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PostPosted: Sat Jul 15, 2006 7:05 pm 
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Yes I agree both. But, lightning main or fire main? ie: fire imbue vs. lightning imbue. And which type of nuke should I max first? Fire or Lightning?


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PostPosted: Sat Jul 15, 2006 7:09 pm 
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About the nukes, I don't know. Never build a full INT to LVL30. The imbue should be fire. Nukers don´t have much health, and you don´t want to attract a lot of mobs, by doing 15 damage.

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IGN [Rades] LVL [2X] BUILD [Int Hybrid KD Nuker]


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PostPosted: Mon Jul 17, 2006 5:01 pm 
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Thanks for this guide, I think its pretty useful. Now I have a doubt, building a pure STR Fire Blade; you just past over Lightning skills, you recommended to pick Windwalk and passive only; What about Concentration Skill, this Skill increases your parry ratio (fix me if Im wrong, parry ratio minimizes the damage you receive when enemy lands a hit on you, does it skill do anything else like increse your speed attacks (2nd and 3rd hits on bows) as I read in another forums site?); I think it could fit in a tanker build

Thanks in advance

EDIT: Answer is new alchemy and parry ratio increase feature, ok

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 Post subject:
PostPosted: Mon Jul 31, 2006 6:49 am 
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ROFL.

This has got to be the most horribly written and inaccurate guide I have ever read. And I only finished the nuker, hahah. Take this shit down, it's sad.


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 Post subject:
PostPosted: Tue Aug 01, 2006 8:00 am 
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Hi , im curious about the blade combos all those KD and Stab and the massive phys damage of Glaive...would it be nice to have dual weapons ? like Glaive and Blade at the same time ? I compared them and the difference is the weapon they carry, both will have the same forces though.
i want to make a glaiver and blader at the same time. like if i get bored of the glaive i could switch to blade.

any insights ?

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--------------------------------------
Don't STEAL.
Government HATES competition.
--------------------------------------
IGN: F0r3Pl4y
LVL: 3x
Server: Athens
Build: 2Int:1Str -Hybrid Fire/Light Nuker


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 Post subject:
PostPosted: Tue Aug 01, 2006 9:52 pm 
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Billion wrote:
ROFL.

This has got to be the most horribly written and inaccurate guide I have ever read. And I only finished the nuker, hahah. Take this shit down, it's sad.


Yeah maybe instead of pointless flaming and making yourself look like an ass you should explain why it's bad? Just maybe? Because I don't see a thing wrong with it, the first paragraph sounds kinda goofy, but really there's not a thing wrong with it...

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 Post subject: alot of bs
PostPosted: Wed Aug 09, 2006 5:23 pm 
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why are you guys docking cold so badly ...especially for blades. :banghead:
Think about it blade isn't a power build its defense and SPEED with the chance of freezing the speed plays an exellent part stop thinking about highest damage and hitting hardest... the damage will come.And in the time it takes to cure the frozen status its an extra 2 hits or maybe a skill for a blader.

Wearing down an opponent is also a big part of a battle not trying to wipe out too quickly because in the strongest pursuit of victory we only receive defeat.

For the same with a pure str fire barely makes a difference in how hard you hit especially for a pure str and the burn status is also curable so fire is mainly only wanted for its buffs. Also the cold buff passive is also nice and as an ice blader i oen PvP against most guys no matter how much pills they use.

And yes due to new alchemy ice immunity is possible but not mush persons have it and how many persons do you find with only one element fire IS useful and can always be a perfect SUB skill.
SO STOP INSULTING ICE IF IT WAS USELESS IT WOULDN'T BE IN THE GAME. :x

thank you i am done and cooled off now :D

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name: silverstalker
lvl: 2x
guild: CrimsonSword
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 Post subject:
PostPosted: Mon Aug 28, 2006 7:31 am 
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I'm going with the nuker guide, but I was wondering about KD+ Stab. It says that sword mastery should be leveled to 20 only... Won't that limit the level of KD and hence not allow you to KD higher level opponents? Or should I even get KD and stab? :?

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Last edited by striderz on Thu Aug 31, 2006 11:17 pm, edited 1 time in total.

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 Post subject:
PostPosted: Wed Aug 30, 2006 7:44 am 
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Im lv 14 glaive user..
heuksak mastery got 11
cold got 12
light got 12
have 74 sp left.. should i continus wif this build?

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http://world3.monstersgame.co.uk/?ac=vid&vid=38087305


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 Post subject:
PostPosted: Sun Sep 10, 2006 5:58 pm 
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I think the grinding part is wrong. i farmed 120k Sp at lvl 16, and got to lvl 40 in 9 days. Nothing more than 3 hours of golden ticket though. and I've seen people who are faster..


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 Post subject:
PostPosted: Tue Oct 03, 2006 2:14 pm 
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Im kinda a noob in hot-key names lolol
What is the Hot-Key Flash-Run???


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 Post subject:
PostPosted: Tue Oct 03, 2006 2:49 pm 
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Adramalech wrote:
Im kinda a noob in hot-key names lolol
What is the Hot-Key Flash-Run???


He's referring to the Ghost walk-phantom skill (Lightning teleport skill).

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 Post subject:
PostPosted: Tue Oct 03, 2006 2:53 pm 
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wooooww i see ;)
thanks


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 Post subject:
PostPosted: Wed Oct 11, 2006 5:08 am 
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hey thx for the guide nj with it too dang one year for lvl 90 something :S


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 Post subject:
PostPosted: Sat Oct 14, 2006 2:58 am 
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wtf a gold seller?

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 Post subject: glavie/fire/str
PostPosted: Sat Oct 14, 2006 4:04 pm 
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should a str/fire/glavie master fire protection, and lightning piercing force series?


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 Post subject: ?
PostPosted: Sat Oct 14, 2006 6:47 pm 
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Should Nukers sp farm with sword lvl 16 :S??


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 Post subject: Re: ?
PostPosted: Sat Oct 14, 2006 8:13 pm 
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Minion wrote:
Should Nukers sp farm with sword lvl 16 :S??


If you are gonna hardcore farm SP at 16 use a bow, lvl 16 SOS preferred. Just level up bow to 7 and fire to 7, no other masteries. Level first bow skill to 2, second multi-shot to 1. Fire Imbue to 2. Level up to 16, go to fort and start farming Archers in the center (heavy fast spawn). If you level up before you finish SP farming, delevel back to 16. Keep this up until you reach your desired SP, then level up to 20 and do the cursed hearts to purge the bow skills and mastery. This is the Korean method and they will spend weeks SP farming at 16.


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 Post subject: Chain spear
PostPosted: Sun Oct 15, 2006 4:41 pm 
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Should a str/fire/glavie get all the book lvls for the skill chain spear attack series?


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 Post subject: Re: Chain spear
PostPosted: Mon Oct 16, 2006 7:42 am 
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mdtwinz wrote:
Should a str/fire/glavie get all the book lvls for the skill chain spear attack series?


You don't really need Chain spear series. Your main weapon skills should be Soul Departs Spear Series and Ghost Spear Attack Series.

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Build: Pure STR Glaive fire
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 Post subject:
PostPosted: Sun Oct 22, 2006 1:19 pm 
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Thanks for the info, and great post.


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 Post subject:
PostPosted: Tue Oct 24, 2006 2:47 pm 
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Oh my GOD, you people actually play 6 hours a day?
GRINDING?

Amazing. I would not survive.
I play 1-2 hours a day. After that I get bored and do something else.
Nerds ;P

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 Post subject: save my butt
PostPosted: Wed Oct 25, 2006 12:55 pm 
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I started playing going for bow, and then read another post that mentioned how terrible of a mistake that is later on. Thanks to this guide, i now have several things i think are crucial to making a viable character.

1.A PLAN - if you don't got a map, you're gonna get lost

2.SCOPE - it's best to not to go diving till you know how deep the water is, i now know how many skill points i'll need for my build(and it is ALOT)

3.Someone to ask for help - you are going to mess up, it happens, best to know where to ask for advice(got the forums)

so, anyhow, if anyone needs me, i'll be farming my str blade/fire on RedSea, look me up, it's Maester there.

P.S. LOOKING FOR GUILD


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 Post subject:
PostPosted: Wed Oct 25, 2006 1:33 pm 
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hybrid sword/spear should be on there, i think enough hybrids have owned pure strs/ints to be taken seriously by now.


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 Post subject:
PostPosted: Thu Oct 26, 2006 8:21 am 
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This is my best build. Garment/glavie, fire. pure str. I mean pure str for the first 10 levels. After that, every time u level up, 2 points Str, 1 point int. you can beat pretty much everything except a fire blader..... :)


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 Post subject: mastery caps for each tree
PostPosted: Tue Oct 31, 2006 8:00 am 
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Fly mentioned in the guide that Lightning caps out at 90 and Heuskal at 150, what about the other skill trees like ice? what is the cap for them in KSRO?
And what is the mastery limit in KSRO?300?


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 Post subject: Re: mastery caps for each tree
PostPosted: Tue Oct 31, 2006 11:07 pm 
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froogie wrote:
Fly mentioned in the guide that Lightning caps out at 90 and Heuskal at 150, what about the other skill trees like ice? what is the cap for them in KSRO?
And what is the mastery limit in KSRO?300?

All skill trees in KSRO are max 90. The mastery limit is 300.


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 Post subject:
PostPosted: Thu Nov 09, 2006 10:10 pm 
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pr1m3 wrote:
Hi , im curious about the blade combos all those KD and Stab and the massive phys damage of Glaive...would it be nice to have dual weapons ? like Glaive and Blade at the same time ? I compared them and the difference is the weapon they carry, both will have the same forces though.
i want to make a glaiver and blader at the same time. like if i get bored of the glaive i could switch to blade.

any insights ?


http://conqueronline.com/ go here for your dual-wield

Nice guide compiled pretty nice char with this and few other guides found on this site

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 Post subject:
PostPosted: Fri Nov 10, 2006 1:48 am 
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Daniella wrote:
Oh my GOD, you people actually play 6 hours a day?
GRINDING?

Amazing. I would not survive.
I play 1-2 hours a day. After that I get bored and do something else.
Nerds ;P


What you mean by u people?cuz im black??

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 Post subject:
PostPosted: Fri Nov 10, 2006 3:12 am 
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how come this isnt "stickyed" anymore


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