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Best Job (assuming its a new server and everyones noob)
Thief 39%  39%  [ 7 ]
Hunter 11%  11%  [ 2 ]
Trader 50%  50%  [ 9 ]
Total votes : 18
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 Post subject: Trader server, Thief server, Hunter Server...??
PostPosted: Thu Apr 05, 2007 4:16 am 
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Location: Australia
hey is anyone aware of any servers being better than others in the way of some having more or less thiefs and hunters and etc?
I mean, wouldn't a server be awesome if it was full traders?
Then everything would be so much cheaper and you wouldn't stress so much?

Im just saying... I'm not on anyones side, but money does get hard to get in low lvls sometimes and lvl 80 thiefs and hunter, and the FREAKIN 1 * poppers really slow down the game.

Whats all ur opinions? even in ther not directly related, feel free to gasbag(talk)

thanks
Laios

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 Post subject:
PostPosted: Thu Apr 05, 2007 4:55 am 
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Troy
Its not meant to be easy. lol

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 Post subject:
PostPosted: Thu Apr 05, 2007 5:11 am 
i agree with taste the rainbow. jobbing was meant to be
hard. i think the first 2 risk-free traderuns would be fun
if you never had the chance to do one before. but after
that you will surely miss the satisfaction of having to
risk your goods. there will just be a non-stop flow of
traders and everybody will get rich and money wont have
any value anymore.

and what with the thief&hunter servers? will there be a
server with a non ending flow of level 20 5* NPC traders
for the thiefs? ;)


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 Post subject:
PostPosted: Thu Apr 05, 2007 5:27 am 
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Oasis
I, myself prefer grinding over jobs because in the long run I profit more that way (gold, equipment, exp). I only do job wars for fun. When I actually pvp I prefer to join the smaller, weaker side because I like a challenge instead of having group of 20 players hunters (including me) chasing some half-dead thief.

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 Post subject:
PostPosted: Thu Apr 05, 2007 1:17 pm 
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Joined: Aug 2006
Posts: 4093
Location: Earth
It doesn't even make any sense to have a single-job server. What's the point in having a job if there are no opposing jobs to fight against?

Start up a thief-only server - there will be no traders to rob.

Hunter-only - no traders to protect, no thieves to kill.

Trader-only - no thieves to rob you, and no hunters for protection (but you wouldn't need them) Sure you'd make tons of money since you CAN'T get robbed, but what's the fun in that? Everyone on the server will end up with TONS of gold, and gold's value will decrease a lot.

The whole fun of jobbing is having enemies to fight against.

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Missing the good times in SRO... :love:

SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject:
PostPosted: Thu Apr 05, 2007 1:25 pm 
that'd be soooo boring!!!! wtf would u do? hunters wont have anything to hunt if there are no merchants and vice versa (sort of) for theives

from a merchant point of view... i dunno, i like fighting theives once in a while, its more tense than just stupid npc imbecils that cant do anything unless they come 3 at once :x


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