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PostPosted: Wed Oct 25, 2006 1:37 pm 
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currently im like 100% mag balance, 70% str balance, so sexy(with gear)



hybrid sword FTW.


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PostPosted: Wed Oct 25, 2006 8:29 pm 
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SG, thanks so much for your insights on hybrid builds! It's almost exactly what I've been looking for.

I'm currently a lvl 20 Str Hybrid Blader (on Tibet) using Fire as my main force. I have at least 10 mastery lvl on each tree in order to get passives. I'm up to 19 with Bicheon. I'm at work, so I'm not sure what my Str/Int balance looks like, but I'd say it's probably 2:1 or so.

I've been struggling with whether or not to totally start over or if my hybrid will work out. From the sound of things, no one has provided a theory let alone substantiated whether it makes any sense to go with a Str hybrid build. I would love to stick with what I have, but I find it hard when everyone is saying Int hybrid makes more sense. If someone feels otherwise, please explain how it could work. My theory is that this build would provide a stronger magical compliment to physical attacks as well as providing more options like more MP and nuking capabilities. Being a shield-user with Fire and Ice, my defense would be strong enough to give up some HP as long as I get the higher damage.

One thought I have is to perhaps start boosting up my Int and switch to a Int hybrid sword/shield. While I won't deal as much damage (until I get those nukes going), I will be able to withstand just about anything - especially if I incorporate Fire& Ice for defensive purposes. Until the Int comes up, I will still be able to take advantage of the Str I do have for physical attacks. It will probably be a hard road to make the switch, but it could be worth it in the end. I will try to post some more info on my stats so yall can better understand my situation.


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PostPosted: Fri Oct 27, 2006 9:56 pm 
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Nyahgis:

WOW, awesome information my friend. Good to know what i will be capable of at the higher caps! In my opinion, having pretty extensive PvP experience at this pint w/ my int hybrid spear, the loss of balance IS worth the added HP. look at it this way. i have over 10k hp at this point, which is only a few thousand less than your average pure str blader or bow. however, my spear attacks still do WAY more dmg than your avcerate str glaiver's attacks at the same mastery lvl, and my nukes do even more than that. so, fighting a pure str glaiver, with as much HP as i have, is almost like a str vs. str fight. i do way more dmg than a str, but i have more than enhough HP to tank virtually anyone w/o an SoS+7. add to that my new crit 14 spear, and you can see why i win way more often than i lose against glaivers. bladers still piss me off w/ KD/stab, but they can't kill me and i can't kill them. bows are really hard because their crits are SO massive that sometimes i can't pot the dmg of fast enough; a few good crits in a row and i'm toast. but i still beat bows more often than not. i hope this makes sense to you, i haven't slept in a few days and my mind is a bit fuzzy.

jagstang76 wrote:
SG, thanks so much for your insights on hybrid builds! It's almost exactly what I've been looking for.

I'm currently a lvl 20 Str Hybrid Blader (on Tibet) using Fire as my main force. I have at least 10 mastery lvl on each tree in order to get passives. I'm up to 19 with Bicheon. I'm at work, so I'm not sure what my Str/Int balance looks like, but I'd say it's probably 2:1 or so.

I've been struggling with whether or not to totally start over or if my hybrid will work out. From the sound of things, no one has provided a theory let alone substantiated whether it makes any sense to go with a Str hybrid build. I would love to stick with what I have, but I find it hard when everyone is saying Int hybrid makes more sense. If someone feels otherwise, please explain how it could work. My theory is that this build would provide a stronger magical compliment to physical attacks as well as providing more options like more MP and nuking capabilities. Being a shield-user with Fire and Ice, my defense would be strong enough to give up some HP as long as I get the higher damage.

One thought I have is to perhaps start boosting up my Int and switch to a Int hybrid sword/shield. While I won't deal as much damage (until I get those nukes going), I will be able to withstand just about anything - especially if I incorporate Fire& Ice for defensive purposes. Until the Int comes up, I will still be able to take advantage of the Str I do have for physical attacks. It will probably be a hard road to make the switch, but it could be worth it in the end. I will try to post some more info on my stats so yall can better understand my situation.

str hybrids, i find, do too little dmg and have too little HP to pose much of a threat to me. sorry to say it, but the added mag dmg will only really make a difference if you add a LOT of it (1:1 or so), like jabbers on Xian, who is one of the strongest hybrids i've yet seen w/ his +9 spear. if you decide to go the int hybrid route, which i recommend, don't be discouraged if your dmg seems a bit off for a while. remember, i was 1:1 for 30 lvls before i started going 2:1. believe me, at that lvl you won't be hindered too much.

if you ahve specific questions, feel free to drop me a PM :)

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PostPosted: Sat Oct 28, 2006 6:02 am 
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Nyahgis:

How did you manage to calculate the stats? ITs just a bit weird because with a caculator the ratio of str to hp is not constant throughout the levels. With the cap on 80 its like 66hp per point, with the given max hp. But with max cap of 70 its like 32hp per point. Could you explain a bit more how you did it?

SG:

Your guide is great but I getting confused with the 80% balances, etc. How do you calculate those. Atm, i'm trying to get my pure int into hybrid so i've figured to start placing points into str for 15 or so levels cause my char is 13 atm, then go 2:1 like your char.

And just another question, is the power guard series for ice really worth it for hybrids? To me it justs seems a waste of sp points. Would be awesome to hear some response back.

Cheers :)

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PostPosted: Sat Oct 28, 2006 10:04 am 
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Balance and HP formulas have been posted before. I made an excel file with those formulas to calculate easier.
Here it is: http://rapidshare.com/files/995383/Silk.rar
But that was before I found this:
http://bobtheveg.dyndns.org/SRO/Char_Build_Applet/
With those formulas I managed to calculate that pure str at lvl 150 will have 117 762 HP and 32 308 MP lol.

I was thinking about making a hybrid but I couldn't agree about two things.
Should it be sword or spear and second should I make 90% or 85% hybrid.
With 90% I can have higher mag balance but with 85% I can have 71% phy balance and 102% mag balance. I heard somewhere that with hybrid I should aim at 70%/90% balances. But I also heard that a good hybrid should have minimal balance without adds 90%.
Thinking of weapons. I heard that swords should go for 90% and spears for 85%.
I heard so many thing so I don't know what to think anymore lol.


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PostPosted: Sun Nov 05, 2006 4:01 am 
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@SuicideGrl

Based on the description of your stat ditribution your build is like 2 str:3 int ?? So you balances NAKED are somewhere around 69-70% physical and 69-70% magical ?? I've always wondered if that build would be any good with alchemy, and if that is what your build is, I guess my Q has finally been answered. Thanks.

@LAki

http://www.silkroadforums.com/viewtopic.php?t=20038
Maybe that can help you. Just remember that balances also directly effect your defenses (or so I am told...can anyone give formulas to prove this?). LAki just think of the benefits of each wep and what skills you will have. Spear you can stun and knockback people, and supposedly they cannot use potions while they are stunned (have not confirmed this myself). Also with spear you can hit people all around you with the knockback move, and you get 1078 more life, and more dmg that sword. Also remember that you can put a blue alchemy attribute on your spear that lowers the enemy's chance to block, and if a sword user knocks you down you can have a shield hotkeyed and can switch to it for a chance to block his stabs. With sword you get blocking chance, and knockdown skills, and high damage stabs to hit them while they are down. You do a little less dmg than spear user, but you also have extra defense and block from shield. Also you can add alchemy attribute to your sword to make enemy not block as much AND an alchemy attribute on your shield so the enemy doesnt get critical as much. Plus with sword and shield you have the opportunity to have 5 more str and int added from alchemy than a spear user does. It is a very tough decision. Hope I helped.


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PostPosted: Tue Nov 07, 2006 9:41 am 
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@empathy:

power guard is a great skill as it adds to your physical def, which is typically an int char's weakest point. at lvl 60, the ice passive adds a HUGEchunk to your pdef as well. worth getting IMHO.

@partyhat:

my naked balances are 69% phys, 70% mag. good guesses. w/ alchemy, i have 10k+ hp and 11k+ mp, and my balances are 79% phys 85% mag.

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PostPosted: Tue Nov 07, 2006 10:00 am 
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i know people say STR hybrids are crap, what about this?

2:1 str hybrid?

spear

spears generally have higher crit rate, and being more str than int, your crits would do alot of damage?

70heuk
70fire
70light
68 ice

bt the gay alchemy has kinda messed this up with the crit block ratio

would this build be alright? or would it jst suck? :?:

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PostPosted: Tue Nov 07, 2006 8:08 pm 
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...well that ends it :shock: im going to put 1 point into str each lvl cause dying gets annoying when your pure int...therefor im gonna have 1 point into str 2 into int (trust me i reeeeaaaaaalllly need the extra hp). btw suicidegirl very good guide

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PostPosted: Tue Nov 07, 2006 8:11 pm 
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Lance wrote:
i know people say STR hybrids are crap, what about this?

2:1 str hybrid?

spear

spears generally have higher crit rate, and being more str than int, your crits would do alot of damage?

70heuk
70fire
70light
68 ice

bt the gay alchemy has kinda messed this up with the crit block ratio

would this build be alright? or would it jst suck? :?:



There is nothing wrong with STR hyrbids. Lets take DJ for example. He has 14000 hp and 5800 mp. I'm pretty sure he can add 200 more mp to his total so lets go with 14000 and 6000. With force increase which will eventually give him 1078. Then we arrive at the total of 14000hp and 7000mp. You will just have force and maybe get rid of another mastery or have it lower which will eventually all rest in your gear.


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PostPosted: Tue Nov 07, 2006 8:22 pm 
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you know what... i still don't see how str hybrids are crap. They do more dmg than pure str and more health than pure int. Why the HELL does everyone only focus on the bad things like "less hp than pure str and less dmg than pure int". the only reason pure ints do most damage is because the magical damage on each weapon is higher than the physical damage, and the nukes have godly damages (514-913 max fire nuke book 2). But also consider that with equal stats, your physical balance will always be higher than your magical balance. personally i just think that the first 100 str hybrids didnt know how to play and gave all str hybrids a bad name. without alchemy, ANYTHING less than pure str will obviously have less health than pure str, and ANYTHING less than a pure int will do less dmg than a pure int. the way most idiots look at it makes it seem that all hybrids are useless, which anyone smart knows they arent. if you look at this game on a scale it kinda goes like this....

Survivabilty<----------------------------------------------------->Damage

you just need to play your character smart. my 2 cents.


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PostPosted: Thu Nov 09, 2006 6:56 pm 
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partyhat wrote:
you know what... i still don't see how str hybrids are crap. They do more dmg than pure str and more health than pure int. Why the HELL does everyone only focus on the bad things like "less hp than pure str and less dmg than pure int". the only reason pure ints do most damage is because the magical damage on each weapon is higher than the physical damage, and the nukes have godly damages (514-913 max fire nuke book 2). But also consider that with equal stats, your physical balance will always be higher than your magical balance. personally i just think that the first 100 str hybrids didnt know how to play and gave all str hybrids a bad name. without alchemy, ANYTHING less than pure str will obviously have less health than pure str, and ANYTHING less than a pure int will do less dmg than a pure int. the way most idiots look at it makes it seem that all hybrids are useless, which anyone smart knows they arent. if you look at this game on a scale it kinda goes like this....

Survivabilty<----------------------------------------------------->Damage

you just need to play your character smart. my 2 cents.


because the damage dealer in str heavy builds are CRITS without crits glaivers would probably never win... same with bladers...

by adding int you lose hp (which is what strs need to tank) and you lose your ability to make heavy crits

it just doesnt balance out IMO

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PostPosted: Wed Nov 15, 2006 7:45 am 
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yo, can anyone give us a screenie of 1:1 hybrid doing some nukes ?

im a hybrid (2int:1str) and i do a decent damage on my nukes...and im planning on staying 2int:1str for lvl 70 cap and 1int:1str for lvl 90 cap.

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PostPosted: Wed Nov 15, 2006 7:50 am 
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pr1m3 wrote:
yo, can anyone give us a screenie of 1:1 hybrid doing some nukes ?

im a hybrid (2int:1str) and i do a decent damage on my nukes...and im planning on staying 2int:1str for lvl 70 cap and 1int:1str for lvl 90 cap.


I had a 1:1 hybrid, and at 38, my nukes did less than 1k damage, and did less than my normal physical attacks.

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PostPosted: Sun Jan 14, 2007 9:57 am 
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Somewhat new to SRO, so I'm not going /total/ hybrid. Going more or less pure STR, but I plan on being all over the place as far as mastery trees go. Probably going to be in Bow, Sword/Blade/Shield, Fire, and Ice. I know there's the people that are all PURE STR FIRE GLAIVE OMG ROXORZ but that sounds lame and boring. I like the idea of cold, arrow arrow, switch to blade, fire, wham wham. Sounds more fun and rewarding. Might even dip my toe into the Force tree if I feel like SP farming enough.

I would somewhat like to go something like 2:1 or 3:1 STR hybrid, but for my first character, I'd rather keep it at least a little simple.

Anyways, this is a wonderful guide, big props to SuicideGrl for nurturing it.

See you all around.

To.

P.S. I'm runnin' around on the Rome server, if anyone sees me, call me a noob and laugh or something. :)

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PostPosted: Mon Jan 15, 2007 4:06 pm 
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yea...I just started playing again, i quit for a long time...
I'm on eldorado server, IGN PartyHat
gonna be a 2:3 str:int spear hybrid for my own tests, same build as SG if I remember right
add me in game guys, and I'll share my experiences, and how I fare in pvp and pve if someone wants to know, just PM me in game or here.

*bump*

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PostPosted: Wed Jan 17, 2007 5:34 am 
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im doing a hybrid with a slightly different approach, i just thought id post it for kicks

ok for some math
river fire force lvl 19 average damage 50.5
smashing series lvl 19 average damage 46.5 x 1.5 (for the 150 percent) = 69.75

ratio of river fire force to smashing force 1.38

blade damage base ratio mag to phy 1.45


my stat ratio is 1.27
this means each time i level up i do the math to make my int 1.27 times my str.

now
1.45+1.38+1.27 / 3 = 1.36


what im trying to do is make my stats balance the attack differences in phy and magical. because your imbues do more damage than your phy attacks so i figure if i use my stats to bring the damage reinforce ratios closer to the ratio between special attacks and imbues.......


id like some performance feedback on the data below

currenly im level 14 farming i have a balance of 70 phy and 69 mag.

i can 2 hit bandit archers (first hit anti-devil, second hit normal). if i crit with anti-devil bow 1 hit them. this is with a 9 level gap. if i just do auto-attack it takes 3 hits to kill a bandit. this is using fire imbue lvl 1

my bow is lvl 13 +1 with +3 str and +1 int. ill post more stats tomorrow.


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PostPosted: Wed Jan 17, 2007 6:05 pm 
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Thanks for this guide I got some new ideas after reading this :)

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PostPosted: Wed Jan 17, 2007 8:18 pm 
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@zonas

based on your numbers and the way you work them, if you want around an equal amount of magical damage and physical damage, then your hybrid would be like 1:1 (75% phys, 62% mag) if I'm thinking right

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PostPosted: Sun Jan 21, 2007 3:16 pm 
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@zonas:

wow. way more cerebral than my aspproach, but i totally get what you're going for. unfortunately you're not going to be able to get much insight into the effectiveness of the build until you lvl more. i have a friend from another server who took an approach similar to yours and had good results, i hope it works out for you.

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PostPosted: Sun Jan 21, 2007 7:24 pm 
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Hello SuicideGrl

I'm level 49 now, pure int spear.

I will use STR to from 50 until 59 - 10 level STR= 30 STR...

Thnx


Last edited by Untouchable on Mon Jan 22, 2007 7:30 pm, edited 1 time in total.

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ive changed my formula a bit, well the implementation of it. instead of going for my ratio being stat based im doing using the character screen.

basically each time i level i take all my armor off, equip an npc glaive (i use a glaive and blade, both have a 1.45 magic to phy damage ratio). then i adjust my stats to make the average of my magical damage 1.36 times the average of physical damage. this adjust in changes of the weapons as you level up (the reinforce values on weps get better) it also adjust for skills such as the fire passive and the like.


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PostPosted: Mon Jan 22, 2007 6:23 am 
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SuicideGrl wrote:
str hybrids, i find, do too little dmg and have too little HP to pose much of a threat to me. sorry to say it, but the added mag dmg will only really make a difference if you add a LOT of it (1:1 or so), like jabbers on Xian, who is one of the strongest hybrids i've yet seen w/ his +9 spear. if you decide to go the int hybrid route, which i recommend, don't be discouraged if your dmg seems a bit off for a while. remember, i was 1:1 for 30 lvls before i started going 2:1. believe me, at that lvl you won't be hindered too much.

if you ahve specific questions, feel free to drop me a PM :)

sorry to say SG that I strongly disagree with you here. A good str hybrid spear can end up with 14k hp and do several hundred damage more than its pure str counterpart (in this case, glaive) per hit! Of course, you have to have it built sensibly. I am sure that a str hybrid will beat you one of these days. I will say that if I felt I had enough time to make a str based build, it would be str hybrid spear :wink:

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 Post subject: Very nice thread
PostPosted: Tue Jan 23, 2007 6:21 am 
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I really enjoyed this thread thank you for creating it.

My question is about my build. I am a lvl 54 hybrid blader. The thing is i am 78% phys 78% mag. Is this gonna be a terrible build later on? Should i keep him this way? My str is 164 my int is 191.

I really enjoy this build so far and pwn my own lvl's for the most part unless they are complete sos then it's just a non ending battle.

Btw My phys attk is something like 890-1015 and my mag attack is 915-1030.

What does everyone reccomend i do? My physical def is like 430 and mag def is 690.

Should i stay well balanced or should i go all int from here on in and switch back to sword?


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 Post subject: Re: Very nice thread
PostPosted: Tue Jan 23, 2007 3:23 pm 
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mysterio wrote:
I really enjoyed this thread thank you for creating it.

My question is about my build. I am a lvl 54 hybrid blader. The thing is i am 78% phys 78% mag. Is this gonna be a terrible build later on? Should i keep him this way? My str is 164 my int is 191.

I really enjoy this build so far and pwn my own lvl's for the most part unless they are complete sos then it's just a non ending battle.

Btw My phys attk is something like 890-1015 and my mag attack is 915-1030.

What does everyone reccomend i do? My physical def is like 430 and mag def is 690.

Should i stay well balanced or should i go all int from here on in and switch back to sword?



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PostPosted: Tue Jan 23, 2007 3:42 pm 
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partyhat wrote:
@zonas

based on your numbers and the way you work them, if you want around an equal amount of magical damage and physical damage, then your hybrid would be like 1:1 (75% phys, 62% mag) if I'm thinking right


I think eqaul balance gives equal damage (kinda)

With my 70-70 build I would do 50% more damage on a crit = half my damage was phys, other half was imbue.


BTW pthat, your sig is wrong.
It not because a²=b², that a=b.
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PostPosted: Tue Jan 23, 2007 4:06 pm 
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IguanaRampage wrote:
sorry to say SG that I strongly disagree with you here. A good str hybrid spear can end up with 14k hp and do several hundred damage more than its pure str counterpart (in this case, glaive) per hit! Of course, you have to have it built sensibly. I am sure that a str hybrid will beat you one of these days. I will say that if I felt I had enough time to make a str based build, it would be str hybrid spear :wink:

iguana, i've seen some pretty kickass str hybrids in action since i wrote that, so i'm not sure i entirely feel that way anymore. however, you'd have to be pretty severely hybrid in order for the difference in mag dmg to make a significant impact.

Untouchable wrote:
Hello SuicideGrl

I'm level 49 now, pure int spear.

I will use STR to from 50 until 59 - 10 level STR= 30 STR...

Thnx

Untouchable, that sounds like a good start... from there, you can either continue to add int AND str every lvl, or go back to pure int. if you continue w/ the str, then you'll end up w/ much more HP. if you do not, you'll have a bit more HP but will end up w/ more mag dmg.


mysterio wrote:
I really enjoyed this thread thank you for creating it.

My question is about my build. I am a lvl 54 hybrid blader. The thing is i am 78% phys 78% mag. Is this gonna be a terrible build later on? Should i keep him this way? My str is 164 my int is 191.

I really enjoy this build so far and pwn my own lvl's for the most part unless they are complete sos then it's just a non ending battle.

Btw My phys attk is something like 890-1015 and my mag attack is 915-1030.

What does everyone reccomend i do? My physical def is like 430 and mag def is 690.

Should i stay well balanced or should i go all int from here on in and switch back to sword?

wow, your balances are awesome! definitely don't get discouraged at this point, you've made some pretty killer progress. have you been keeping them even on purpose? have you ever tried lvling w/ a sword to see the difference? let me know, the more info i have the better i can understand your build.


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He's from Jersey. Close enough.


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PostPosted: Wed Jan 24, 2007 2:27 pm 
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takolin wrote:
partyhat wrote:
@zonas

based on your numbers and the way you work them, if you want around an equal amount of magical damage and physical damage, then your hybrid would be like 1:1 (75% phys, 62% mag) if I'm thinking right


I think eqaul balance gives equal damage (kinda)

With my 70-70 build I would do 50% more damage on a crit = half my damage was phys, other half was imbue.


BTW pthat, your sig is wrong.
It not because a²=b², that a=b.
EG
(2)²=(-2)²
But 2=/-2



personally im trying to match the damage ratio of my weapon (glaive or blade i use both), as well you have to take the armors players and npcs use into account.

armor type ------- mag to phy def ratio
armor 1.4 to 1
protector 1.7 to 1
garment 2 to 1


with that in mind im not a fan of eqaul damage myself, because if your imbue and your special attacks are at the same level they dont do equal damage.

as always of course to each their own, and i have to say i like the effort you've put into your build.


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PostPosted: Fri Jan 26, 2007 8:49 am 
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also, remember that crits only double the PHYSICAL portion of your attacks. hence why nukes don't crit, and why ints crit weakrer than strs do compared to normal attacks, even though we out-damage their normal attacks.

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dom wrote:
RuYi wrote:
Are you from outer space or something?
He's from Jersey. Close enough.


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PostPosted: Fri Feb 09, 2007 7:45 pm 
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Sorry if this was covered.. I'm not gonna read all 9 pages lol.

Why use universal pills if you're immune to all types of status?

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