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 Post subject: Re: Why SRO needs Punkbuster
PostPosted: Tue Mar 06, 2007 9:16 pm 
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MastaChiefX wrote:
MrBow wrote:
welshkorn wrote:
http://evenbalance.com/

I encountered it when I played America's Army and it worked a charm. It would give JM more time to work on the game, as Punkbuster would be the ones dealing with the bans and yada yada. Any modified game files would result in a kick from the server.



mmm Americas Army :love:
But yeah.. punkbuster may be better than the current programm sro uses, but it isnt that good. Combine it with CDC (Cheat Deterrent Client) from http://www.teamwarfare.com and its already better :P


TWL banned me for cheating in ET with an European ip. And I live in America. And I hadnt played the game is many months.


What's ET?
Besides that .. they can only ban you if:
1) you run CDC when playing AA (ps its forbidden to use/run CDC on public servers, its only for matches in TWL)
2) you had wrong files in your directory


mmmm :D

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 Post subject: Re: Why SRO needs Punkbuster
PostPosted: Tue Mar 06, 2007 9:18 pm 
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MrBow wrote:
MastaChiefX wrote:
MrBow wrote:
welshkorn wrote:
http://evenbalance.com/

I encountered it when I played America's Army and it worked a charm. It would give JM more time to work on the game, as Punkbuster would be the ones dealing with the bans and yada yada. Any modified game files would result in a kick from the server.



mmm Americas Army :love:
But yeah.. punkbuster may be better than the current programm sro uses, but it isnt that good. Combine it with CDC (Cheat Deterrent Client) from http://www.teamwarfare.com and its already better :P


TWL banned me for cheating in ET with an European ip. And I live in America. And I hadnt played the game is many months.


What's ET?
Besides that .. they can only ban you if:
1) you run CDC when playing AA (ps its forbidden to use/run CDC on public servers, its only for matches in TWL)
2) you had wrong files in your directory


mmmm :D

Enemy Territory.

I was banned on TWL, yet not PB.
So nixnay on anything TWL.

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PostPosted: Tue Mar 06, 2007 10:10 pm 
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i quit SRO to play AA (America's Army) when i buy GW: Nightfall i'm gonna quit AA and play GW:N(Guild Wars: Nightfall) :P

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PostPosted: Tue Mar 06, 2007 10:37 pm 
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Shockertwin wrote:
How can you say punkbuster is easily bypassed? Last time i checked Gameguard let you pretty much just delete the GG executable.

Where'd you get that idea? If you delete gameguard files they just reinstall when you run silkroad.

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 Post subject:
PostPosted: Tue Mar 06, 2007 10:40 pm 
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SRO needs punkbuster to BUST PUNKS! why else?

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 Post subject: Re: Why SRO needs Punkbuster
PostPosted: Tue Mar 06, 2007 11:07 pm 
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MastaChiefX wrote:
MrBow wrote:
MastaChiefX wrote:
MrBow wrote:
welshkorn wrote:
http://evenbalance.com/

I encountered it when I played America's Army and it worked a charm. It would give JM more time to work on the game, as Punkbuster would be the ones dealing with the bans and yada yada. Any modified game files would result in a kick from the server.



mmm Americas Army :love:
But yeah.. punkbuster may be better than the current programm sro uses, but it isnt that good. Combine it with CDC (Cheat Deterrent Client) from http://www.teamwarfare.com and its already better :P


TWL banned me for cheating in ET with an European ip. And I live in America. And I hadnt played the game is many months.


What's ET?
Besides that .. they can only ban you if:
1) you run CDC when playing AA (ps its forbidden to use/run CDC on public servers, its only for matches in TWL)
2) you had wrong files in your directory


mmmm :D

Enemy Territory.

I was banned on TWL, yet not PB.
So nixnay on anything TWL.



CDC sucks end of. The problems I've had with that program in TWL is enough to make me wanna burn the maker!!!!!!!!

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 Post subject:
PostPosted: Wed Mar 07, 2007 6:03 am 
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 Post subject:
PostPosted: Wed Mar 07, 2007 6:14 am 
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Lol
Hooah!!
America's Army FTW-honor 65 - Quite a Boring game sometimes took 30- 1hour to finish a round camp camp camp head shot lol got bored ,might get back to playing thou :twisted:
punkbuster is just so cool , it pwnz the punks in AA
but eh there is still a bypass and people Still exploit the loop holes in Punkbuster
i guess might be good for Sro , but can Sro pay the Fees ?

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 Post subject:
PostPosted: Wed Mar 07, 2007 6:29 am 
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Punkbuster rocks but they stopped supporting the game I played before I got addicted to this sro. Joint Operations is the game that they stopped supporting =)


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 Post subject:
PostPosted: Wed Mar 07, 2007 6:31 am 
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you cant just say a program is bad because it can be bypassed. seriously every program can be bypassed, GG, PB, VAC2, Windows, Norton, etc. does that mean that we would give up on gaming because there will always be hackers/botter bypassing security programs? i don't think so. gameguard just sucks atm.

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 Post subject:
PostPosted: Wed Mar 07, 2007 8:07 am 
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Yeah.. Punkbuster.. I've seen them in a lot of FPS i did.. It is a good anti cheat! I would want to see this xD

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 Post subject:
PostPosted: Wed Mar 07, 2007 8:30 am 
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punkbuster causes more problems than it fixes just like EA... my expierences with it, is that it won't stop the bot's.

the only good thing that it does is take screenshot's

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and even then theres some super hacks out there that get through PB likes its butter

they could try PB bot it probly wont make a big difference


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 Post subject:
PostPosted: Wed Mar 07, 2007 12:32 pm 
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I was 73 honor in AA
http://aaotracker.com/usertracker.php?userid=318281
(Havent been playing a lot recently and when I do, I suck, and I can only play pipe and bridge cause my comp suks now)
Yes of course PB has its problems BUT it updates and fixes those problems very quickly. The only hacks that bypass PB aren't mass released and if they were they would be banned almost right away.

I reported bot sites to Punkbuster 2or3 times and every time I did report one a few days later I always got a nice personal response(even though they had been submitted before)

The difference between PB and GG in file checking is:
PB looks inside the file, looks for parameters that should be certain values
PB checks the MD5 sum of files that shouldn't be modified (if its wrong=kick)
PB updates everyone 1 or 2 weeks, with constant improvements being made without updates.

I would be willing to pay an extra 5$ a month for PB to come to SRO just for a trial run and see how well it works out and how people like it.

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 Post subject: Re: Why SRO needs Punkbuster
PostPosted: Wed Mar 07, 2007 12:55 pm 
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welshkorn wrote:
Share your thoughts ^_^


Punkbuster No thx and i dont pay any extra 5$ for a trial run...
Be crach in the game if the put in this program..

LOL and yea this Punkbuster be crazy and take screenshot's on evrybody or others stuff and belive is a B****

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 Post subject:
PostPosted: Wed Mar 07, 2007 1:05 pm 
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GG has done a great job on last update where it pawned most bot programs. All JM has to do know is to detect those Modified Pk2 files because it can be used for botting.

But I played Quake3, Wolfenstein and America's Army, And I must agree PunkBuster does a great job in preventing cheaters/hackers.

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 Post subject:
PostPosted: Wed Mar 07, 2007 1:36 pm 
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if PB has this screenshot capability that takes a SS of what the player see's then sends it to admins then that could be a good weapon against bots.

heck if JM could bastardise the software without making it public that would be much better.

how to fight botters with SS?

go near players with a GM character, take several SS of the players screen. if in the chat window you see '(notice)GM is near, turn off bot now' message, that player is clearly a bot. ban.

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 Post subject:
PostPosted: Wed Mar 07, 2007 1:51 pm 
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moley wrote:
if PB has this screenshot capability that takes a SS of what the player see's then sends it to admins then that could be a good weapon against bots.



that would be a VERY powerful weapon agasint bots
i think not to sure bout this bots use somin called pink mobs
the bot scans the screen for a certain colour iin this case pink
and double clicks it and attacks and so on and so forth

with PB SS cababilty that would be a very nice bot stoppers

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 Post subject:
PostPosted: Wed Mar 07, 2007 1:55 pm 
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Ok, If JM will Implement PB in SRO, I think it would be better if they do it secretly. So they could pawn the most number of bots possible.

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 Post subject:
PostPosted: Wed Mar 07, 2007 2:10 pm 
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LaffyTaffy wrote:
Punkbuster rocks but they stopped supporting the game I played before I got addicted to this sro. Joint Operations is the game that they stopped supporting =)


Joint Operations is still a great game, just finished playing it lol

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 Post subject:
PostPosted: Wed Mar 07, 2007 2:11 pm 
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Deacon wrote:
Yeah.. Punkbuster.. I've seen them in a lot of FPS i did.. It is a good anti cheat! I would want to see this xD


its anti everything, kicked for no reason FTL

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 Post subject: Re: Why SRO needs Punkbuster
PostPosted: Wed Mar 07, 2007 3:20 pm 
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welshkorn wrote:
MastaChiefX wrote:
MrBow wrote:
MastaChiefX wrote:
MrBow wrote:
welshkorn wrote:
http://evenbalance.com/

I encountered it when I played America's Army and it worked a charm. It would give JM more time to work on the game, as Punkbuster would be the ones dealing with the bans and yada yada. Any modified game files would result in a kick from the server.



mmm Americas Army :love:
But yeah.. punkbuster may be better than the current programm sro uses, but it isnt that good. Combine it with CDC (Cheat Deterrent Client) from http://www.teamwarfare.com and its already better :P


TWL banned me for cheating in ET with an European ip. And I live in America. And I hadnt played the game is many months.


What's ET?
Besides that .. they can only ban you if:
1) you run CDC when playing AA (ps its forbidden to use/run CDC on public servers, its only for matches in TWL)
2) you had wrong files in your directory


mmmm :D

Enemy Territory.

I was banned on TWL, yet not PB.
So nixnay on anything TWL.



CDC sucks end of. The problems I've had with that program in TWL is enough to make me wanna burn the maker!!!!!!!!


Ok, I will step in on that note.....I am a TWL AA Admin, former AALeague admin. "CDC sucks".....and you want to burn Hydra, a person who created the single BEST catcher of hacks in AA? Nice bro, why don't you just say thanks to the creator and stop manipulating your files, then you won't have any issues with CDC.

As for PB and the applications to MMPORGs.......well, lots of code would have to be adapted, the PBSS is a setting that can and should be turned to the off state for mmporgs (there are no walls to hack, and no aimbots to catch.....). In fact, PBSS are otional to privately sponsored servers (pubs, official).....it is the owners of those servers which are so horribly bad that they think everyone is hacking when they die.....so it "must be hax". Regardless, mmprogs do not need the functionality ot PBSS, that function can be disabled, or completely removed.

Evenbalance (creators of PB) easily caters to the needs of the clients (AADEV, CODDEV, etc) and creates the code needed unique to those engines, and specifically those games codeset. EB would likely gladly take the challenge if JM approached them with the task, then allocate a dev team to implement the changes needed/desired by JM to make it successful. They are in the business of making $, so the clients decide what gets put in and left out.


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 Post subject:
PostPosted: Wed Mar 07, 2007 3:23 pm 
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 Post subject: Re: Why SRO needs Punkbuster
PostPosted: Wed Mar 07, 2007 6:49 pm 
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EGF_LESTAT_SiK wrote:
Ok, I will step in on that note.....I am a TWL AA Admin, former AALeague admin. "CDC sucks".....and you want to burn Hydra, a person who created the single BEST catcher of hacks in AA? Nice bro, why don't you just say thanks to the creator and stop manipulating your files, then you won't have any issues with CDC.

As for PB and the applications to MMPORGs.......well, lots of code would have to be adapted, the PBSS is a setting that can and should be turned to the off state for mmporgs (there are no walls to hack, and no aimbots to catch.....). In fact, PBSS are otional to privately sponsored servers (pubs, official).....it is the owners of those servers which are so horribly bad that they think everyone is hacking when they die.....so it "must be hax". Regardless, mmprogs do not need the functionality ot PBSS, that function can be disabled, or completely removed.

Evenbalance (creators of PB) easily caters to the needs of the clients (AADEV, CODDEV, etc) and creates the code needed unique to those engines, and specifically those games codeset. EB would likely gladly take the challenge if JM approached them with the task, then allocate a dev team to implement the changes needed/desired by JM to make it successful. They are in the business of making $, so the clients decide what gets put in and left out.


I agree, CDC is way better than pb or w/e.
Im also curious why MastaChiefX is banned and why welshkorn had problems with it. Most people who are facing bans cheat, period.

PS: its cool to see someone here from AA, such a big difference between sro and aa :P

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 Post subject:
PostPosted: Wed Mar 07, 2007 7:04 pm 
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Actually, there are quite a few AA players in SRO. Competetive players also, almost all of Red Dawn plays on Xian I think (Invite level team), some iog., Xian as well(THE invite team), and myself from Frozen Chosen (Invite/Inter founder). Now I just attempt to handle disputes and disrupt as many lives as possible.

PB would be a warm welcome, trust me.


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 Post subject:
PostPosted: Wed Mar 07, 2007 7:25 pm 
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Well, as a longtime ET player and ET Forums-Mod I also thought about implementing PB on SRO and I think it would help a lot. PB is lightyears ahead of GG and hardwarebanns are the only way to go against botter.

Any anti-cheat prog. can be circumvented, no doubt about that, but since PB takes less than a week to detect a cheat and adapt to it, it would pretty much
end botting anyway. Just imagine havin to buy a new computer every time u got caught bottin just to get rid of the hardware ban. Not many ppl can afford that.

Somehow i doubt that will happen. :( Bottin has even become trendy because JM does nothing to prevent it and every idiot can easy download a bot-prog. and happily use it.

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 Post subject:
PostPosted: Wed Mar 07, 2007 8:57 pm 
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It's good to see some people from AA here. As for CDC just the amount of problems I've had with that program, its nothing personal when I say i want to burn the maker. Sure half of it may have been my fault waiting last minute to log on to matches (however I didn't play a single game without it enabled), but the problems with it kinda outweighed how good it was at being able to detect modified files, the amount of times people have said "I can't get on CDC" as an excuse for not using it >_>. Perhaps I was a bit harsh, and I think TWL is a very good leaguing society as any time I have had disputes I have always had fair and clear responses(though I may not agree with them).

Anyway, enough about CDC.

I was part of Rising Force(had a good run in the first season of HTGN winning our first 5/6 matches) (you may have known Cajun Spice, though not the nicest guy I'll ever meet, very skilled) for my competitive time in AA, after I left them I very nearly joined Frozen Chosen however due to the in-ability of my computer to play all the maps I decided not to join, thus my time in AA ended as 2.7 came out >_< Now I play maybe once a week with 2.8, never ANY problems with PB. I still have Zeratul on my xfire list from my times on AA also, who I think is now in iog. after leaving *insert team name*(cant remember)

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 Post subject: Re: Why SRO needs Punkbuster
PostPosted: Wed Mar 07, 2007 9:09 pm 
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MrBow wrote:
EGF_LESTAT_SiK wrote:
Ok, I will step in on that note.....I am a TWL AA Admin, former AALeague admin. "CDC sucks".....and you want to burn Hydra, a person who created the single BEST catcher of hacks in AA? Nice bro, why don't you just say thanks to the creator and stop manipulating your files, then you won't have any issues with CDC.

As for PB and the applications to MMPORGs.......well, lots of code would have to be adapted, the PBSS is a setting that can and should be turned to the off state for mmporgs (there are no walls to hack, and no aimbots to catch.....). In fact, PBSS are otional to privately sponsored servers (pubs, official).....it is the owners of those servers which are so horribly bad that they think everyone is hacking when they die.....so it "must be hax". Regardless, mmprogs do not need the functionality ot PBSS, that function can be disabled, or completely removed.

Evenbalance (creators of PB) easily caters to the needs of the clients (AADEV, CODDEV, etc) and creates the code needed unique to those engines, and specifically those games codeset. EB would likely gladly take the challenge if JM approached them with the task, then allocate a dev team to implement the changes needed/desired by JM to make it successful. They are in the business of making $, so the clients decide what gets put in and left out.


I agree, CDC is way better than pb or w/e.
Im also curious why MastaChiefX is banned and why welshkorn had problems with it. Most people who are facing bans cheat, period.

PS: its cool to see someone here from AA, such a big difference between sro and aa :P


I'm banned on a computer that I have never played on.
Hardware ban, lifetime.

Shuchs, If I ever go to europe and find this one computer I wont be able to play.

And sorry, TWL blows compared to other leagues(CAL)

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 Post subject:
PostPosted: Wed Mar 07, 2007 9:12 pm 
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i dont think just changing the program will make bot stop
bot devs are actually winning more $$ each month even from joymax
in fact i think even if joymax close all the servers the bot dev will make some kind of animate desktop that show u char botting so they wont lose they money.

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 Post subject:
PostPosted: Thu Mar 08, 2007 3:03 am 
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I remember when PunkBuster came out in KnightOnline. It was bypassed in 2 days by the leading hack program :(
Regarding hardware bans... there are programs out there that change the registry keys on you hardware which make PunkBuster unable to tell if you have actually been banned.

Moral of the story: Get used to bots

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 Post subject:
PostPosted: Thu Mar 08, 2007 11:20 am 
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Over the last 2 Years I have help Admin 7 different Americas Army Servers, all with PB Enabled.

I can assure you all that PB is NOT that great.

In AA a standard install of PB is almost no defence whatsoever against Hacks/Bots even a year old.


The CVARs and MD5 checks used to detect and kick bot are not integral to PB, they are (in the case of AA) researched and developed by Volunterr organisation such as AON, ACI, AASA.

Individual server Admins must then sign up to one of these groups and agree to stream server data to them before being allowed access to these CVARs/MD5s.

They must then be manually installed to the server (some of the groups have developed auto-update procedures) to take effect.

PB also has, IMO, lousy customer support. The first thing they do with any issue with PB is to lay blame for it with the end user, they then go through a statndard procedure of telling the End User to ensure all his drivers are up to date.

If that does not fix it, they advise you to turn off all background process that might be running (including any anti-virus/net security programs you might be running) as PM might not be compatible with them.

Only after a long and drawn out process oftem lasting a week or more will PB begin to consider that a problem might have originated with them.

Also, if PB is so good as an anti-cheat system why did AA 2.7 introduce Client Side File Encryption to deter hackers?

This encryption almost doubled the minimum system requirements to run AA, and many AA Clans simply quit because of it.

A recent PB update caused chaos across all PB Supported Games when if effectively prevented close to 30% of players from playing.

The only work around was to go to your system management and disable all DVD drives in Hardware Management.

PB eventually issued a "rollback" with that one.

PB is only as good as the CVARs and MD5s you run. Evenbalance do NOT develop public CVARs and MD5s for any of the games they support, such development is left to volunteer groups.

PB is a "tool box" nothing more.
The real tools are the CVARs and MD5s, and PB has almost nothing to do with those.


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