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 Post subject: S/S nuker
PostPosted: Fri May 11, 2007 4:02 pm 
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I'm planning to make a new char

i like to level up pretty fast but i still wanna do some cool moves
im thinking to go S/S


my question is: is it wise to use your bicheon moves (and level them) when you are pure int...i mean all of them, not only KD


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PostPosted: Fri May 11, 2007 4:09 pm 
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I'm thinking about making a pure int s/s too ^^
But I say lvl your sword skills till you get nukes then eaither keep lvling them or open up ice and go with Fire/light/ice and have all three nukes ^^


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 Post subject:
PostPosted: Fri May 11, 2007 4:28 pm 
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3 nukes seems stupid cause the ice ones do little damage, and i know from this char that the cooldown is short enough to only use 2 :)

im planning to go bicheon/fire/lightning/ice anyway but ice is just for the buff and passive



i just like the lvl 31 bicheon skill (sword dance?) :D


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 Post subject:
PostPosted: Sat May 12, 2007 1:10 am 
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IMO if u want to lvl all your bich skillz, then u are up for ALOT of sp. Its not worthwhile to raise them all, just raise kd + stab, passive, the phy /blocking ratio buff and if u really need it blade force. Thats about all u need. Also dont bother with ice at all, unless u are going to raise ice high then theres no point taking it, its just wont be worth it.


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 Post subject:
PostPosted: Sat May 12, 2007 1:15 am 
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Just lvl up KD, stab, and the shield buffs. Get chains if you really want. But if you're gonna be a nuker, you surely won't use anything else enough to justify the SP.

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 Post subject:
PostPosted: Sat May 12, 2007 2:54 am 
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All you need for pve are nukes, for pvp, nukes and kd stab.


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 Post subject:
PostPosted: Sat May 12, 2007 6:37 am 
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Ell wrote:
All you need for pve are nukes, for pvp, nukes and kd stab.


yes very true :) ...

And dont stick with just a s/s. Carry a spear as well. There will be mobs that you can one shot with a plain old spear +3, which might take you more then one skill with your sword.

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 Post subject:
PostPosted: Sat May 12, 2007 10:49 am 
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I thought cold was a must for ints because of the phys defense

and i see many ints wear garms (why?)


i'll carry a spear to but im not planning to level up heuksal :)


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 Post subject:
PostPosted: Sat May 12, 2007 12:20 pm 
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so technically you dont nid all the skills for bacheon,just the skills you want...
but if the max master is 300 and have a cap of 90, and have lightning/fire at the cap 90 a total of 180,where should I put the 120 remaining???should i max the bacheon to 90???


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 Post subject:
PostPosted: Sat May 12, 2007 6:27 pm 
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Stefaab wrote:
and i see many ints wear garms (why?)


becose when you kill monsters they die easily and with garment you save mp

but in pvp you will need armor there you dont worry about extra mp usage


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 Post subject:
PostPosted: Sat May 12, 2007 8:03 pm 
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err, i'm not planning to buy 2 sets :/

i kinda decided to wear garms, the only thing im doubting about now is heuksal or cold as extra master (extra hp vs phys defense (which i will need in garms !))


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 Post subject:
PostPosted: Sat May 12, 2007 8:29 pm 
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Stefaab wrote:
err, i'm not planning to buy 2 sets :/

i kinda decided to wear garms, the only thing im doubting about now is heuksal or cold as extra master (extra hp vs phys defense (which i will need in garms !))

If you pvp a full str your gonna regret getting garms, i'd suggest protector or armor.


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 Post subject:
PostPosted: Sat May 12, 2007 9:37 pm 
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im not planning to do a lot of pvp actually

just level up/farm

maybe pvp at high level but those are probs for later


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