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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 3:21 pm 
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Balance is fucked up...

-Be a force player
-Debuff untill u get division on the enemy
-Check if the pill he used removed a random uselss debuff (99% of success ratio)
-Start hitting like an idiot
-Win.

It's stupid..

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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 6:39 pm 
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Well I guess it's good I went Force then.

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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 6:39 pm 
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Is it worth joining now? see alot of ppl with sun and items costing a chit ton

dont know if want

I started a spear nuker just for fun, will be grinding it out tonight ;p

Pm CamelJockey if you wanna bangout

*hangout

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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 8:09 pm 
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Eh, I think there's only one sun wep.

And sun = +3 normal npc. Not +15.

Moon = +2

Sos = +1.

Only real advantage is dat crit.

And yeah, things are expensive, but one trade run = 200m, so it aint too bad.


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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 8:58 pm 
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went out to grind yesterday and there was like thirty level 95 cave uniques all over DW. kinda hard to level when you get died. lol -.-

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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 8:59 pm 
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Lmao.

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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 9:58 pm 
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Tasdik wrote:
Eh, I think there's only one sun wep.

And sun = +3 normal npc. Not +15.

Moon = +2

Sos = +1.

Only real advantage is dat crit.

And yeah, things are expensive, but one trade run = 200m, so it aint too bad.

Lol, so suns are almost useless. If you can just plus a normal weapon high.

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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 10:03 pm 
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Pretty much, yeah.

So, even if you're new, you can still rek newbs.


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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 10:07 pm 
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Tasdik wrote:
Eh, I think there's only one sun wep.

And sun = +3 normal npc. Not +15.

Moon = +2

Sos = +1.

Only real advantage is dat crit.

And yeah, things are expensive, but one trade run = 200m, so it aint too bad.


since when was sun = +15 -.-"

also server sckz azz . cave is not crowded but over run lol . Items that cost 30b -.- bugs that were abused . Ppl who wanna join now i wish u goodluck lol , cuz u will need it

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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 10:17 pm 
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Lmao. Which items cost 30b? You mean fully pimped out +7 and higher sos weps? Well no shit sherlock.


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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 10:28 pm 
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XesoS wrote:
since when was sun = +15 -.-"

Like always?

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 Post subject: Re: Skalidorians.
PostPosted: Thu Jan 16, 2014 10:58 pm 
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can't send a global because its required level is 85 :rant:
stupid feature, now I can't get a 76 spear

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 4:03 am 
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finally 90!!
oh and tas sent a global saying that I'm selling silk

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 5:48 am 
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Best 4h of my life.. wait wut..

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 12:24 pm 
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Still lvl 47.

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 12:42 pm 
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Changelog:
-Silver coins added to Skalidor shop for 250mil gold + 5 gold coins each (This is the starting price, it might be changed again if the price is not fitting)
-Fixed lottery ticket description
-Roc HP nerfed (from 4 mil HP -> 2.5 mil HP)
-Roc drops improved
-Immortal 9th degree icon changed (to avoid people getting scammed)
-Added scenery to the last part of traderoute #2
-Added a higher cooldown on force cure spells
-Enabled Reputation System
-IP Limit back to 3
-2200 slots again
-Stability back to normal


few hours later, they nerf roc and improve his drops hhhhhhhhhhhhhhhhhhhhhhhhh

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 1:57 pm 
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Tasdik wrote:
Lmao. Which items cost 30b? You mean fully pimped out +7 and higher sos weps? Well no shit sherlock.


haha ... ah well i guess its only me who dislikes this server ... oh wait what ? from 2200 to 700players ? No Shit sherlock

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 2:40 pm 
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But have they fixed the music yet? They said they did in one update but it still wasn't working. Also, the ambient sounds are not working either, only FX. Quite bizarre problems, no idea how they could have got those.

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 5:57 pm 
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Vaya, the Roc we killed was the 2.5m one, with the "improved" drops hhhhh

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 6:05 pm 
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much good drop, so improve

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 6:25 pm 
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XesoS wrote:

haha ... ah well i guess its only me who dislikes this server ... oh wait what ? from 2200 to 700players ? No Shit sherlock

That shit happens on every pserver.

Name one that has kept the same amount of people it's had since day 1 longer than a month.


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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 7:52 pm 
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Fuuuuuu, at work and can't wait to return home to check my stall and pimp my gear morw, dat addiction is back again :rant:

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 8:57 pm 
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Lmao.

<3


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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 9:41 pm 
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Question, is there any point of killikng traders in the cave atm? I killed a fee today and got nothing

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 Post subject: Re: Skalidorians.
PostPosted: Fri Jan 17, 2014 11:38 pm 
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I think i`m gonna join the sv for a bit :roll:

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 Post subject: Re: Skalidorians.
PostPosted: Sat Jan 18, 2014 12:19 am 
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Vaya wrote:
Question, is there any point of killikng traders in the cave atm? I killed a fee today and got nothing

You have to get level 7 job by robbing/trading.

After level 7, to level up in job/get honor buffs, you have to kill players.

Oh, and this happened today. Hhh.

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 Post subject: Re: Skalidorians.
PostPosted: Sat Jan 18, 2014 12:29 am 
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Tasdik wrote:

Oh, and this happened today. Hhh.


Yeah, why you don't talk him?

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 Post subject: Re: Skalidorians.
PostPosted: Sat Jan 18, 2014 12:40 am 
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Any srf guild . with free room in it ?:)

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 Post subject: Re: Skalidorians.
PostPosted: Sat Jan 18, 2014 12:46 am 
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reader wrote:
Tasdik wrote:

Oh, and this happened today. Hhh.


Yeah, why you don't talk him?

Same reason I don't talk to you, too much spam. hhh.

And most of us SRF'ers are in Legacy/waiting to get in.


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 Post subject: Re: Skalidorians.
PostPosted: Sat Jan 18, 2014 12:49 am 
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I see myself in that pic, sexy princess

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In many, many pservers...
League of Legends
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