customisation posibilities aswell, i just hope they'll allow customising of the sniper crosshairs / scope aswell.
But since i havent seen anything like that, i'll assume that it wont be possible sadly enough xD

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 4:33 am 
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I don't like how I have to choose between marathon and ninja. Really messes up my SnD layout. Actually all my layouts. I also don't like how I have to choose either scavenger or ghost, messes up my hardcore set up. Guess I'll just have to play the game differently.

So SnD layout
Tier 1: Ghost (absolutely necessary)
Tier 2: Sleight of Hand (because nothing else seems useful IMO)
Tier 3: Ninja (absolutely necessary)

Also, I guess there will be no more quick scoping because slight of hand doesn't work on sniper rifles. :?


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 5:12 am 
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SoH not working on sniper rifles? that's what it was most useful for.. lame.


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 6:10 am 
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Tactical Mask is gonna be annoying for me to go against =\ I like to spam Flash/Stun often.
Also SOH not working on Snipers is so stupid..

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 7:46 am 
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I guess they wanted to eliminate QS'ing which isn't a bad idea imo. In MW2 people used snipers in pretty much any level which got annoying...

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 7:49 am 
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Quickscoping is about the only thing I can have fun with. But oh well, I wonder how the snipers work without stopping power.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 7:52 am 
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not really seeing how it's annoying, it wasn't close to being OP. was something fun to do in the game, added longevity. 100x more fun then using a sniper "how it's supposed to be used"

from someone who rarely sniped and didn't exclusively quickscope.


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 8:56 am 
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Well apparently they want it to be used how it's supposed to be. They even give snipers their own perk.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 9:29 am 
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Blackdragon6 wrote:
Well apparently they want it to be used how it's supposed to be. They even give snipers their own perk.


Uh? Which perk.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 9:51 am 
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XMoshe wrote:
Blackdragon6 wrote:
Well apparently they want it to be used how it's supposed to be. They even give snipers their own perk.


Uh? Which perk.

Scout. It's just what steady aim pro was.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 9:54 am 
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Blackdragon6 wrote:
XMoshe wrote:
Blackdragon6 wrote:
Well apparently they want it to be used how it's supposed to be. They even give snipers their own perk.


Uh? Which perk.

Scout. It's just what steady aim pro was.


Isn't that also for other guns? just like steady aim.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 10:30 am 
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Not having SoH pro on the snipers pretty much takes it back to CoD 4- ish sniping i guess, i dont mind To much, quikscoping will just take even more skill :)

Scout is indeed purely for snipers, it reduces the sway-motion while being scoped in, and allows you to hold your breath for longer, hardscopers perk to the max xD
I'll probs go with Hardened there, i like wall-shots, and i dont feel like i need to reduce sway or hold my breath for longer... if i hardscope i only hold my breath while i take a shot anyhow, for a second maybe xD

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 10:47 am 
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XMoshe wrote:
Blackdragon6 wrote:
XMoshe wrote:

Uh? Which perk.

Scout. It's just what steady aim pro was.


Isn't that also for other guns? just like steady aim.

It just helps you hold your breathe longer. I don't think other guns need that lol. Unless they got a thermal on or something.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 12:04 pm 
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Blackdragon6 wrote:
XMoshe wrote:
Scout. It's just what steady aim pro was.


Isn't that also for other guns? just like steady aim.

It just helps you hold your breathe longer. I don't think other guns need that lol. Unless they got a thermal on or something.[/quote]

Lol, yeah I watched the vid but didn't really remember everything xD I thought it also reduced hip fire spread.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 3:24 pm 
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Nah,

It was pretty much a sniper only perk, unless as said before we have Thermal or Combat scopes for rifles.

Scout: Reduces Sway when Scoped In
Pro: Allows for longer time holding breath.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 5:53 pm 
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I never understood what sway was :\

and even though I'm not extremely happy for SoH not working on snipers, I don't think it 'ruined' quickscoping, if it's still possible it will take more skill.


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 5:54 pm 
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Thee_UniQue wrote:
I never understood what sway was :\



say your aiming down the ironsight on a gun the gun sometimes move left to right a lilbit that is sway.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 6:03 pm 
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**** just 1 more month (and a day) till it comes out.

woot woot. Got my pre-order in already :)

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 7:15 pm 
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Key-J wrote:
**** just 1 more month (and a day) till it comes out.

woot woot. Got my pre-order in already :)



Same here man...I can't wait! I'm trying not to think about it though...so it comes a little bit quicker :D

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 7:32 pm 
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For all you that live in the States http://www.gamestop.com/gs/landing/surp ... rizes.aspx

NOW GO GO GO

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Fri Oct 08, 2010 9:40 pm 
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Thee_UniQue wrote:
I never understood what sway was :\

and even though I'm not extremely happy for SoH not working on snipers, I don't think it 'ruined' quickscoping, if it's still possible it will take more skill.

Have been useing Marathon for the last 10 days of my game time, on my sniper class and have yet to notice any advantage loss with not useing SoH pro.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Sat Oct 09, 2010 1:59 am 
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Key-J wrote:
For all you that live in the States http://www.gamestop.com/gs/landing/surp ... rizes.aspx

NOW GO GO GO




Awww I bought mine from Best Buy menzzz :(

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Sat Oct 09, 2010 9:05 am 
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After hearing about the SoH/quickscope deal I kind of got angry since it's not overpowered at all. How about the burst fire guns that "one" hit you? The super powered assault rifles as well...

I watched one of the gameplay vids that shows a sniper, he scopes in fairly quick. We'll see how it plays out.

When I want to have fun, I snipe/quickscope. When I want to go 60-5 I use scar/fmj. Meh.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Sun Oct 10, 2010 1:07 pm 
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no waii im getting black ops , looks so lame and ... so rip off from other games . Gona stay on cod4 .

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Sun Oct 10, 2010 1:39 pm 
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XesoS wrote:
no waii im getting black ops , looks so lame and ... so rip off from other games . Gona stay on cod4 .


Good for you.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Sun Oct 10, 2010 3:25 pm 
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XesoS wrote:
no waii im getting black ops , looks so lame and ... so rip off from other games . Gona stay on cod4 .


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:twisted: 8)

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