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 Post subject: Risk-Free Ways of Collecting WIND 2
PostPosted: Sun Mar 25, 2007 12:17 am 
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Posts: 657
Location: California
Before you start reading, ask yourself some questions:
1. Do I need the element itself?
2. What do I need it for?
3. Am I rich enough to continue without it?

Good answers:
1. I need it.
2. For money that is necessary for later levels, or for stones that I will make.
3. No.

BAD answers:
1. I don't care.
2. I really don't care. I wanna be a rich idiot.
3. Yes, but I REALLY don't care.

If you can match with the good answers, you're all set.

REQUIREMENTS FOR METHOD 1
You will need the following:

  • Level 20+, or any level that can kill bandit archers with ONE shot and can take minimal damage from them.
  • Bow of your choice, for decreasing running distance
  • (optional)Wolf, to kill more in less time
  • Your choice of armor, protector, or garment

PROCESS FOR METHOD 1

  1. Get to the stronghold
  2. Pull out your bow and immediately start to demolish archers
  3. Find a corner. If there are none, start to ks the farmers.
  4. Use your wolf if you have one to attack archers while you are.
  5. Goal here is to pick up gold if you're desperate, and BROKEN ARROWS. These give 1 Wind 2 each, but at the rate you get them, you should be well off to a great start.

REQUIREMENTS FOR METHOD 2
You will need the following:

  • Level 20+, or any level that can kill young tigers with ONE shot and can take minimal damage from them.
  • Bow of your choice, for decreasing running distance
  • (optional)Wolf, to kill more in less time
  • Your choice of armor, protector, or garment


PROCESS FOR METHOD 2

  1. Find a place that has a decent young tiger spawn. I use the location directly left of the yeohas.
  2. This method will be slower, no matter what. Instead of a closed environment, you have open space which means more time between kills.
  3. Use the same procedure as method 1, except this time aim for TIGER BEARDS. These give 2 wind 2.

OTHER WAYS TO COLLECT

There are MANY ways of getting wind 2 and other elements that are great for money. Here are some:

  • Use the same procedures and go to Hyugno Ghosts. The ghosts, not the soldiers, give alchemy items that will all give 1 wind 2. Open space, but lots of botters.
  • Roam around the 3 towns and their stalls to find underpriced items. I usually go for 3rd degree. Destroyer rondo them for wind 2. I can spend 22.5k on a piece of armor from the npc and get 15-25 wind 2 each. Note that this way, the elements you receive are random. There is also the chance of getting a stone.
  • If you are higher level (50+ or any level that can kill bunwangs easily) go kill bunwangs. Small Bunwangs have 2 drops (Monkey Fingernail, Sharp Rock) that will give 2 wind 2 and 3 wind 2 each. Bunwangs have 1 drop (Monkey Toenail) that will give 3 wind 2.
  • There are monsters that give more, however. Red-Eye Ghosts, located in the Dark Ravine, are level 41 and have 1 drop (Fire Leather) that will give you a whopping 8 wind 2 each one!

USING YOUR WIND 2

Wind 2 is famous for it's ability to bring it's owner a lot of gold. Server prices will vary, but the average is at about 2k each. Here are some ways you can use Wind 2:

  • Stall them. Collect as much as you can and split them into smaller increments. Pricing is up to you.
  • Fuse with tablets. Buy/find tablets that are 5+ in degree and use wind 2 and your other elements that you buy/find to make stones. A 6th degree STR stone uses 98 wind 2. Guess what? You can either sell that 98 wind 2 for under 200k, or you can buy more elements and the tablet, and sell it for MUCH MUCH MORE.
  • Use it to make fun of people. Actually not really. I just ran out of ideas.




Open to suggestions. No flames plox.


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 Post subject:
PostPosted: Sun Mar 25, 2007 12:26 am 
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Posts: 2188
Location: Canada
or just look for a mob thats ur lvl u can grind on and kill em for exp and wind lvl2 :D all 8s are 8)

http://sircola78.si.funpic.de/Ally/adb/ ... t=0&page=2


Blue Belt
Broken Stone Ghost (Lvl. 8) Earth Water Fire Wind
Lvl. 1 (1 Unit) Lvl. 1 (1 Unit) Lvl. 1 (1 Unit) Lvl. 2 (1 Unit)

Red Belt
Stone Ghost (Lvl. 9) Earth Water Fire Wind
Lvl. 1 (1 Unit) Lvl. 1 (1 Unit) Lvl. 1 (1 Unit) Lvl. 2 (1 Unit)

Float Stone
Tomb Stone (Lvl. 9) Earth Water Fire Wind
Lvl. 1 (1 Unit) Lvl. 1 (4 Units) Lvl. 2 (1 Unit) Lvl. 2 (2 Units)

Broken Arrow
Bandit Archer (Lvl. 12) Earth Water Fire Wind
Lvl. 1 (1 Unit) Lvl. 1 (2 Units) Lvl. 2 (1 Unit) Lvl. 2 (1 Unit)

Tiger Beard
Young Tiger (Lvl. 13) Earth Water Fire Wind
Lvl. 1 (1 Unit) Lvl. 1 (1 Unit) Lvl. 1 (1 Unit) Lvl. 2 (2 Units)

Tiger Hair
Tiger (Lvl. 14) Earth Water Fire Wind
Lvl. 1 (1 Unit) Lvl. 1 (1 Unit) Lvl. 1 (1 Unit) Lvl. 2 (1 Unit)

Tiger Bone Piece
Black Tiger (Lvl. 17) Earth Water Fire Wind
Lvl. 1 (2 Units) Lvl. 1 (2 Units) Lvl. 3 (3 Units) Lvl. 2 (1 Unit)

Fish Bone
Chakji Worker (Lvl. 19) Earth Water Fire Wind
Lvl. 1 (1 Unit) Lvl. 1 (1 Unit) Lvl. 3 (2 Units) Lvl. 2 (1 Unit)

Insect Shell
Ghost Bug (Lvl. 21) Earth Water Fire Wind
Lvl. 1 (2 Units) Lvl. 1 (2 Units) Lvl. 3 (2 Units) Lvl. 2 (1 Unit)

Insect Tooth
Devil Bug (Lvl. 22) Earth Water Fire Wind
Lvl. 1 (1 Unit) Lvl. 1 (1 Unit) Lvl. 3 (2 Units) Lvl. 2 (1 Unit)

Hyungno Helmet
Hyungno Ghost (Lvl. 24) Earth Water Fire Wind
Lvl. 4 (1 Unit) Lvl. 4 (1 Unit) Lvl. 2 (3 Units) Lvl. 2 (1 Unit)

Wornout Leather Cloth
Hyungno Ghost (Lvl. 24) Earth Water Fire Wind
Lvl. 3 (1 Unit) Lvl. 4 (1 Unit) Lvl. 1 (1 Unit) Lvl. 2 (1 Unit)

Hyungno Sword
Hyungno Ghost (Lvl. 24) Earth Water Fire Wind
Lvl. 4 (2 Units) Lvl. 4 (1 Unit) Lvl. 2 (5 Units) Lvl. 2 (1 Unit)

Demon Horse Curse Stone
Demon Horse (Lvl. 25) Earth Water Fire Wind
Lvl. 4 (2 Units) Lvl. 4 (1 Unit) Lvl. 2 (5 Units) Lvl. 2 (1 Unit)

Clone Horse Curse Stone
Devil Horse (Lvl. 26) Earth Water Fire Wind
Lvl. 4 (2 Units) Lvl. 4 (1 Unit) Lvl. 2 (5 Units) Lvl. 2 (1 Unit)

Clone Horse Hoof
Devil Horse (Lvl. 26) Earth Water Fire Wind
Lvl. 4 (1 Unit) Lvl. 4 (1 Unit) Lvl. 2 (2 Units) Lvl. 2 (1 Unit)

Potato
Earth Ghost (Lvl. 27) Earth Water Fire Wind
Lvl. 4 (1 Unit) Lvl. 4 (1 Unit) Lvl. 2 (2 Units) Lvl. 2 (1 Unit)

Earth Ghost Knife
Earth Ghost (Lvl. 27) Earth Water Fire Wind
Lvl. 4 (3 Units) Lvl. 4 (1 Unit) Lvl. 2 (7 Units) Lvl. 2 (1 Unit)

Sweet Potato
Meek Earth Ghost (Lvl. 28) Earth Water Fire Wind
Lvl. 4 (2 Units) Lvl. 4 (1 Unit) Lvl. 2 (4 Units) Lvl. 2 (1 Unit)

Earth Ghost Clone Knife
Meek Earth Ghost (Lvl. 28) Earth Water Fire Wind
Lvl. 4 (3 Units) Lvl. 4 (1 Unit) Lvl. 2 (6 Units) Lvl. 2 (1 Unit)

Acorn
Gun Powder (Lvl. 28) Earth Water Fire Wind
Lvl. 3 (1 Unit) Lvl. 4 (2 Units) Lvl. 1 (3 Units) Lvl. 2 (1 Unit)

Loyalty Stone
Hyeongcheon Guard (Lvl. 29) Earth Water Fire Wind
Lvl. 4 (2 Units) Lvl. 4 (1 Unit) Lvl. 2 (6 Units) Lvl. 2 (1 Unit)

Immortal Concentration
Hyeongcheon (Lvl. 30) Earth Water Fire Wind
Lvl. 4 (2 Units) Lvl. 4 (1 Unit) Lvl. 2 (5 Units) Lvl. 2 (1 Unit)

Scorpion Leg
Scorpion (Lvl. 32) Earth Water Fire Wind
Lvl. 5 (1 Unit) Lvl. 2 (1 Unit) Lvl. 5 (1 Unit) Lvl. 2 (3 Units)

Scorpion Poison
Scorpion (Lvl. 32) Earth Water Fire Wind
Lvl. 3 (1 Unit) Lvl. 5 (2 Units) Lvl. 1 (2 Units) Lvl. 2 (1 Unit)

Zombie Blood
Blood Devil Flower (Lvl. 33) Earth Water Fire Wind
Lvl. 3 (1 Unit) Lvl. 5 (3 Units) Lvl. 1 (5 Units) Lvl. 2 (2 Units)

Bee Posion Needle
Blood Ong (Lvl. 33) Earth Water Fire Wind
Lvl. 3 (1 Unit) Lvl. 5 (1 Unit) Lvl. 1 (2 Units) Lvl. 2 (1 Unit)

Toxic Blood
Blood Death Flower (Lvl. 34) Earth Water Fire Wind
Lvl. 3 (1 Unit) Lvl. 5 (2 Units) Lvl. 1 (3 Units) Lvl. 2 (1 Unit)

Bee Honey
Ong (Lvl. 34) Earth Water Fire Wind
Lvl. 3 (1 Unit) Lvl. 5 (2 Units) Lvl. 1 (3 Units) Lvl. 2 (1 Unit)

Stolen Nephrite
Black Robber Follower (Lvl. 35) Earth Water Fire Wind
Lvl. 5 (3 Units) Lvl. 5 (1 Unit) Lvl. 2 (8 Units) Lvl. 2 (2 Units)

Black Robber Blade
Black Robber Follower (Lvl. 35) Earth Water Fire Wind
Lvl. 5 (1 Unit) Lvl. 5 (1 Unit) Lvl. 2 (4 Units) Lvl. 2 (1 Unit)

Snake Trinket
Black Yeowa (Lvl. 35) Earth Water Fire Wind
Lvl. 5 (3 Units) Lvl. 5 (1 Unit) Lvl. 2 (9 Units) Lvl. 2 (2 Units)

Stolen Agate
Black Robber Archer (Lvl. 36) Earth Water Fire Wind
Lvl. 5 (3 Units) Lvl. 5 (1 Unit) Lvl. 2 (8 Units) Lvl. 2 (2 Units)

Stolen Crystal
Black Robber Bowman (Lvl. 37) Earth Water Fire Wind
Lvl. 5 (3 Units) Lvl. 5 (1 Unit) Lvl. 2 (10 Units) Lvl. 2 (2 Units)

Stolen Great Stone
Black Robber (Lvl. 38) Earth Water Fire Wind
Lvl. 5 (1 Unit) Lvl. 5 (1 Unit) Lvl. 2 (4 Units) Lvl. 2 (1 Unit)

Black Robber Voucher
Black Robber (Lvl. 38) Earth Water Fire Wind
Lvl. 5 (1 Unit) Lvl. 5 (1 Unit) Lvl. 2 (2 Units) Lvl. 2 (1 Unit)

Scorpion Hind Leg
Small Red Scorpion (Lvl. 39) Earth Water Fire Wind
Lvl. 5 (2 Units) Lvl. 2 (1 Unit) Lvl. 5 (1 Unit) Lvl. 2 (7 Units)

Scorpion Poison Needle
Red Scorpion (Lvl. 40) Earth Water Fire Wind
Lvl. 3 (1 Unit) Lvl. 5 (3 Units) Lvl. 1 (4 Units) Lvl. 2 (2 Units)

Red Scorpion Poison
Red Scorpion (Lvl. 40) Earth Water Fire Wind
Lvl. 3 (1 Unit) Lvl. 5 (2 Units) Lvl. 1 (2 Units) Lvl. 2 (1 Unit)

Fire Leather
Red-Eye Ghost (Lvl. 41) Earth Water Fire Wind
Lvl. 5 (3 Units) Lvl. 2 (2 Units) Lvl. 5 (1 Unit) Lvl. 2 (8 Units)

Flame Heart
Red-Eye Ghost (Lvl. 41) Earth Water Fire Wind
Lvl. 5 (1 Unit) Lvl. 2 (1 Unit) Lvl. 5 (1 Unit) Lvl. 2 (4 Units)

Monkey Fingernail
Small Bunwang (Lvl. 44) Earth Water Fire Wind
Lvl. 6 (3 Units) Lvl. 4 (1 Unit) Lvl. 3 (2 Units) Lvl. 2 (3 Units)

Sharp Rock
Small Bunwang (Lvl. 44) Earth Water Fire Wind
Lvl. 6 (2 Units) Lvl. 4 (1 Unit) Lvl. 3 (1 Unit) Lvl. 2 (2 Units)

Monkey Toenail
Bunwang (Lvl. 45) Earth Water Fire Wind
Lvl. 6 (3 Units) Lvl. 4 (1 Unit) Lvl. 3 (2 Units) Lvl. 2 (3 Units)

Broken Leaf
Ultra Blood Devil (Lvl. 46) Earth Water Fire Wind
Lvl. 6 (1 Unit) Lvl. 4 (1 Unit) Lvl. 3 (1 Unit) Lvl. 2 (1 Unit)

Spider Toenail
Blue-Face Spider (Lvl. 52) Earth Water Fire Wind
Lvl. 7 (1 Unit) Lvl. 5 (1 Unit) Lvl. 3 (1 Unit) Lvl. 2 (1 Unit)

Cold Specter Stone
Sonar (Lvl. 57) Earth Water Fire Wind
Lvl. 7 (3 Units) Lvl. 5 (1 Unit) Lvl. 3 (2 Units) Lvl. 2 (4 Units)

Big Spider Toenail
Big White Face Spider (Lvl. 58) Earth Water Fire Wind
Lvl. 7 (2 Units) Lvl. 5 (1 Unit) Lvl. 3 (1 Unit) Lvl. 2 (2 Units)

Broken Bat
Yeti (Lvl. 59) Earth Water Fire Wind
Lvl. 7 (1 Unit) Lvl. 5 (1 Unit) Lvl. 3 (1 Unit) Lvl. 2 (1 Unit)

Axe
Earth Ghost Warrior (Lvl. 65) Earth Water Fire Wind
Lvl. 8 (2 Units) Lvl. 6 (1 Unit) Lvl. 4 (1 Unit) Lvl. 2 (3 Units)

Plate Piece
Devil Mask Nachal (Lvl. 70) Earth Water Fire Wind
Lvl. 8 (1 Unit) Lvl. 6 (1 Unit) Lvl. 4 (1 Unit) Lvl. 2 (2 Units)

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 Post subject:
PostPosted: Sun Mar 25, 2007 12:27 am 
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Basically


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 Post subject:
PostPosted: Sun Mar 25, 2007 12:28 am 
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Location: CMA
So what is a good sell price for each element? 1k? 2k?

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Playing on Devias SRO - Ashikiheyun if you want a guild PM me here or in-game.


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 Post subject:
PostPosted: Sun Mar 25, 2007 12:33 am 
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Posts: 2188
Location: Canada
Ashikiheyun wrote:
So what is a good sell price for each element? 1k? 2k?


2k+

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 Post subject:
PostPosted: Sun Mar 25, 2007 6:58 am 
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my m8 told me to get sum money .. and go to jangan and buy lvl 8 gloves and rondo them and u earn like 3 times the value u spent cause they give u wind2


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 Post subject:
PostPosted: Sun Mar 25, 2007 11:42 am 
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Posts: 1115
Location: Sarajevo
My method of getting to wind 2 is:

- Grind from lvl 24 (with your new weapon) until lvl ~30 by Hyungo Ghosts!!!
- Just grind no quests, no nothing.
- When you finish you will float in wind lvl 2, cuz all the alchemy parts that they drop carry 1 wind lvl 2 element.

Selling:
3k per element in Hotan, in about 3 to 4 hours of stalling you can sell all your elements!!!

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Stopped playing SRO a long time ago; still pr0.


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 Post subject:
PostPosted: Sun Mar 25, 2007 1:24 pm 
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Or.... Resell lol i made 10m+ in 2 days from it


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