Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 24 posts ] 
Author Message
 Post subject: Unfair skill: ice wall and fire wall has been changed....
PostPosted: Thu Oct 26, 2006 4:40 am 
Hi, I'm New Here
Offline

Joined: Jul 2006
Posts: 6
Location: ????
im a caster and im more on anti str so I have ice wall skills.
on the previous versions ice walls can also absorb magical damage but now it cant...
and fire wall cant also absorb physical skills

im lvl 54 now and when i pvp caster vs caster my ice wall is useless because of that!!!
so i have to upgrade my fire wall....(that costs me more sp farms grrrr)

why??/ this is unfair... !!!!!!!!!!!!!

_________________
????


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 4:47 am 
Active Member
User avatar
Offline

Joined: Oct 2006
Posts: 639
Location: Texas
That sucks.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 4:50 am 
Frequent Member
Offline

Joined: Mar 2006
Posts: 1011
that's what it was supposed to do from the description

_________________
<<banned from SRF for 0x33 support and bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 4:56 am 
Elite Member
User avatar
Offline

Joined: Apr 2006
Posts: 5570
Location: Being the forum ritalin
No shit, they fixed it, and you guys are crying some more... Get the picture, fire was only supposed to block magic damage, and ice only phys. It has been fixed so they do just that.

_________________
Quoted from BuDo
(Except I Am Vegeta cuz we all know he is a used tampon when it comes to his personality)
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 4:59 am 
Frequent Member
User avatar
Offline

Joined: Apr 2006
Posts: 1047
Location:
Xian
Aww they beat me to it :(

Probably going to be like 20+ more posts saying why they were changed lol. I don't understand forums :X

_________________
Image
Image
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 6:06 am 
Frequent Member
Offline

Joined: Apr 2006
Posts: 1468
It works as it should. STFU.

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 6:08 am 
Advanced Member
User avatar
Offline

Joined: Apr 2006
Posts: 2429
Location: here
Chaby wrote:
It works as it should. STFU.


we didnt say STFU when u cried over the harmony circle thing,well the harmony circle got changed how it suppose to work so STFU


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 6:11 am 
Veteran Member
User avatar
Offline

Joined: Jun 2006
Posts: 3272
Location:
Off Topic
It doesn't really matter we now MUST invest in both to get the full benefit, but the extra sp needed is what kicks me. More grinding ftl.

_________________
Image
No government?!?! Oh, noes! Total chaos! Or would it be? http://freekeene.com/free-audiobook/


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 7:48 am 
Elite Member
User avatar
Offline

Joined: Feb 2006
Posts: 6119
Location: A den~
TO me it made more sense the way it was lol, I mean they are walls, and it absorbs the certain kind of atk, dont have to mean is is uneffected by the other, I think it was was nice ice wall aborbs phys atks, and is just really weak against magic, but can still be broken by it, same with fire.

But its kinda nice with ice wall, ints cant even otuch it, not even with phys atks, against a sword nuker you cna put up an ice wall and be immune to knockdown lol, I duno if tiw rosk for int spears wth stun though, butt hat would be cool.

Oh well, my vote would be to put back the way way it was, just weaker agianst the opposite type of atk instead of uneffected ;p.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 7:48 am 
Frequent Member
Offline

Joined: Apr 2006
Posts: 1468
XuChu wrote:
Chaby wrote:
It works as it should. STFU.


we didnt say STFU when u cried over the harmony circle thing,well the harmony circle got changed how it suppose to work so STFU


I'm saying to STFU, cause everyone told me to STFU.

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 7:58 am 
Common Member
User avatar
Offline

Joined: Mar 2006
Posts: 130
Location:
Athens
yea... can we stop saying STFU now....and as for the ice and fire walls they've always been the same for me, perhaps i just didn't notice it defended from 2

_________________
[url=http://profile.xfire.com/chaosjamie92]
Image[/url]
IGN:chaosjamie
lvl:3x
hybrid str glaiver
guild:Beyond_Chaos
status:HACKED AND EMPTY :( *cough* WAS empty


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 12:20 pm 
Hi, I'm New Here
Offline

Joined: Jul 2006
Posts: 6
Location: ????
it really sucks beacause when we have guild wars and our enemies are str and nukers and i cant cast both fire wall and ice wall....

its stupid you know u two shots from a nuker or 4 skills to str glavie if u cast either ice wall or fire wall....

that means they should return it the way it used to be grrrrrrrrr!@!!!

_________________
????


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 12:37 pm 
Active Member
Offline

Joined: Sep 2006
Posts: 836
DarkJackal wrote:
TO me it made more sense the way it was lol, I mean they are walls, and it absorbs the certain kind of atk, dont have to mean is is uneffected by the other, I think it was was nice ice wall aborbs phys atks, and is just really weak against magic, but can still be broken by it, same with fire.

But its kinda nice with ice wall, ints cant even otuch it, not even with phys atks, against a sword nuker you cna put up an ice wall and be immune to knockdown lol, I duno if tiw rosk for int spears wth stun though, butt hat would be cool.

Oh well, my vote would be to put back the way way it was, just weaker agianst the opposite type of atk instead of uneffected ;p.


actually DJ, it gets broken from the imbue.
the imbue is magical damage so yeah, it breaks them both from imbue =p

_________________
<<banned from SRF for bot admission and rules violations. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 1:43 pm 
Regular Member
Offline

Joined: Apr 2006
Posts: 227
didnt notice til u mentioned it.

:D


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 2:55 pm 
Site Owner
User avatar
Offline

Joined: Dec 2005
Posts: 6390
Location:
Off Topic
Chaby wrote:
XuChu wrote:
Chaby wrote:
It works as it should. STFU.


we didnt say STFU when u cried over the harmony circle thing,well the harmony circle got changed how it suppose to work so STFU


I'm saying to STFU, cause everyone told me to STFU.


*points finger at the Babelite*

Nannah nah nah nah nah!

LOL. Still :love: you.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 9:14 pm 
Regular Member
User avatar
Offline

Joined: Feb 2006
Posts: 328
Location:
Off Topic
its better that way :roll:

i like the specialization in combat :D


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 11:06 pm 
Loyal Member
User avatar
Offline

Joined: Mar 2006
Posts: 1545
Location: .se
Next step is to make the fire shield and hawk to cancel when you unequip your shield and bow.

And change the res scrolls you can buy from item mall to only work when you aren't wearing your job suit. Would make the fighting more interesting. And ressers usefull.

Make it possible to use a stab skill on someone who is both frozen and knocked down would be nice too.

Fix the vital spot attack. Stupid programers.

_________________
:cheers:

6x


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 11:14 pm 
Loyal Member
User avatar
Offline

Joined: Mar 2006
Posts: 1674
Location: la revolucion
since both walls do their own thing now they shoulda made it so you can cast both at once.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 26, 2006 11:22 pm 
Veteran Member
User avatar
Offline

Joined: Jun 2006
Posts: 3272
Location:
Off Topic
jabbers wrote:
since both walls do their own thing now they shoulda made it so you can cast both at once.


!!!!

_________________
Image
No government?!?! Oh, noes! Total chaos! Or would it be? http://freekeene.com/free-audiobook/


Top
 Profile  
 
 Post subject:
PostPosted: Fri Oct 27, 2006 1:20 am 
Elite Member
User avatar
Offline

Joined: Feb 2006
Posts: 6119
Location: A den~
Krais wrote:
DarkJackal wrote:
TO me it made more sense the way it was lol, I mean they are walls, and it absorbs the certain kind of atk, dont have to mean is is uneffected by the other, I think it was was nice ice wall aborbs phys atks, and is just really weak against magic, but can still be broken by it, same with fire.

But its kinda nice with ice wall, ints cant even otuch it, not even with phys atks, against a sword nuker you cna put up an ice wall and be immune to knockdown lol, I duno if tiw rosk for int spears wth stun though, butt hat would be cool.

Oh well, my vote would be to put back the way way it was, just weaker agianst the opposite type of atk instead of uneffected ;p.


actually DJ, it gets broken from the imbue.
the imbue is magical damage so yeah, it breaks them both from imbue =p


I can set up an ice wall and an int character cant even otuch it, unless its doing like 10 dmg to the wall, because I was testing this out and fount out I cant be knocked down.

Fire wall does get broken form str characters imbue though, but ice wall does not form int characters phys skills.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Fri Oct 27, 2006 2:40 am 
Active Member
User avatar
Offline

Joined: Apr 2006
Posts: 509
Location:
Xian
DarkJackal wrote:
Krais wrote:
DarkJackal wrote:
TO me it made more sense the way it was lol, I mean they are walls, and it absorbs the certain kind of atk, dont have to mean is is uneffected by the other, I think it was was nice ice wall aborbs phys atks, and is just really weak against magic, but can still be broken by it, same with fire.

But its kinda nice with ice wall, ints cant even otuch it, not even with phys atks, against a sword nuker you cna put up an ice wall and be immune to knockdown lol, I duno if tiw rosk for int spears wth stun though, butt hat would be cool.

Oh well, my vote would be to put back the way way it was, just weaker agianst the opposite type of atk instead of uneffected ;p.


actually DJ, it gets broken from the imbue.
the imbue is magical damage so yeah, it breaks them both from imbue =p


I can set up an ice wall and an int character cant even otuch it, unless its doing like 10 dmg to the wall, because I was testing this out and fount out I cant be knocked down.

Fire wall does get broken form str characters imbue though, but ice wall does not form int characters phys skills.


sure, your ice wall wont get touched, but it's going to be your character taking 100% of the nuke+imbue

_________________
Image
Image


Top
 Profile  
 
 Post subject:
PostPosted: Fri Oct 27, 2006 12:49 pm 
Loyal Member
User avatar
Offline

Joined: Mar 2006
Posts: 1508
Location:
Troy
yeah.... he jsut said he can't get knocked down though, thats why he uses it

_________________
"Everybody defamates from miles away,But face to face, they haven't got a thing to say!" -Slipknot
no longer really playing, hopeing to get back on to a private server of some sort.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Oct 27, 2006 2:27 pm 
Valued Member
User avatar
Offline

Joined: Mar 2006
Posts: 372
Location:
Alps
Oh so that's why.. gee I wondered why I took physical damage when some dude hit my fire wall >.> That sucks though, now I have to add ice wall too D:

_________________
QUIT.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Oct 27, 2006 2:34 pm 
Valued Member
User avatar
Offline

Joined: Mar 2006
Posts: 379
Location:
Xian
okay i was fighting an int last night and i had a fire wall up...

they were using physical skills with imbue...

i was blocking alot of the attacks... and the firewall wasent taking any damage because of it...

so block cancels out the mag damage that wouldve been done to the wall also...

fire wall and shield FTW lol...

_________________
kyrillos
4X
fire shield spinner
DarkRegime
Avalon alliance


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 24 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group