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			| Author | Message |  
			| Evol | 
				
									|  Post subject: WARRIOR SKILL  Posted:  Wed May 23, 2012 7:06 pm  |  |  
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					| Can Physical Screen and Morale Screen be used with Ulitmate Screen?
 What does protect really do? I dont understand its description.
 
 
 Thanks.
 _________________
 
 Level: 7x FFClass: Warrior/Rouge
 Gear: Full Set 8D SoSun Heavy Armor (NPC)
 Weapons/Shield: SoSun - Shield, Dagger, 2H Sword, Axe, Xbow (NPC)
 Skill Points: 150k+
 
 
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			| omier | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Wed May 23, 2012 8:37 pm  |  |  
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					| Elite Member |  
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					| 1. I highly doubt it. At least not on the same target.2. As far as I remember, it takes the aggro off the target and adds it to you, so mobs will less likely attack the target, they'll come for you instead.
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			| penfold1992 | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Wed May 23, 2012 9:23 pm  |  |  
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					| I dont know why u would need that much defence on a target, 3 screens.... 1 is enough even for a semi retarded wiz bard to survive.
 Protect is an important skill that shares a % of some ones mob agro (chance the mob will attack them) onto you.
 Use protect on...
 Int clerics and warlocks are a MUST.
 if neither of these are present its usually on the squishiest/highest damage dealer.
 The squishier people should know to not spam as high dps as possible but wizards cant help dishing out the pain.
 
 Oh about warlocks, their agro is very high due to the amount of targets they damage in such short space of time if they are good at warlock... They are squishy due to their agro, rather then their ability to heal themselves a bit
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			| [Orphen] | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Thu May 24, 2012 3:19 am  |  |  
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					| used to be able to apply all 3... no real need for it though. 
 
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			| Questmaster | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Thu May 24, 2012 10:06 am  |  |  
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 Location: Middle East, Europe, Whichever I am posted
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					| Using the three is good for:
 1. FW -- a warrior buffer puts vital increase, uses 1h/shield, buffs everything on any killer, traces him... voila... you got someone who wreaks havoc - except on black res people. he has to do some damage first.
 
 2. Tanker - it is useful on a tanker, if the tanker is a warrior who also has buffed someone else with fences.
 _________________
 Plvling an attack fellow is kinda hard
   
 
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			| Valkyria | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Thu May 24, 2012 1:45 pm  |  |  
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					| Questmaster wrote: Using the three is good for:
 1. FW -- a warrior buffer puts vital increase, uses 1h/shield, buffs everything on any killer, traces him... voila... you got someone who wreaks havoc - except on black res people. he has to do some damage first.
 
 Some opponent Clerics use Over Healing -> bye bye Dmg dealer     _________________
 
 
 
 
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			| penfold1992 | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Thu May 24, 2012 5:39 pm  |  |  
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					| Valkyria wrote: Questmaster wrote: Using the three is good for:
 1. FW -- a warrior buffer puts vital increase, uses 1h/shield, buffs everything on any killer, traces him... voila... you got someone who wreaks havoc - except on black res people. he has to do some damage first.
 
 Some opponent Clerics use Over Healing -> bye bye Dmg dealer     what he really means is.... clerics that are not stupid xD_________________
 
   
 
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			| Questmaster | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Sun May 27, 2012 10:30 am  |  |  
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					| Valkyria wrote: Questmaster wrote: Using the three is good for:
 1. FW -- a warrior buffer puts vital increase, uses 1h/shield, buffs everything on any killer, traces him... voila... you got someone who wreaks havoc - except on black res people. he has to do some damage first.
 
 Some opponent Clerics use Over Healing -> bye bye Dmg dealer     I dunno about your overhealing, cause I buffed a wizard to the max, and, with a legend+12, 80-100% white stats staff, he totalled a lot of opponents. Warrior attacks him, I receive the damage instead. LOL overhealing. It works on me, not on him. I die, but he kills the cleric, and then resses me.... and I go buff again._________________
 Plvling an attack fellow is kinda hard
   
 
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			| penfold1992 | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Sun May 27, 2012 1:19 pm  |  |  
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					| With all the buffs u can give a wiz... With +15gear and +15 staff.... With bless skins quota fences....U can still kill a wiz with 2 clerics overhealing.
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			| Strwarrior | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Sun May 27, 2012 4:33 pm  |  |  
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					| penfold1992 wrote: With all the buffs u can give a wiz... With +15gear and +15 staff.... With bless skins quota fences....U can still kill a wiz with 2 clerics overhealing.
 +1 cuz it absorbs hp, the only way he can survive is some str from a cleric_________________
 
 
 HUUU MADE THIS SIG?? Amarisa 
 
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			| penfold1992 | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Mon May 28, 2012 1:14 am  |  |  
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					| Strwarrior wrote: penfold1992 wrote: With all the buffs u can give a wiz... With +15gear and +15 staff.... With bless skins quota fences....U can still kill a wiz with 2 clerics overhealing.
 +1 cuz it absorbs hp, the only way he can survive is some str from a clericeven then it would be close..._________________
 
   
 
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			| Strwarrior | 
				
									|  Post subject: Re: WARRIOR SKILL  Posted:  Mon May 28, 2012 1:45 pm  |  |  
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					| penfold1992 wrote: Strwarrior wrote: penfold1992 wrote: With all the buffs u can give a wiz... With +15gear and +15 staff.... With bless skins quota fences....U can still kill a wiz with 2 clerics overhealing.
 +1 cuz it absorbs hp, the only way he can survive is some str from a clericeven then it would be close...Depends on which cap  _________________
 
 
 HUUU MADE THIS SIG?? Amarisa 
 
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