Best B3 strategy: Yourself + friend + Skype in an attack chopper. Both engineers! And then just pwn everything
Me and dom were trying to do this but went meh sometimes there is just to much AA
Yeah, well. I've had the same issue with my friend. However, as both of you get more experienced with the choppers, you will see that you can easily take out AA's. Even two at a time. Well, maybe not easily, but you can do it.
You just have to constantly keep in mind, that you don't want to rush things. If you're getting hit, fly away, repair, and you're good to go again. My friend and I had a hard time in the beginning, but he has become extremely good at flying the chopper, and I've become better at using the gun myself. One tip for better getting away fast (if you're getting shot) is to just hold down "s" (if you're on pc) and then just before you hit the ground, press forward. I don't know if it's a bug in-game but this will somehow boost the choppers speed dramatically, enabling you to get out of the area faster than anything else
Joined: Mar 2006 Posts: 9967 Location: västkustskt
ltsune wrote:
One tip for better getting away fast (if you're getting shot) is to just hold down "s" (if you're on pc) and then just before you hit the ground, press forward. I don't know if it's a bug in-game but this will somehow boost the choppers speed dramatically, enabling you to get out of the area faster than anything else
This is called "physics" and it's true for planes too.
One tip for better getting away fast (if you're getting shot) is to just hold down "s" (if you're on pc) and then just before you hit the ground, press forward. I don't know if it's a bug in-game but this will somehow boost the choppers speed dramatically, enabling you to get out of the area faster than anything else
This is called "physics" and it's true for planes too.
No, I don't think you get how the game reacts (at least on pc). This is something that could never happen in real life. Even with physics There is a thread about it somewhere on their forums, can't remember the exact location, but it's there.
Joined: Mar 2006 Posts: 9967 Location: västkustskt
ltsune wrote:
dom wrote:
ltsune wrote:
One tip for better getting away fast (if you're getting shot) is to just hold down "s" (if you're on pc) and then just before you hit the ground, press forward. I don't know if it's a bug in-game but this will somehow boost the choppers speed dramatically, enabling you to get out of the area faster than anything else
This is called "physics" and it's true for planes too.
No, I don't think you get how the game reacts (at least on pc). This is something that could never happen in real life. Even with physics There is a thread about it somewhere on their forums, can't remember the exact location, but it's there.
I know what you're saying, I do and so does dutch.
When you hit S your rotor stops generating lift and you accelerate as you lose altitude. Real helicopter pilots do this and it's an essential part of dog fighting. Climing = loss of speed, diving = gain of speed.
The only thing funny about this game is that when you hit forward, your momentum stays with you as if you were on rails.
Well, all I know is that there was a thread about it on the forum explaining how this was somewhat unrealistic.
And yeah, it's obvious that you gain speed as you lose altitude, but as you said, it's somewhat funny to see how you keep this momentum as you move forward.
Glitch/bug or not, this is an awesome evasive maneuver
This game disappoints in the "Realistic Battle Simulator" department. That was advertised quite often and yet grenades do more damage than an RPG or SMAW.
This game disappoints in the "Realistic Battle Simulator" department. That was advertised quite often and yet grenades do more damage than an RPG or SMAW.
Because or else everybody would be noob tubing i'm glad they did it this way
We will soon publish a major client update for the PC version Battlefield 3 as well as a server-side update for all platforms. The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST. We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.
As always, if you have any feedback or want to discuss these changes head to the Battlelog forums. We appreciate your feedback!
NOTE Battlefield 3 will have a scheduled down time on Nov 22 between 07:00-09:00 AM UTC, during which you will not be able to play the game.
PATCH NOTES Selected improvements in the Nov 22 Battlefield 3 client-side update
A full list of changes is available on the Battlelog • General performance and loading time improvements • "Black Screen" fix for an issue occurring on some PC configurations • Stereo and rendering support for Nvidia and AMD graphics cards • Fixed several crashes that occurred when joining multiplayer and co-op sessions • Fixed a problem with high speed mouse movement (aka "negative mouse acceleration") • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it (dangerous in Hardcore mode!) • You should no longer spawn too close to enemies in TDM, SQDM, or Conquest • A large number of damage and range tweaks on a number of weapons to fine-tune overall balance in the game • Added round duration and ticket summary at End of Round screen • Fixed a problem regarding key bindings while playing • Significant changes to the Join Squad interface, detailed at the bottom of this post
Selected improvements in the Nov 22 Battlefield 3 PC server-side update highlights A full list of changes is available on the Battlelog • EOD Bot exploit fix • Several crash fixes • Anti-stat padding measures taken, disallowing ranked servers to run obscure settings • Improved team kill kick configuration • Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings
Newly added Battlelog functionality – Share your stats
• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter • User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL • Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server
Quick notes on Squad changes in the Nov 22 update
• Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man squad • Reset Privacy flag from Private to Public when squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad Selection screen • Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line • Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text
A detailed look at Squad refinements
Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.
First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.
This game disappoints in the "Realistic Battle Simulator" department. That was advertised quite often and yet grenades do more damage than an RPG or SMAW.
BF3 is not a "Realistic Battle Simulator", nor was it advertised to be a "Realistic Battle Simulator". The closest thing to that would be ARMA.
1,318 headshots.
Just unlocked everything for Engineer, almost done unlocking everything for Medic. I'm dreading unlocking everything for Support.
Joined: Mar 2006 Posts: 9967 Location: västkustskt
Key-J wrote:
Anywah, dom showed up but never said anything.
I had just gotten home and had a rough night. I haven't felt like playing much today at all, but I tried. Been doing really badly and gettings frustrated.
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