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[ 22 posts ] |
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mKaaru
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Post subject: Posted: Tue Oct 17, 2006 5:08 pm |
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Joined: Apr 2006 Posts: 542
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imagine how much money Joymax could make if they would add Lucky stones to Item Mall  lately there's been a such a high demand on lucky tabs/stones to +7 a weapon (especially the 8th degree ones) that doing so would really provide Joymax yet another valuable source of income
drop me sosun sword once cap raises and you implemented luckies in item mall Gargamel! 
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Crumpets
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Post subject: Posted: Tue Oct 17, 2006 5:34 pm |
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Joined: Aug 2006 Posts: 7800 Location:
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Eh if they wanna make money they should sell Universal pills in bulks fo 500, i'd need that >.>.
But yeah whats the diff between stone and powder? I thoguth they were the same...
_________________ << banned for being a constant problem. -cin >>
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Zakaria
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Post subject: Posted: Tue Oct 17, 2006 5:45 pm |
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Joined: Jul 2006 Posts: 195 Location: El Dorado
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i think lucky stones add a lucky atribute to ure wep
so if u use a lucky stone ure wep becomes------> lucky 1 times
and its like an extra lucky powder thats always on ure weapon ( i think  )
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Crumpets
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Post subject: Posted: Tue Oct 17, 2006 6:59 pm |
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Zakaria wrote: i think lucky stones add a lucky atribute to ure wep so if u use a lucky stone ure wep becomes------> lucky 1 times and its like an extra lucky powder thats always on ure weapon ( i think  )
Thats wah ta i was thinkin... so I dont understand why in Olympus, possibly other servers a lucky stone goes for 2-3m ( degree 8 ), while powders cost 100K+

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Chaby
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Post subject: Posted: Tue Oct 17, 2006 7:02 pm |
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Joined: Apr 2006 Posts: 1468
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Lucky is like a double chancer. If the alchemy fails, it's like it's done again with lucky on item.
_________________ <<banned from SRF for bot admission. -SG>>
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Crumpets
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Post subject: Posted: Tue Oct 17, 2006 7:03 pm |
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Joined: Aug 2006 Posts: 7800 Location:
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Arr right thnx chabs
_________________ << banned for being a constant problem. -cin >>
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zexy
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Post subject: Posted: Wed Oct 18, 2006 12:16 pm |
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Joined: Oct 2006 Posts: 482
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kenbong wrote:
LOOOOOOOOOOOOOOOOOOOOOOL 
_________________ ign <> zExyGirl
srv <> Babel
guild <> BestO7heBest
weap <> 64+8 bow
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zexy
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Post subject: Posted: Wed Oct 18, 2006 12:17 pm |
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Joined: Oct 2006 Posts: 482
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Chaby wrote: Lucky is like a double chancer. If the alchemy fails, it's like it's done again with lucky on item.
I doubt luck works that way.
_________________ ign <> zExyGirl
srv <> Babel
guild <> BestO7heBest
weap <> 64+8 bow
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PhaiKia
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Post subject: Posted: Thu Oct 19, 2006 6:51 pm |
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Joined: Oct 2006 Posts: 25 Location:
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initialbee wrote: ..........+7 failed.....with adding lucky stone...also had add lucky powder this time...  next time i will try to make it withut lucky powder 
LOL.. how many days ? you can't sleep.. after failed to +7
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SuicideGrl
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Post subject: Posted: Thu Oct 19, 2006 7:03 pm |
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Retired Admin |
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Joined: Jan 2006 Posts: 8004 Location: World of Warcraft
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zexy wrote: Chaby wrote: Lucky is like a double chancer. If the alchemy fails, it's like it's done again with lucky on item. I doubt luck works that way.
the way i understand it, every alchemy try is a random dice roll.
if you press fuse and the random value you get falls outside the range of what would be a "success" for that enchantment, then either a) the item fails or b) lucky kicks in and it gets rerolled.
lucky powder, however, merely adds to the chance of success. not sure if the bonus from the powder applies to both rolls or just the initial one, meaning if you fail and the lucky stat causes a reroll, does the powder bonus apply to that too? not sure. i would assume yes, but without seeing the code i dunno.
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HuyFong
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Post subject: Posted: Thu Oct 19, 2006 10:50 pm |
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Joined: Mar 2006 Posts: 1051 Location:
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I really don't know how lucky works but all I know is that every single time I have lucky on an item or added it onto my item it always fails. I have never had lucky worked on +4 or above.
+7  add lucky stone  add weap elixir  failed
+8  add lucky stone  add weap elixir  failed
+7  no lucky  suceed +8  no lucky  suceed +9  lucky stone is bugged & overpriced
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MasterPuxxy
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Post subject: Posted: Fri Oct 20, 2006 10:27 am |
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Joined: Oct 2006 Posts: 42
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HuyFong wrote: I really don't know how lucky works but all I know is that every single time I have lucky on an item or added it onto my item it always fails. I have never had lucky worked on +4 or above. +7  add lucky stone  add weap elixir  failed +8  add lucky stone  add weap elixir  failed  +7  no lucky  suceed +8  no lucky  suceed +9  lucky stone is bugged & overpriced
LOL! Cannnot be more ture!
I have 5 lucky stone, try to +7 failed! Up to now, it has waste about 30 astral!
Man.... cry about it!
WELL , the weapon itself is a beast, once have 4 crit in a row!
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initialbee
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Post subject: Posted: Fri Oct 20, 2006 1:39 pm |
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Joined: May 2006 Posts: 775 Location:
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HuyFong wrote: I really don't know how lucky works but all I know is that every single time I have lucky on an item or added it onto my item it always fails. I have never had lucky worked on +4 or above. +7  add lucky stone  add weap elixir  failed +8  add lucky stone  add weap elixir  failed  +7  no lucky  suceed +8  no lucky  suceed +9  lucky stone is bugged & overpriced
hmm......i gonna try to make it without lucky,included lucky powder 
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Drachenklaue
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Post subject: Posted: Fri Oct 20, 2006 2:33 pm |
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Joined: Oct 2006 Posts: 420 Location:
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Want to see the algorithm.
...
Anyone willing to marry one of the developpers? 
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Quyxz
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Post subject: Posted: Fri Oct 20, 2006 2:51 pm |
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Joined: Apr 2006 Posts: 2369 Location: The Netherlands
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Do lucky powders increase your chance of succeedin, then ? 
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