5m0k3 wrote:
because it only last 1 hit to a int... its nice if you dont want stun/kd/knock back/freeze but only good if you use it right say your str fighting str youd use fire wall to stop knock down etc.. if your str fighting int use cold wall to stop stun etc
The stopping of kd/stun etc. is a bug I think, It will probably get fixed, eventually.
Firewall is designed to be used againt int chars.
Icewall is designed to be used against str chars.
Basically you got em backwards =o