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mKaaru
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Post subject: How to show 9th degree equip ingame? Posted: Tue Feb 20, 2007 7:51 am |
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Joined: Apr 2006 Posts: 542
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Over the fast few weeks i've noticed a lot of screenshots of the 80cap where players are wearing 9th degree equipment ingame. i've been bored to death looking at 8th degree for the past 6months and i was wondering if there was someone who could show or write us a guide on how you were able to do so.
so.... how where and what file did you "patch" to make 8th degree equipment look like 9the degree gear ingame? thanks in advance!
ps: don't flame me if such a topic already exists where a solution has been given!  just give me the link instead ^^
_________________ <<banned from SRF for bot support. -SG>>
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[SD]Twysta
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Post subject: Posted: Tue Feb 20, 2007 8:03 am |
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Joined: Jan 2007 Posts: 4478 Location: Hollandia
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You need a pk2 editing program. No idea on where to get it, try the search button.
_________________

HejsaN wrote: cpinney wrote: download more ram. Where? Did not find any on google. 
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Sharp324
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Post subject: Posted: Tue Feb 20, 2007 8:03 am |
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Joined: Jan 2007 Posts: 4383 Location:
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THey wont say exactly cause some think its hacking which its not but some people have to be girls about it but theres one site that has info on it but its a botter site so i cant post that
But heres a link to another topic of this which has info http://www.silkroadforums.com/viewtopic.php?t=28127
_________________ ------------------------------
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mKaaru
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Post subject: Posted: Tue Feb 20, 2007 8:21 am |
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Joined: Apr 2006 Posts: 542
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seems that there are mixed views about the editing of the .pk file that makes 9th degree look possible, its either a "hack" or a "bug abuse".
but still just to take a sneak peak at the 9th degree at my level for a minute would be cool  thanks for the link sharp, still need to know on how ppl did this thing 
_________________ <<banned from SRF for bot support. -SG>>
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Cruor
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Post subject: Posted: Tue Feb 20, 2007 8:26 am |
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Joined: Apr 2006 Posts: 1999 Location:
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1. Make a backup of Media.pk2
2. Get a hex editor.
3. Open up Media.pk2 in hex editor.
4. Figure out what string to search for.
Strings are formed as follows:
ITEM_U_V_W_X_Y_Z
Where U is the race (CH or EU)
V is the gender (M or F) if you are changing clothing
W is the item type:
SWORD = sword
BLADE = blade
SPEAR = spear
TBLADE = glaive
BOW = bow
SHIELD = shield
HEAVY = armor
LIGHT = protector
CLOTHES = garments
X is the degree (01-09 plus 00 in special instances)
Y is the type (for clothing)
HA = Hat/Helmet (visible)
CA = Crown (not visible)
SA = Shoulders
BA = Body
LA = Legs
AA = Arms
FA = Feet
Z is the tier (A, B, C)
SoX has _RARE after it and the tier is used instead to denote SoStar, SoMoon, and SoSun
Example strings:
ITEM_CH_BLADE_07_C - Third tier seventh degree blade
ITEM_CH_M_CLOTHES_06_BA_A - First tier sixth degree male garment chest
ITEM_CH_F_HEAVY_08_AA_B_RARE - 8th degree SoM female armor wrist
5. Once you know your string, search for it in Unicode mode.
6. You will come up with a line that looks like this. (will have a lot more in the hex editor but you should see all of these key things)
ITEM_CH_SWORD_01_A - This is what your search result will be. Don't change it.
SN_ITEM_CH_SWORD_01_A - This is the item's name. Feel free to change the degree and tier (within the bounds of what I explained above)
SN_ITEM_CH_SWORD_01_A_TT_DESC - This is the item's description. You can change it's degree and tier.
item\china\weapon\sword_01.bsr - The item's model. Change it's degree.
item\china\weapon\sword_01.ddj - The item's texture. Change it's degree.
7. When you make your changes, do all of them in OVR mode so you don't change file size on accident.
8. Save and test ingame.
If you can't figure it out from this, tough, wait for me or someone else to write a full guide on it. Also, this is just a fraction of what can be done with PK2 editing. Normal weapons can be made into SoSun, +3 glow into +11 glow, horrible translations into perfect English, blades into spears, etc.
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mKaaru
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Post subject: Posted: Tue Feb 20, 2007 8:33 am |
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Joined: Apr 2006 Posts: 542
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i'll just wait for you or someone else to make a full guide, easily understandable for noobs like myself  pre-made codes for 8th degree to show like 9th degree ingame is probably what the majority needs right now :p
i can figure out most of the stuff, but i'm not that much into editing software so i'll leave it at that. but still a thumbs up for handing out the info Cruor 
_________________ <<banned from SRF for bot support. -SG>>
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Crumpets
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Post subject: Posted: Tue Feb 20, 2007 9:25 am |
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Forum Legend |
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Joined: Aug 2006 Posts: 7800 Location:
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mKaaru wrote: i'll just wait for you or someone else to make a full guide, easily understandable for noobs like myself  pre-made codes for 8th degree to show like 9th degree ingame is probably what the majority needs right now :p i can figure out most of the stuff, but i'm not that much into editing software so i'll leave it at that. but still a thumbs up for handing out the info Cruor 
The way Cruor explained it is basiclly how I learned it. Read, stop and think.
_________________ << banned for being a constant problem. -cin >>
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YangKang
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Post subject: Posted: Tue Feb 20, 2007 10:31 am |
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Joined: Dec 2006 Posts: 838 Location:
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k i try my best at explaining ^^
First u need is to get XVI32 newest version if possible
then make a backup of ure media.pk2 make a new folder where u put everything in so then u open the media.pk2 thats in the silkroad folder ( not the backuped one!) and go to SEARCH and then REPLACE now u need to put a "ok" or w/e its called on Text string,as Unicode Latin in the first box and in the 2nd where stands Replace with u need to do the same at the corner right there stands Begin or Custom mark begin so no u just type in the first \blade_08 and in the 2nd box where stands repalce with \blade_09
\blade_xx = blade <--- xx is the degree like 01,02,03etc
\tblade_xx = glaive
\bow_xx = bow
\sword_xx = sword
\shield_xx = shield
\clothes_xx = garment
\heavy_xx = armor
\light_xx = protector
i hope i could help ;p if u still dont understand u can contact me under MSN : bullseye.cs@gmx.de
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NuclearSilo
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Post subject: Posted: Tue Feb 20, 2007 10:40 am |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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english plz -.-
there is only 1 comma in your whole sentence 
_________________ Playing Age of Wushu, dota IMBA
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Deacon
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Post subject: Posted: Tue Feb 20, 2007 10:44 am |
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Joined: May 2006 Posts: 4377 Location: De Dutch
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NuclearSilo wrote: english plz -.- there is only 1 comma in your whole sentence 
Pff, we aint all gramma nerd.. Just read it and try it. If you cant do it then don't bother trying it -.-
_________________ I cannot sing the blues...
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YangKang
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Post subject: Posted: Tue Feb 20, 2007 11:31 am |
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Joined: Dec 2006 Posts: 838 Location:
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NuclearSilo wrote: english plz -.- there is only 1 comma in your whole sentence 
omg? im just trying to help and im way to lazy to use gramma if u dont like it dont read it.
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blutrausch
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Post subject: Posted: Tue Feb 20, 2007 11:43 am |
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Joined: Jan 2007 Posts: 237 Location:
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If you don't get it after reading Cruor's comment you gotta be real stupid with computers, seriously.
So scroll up and read his post again you need to search your Degree and change the graphics into the desired degree, it's as simple as that.
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mKaaru
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Post subject: Posted: Tue Feb 20, 2007 11:51 am |
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Joined: Apr 2006 Posts: 542
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blutrausch wrote: If you don't get it after reading Cruor's comment you gotta be real stupid with computers, seriously. So scroll up and read his post again you need to search your Degree and change the graphics into the desired degree, it's as simple as that.
guess you never came across the idea that not everyone that plays this game or uses a computer for that matter is a fakking einstein with computer languages <_< i like computers, but i dont want to be a dork with it nor do i want to be
like i said ill give it a go after some research of my own, ill pick that shit up over time
_________________ <<banned from SRF for bot support. -SG>>
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larvs
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Post subject: Posted: Tue Feb 20, 2007 11:53 am |
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Joined: Jan 2006 Posts: 330 Location:
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hex editing isn't really that too complicated, jsut takes time to understand and getting used to. i used to use it for my phone to mod stuff like system set ups (increase system volume, change operator logo, activate hidden menus etc.). just don't forget to set up a clean back up system and you'll be good to go.
anyone here got a motorola e398? used to mod it so much before silkroad happened. 
_________________ i'm a grateful grape
I actually did that thing in Mixmax's Sig!
silkroad na silkroad na ako!
CebuHardcoreUnion member.
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focus5D
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Post subject: Posted: Tue Feb 20, 2007 11:56 am |
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Joined: Jan 2007 Posts: 64
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after today's update my models are back to normal again. I tried replacing it with my modified pk2, but the game detected the client as corrupt or w/e.
Dunno if they've patched it, or I have to do it all over again. ><
If you're already able to modify it, please say so.
Otherwise i'll find out for myself tommorow when I try.
I'm off
-Focus
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Aya
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Post subject: Posted: Tue Feb 20, 2007 1:29 pm |
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Joined: Apr 2006 Posts: 487 Location:
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the pk2 files were modified during update.... i saw some text files being updated
_________________ Old Sig 1
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cometfall
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Post subject: Posted: Tue Feb 20, 2007 1:42 pm |
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Joined: Jun 2006 Posts: 169 Location: Athens (Singapore)
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hui33
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Post subject: Posted: Tue Feb 20, 2007 2:12 pm |
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Joined: May 2006 Posts: 76 Location:
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the glow stays with the weapon?
if i hold a normal glavie can i change it to a SUN one? *** as in the pic only ***
or i need a sun to see the changed sun 9 deg?
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cometfall
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Post subject: Posted: Tue Feb 20, 2007 2:19 pm |
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Joined: Jun 2006 Posts: 169 Location: Athens (Singapore)
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hui33 wrote: the glow stays with the weapon?
if i hold a normal glavie can i change it to a SUN one? *** as in the pic only ***
or i need a sun to see the changed sun 9 deg?
the glow stays, i really have a sos52+5 sword. i changed all 7deg to 9deg in the shot (weapons only)
edit:
all i did was read and try what was posted above. there is no example or instructions to change normal to seal. although you can exchange a SoS to a SoSun with a simple A_RARE to C_RARE replace
_________________
cometfall Lv75 nuker GM of Hidden_Leaf
cometfall Lv2X wizard-bard
cometfall Lv2X rogue-cleric
Last edited by cometfall on Tue Feb 20, 2007 3:40 pm, edited 1 time in total.
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PR0METHEUS
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Post subject: Posted: Tue Feb 20, 2007 2:33 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Sharp324 wrote: THey wont say exactly cause some think its hacking which its not but some people have to be girls about it but theres one site that has info on it but its a botter site so i cant post that But heres a link to another topic of this which has info http://www.silkroadforums.com/viewtopic.php?t=28127
Sure, it's not hacking at all, but it IS modifying Joymax's software. I don't think they'd look too kindly on that. Doesn't matter if you're just changing how your hat looks, or modifying the probability of your weapon elixirs succeeding (gotta get that 64+15 spear!).... you're still modifying the silkroad client.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Avenqer
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Post subject: Posted: Tue Feb 20, 2007 2:58 pm |
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Joined: Sep 2006 Posts: 38 Location: Home
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YangKang
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Post subject: Posted: Tue Feb 20, 2007 2:59 pm |
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Joined: Dec 2006 Posts: 838 Location:
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about getting banneed well i did speak with ladyasiana as she was at Alps she said to modify ure look IS allowed but still it can cost u a ban because the client sometimes think different then ppl :] i even have pics of that shes saying that but im on the other computer now so i cant post i will later if u guys want
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PR0METHEUS
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Post subject: Posted: Tue Feb 20, 2007 3:15 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Avenqer wrote: Cant help but ask, this isnt causing an illusion in the stalls is it? an illusion? not sure what you mean. YangKang wrote: about getting banneed well i did speak with ladyasiana as she was at Alps she said to modify ure look IS allowed but still it can cost u a ban because the client sometimes think different then ppl :] i even have pics of that shes saying that but im on the other computer now so i cant post i will later if u guys want
That's understandable. I'm sure if a GM had a choice between banning someone who, say, duped gold, by modifying the client, or banning someone who made their wolf look like a horse... they'd ban the gold duper.
But then if the client application has any automated banning features in place (even in the future) it might not differentiate between the two changes. It will just see that something changed, so ban the account.
I'll admit I would love to change my wolf into Tiger Girl (not sure if that's possible) but I also don't want to get banned.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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cometfall
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Post subject: Posted: Tue Feb 20, 2007 3:38 pm |
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Joined: Jun 2006 Posts: 169 Location: Athens (Singapore)
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1. you can NEVER change how OTHER people see you from their screens by changing the look of YOUR own client because you only modified YOUR own file
2. all items and account information are AT THE SERVER... NOT IN YOUR CLIENT!
(however if processing is done for damage via client, im sure it is checked at the server--not really sure--though im quite sure damge calc is not in the PK2 files)
3. it is modifying client files but it is not detected by the server ATM. think of it as changing from Low Graphic Settings to Middle Graphic Settings when you display 8D items as 9D items,etc.
i may be wrong so don't take my word for it
_________________
cometfall Lv75 nuker GM of Hidden_Leaf
cometfall Lv2X wizard-bard
cometfall Lv2X rogue-cleric
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Crumpets
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Post subject: Posted: Tue Feb 20, 2007 4:07 pm |
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Forum Legend |
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Joined: Aug 2006 Posts: 7800 Location:
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focus5D wrote: after today's update my models are back to normal again. I tried replacing it with my modified pk2, but the game detected the client as corrupt or w/e.
Dunno if they've patched it, or I have to do it all over again. ><
If you're already able to modify it, please say so.
Otherwise i'll find out for myself tommorow when I try.
I'm off -Focus
For such a smart guy, you don't seem smart.
Same goes for ava
Your modified old media.pk2 is 168 MB (176,812,032 bytes) the new one is 178 MB (187,121,664 bytes) - Just re-do it all. Tsk
I'm ingame right now with 9th again. Just 2 minutes of work to change them all.
_________________ << banned for being a constant problem. -cin >>
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nightbloom
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Post subject: Posted: Tue Feb 20, 2007 6:01 pm |
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Joined: Jan 2006 Posts: 5492 Location:
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PR0METHEUS wrote: Sharp324 wrote: THey wont say exactly cause some think its hacking which its not but some people have to be girls about it but theres one site that has info on it but its a botter site so i cant post that But heres a link to another topic of this which has info http://www.silkroadforums.com/viewtopic.php?t=28127Sure, it's not hacking at all, but it IS modifying Joymax's software. I don't think they'd look too kindly on that. Doesn't matter if you're just changing how your hat looks, or modifying the probability of your weapon elixirs succeeding (gotta get that 64+15 spear!).... you're still modifying the silkroad client.
You arent modding the client, you are modding the PK file. They arent the same.
_________________ <<banned from SRF for rules violations: being a constant problem. -SG>>
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PR0METHEUS
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Post subject: Posted: Tue Feb 20, 2007 6:11 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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nightbloom wrote: You arent modding the client, you are modding the PK file. They arent the same.
A client application consists of much more than just the single .exe file. A client application consists of all the files/registry entries that are installed as part of the client installation. This would include .exe files, .dlls, and other data files. Otherwise, those other files (like the .pk2 files) wouldn't be needed.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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