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Gaigemasta
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Post subject: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 8:39 am |
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Joined: Dec 2006 Posts: 4474 Location:
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Out of the game they've ruined years ago they are finally making good out of it. I mean yah they still do what they to make money, but they finally had a realization that most gold bots dont buy silk. I don't the "easy" statues are a GNGWC gimmick. And the updates that follow are gonna be nice. I've spent more on silk than I have in a long time. Don't you guys agree?
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Tasdik
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 8:45 am |
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Forum God |
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Joined: Jan 2007 Posts: 13206 Location: Life
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I am equally as impressed with them so far. Hopefully they'll keep up the good work.
Although, I must admit, it's weird referring to them as WeMade instead of Joymax.
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Gaigemasta
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 8:46 am |
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Joined: Dec 2006 Posts: 4474 Location:
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indeed, I wonder if Wemade was the factor behind these surprise updates
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Tasdik
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 8:56 am |
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Forum God |
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Joined: Jan 2007 Posts: 13206 Location: Life
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Seems to be the case. Gay name though. WeMade? I mean really...
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_Dutchy_
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 9:44 am |
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Frequent Member |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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Yup, And it looks like the Game operators are listening to even the bug report/ and suggestions gets answered. Hell every time i complain about bots in the job cave they put a statue of justice there the next day.
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PulseX
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 10:08 am |
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Hi, I'm New Here |
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Joined: Nov 2010 Posts: 12 Location: Nowhere
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I'm impressed defiantly, SRO would be great if right now if more legits were playing 
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Ichimaru420
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 10:09 am |
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Joined: Mar 2007 Posts: 2778 Location: quit
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ya I don't know what changed JM but whatever it is I like it.
_________________ <<Banned on request. - Ru>>
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_Equal_
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 1:03 pm |
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Loyal Member |
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Joined: Oct 2008 Posts: 1771 Location: Completely in flux
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I'm impressed too, but there's some weirdness going on - the last 3 days, no statues outside of the towns. Although they did put one out by sungsungs due to the tons of gbots there.
And there were two statues couple w/ those warning bots outside of West DW, one that had a statue and one that didn't. You could run right through the second one. Those are gone too.
Waiting to see if they return.
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iSRO - AsparTame 8x - retired Salvation - Aspar 70
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Zing
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 1:40 pm |
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Joined: Dec 2006 Posts: 568 Location:
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Silkroad Online and the psychological impact on your brain. The causes depend on certain chemicals (i.e. serotonin, noradrenalin ... ) to be produced rapidly, arousing happiness and reducing suspicion. Pupil dilation occurs when Silkroad Online or related physical or virtual entities come into contact with senses. Amassing dopamine is recorded in individuals who play Silkroad Online longer than twelve minutes; especially those that play the European-specific class, wizard. Being exposed to Silkroad Online for long periods of time will result in degradation of English speaking skills and decreased motor skills. Symptoms are; Talking in brief phrases: when exiting, g2g bb; when requesting an invitation to a group: pppppptttttt; when an individual is upset, fak ur mather!; when requesting handouts, 10k mens!!; Hunting special spawning monsters without an actual reward (read: Tiger Girl); Playing without playing (read: botting); and/or Setting up or taking part in group activities to destroy the 'illegitimate' (read: witch hunter). Late studies have shown that direct cut off from the over production on dopamine will result in individual(s) chronic depression; NPCing (read: Non-Player Computer) their gear (read: their person(s) equipment), and/or rondo destroying their gear. Once chronic depression recedes, withdrawals becomes dormant; with 1 out 1 persons whom had tried or played Silkroad Online on a regular basis will return to the game.
This scientific analysis was founded and based upon the Zero Scientists Foundation; ©2006-FakkUrMather_TR09, All Rights Reserved.
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chickenfeather
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 2:24 pm |
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Frequent Member |
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Joined: Aug 2006 Posts: 1497 Location: Origin Online
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ROFL, maybe that's why we feel so content now. We can log in and therefore those chemicals are released in our brains.
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Origin Online EdgeworthScoundrels
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jyushinshuu
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Thu Dec 02, 2010 6:54 pm |
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Frequent Member |
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Joined: May 2008 Posts: 1235 Location:
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Yah yah,
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BuDo
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Fri Dec 03, 2010 2:55 am |
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Senior Member |
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Joined: Dec 2008 Posts: 4714 Location:
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Zing wrote: Silkroad Online and the psychological impact on your brain. The causes depend on certain chemicals (i.e. serotonin, noradrenalin ... ) to be produced rapidly, arousing happiness and reducing suspicion. Pupil dilation occurs when Silkroad Online or related physical or virtual entities come into contact with senses. Amassing dopamine is recorded in individuals who play Silkroad Online longer than twelve minutes; especially those that play the European-specific class, wizard. Being exposed to Silkroad Online for long periods of time will result in degradation of English speaking skills and decreased motor skills. Symptoms are; Talking in brief phrases: when exiting, g2g bb; when requesting an invitation to a group: pppppptttttt; when an individual is upset, fak ur mather!; when requesting handouts, 10k mens!!; Hunting special spawning monsters without an actual reward (read: Tiger Girl); Playing without playing (read: botting); and/or Setting up or taking part in group activities to destroy the 'illegitimate' (read: witch hunter). Late studies have shown that direct cut off from the over production on dopamine will result in individual(s) chronic depression; NPCing (read: Non-Player Computer) their gear (read: their person(s) equipment), and/or rondo destroying their gear. Once chronic depression recedes, withdrawals becomes dormant; with 1 out 1 persons whom had tried or played Silkroad Online on a regular basis will return to the game.
This scientific analysis was founded and based upon the Zero Scientists Foundation; ©2006-FakkUrMather_TR09, All Rights Reserved. We're doomed...
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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Hostage
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Fri Dec 03, 2010 3:38 am |
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Veteran Member |
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Joined: Jan 2007 Posts: 3119 Location: Canada,On
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Zing wrote: Lobotomies for all! Act now to receive the joymax "2-4-1 deal!". This is a limited time offer so what are you waiting for? Call now!
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CrimsonNuker
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Fri Dec 03, 2010 3:38 am |
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Dom's Slut |
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Joined: Aug 2006 Posts: 13791 Location:
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Yes, im also really impressed with Joymax's work. They've gross profited over 10 million dollars from people who pay for premium just so they can play the game.
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Fri Dec 03, 2010 9:30 am |
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Common Member |
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Joined: Feb 2008 Posts: 182 Location: Quit because of:cheats, bots, scammers, hackers, fools + Joymax over priced game and lack of action
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They still need to fix and update the game some more! Yes I do agree that log in is easier now, and the statues can cause problem to some (but not all) bots. (My Stall and main char are still accessible) I quit the game over 2 years ago: http://www.silkroadforums.com/viewtopic.php?f=2&t=101105&start=0 And it is still a grind (the EXP and SXP needs a addressing) or limit the amount time each char can get EXP/SXP (like another version of silk road, say 3 to 5 hours a day) thus making the rush to the cap that bit harder. This may help in getting people to really play. If parting was limited to with in 5 levels of each player in the party, power leveling/farming would be more challenging and people mite really make a char by playing. Not Power-leveling/farming and botting. Silk items are still over priced and the market needs price caps, to stop the over pricing and need to bot/scam or buy gold.
_________________ This is a forum "posting" account the names have been changed to protect IGN accounts.

[To put fear in the hearts and minds of abusers that all ill earned gains will be taken from them a dream ? iSRO~joymax rise up and make it REAL]
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jyushinshuu
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Fri Dec 03, 2010 10:00 am |
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Frequent Member |
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Joined: May 2008 Posts: 1235 Location:
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also they need to fix the dc if something assimilates in weapon stats. This is a long time problem, I am addicted to do perfect alchemy and it annoys me so much to get dc everytime something assimilates from weapon.
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Squirt
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Fri Dec 03, 2010 12:01 pm |
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Forum God |
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Joined: Jan 2008 Posts: 8186 Location:
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Impressed, raid is possible
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woutR wrote: Squirt, you're a genius when it comes to raping women.
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Gaigemasta
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Fri Dec 03, 2010 3:52 pm |
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Site Contributor |
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Joined: Dec 2006 Posts: 4474 Location:
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Post wrote: They still need to fix and update the game some more! Yes I do agree that log in is easier now, and the statues can cause problem to some (but not all) bots. (My Stall and main char are still accessible) I quit the game over 2 years ago: http://www.silkroadforums.com/viewtopic.php?f=2&t=101105&start=0 And it is still a grind (the EXP and SXP needs a addressing) or limit the amount time each char can get EXP/SXP (like another version of silk road, say 3 to 5 hours a day) thus making the rush to the cap that bit harder. This may help in getting people to really play. If parting was limited to with in 5 levels of each player in the party, power leveling/farming would be more challenging and people mite really make a char by playing. Not Power-leveling/farming and botting. Silk items are still over priced and the market needs price caps, to stop the over pricing and need to bot/scam or buy gold. I would quit -_- if they had the a hour cap I usually dont pass it, but on extremely boring days, I mash my keyboard till days end, clock 7+ hours straight grinding
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heroo
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Sat Dec 04, 2010 3:45 am |
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Forum Legend |
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Joined: Sep 2006 Posts: 6618 Location:
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So anyone on SRF is active in Mars? I need a nice guild and I'm pretty good equipped  level 101 btw.
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''When I die, make sure they bury me upside down, so that the world can kiss my ass.''
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lotri
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Sun Dec 05, 2010 12:47 am |
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Regular Member |
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Joined: Jul 2007 Posts: 251 Location: [Aege] - Retired
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One thing that might be interesting is to get a patrolling version of the Statue of Justice. That way, bots can't simply use a path script to get around the statues. You can't do anything about bots using reverse return... but it'll help a bit.
_________________ - Aege's former resident tactical medic
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JuelzSantana
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Post subject: Re: I'm really happy with Joymax(Wemade) lately Posted: Sun Dec 05, 2010 2:48 am |
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Active Member |
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Joined: Apr 2009 Posts: 720 Location:
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_Dutchy_ wrote: Yup, And it looks like the Game operators are listening to even the bug report/ and suggestions gets answered. Hell every time i complain about bots in the job cave they put a statue of justice there the next day. i put up a global and no joke in the next 5 minutes they cleared out sung sungs and huns, it was amazing
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