Since I assume that you are gonig to be a nuker I reccommend that you go Fire imbue for main and use lightning as a sub imbue, because skills such as must-pierce force are really helpful (+% Magical Attack). Also, the fire nukes are the most powerful and do not ahve splash damage like the lightning. So if your lightning and splash some heuycheon mobs (Big stone guys that do 500 damage) they will waddle over and 2 hit you, therefore fire is better nuke, with the lightning sub-skills and buffs. Here is a guide that I found helpful:
This was originally posted by shaha9 on Silkroad Tavern. Original link:
http://www.silkroadtavern.com/forums/in ... =8&pick=49
Quote:
The Fire Build
The powerful mage/nuker who gives more then he takes (so to speak). A high damage long range killer with support when it comes to close range and defensive skills to ease damage.
Build Name:
Satan, Hell’s Demon or The Great Torch
Stats:
Pure MEN or Hybrid MEN 2:1 (I.e. every lvl 2 for men and 1 for STR)
(A hybrid w/ Str seems applicable due to the fire skill tree)
Gear:
Weapon – Spear (could go Sword+Shield)
Clothes – Garment (I think in certain events moving to Protector would be fine)
Skills:
The focus here is Fire with a sub focus in the light skill tree since w/out that you’d probably suffer.
Fire mastery
Fire Force – Max the whole Series
(This would be the main skill and it will be used and abused)
Fire Protection – Max this whole series
(a buff that stacks with your build is always nice and if your hybrid you’ll need this)
Flame Wave – Max the whole series
(This is the main skill that really makes you a fire build it is the strongest nuke in the game)
If you went hybrid I would suggest just adding all the physical skills as well: Flame Body and Flame Devil Force.
Light Mastery
Piercing Force – Max the whole series
(This is your main buff, which you can’t do without at high levels)
Grass Walk – Max the whole series
(You don’t want anyone having a chance of getting close to you)
Concentration – Max the whole series
(Increase in parry so if they even get a chance to touch you it won’t hurt as much)
Heaven’s Force – Max
Parry Ratio – lvl10: 9, lvl20: 13, lvl30: 17, lvl40: 21
(A passive skill that only stacks with the Concentration buff)
Heuskal
The first two skills Soul spear and Ghost spear very in effect, but come as decision on how you want to build this character. Do you want AOE with a knock back or do you want stun with a hard hit?
* [Optional] Soul Spear – Max the whole series
(A basic attack when you get in close hard hit and a chance to stun)
*[Optional] Ghost Spear - Max this whole series
(A knock back skill in the second book at lvl 41 and an area of effect, AOE)
Flying Dragon – Max the whole series
(This and your fire nuke with fire imbue [fire force] being used gives you two strong long range nukes)
Cheolsam Force – Max
Extra Hp – lvl10: 102, lvl20: 197, lvl30: 329, lvl40: 509
(Extra Hp is a necessity as pure Men and a bonus if a hybrid)
As a fire mage/nuker you won’t want to focus on too many physical skills just ones to assist in nuking.
Comments:
With this build as pure Mentality (MEN) you get extra defense in magic and high parry to take in the low damage considering you won’t have any ice for extra defense (we don’t need ice). This build is all about the speed and power of the kill and taking the least damage with the ability to take a few hits, which is where Cheolsam, Concentration, and Heaven’s Force come in. With your physical skills the line up for a combo is as follows: Fire Imbue Flying Dragon then Flame Wave, then Stun for a finish or you could have Ghost Spear which gives the bonus of AOE if your being mobbed and just imbue again for a finish. This is of course just one choice for a good combo vs. a very strong enemy (they’ll probably die from the first nuke + 1 hit). Only thing bad about this build is that you have no aoe (Area of effect), your all about the 1 hit kill versus some strong monster, but don’t think of it as a weakness.
Overall Effectiveness:
High magic Defense
Strong two nuke combo
Strongest Nuke
Low damage intake
Strong killer
Speed to get out of sticky situations
Job Preference:
Its best if you are pure Mentality so always stay in a group during a job, either Hunter or thief would work, but I’d suggest Hunter since you don’t have any AOE too get the upper hand and you’d be good with taking out a thief squad if you we’re protected. A thief would be my second choice since you could always kill the Traders transportaion quickly, just be weary of a Hunter rush. I wouldn’t suggest going Trader, for the fact that you won’ get in any of the action, heh.
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redneck wrote:
Holy crap how do u drop 1 gold piece?