Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 52 posts ]  Go to page Previous  1, 2
Author Message
 Post subject:
PostPosted: Thu Nov 09, 2006 5:56 am 
Elite Member
User avatar
Offline

Joined: Feb 2006
Posts: 6119
Location: A den~
hi_babe_ wrote:
DarkJackal wrote:
Khang, you are the public ;p.


The "not compeletly safe" thing, is meaning it can be pk'd or atkd by mobs


The one star trade caravan has the least amount of risk because player characters may not directly attack a one star caravan with their own weapons and skills however this does not mean that there is no possibility of attack during a one star trade caravan.

if a player character PK it s DIRECTLY an attack on a one star.
there is NOT any non-direct possiblity to attack a one star except popping.
so yea GMs mean what they mean :shock:
Also GM said that
you must uunderstand that 1* ONLY indicates the value of the cargo. and that In the Triangular Conflict System, the trade caravan and the cargo that is transported plays an important part.
1 star trade caravan are inside the TRIANGULAR CONFLICT system which mean that every trader even if their star indicate 1* are mean to be able to be robed too, the only thing is that they can t rob them DIRECTLY.

Well explain if they mean for 1 star popping to be a part of the game why thieves arnet supusoed to be able to atk them in the first place, or why they are changeing the job system so you wont be able to at all.

No where did the GM actualy say "-thieves- can not atk 1 star with thier skills/weapons", but they can lure npc thieves to do it, they didnt say you cant, but all 1 star popping is, is a desuiting kind of thing, do it to get ppl murderer, do this to kill ppl and steal thier loot.

Untill the GM actualy says 1 star popping is supposed to be a part f the game, then my opinion about is its not, and its like the desuiting kind of things.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 6:15 am 
Common Member
User avatar
Offline

Joined: Oct 2006
Posts: 139
Location:
Oasis
neola wrote:
YA but isten when the new update comes the NPC thifes can't atk the trades caravan ..... Then if that would happen would the 1 * be to easy ?????? 8) 8)

I hope they also make it so that a 1 star trade will earn less percent of gold than a 2 star trade...to encourage more 2+star trades.

And whether 1 star popping is "right" or not...I don't really care. But it does tick me off how highbies love to pop noobies. So they are just grinding and leveling just to pick on noobies? What fun is that?


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 6:43 am 
Regular Member
User avatar
Offline

Joined: Jul 2006
Posts: 232
DarkJackal wrote:
hi_babe_ wrote:
DarkJackal wrote:
Khang, you are the public ;p.


The "not compeletly safe" thing, is meaning it can be pk'd or atkd by mobs


The one star trade caravan has the least amount of risk because player characters may not directly attack a one star caravan with their own weapons and skills however this does not mean that there is no possibility of attack during a one star trade caravan.

if a player character PK it s DIRECTLY an attack on a one star.
there is NOT any non-direct possiblity to attack a one star except popping.
so yea GMs mean what they mean :shock:
Also GM said that
you must uunderstand that 1* ONLY indicates the value of the cargo. and that In the Triangular Conflict System, the trade caravan and the cargo that is transported plays an important part.
1 star trade caravan are inside the TRIANGULAR CONFLICT system which mean that every trader even if their star indicate 1* are mean to be able to be robed too, the only thing is that they can t rob them DIRECTLY.

Well explain if they mean for 1 star popping to be a part of the game why thieves arnet supusoed to be able to atk them in the first place, or why they are changeing the job system so you wont be able to at all.

No where did the GM actualy say "-thieves- can not atk 1 star with thier skills/weapons", but they can lure npc thieves to do it, they didnt say you cant, but all 1 star popping is, is a desuiting kind of thing, do it to get ppl murderer, do this to kill ppl and steal thier loot.

Untill the GM actualy says 1 star popping is supposed to be a part f the game, then my opinion about is its not, and its like the desuiting kind of things.


They're changing it because of all the newbies bitching.

_________________
The main problem with democracy is that the people cannot be trusted with the power. The majority does not really know what is best for the majority. I propose a system of pulleys and levers.
____________________________________________________________________________________
A:Strangers are just friends waiting to happen.
B:Yeah, either that or rape in a dark alley waiting to happen.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 1:00 pm 
Active Member
User avatar
Offline

Joined: Oct 2006
Posts: 911
Location:
Xian
c0kane wrote:
They're changing it because of all the newbies bitching.


Nah they are changing it because of all the abuse. That and it was never an intended part of the game.

I have mixed feelings on popping. Popping someone near your lvl or higher is an art. That being said a retard with a lvl 70 char could pop a lvl 20. No real skill required. Dunno what that says about prolific poppers. I'll let you read into that what you want.

And Frankly it is a catch 22 here for the low levels. Go 1* and get popped at the ferry. Or go multi star and get owned on the road to the first ferry by a player thief or your own NPCs. At least with the former there is a slim chance there is not a popper ahead. I say to all you whiny thieves that use the "there are no multi star to pop" excuse is grow some balls and work on the supply side instead of the demand side. If everyone is out popping 1* it only makes sense that 1* is all there will be on the road. You do it to yourselves.

And about the job update. I can't wait. But to those who think it will stop the popping. Sorry no. It is actually only gonna get worse. Instead of having attackable thieves spawning on you. You are gonna have a 60+ 1* trader on an iron clad staying ahead of you. When his NPC slaughters you he tells his buddy who puts on thief and loads up your goods. Rinse lather repeat. Happens already. And is even lower and lamer that the high lvl 1* popping over in jangan all day XD.

_________________
Image
Image
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 1:07 pm 
Loyal Member
Offline

Joined: Aug 2006
Posts: 1577
Location:
Xian
lies and deceit ping_lo.

The only time I will EVER do a trade run is when i have 3* or higher. 5* is preferable. I'll solo a 3* all-day if it werent for the fact that the DR totally pwns me at lvl 36.

I will never do a 1* it is a waste of time. I'd rather be able to fight a thief then get raped by his thieves. At least there is more honor in it. At least if he robs my 5* he can be happy, and I can maintain some sense of dignity.

When I do trade-runs I still have the mentality of a thief.

It's all about the gold.

Going from Donwhang to Hotan is much safer and you get more gold. I don't see why lvl 20's even try doing 1*'s from DW to JG. In fact, I see it as all the more reason to pop them. Make them stop trading and start lvling up. :D :P

_________________
Banned for pro-bot statements and other annoying content.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 1:42 pm 
Banned User
User avatar
Offline

Joined: Oct 2006
Posts: 1119
Location:
Oasis
ping_lo wrote:
c0kane wrote:
They're changing it because of all the newbies bitching.


Nah they are changing it because of all the abuse. That and it was never an intended part of the game.

I have mixed feelings on popping. Popping someone near your lvl or higher is an art. That being said a retard with a lvl 70 char could pop a lvl 20. No real skill required. Dunno what that says about prolific poppers. I'll let you read into that what you want.

And Frankly it is a catch 22 here for the low levels. Go 1* and get popped at the ferry. Or go multi star and get owned on the road to the first ferry by a player thief or your own NPCs. At least with the former there is a slim chance there is not a popper ahead. I say to all you whiny thieves that use the "there are no multi star to pop" excuse is grow some balls and work on the supply side instead of the demand side. If everyone is out popping 1* it only makes sense that 1* is all there will be on the road. You do it to yourselves.

And about the job update. I can't wait. But to those who think it will stop the popping. Sorry no. It is actually only gonna get worse. Instead of having attackable thieves spawning on you. You are gonna have a 60+ 1* trader on an iron clad staying ahead of you. When his NPC slaughters you he tells his buddy who puts on thief and loads up your goods. Rinse lather repeat. Happens already. And is even lower and lamer that the high lvl 1* popping over in jangan all day XD.


HOw is it not meant to be part of the game....if it's not then instead of yur theives attacking them when you are right next to your thieves, they would attack you.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 2:52 pm 
Regular Member
User avatar
Offline

Joined: Oct 2006
Posts: 333
Location: o.O Is It BlackFox in mY aVa LOL !!!
DarkJackal wrote:
hi_babe_ wrote:
DarkJackal wrote:
Khang, you are the public ;p.


The "not compeletly safe" thing, is meaning it can be pk'd or atkd by mobs


The one star trade caravan has the least amount of risk because player characters may not directly attack a one star caravan with their own weapons and skills however this does not mean that there is no possibility of attack during a one star trade caravan.

if a player character PK it s DIRECTLY an attack on a one star.
there is NOT any non-direct possiblity to attack a one star except popping.
so yea GMs mean what they mean :shock:
Also GM said that
you must uunderstand that 1* ONLY indicates the value of the cargo. and that In the Triangular Conflict System, the trade caravan and the cargo that is transported plays an important part.
1 star trade caravan are inside the TRIANGULAR CONFLICT system which mean that every trader even if their star indicate 1* are mean to be able to be robed too, the only thing is that they can t rob them DIRECTLY.

Well explain if they mean for 1 star popping to be a part of the game why thieves arnet supusoed to be able to atk them in the first place, or why they are changeing the job system so you wont be able to at all.

No where did the GM actualy say "-thieves- can not atk 1 star with thier skills/weapons", but they can lure npc thieves to do it, they didnt say you cant, but all 1 star popping is, is a desuiting kind of thing, do it to get ppl murderer, do this to kill ppl and steal thier loot.

Untill the GM actualy says 1 star popping is supposed to be a part f the game, then my opinion about is its not, and its like the desuiting kind of things.


Btw what i quoted was a Q&A, admins post Q&A because ppl who have been popped and pissed off, wrote to gms and since there has been a lot of them they posted that to make them understand that they can be robed and that the star(s) are only there to indicate value of cargo and to raise difficulty, 1* just mean that 1* is easier than 2star+, it s easier because thieves can t attack them directly and only 1 thief spawn that s all.

Program makers also programmed that npc thieves attack traders and hunters as priority.

Game makers allow users to do it.

Something which you are able to do in game is a part of game by definition.

_________________
Black_babe_ 100% legit glavier lvl 80. Isis
Image
o.O SeCreT wrote: "SP go back to your thread"
BlackFox wrote:
@hi_babe_ ..You are smart now i see

Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 3:04 pm 
Banned User
Offline

Joined: Jun 2006
Posts: 4143
Location:
Babel
Omg isnt it obvious popping will still exist

just get a 70 trader and u get into ur theif suit let the 70 trader pop the poor low lvl then thief takes goods

its just teamwork

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 3:40 pm 
Loyal Member
User avatar
Offline

Joined: Apr 2006
Posts: 1692
Location: Maryland
Manowar wrote:
Quote:
Things you should know:

1. Popping = stealing = wrong
2. It's a game. It's a game, one big Flarking game.


The whole point of thiefing is to steal, hence the name Theif.


i didn't say you shouldn't thief. all i said was popping = stealing which = wrong. its not going to stop me from picking up free pixals.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 3:52 pm 
Elite Member
User avatar
Offline

Joined: Feb 2006
Posts: 6119
Location: A den~
See the popping will still exist, yea, but what do oyu have to do for it, be a trader to spawn thieves to kill another trader >_>, just like popping now(wich wont exist this way when the update comes) its as much part of the game as desuiting on a horse during a job war and riding out to make somoene murderer :P.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 4:37 pm 
Regular Member
Offline

Joined: Jun 2006
Posts: 251
It's all about abuse and who gets the blunt end of it.

High levels pop low levels, easily done, the high leveler wins. Screw the newb mentality.

But when an exploit hurts the high level, such as desuiting, then it's a big no no.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 8:46 pm 
Casual Member
User avatar
Offline

Joined: Sep 2006
Posts: 59
Quote:
1* popping is just so fun... and stop yelling like a crying baby you get popped. bring high lvl hunters if your scared of poppers...


who is yelling or crying 4agze :D


Quote:
They're changing it because of all the newbies bitching

who is bitching c0kane because i just wanted to know what other people thought, and speaking your mind is no bitching


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 9:24 pm 
Common Member
User avatar
Offline

Joined: Nov 2006
Posts: 146
Location:
Athens
So far i only had a attemp to pop me (i dont do trade runs often, in fact i found them boring and i only do them if my wife or some guildie ask me to). It was a month ago, i was lvl 3x and so my wife. I could change my armor to ohshashan but since u used to have a hollyword chest +7 i kept using that armor. we were going from DW to JG. we pass the ferry and a little after that a thief with a white camel appeared and started to circle around us (i dont know if it was a popper or just some stupid noob), the thing is that as we were using horses we could easily out run him. then we spawned some thiefs so the guy stoped and start to fight our thief. as we continue walking to JG i saw a couple of oxs moving his way...
As other said, 1* popping when u are popping a same lvl user can be a challenge, fun whatever. popping lower lvls i think i as bs as the ones who make a 5* to spawn high lvl thief to have them kill lower lvl player
ps.: anyways i dont like poppers and for me they deserve to get popped themself while trying to pop someone

_________________
(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(")_(") signature to help him gain world domination.
and the name of the next joymax game is...:"We apologize for the problems this may have caused."


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 9:54 pm 
Active Member
User avatar
Offline

Joined: Oct 2006
Posts: 911
Location:
Xian
senapanaga wrote:
lies and deceit ping_lo.

The only time I will EVER do a trade run is when i have 3* or higher. 5* is preferable. I'll solo a 3* all-day if it werent for the fact that the DR totally pwns me at lvl 36.

I will never do a 1* it is a waste of time. I'd rather be able to fight a thief then get raped by his thieves. At least there is more honor in it. At least if he robs my 5* he can be happy, and I can maintain some sense of dignity.


What I said is not slanderous or deceitful. It is just the fact that if you are not lying yourself you are the exception rather than the rule.

senapanaga wrote:
lies and deceit ping_lo.
When I do trade-runs I still have the mentality of a thief.

It's all about the gold.


Interesting mentality. and IMHO the wrong mentality. When the job update comes things may change. But for now trading/stalling is the best money maker. Thiefing like hunting is mostly for fun. The pay is shitty but rarely is it boring.

senapanaga wrote:
lies and deceit ping_lo.
Going from Donwhang to Hotan is much safer and you get more gold. I don't see why lvl 20's even try doing 1*'s from DW to JG. In fact, I see it as all the more reason to pop them. Make them stop trading and start lvling up. :D :P


I dunno I may be completely wrong here. But it could have something to do with the fact that the mobs out that way can 1 hit them easy. Even devil bugs can be tough and they are only found just on the DW side of the ferry. Mobs west of town. Well if you are lvl 20 chances are they would slaughter you before anyone could pop you.

PimpC wrote:
HOw is it not meant to be part of the game....if it's not then instead of yur theives attacking them when you are right next to your thieves, they would attack you.


It is simply an exploitation of the current programmed thief behavior. Thieves tend to latch on to the closest jobbed player they can. And if there are none they go after unjobbed. All thieves are doing is taking advantage of the fact in a way not originally forseen by the programmers. So 1* popping is not a glitch or a bug. As they have said in the Q&As. But it was not an "intended" part of the game. And you can say "but but but!" and quote the Q&As all day. But all I have to do to rebuttal this is say; if it was intended why are they changing it? Argument over I win. If it was intended they would just come out in no uncertain words and say that. There would be documentation to the effect that it is an intended technique. But they don't and there is not. Next thing you are gonna tell me is that thiefing in town is not taking advantage of in game behaviors but a legetimiate technique that joymax intended for all of us to use. Or that crossing the ferry and relogging to get rid of job wait time was also an intended technique. Which BTW they are getting rid of those two as well.

Nah it is just a case of programmers and designers not being able to imagine all of this when they were designing the game. People find ingenious ways to take advantage of in game behaviors. And then someone comes along and abuses it enough so that it has to be fixed. Plain, simple, easy.

_________________
Image
Image
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 11:34 pm 
Common Member
User avatar
Offline

Joined: Apr 2006
Posts: 148
Location:
Troy
http://www.silkroadforums.com/viewtopic.php?t=18774&postdays=0&postorder=asc&start=0

I don't understand why this subject has to be beat to death. This is for all you lazy bums.

_________________
SIN Guild Master - SRO
SIN 1st Officer - GW

The SIN Guild has Existed for 1 years and + months and still counting...

He who seeks rest finds boredom....He who seeks work finds rest.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 11:49 pm 
Regular Member
User avatar
Offline

Joined: Jul 2006
Posts: 232
Just take out 1*s forever, or make 1* 0% profit so people will do only for trader exp.

_________________
The main problem with democracy is that the people cannot be trusted with the power. The majority does not really know what is best for the majority. I propose a system of pulleys and levers.
____________________________________________________________________________________
A:Strangers are just friends waiting to happen.
B:Yeah, either that or rape in a dark alley waiting to happen.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Nov 09, 2006 11:52 pm 
Senior Member
User avatar
Offline

Joined: Aug 2006
Posts: 4451
Location: reno
senapanaga wrote:
lies and deceit ping_lo.

The only time I will EVER do a trade run is when i have 3* or higher. 5* is preferable. I'll solo a 3* all-day if it werent for the fact that the DR totally pwns me at lvl 36.

I will never do a 1* it is a waste of time. I'd rather be able to fight a thief then get raped by his thieves. At least there is more honor in it. At least if he robs my 5* he can be happy, and I can maintain some sense of dignity.

When I do trade-runs I still have the mentality of a thief.

It's all about the gold.

Going from Donwhang to Hotan is much safer and you get more gold. I don't see why lvl 20's even try doing 1*'s from DW to JG. In fact, I see it as all the more reason to pop them. Make them stop trading and start lvling up. :D :P


dam right, we are thieves (F.ukin_Classy) and IF we trade, we dont ever do single stars, no fun, no gold, and not our style... that has alwasy been the way our guilds have run, TehF never did 1 star trades, and neither does Fu.kin_Classy. We aint pussies. we are silkroad ownage. hehe. us ftw.

p.s. omg f.u.c.k.i.n.g word filter, now i cant even say my f.ukin guild f.uking name. fu.k.

_________________
Image
a work in progress...http://soundcloud.com/crowetic/trials


Top
 Profile  
 
 Post subject:
PostPosted: Fri Nov 10, 2006 12:16 am 
Banned User
User avatar
Offline

Joined: Oct 2006
Posts: 1119
Location:
Oasis
ping_lo wrote:
senapanaga wrote:
lies and deceit ping_lo.

The only time I will EVER do a trade run is when i have 3* or higher. 5* is preferable. I'll solo a 3* all-day if it werent for the fact that the DR totally pwns me at lvl 36.

I will never do a 1* it is a waste of time. I'd rather be able to fight a thief then get raped by his thieves. At least there is more honor in it. At least if he robs my 5* he can be happy, and I can maintain some sense of dignity.


What I said is not slanderous or deceitful. It is just the fact that if you are not lying yourself you are the exception rather than the rule.

senapanaga wrote:
lies and deceit ping_lo.
When I do trade-runs I still have the mentality of a thief.

It's all about the gold.


Interesting mentality. and IMHO the wrong mentality. When the job update comes things may change. But for now trading/stalling is the best money maker. Thiefing like hunting is mostly for fun. The pay is shitty but rarely is it boring.

senapanaga wrote:
lies and deceit ping_lo.
Going from Donwhang to Hotan is much safer and you get more gold. I don't see why lvl 20's even try doing 1*'s from DW to JG. In fact, I see it as all the more reason to pop them. Make them stop trading and start lvling up. :D :P


I dunno I may be completely wrong here. But it could have something to do with the fact that the mobs out that way can 1 hit them easy. Even devil bugs can be tough and they are only found just on the DW side of the ferry. Mobs west of town. Well if you are lvl 20 chances are they would slaughter you before anyone could pop you.

PimpC wrote:
HOw is it not meant to be part of the game....if it's not then instead of yur theives attacking them when you are right next to your thieves, they would attack you.


It is simply an exploitation of the current programmed thief behavior. Thieves tend to latch on to the closest jobbed player they can. And if there are none they go after unjobbed. All thieves are doing is taking advantage of the fact in a way not originally forseen by the programmers. So 1* popping is not a glitch or a bug. As they have said in the Q&As. But it was not an "intended" part of the game. And you can say "but but but!" and quote the Q&As all day. But all I have to do to rebuttal this is say; if it was intended why are they changing it? Argument over I win. If it was intended they would just come out in no uncertain words and say that. There would be documentation to the effect that it is an intended technique. But they don't and there is not. Next thing you are gonna tell me is that thiefing in town is not taking advantage of in game behaviors but a legetimiate technique that joymax intended for all of us to use. Or that crossing the ferry and relogging to get rid of job wait time was also an intended technique. Which BTW they are getting rid of those two as well.

Nah it is just a case of programmers and designers not being able to imagine all of this when they were designing the game. People find ingenious ways to take advantage of in game behaviors. And then someone comes along and abuses it enough so that it has to be fixed. Plain, simple, easy.


butbutbut...i just think yur wrong sry :oops:

if you are closer to your theif than the trader, he WILL attack the trader

I have done this MANY times dont try to tell me he doesnt...honestly I think it was meant to be that way

Doesnt matter tho, they are changing it so all traders will be happy w00t

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Fri Nov 10, 2006 12:17 am 
Regular Member
User avatar
Offline

Joined: Oct 2006
Posts: 333
Location: o.O Is It BlackFox in mY aVa LOL !!!
DarkJackal wrote:
See the popping will still exist, yea, but what do oyu have to do for it, be a trader to spawn thieves to kill another trader >_>, just like popping now(wich wont exist this way when the update comes) its as much part of the game as desuiting on a horse during a job war and riding out to make somoene murderer :P.


lol if everyone still only do 1* i ll go on traders/hunters side because that would be pointless to be thief if there is nothing to rob like now =l but i suppose with new features more traders will be 2* + iono...

_________________
Black_babe_ 100% legit glavier lvl 80. Isis
Image
o.O SeCreT wrote: "SP go back to your thread"
BlackFox wrote:
@hi_babe_ ..You are smart now i see

Image


Top
 Profile  
 
 Post subject:
PostPosted: Fri Nov 10, 2006 12:28 am 
Valued Member
User avatar
Offline

Joined: Oct 2006
Posts: 482
Funny how only lowbies bitches about popping :P

_________________
ign <> zExyGirl
srv <> Babel
guild <> BestO7heBest
weap <> 64+8 bow


Top
 Profile  
 
 Post subject:
PostPosted: Fri Nov 10, 2006 1:23 am 
Loyal Member
Offline

Joined: Aug 2006
Posts: 1577
Location:
Xian
lol @ PsYch008. bit proud there eh? haha.

Ping_lo.

it isn't the wrong mentality.

It's the *****_Classy mentality. hahahaha.

Dam you psych you got me started on this bullshite. :x :P

_________________
Banned for pro-bot statements and other annoying content.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Nov 10, 2006 12:05 pm 
Active Member
User avatar
Offline

Joined: Oct 2006
Posts: 911
Location:
Xian
PimpC wrote:
butbutbut...i just think yur wrong sry :oops:


You are entitled to your oppinion valid or not. :wink:

PimpC wrote:
if you are closer to your theif than the trader, he WILL attack the trader

I have done this MANY times dont try to tell me he doesnt...honestly I think it was meant to be that way

Doesnt matter tho, they are changing it so all traders will be happy w00t


You might think that but lets look at this from an object oriented programming view. NPC thieves would be a simple class object. They only have one method. The attack method. And the attack method only has 2 varriables. Player radius which is self explanitory and player class. There is a heirarcy that they follow regarding player class. Attack hunters in radius first. Then traders. Then thieves. And last and most definatly least unjobbed. The whole point of creating objects and or classes is for reuse. So the same thief class that was applied to traders was also applied to thieves. Simple logic would then imply that this behavior was not an intended one. Just the result of lazy or overloaded programmers. That they have since fixed in KSRO.

_________________
Image
Image
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 52 posts ]  Go to page Previous  1, 2

All times are UTC


Who is online

Users browsing this forum: No registered users and 23 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group