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PostPosted: Sun Mar 11, 2007 11:31 am 
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Plus44 wrote:
shousuke wrote:
http://blog.livedoor.jp/independent007/archives/51186428.html
SUM march in Japanese....
even they know how to spell glaive :p

edit: after reading it the new skill for tree sounds more like stealth detection o.o


Funny. They stole cruor's pk2 edit vid and now they think it's the new nukes. Wouldnt really get all your info from that site anymore lol >.<

Ignition technique serial ignition technique phosphorus, opening luck ignition and ignition technique 庚 (new series)
Ignition technique = stealth, invisibility perception function


HUH?


Now this makes me HAPPY

彫 snow area soul serial 彫 snow area soul language, 彫 snow area soul interest, 彫 snow area soul ridge, 彫 snow area soul 庚 (new series)
When receiving the 彫 snow area soul = damage, MP is consumed

22k MP comes in handy KEKEKE


This is the butterfly >.>

Counter transgression time serial counter transgression time order, counter transgression time joining, counter transgression time receiving (new series)
Counter transgression time = state abnormal range, party member remedy


I think this is what Im pointing alot earlier... at the other thread about new skills.

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PostPosted: Sun Mar 11, 2007 11:56 am 
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its ok, bow still has the flutterbyes:]


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PostPosted: Sun Mar 11, 2007 12:58 pm 
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Lol nice to know. I think there is possibly one problem about the Siege system, a server could literely be dominated my a single union.

N what if someone was to try an fight back? How do they get a fort?

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PostPosted: Sun Mar 11, 2007 1:01 pm 
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Key-J wrote:
Lol nice to know. I think there is possibly one problem about the Siege system, a server could literely be dominated my a single union.

N what if someone was to try an fight back? How do they get a fort?


Just imagine 300vs300 players in one area, fighting each other. Now that would be one GREAT HELL OF LAG.

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PostPosted: Sun Mar 11, 2007 1:03 pm 
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Key-J wrote:
Lol nice to know. I think there is possibly one problem about the Siege system, a server could literely be dominated my a single union.

N what if someone was to try an fight back? How do they get a fort?


Siege system will proply never be impleted into ISRO due to the number of players playing it

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PostPosted: Sun Mar 11, 2007 1:07 pm 
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Karlos Vandango wrote:
Key-J wrote:
Lol nice to know. I think there is possibly one problem about the Siege system, a server could literely be dominated my a single union.

N what if someone was to try an fight back? How do they get a fort?


Siege system will proply never be impleted into ISRO due to the number of players playing it


doubtful


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PostPosted: Sun Mar 11, 2007 1:11 pm 
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Who wants to play Age Of Empires :P

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PostPosted: Sun Mar 11, 2007 1:16 pm 
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Karlos Vandango wrote:
Who wants to play Age Of Empires :P


Oh No she DIDNT!

:D:P

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PostPosted: Sun Mar 11, 2007 1:16 pm 
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Karlos Vandango wrote:
Who wants to play Age Of Empires :P


If you mean AoE 2... no thanks, but AoE 3 is cool.

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PostPosted: Sun Mar 11, 2007 1:23 pm 
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Key-J wrote:
Karlos Vandango wrote:
Who wants to play Age Of Empires :P


Oh No she DIDNT!

:D:P


*asks one of his guildies who wants to chop wood :P
AOE 3 Sucks big time Nave
AOE 1 AND 2 FTW

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PostPosted: Sun Mar 11, 2007 2:06 pm 
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Karlos Vandango wrote:
Who wants to play Age Of Empires :P


I DO! AOE: SRO will be amazing :D

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PostPosted: Sun Mar 11, 2007 2:11 pm 
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this Stronghold Seige system won't be applied for a while as it's still really in the developmental stages but it's maximum 300 people so 150 vs 150 is maximum in a war.

Like most other events the place can only be reacher via special teleport and the area and time are preset by the two teams the challenger and the champion.
etc..

i agree the skills look hot
looks like the bows are getting a major overhaul hot stuff =)

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PostPosted: Sun Mar 11, 2007 3:05 pm 
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Key-J wrote:
Oh No she DIDNT!

:D:P


Forgive me if im wrong but
Did u just call me a chick?
ima guy :P

again forgive me if im wrong i wasnt sure on postin this

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PostPosted: Sun Mar 11, 2007 3:11 pm 
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Lol, dude i know your a guy, remember, you were in my Guild. N then those very random chats with Mega...

I mean... <.< >.>

:P

OT: Currently im doing the Text editing of the Seige update, since i have recieved the second half of the translations, i will get them up soon enough so keep an eye on the Update thread :D

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PostPosted: Sun Mar 11, 2007 3:26 pm 
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Key-J wrote:
Lol, dude i know your a guy, remember, you were in my Guild. N then those very random chats with Mega...

I mean... <.< >.>

:P

OT: Currently im doing the Text editing of the Seige update, since i have recieved the second half of the translations, i will get them up soon enough so keep an eye on the Update thread :D


Err What Werid Convos :Shiftyeyes: :P

comon key hurry up i wanna see these new skills too ^^

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PostPosted: Sun Mar 11, 2007 3:26 pm 
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that update thread ubberly sux
i cant find jack in there

then again, its probably because im lazy:P


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PostPosted: Sun Mar 11, 2007 3:44 pm 
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I hope that there will be new items like 9th and 10th degree

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PostPosted: Sun Mar 11, 2007 4:00 pm 
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Kekeke

Im uploading it as we speak, give it a couple of mins :D

N yes Zypher, your just lazy!

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PostPosted: Sun Mar 11, 2007 4:42 pm 
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They should give credit to TheEMPIRE for castle siege idea. Union has been doing that since before bots teleport back to town.

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PostPosted: Sun Mar 11, 2007 5:00 pm 
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Sweet, congrats on job well done, can't wait :D.


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