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 Post subject: PlaySRO new realms suggestions !
PostPosted: Thu May 10, 2012 7:38 am 
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Joined: Sep 2011
Posts: 42
Location: Romania
Greetings,

Because PlaySRO is one of the biggest SRO servers out there we decided to open new realms. We want players to give us suggestions, opinions and ideeas for the new realms. We have made this thread for you guys, for your suggestions. We promise we will take them in consideration and you must know, we care about your toughts. I will start by writing down our ideeas and you can continue from there.

In the following months we want to open 2 more realms. 2 different realms of course. But we are not sure what people mostly want, what degree, what rates, etc.

We believe one should be a low cap realm, perhaps level 100, or even 90. The other one should be FUN/PVP only. One realm bot free, the other bot not allowed.

Feel free to give us your suggestions in the following format:

First realm: ~ Rates, level cap, botfree?, silk price/gift/free ?, etc. ~
Second realm: ~ Rates, level cap, botfree?, silk price/gift/free ?, etc. ~


Best suggestions will receive a reward and even a staff position in the future realms.

Thank you,
www.playsro.com

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Admin of PlaySRO private server. View more here.


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 Post subject: Re: PlaySRO new realms suggestions !
PostPosted: Thu May 10, 2012 5:42 pm 
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Joined: Mar 2008
Posts: 1914
Location: Bulgaria
Only chinese server would be nice.


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 Post subject: Re: PlaySRO new realms suggestions !
PostPosted: Thu May 10, 2012 8:10 pm 
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Joined: Jan 2011
Posts: 221
Location:
Jsro
I'd like to see a server with following characteristics:

- bot-free (no 3rd programs allowed etc.)
- Level Cap: 110 (11th Dgr with Egy as best)
- Exp Rates: maximum 10x
- Sp Rates: reduce sp amount about 1/2 or 1/3
- Classes: only Euros (party play server)
- Battle Arena, Forgotten World, CTF (all with the original rewards)
- all areas up to Alexandria
- increased job rewards
- added teleporter for Chn Tomb area B2, B3, B4 (to have more pt activity there)
- change teleport lv to Alexandria from lv 95 to 90
- increase spawn in Chn Tomb
- increase item drop rate slightly
- delete tablets and let only stones drop from mobs
- stackable stones and elixiers
- lower the quest requirements and increased quest rewards (or even delete the quest except quests like Inventory expansion or Title Quests)
- leave skills as they are
- remove academy system
- level ranges for uniques, so that only players that are lower or maximal 10 Lvs above the uniques Lv can kill it (but I doubt that this is doable)
- or delete uniques and make it possible to get unique summon scrolls for pts (if thats possible)
- delete unions for more and higher competition in fortress war and better guild atmosphere, so there are only guilds with max. 50 players and no unions

Maybe some more ideas come to my mind...

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Last edited by Valkyria on Sat May 12, 2012 11:05 am, edited 1 time in total.

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 Post subject: Re: PlaySRO new realms suggestions !
PostPosted: Fri May 11, 2012 8:58 am 
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Joined: Jan 2008
Posts: 261
Location:
Xian
Basic server info
- Race: Chinese only
- Level cap: 60 (Snow shield should probably be increased, otherwise STR builds will rule the server in a normal 60 cap)
- Mastery limit: 240
- Active areas: Jangan, Donwhang, Donwhang cave (adapted to 60 cap), Hotan and special areas used for events

Server policy
- No bots allowed or any use of third party programs
- No powerlevel allowed

Server rates
- Exp rates: Jangan area 2x, Donwhang area 4x, Donwhang cave & Hotan area 6x
- SP requirements: 1/2 of the original SRO
- Gold drop rate: 1x
- Item drop rate: 3x
- SoX drop rate: 1x or lower
- Alchemy rate: 1x or lower

About SoX
- Available SoX: only Seal of Star (optionally, rename it to something else and give it the Seal of Sun glow)

About Fortress War
- Available Fortress: Donwhang Fortress only
- Unions: Reduce max number of guilds in one union to 4-6 (to try and increase the competition for FW on smaller servers)

Item Mall

- Silk items should not be free, otherwise you will have no income to substain your server, but they should be tradeable.
- Remove: Magic POP, Devil Spirit, Premium, Astral/Immortal Stones, 20% damage absorption/increase

Job System
- Old job system
- Job rates: very high (not sure how much)
- Every succesful trade run or thief run also gives you "Trade Coins". The amount of these coins you get, depends on the star rating of your trade. These trade coins can be used to buy clean Seal of Star endgear. (Not sure about the possibility of implementing this.)

Endgear
- There should be a set of endgear available, all the pieces can be equipped at level 60. The set's defences/attack should be edited to fit to level 60, don't make it overpowered. You can take the iSRO 8D, 9D, 10D, 11D, 12D and egypt gear to make these endsets. This will also add some variety in players equipment at max level.

PvP
- Old PvP system with capes (if possible)

Uniques
- Keep the original uniques, but remove all the spawn points and replace them with completely new ones. This should be changed from time to time. (To prevent camping uniques)

Quests
- Remove all the quests, except the occasional quest made by Joymax that is actually useful (e.g.: inventory quest)
- Make new quests, which are more fun/difficult to complete, but also have greater rewards.

Special Event Zones
- Unique zones for unique events (GM's should TP the users to this area, so that low level unique events don't get disturbed by high levels)
- Guild War zone: A special zone where you can have guild wars which doesn't include any safe zones where people can run too.

Miscellaneous
- Remove: Academy, X-Large potions, HP/MP/Vigor grains
- Stackable stones/elixirs
- Monsters drop: Gold, items, elixirs and stones only
- Monsters don't drop: Alchemy material, tablets, arrows/bolts, HP/MP/Vigor potions or grains

Starter items
- 60% and 100% Exp Helper (Untradeable)
- 3 day grab pet (Untradeable)
- 20x 100% Moving scrolls (Untradeable)
- 15k SP
- 10.000 Gold

Might have forgotten a few things, I'll add more if I remember :P
Would have made this myself a long time ago, if I had the time and money to spend on it. :roll:


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 Post subject: Re: PlaySRO new realms suggestions !
PostPosted: Sun May 13, 2012 7:51 am 
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Joined: Sep 2011
Posts: 42
Location: Romania
Amazing work Natsuyo. Thank you

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