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Diz
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Post subject: List of PK2 Editing .ddj & .bsr codes. Posted: Tue May 22, 2007 1:41 am |
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Joined: May 2007 Posts: 192
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I want to get a list of these codes so it can be easier for people to change their weapons, armors, horses, and pets when they pk2 edit. If you have any of the these codes, place them in this post, maybe it can get stickied for future reference, or over the summer when im not busy i can get into pk2 editing and find a lot of these codes. Thanks.
To get the .bsr, all you do is replace ".ddj" with ".bsr"
Don't thank me for them, i'm just trying to compile them all in one place.
So far these are all i know, credit to lynxz post with then:
item\china\weapon\sword_XX.ddj
item\china\weapon\bow_XX.ddj
item\china\weapon\spear_XX.ddj
item\china\weapon\blade_XX.ddj
item\china\weapon\tblade_XX.ddj (glavie)
item\china\shield\shield_XX.ddj
\clothes_XX (garment)
\light_XX (protector)
\heavy_XX (armor)
_________________ <<banned from SRF for rules violations. -SG>>
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HyorunmarouZ
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Post subject: Posted: Tue May 22, 2007 4:59 am |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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They are already compiled in a single post in the Major Pk2 guide... in the first post actually... along with the guides... *Points at the stickies*
What you could do and would help people more is to make a list of all the mobs out there so people could replace them... but i doubt you want to do it hehe
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HyorunmarouZ
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Post subject: Posted: Tue May 22, 2007 5:56 am |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Oh well... i guess i can take my own idea...
CHINA
Mangyang: mob\china\mangnyang.bsr
Big/Small eyed ghost: mob\china\bigeyeghost.bsr
(Old) Weasel: mob\china\gyo.bsr
Water Ghost (Slave): mob\china\waterghost.bsr
(Broken) Stone Ghost: mob\china\stoneghost.bsr
(Decayed) Yeoha: mob\china\yeoha.bsr
Bandit Archer/Bowman: mob\china\banditarcher.bsr
(Young) Tiger: mob\china\tiger.bsr
Bandit (Subordinate): mob\china\bandit.bsr
Tomb Stone (Ghost): mob\china\tombstone.bsr
Black/White Tiger: mob\china\whitetiger.bsr
Chakji (Worker): mob\china\chakji.bsr
WESTERN CHINA
Ghost Bug: mob\wchina\ghostbug.bsr
Devil Bug: mob\wchina\devilbug.bsr
Hyungno Ghost (Soldier): mob\wchina\hyungno.bsr
(Meek) Earth Ghost: mob\wchina\earthghost.bsr
(Meek) Gun Powder: mob\wchina\gunpowderghost.bsr
Earth Taoist/Magician: mob\wchina\earthking.bsr
Demon/Devil Horse: mob\wchina\demonhorse.bsr
Hyeongcheon (Guard): mob\wchina\hyeongcheon.bsr
DH CAVE (Couldn't find the names... i'll type the ones i remember)
Soil/Earth Ghost Bug: mob\dunhuang\bugghost.bsr
Work Earth Ghost (?): mob\dunhuang\workearthghost.bsr
Power Earth Ghost: mob\dunhuang\soldierearthghost.bsr
(Blind) Mole: mob\dunhuang\blindmon.bsr
Yacha: mob\dunhuang\yacha.bsr
Nachal: mob\dunhuang\nachal.bsr
OASIS KINGDOM
(Black) Scorpion: mob\oasis\scorpion.bsr
(Blood) Ong: mob\oasis\ong.bsr
Bood Death/Devil Flower: mob\oasis\deserttrunkz.bsr
Black/Red Yeowa: mob\oasis\yeowa.bsr
Black Robber (Follower): mob\oasis\blackrobber.bsr
Black Robber Archer/Bowman: mob\oasis\blackrobberarcher.bsr
Red/Dark Eyed Ghost: mob\oasis\redeyeghost.bsr
(Small) Red Scorpion: mob\oasis\redscorpion.bsr
HOTAN KINGDOM
(Small) Bunwang: mob\khotan\bunwang.bsr
Golden/White Spider: mob\khotan\whitespider.bsr
Ujigi/Mujigi: mob\khotan\mujigi.bsr
KARAKORAM
Blue/White Faced Spider: mob\karakoram\gwhitespider.bsr
Ishade/Hashade: mob\karakoram\ishade.bsr
Big Blue/White Face Spider: mob\karakoram\spider.bsr
Sonar/Planar: mob\karakoram\planar.bsr
Penon Fighter: mob\karakoram\penon_f.bsr
Penon Warrior: mob\karakoram\penon_w.bsr
(Devil) Yeti: mob\karakoram\yeti.bsr
TAKLAMAKAN DESERT
Edimmu/Shakram: mob\taklamakan\edimmu.bsr
Death/Dark Kara: mob\taklamakan\deathkara.bsr
Demon/Devil Eye: mob\taklamakan\devileye.bsr
Niya Sniper/Hunter: mob\taklamakan\bonehunter.bsr
Niya Guard/Slodier: mob\taklamakan\bonesoldier.bsr
Niya Shaman/Mage: mob\taklamakan\bonemage.bsr
Niya Royal Guard/General: mob\taklamakan\bonegeneral.bsr
ROC MOUNTAIN
mob\roc\rocky.bsr
mob\roc\feathermask.bsr
mob\roc\goat.bsr
mob\roc\wingtribe.bsr
mob\roc\antelope.bsr
mob\roc\wingtribespear.bsr
mob\roc\tahomet.bsr
(I don't know their names so please don't ask)
UNIQUES
Tiger Girl (Without her tiger): mob\china\tigerwoman.bsr
Cerberus: mob\europe\kerberos.bsr
Uruchi (Without his dragon): mob\oasis\uruchi.bsr
Isyutaru: mob\karakoram\isyutaru.bsr
Lord Yarkan: mob\taklamakan\bonelord.bsr
Roc: mob\roc\roc.bsr
UNIQUES RIDES
TG's tiger: mob\china\bluetiger.bsr
Uruchi's Dragon: mob\oasis\uruchidragon.bsr
Euro mobs:
mob\europe\movoi.bsr
mob\europe\edenp.bsr
mob\europe\wolf.bsr
mob\europe\baroi.bsr
mob\europe\bartis.bsr
mob\europe\dowb.bsr
mob\europe\kyklopess.bsr
mob\europe\ladon.bsr
mob\europe\lion.bsr
mob\europe\siren.bsr
PROTECTOR
Yeah, i think it's the black coil noob killing thing: mob\common\automob.bsr
EXTRAS:
cos\p_seowon.bsr (Looks like a pet)
Rudolph: cos\c_rudolph.bsr
The donkey: cos\t_donkey.bsr (Transport)
The donkey: cos\c_donkey.bsr (Ride)
Well that's all. YOU BETTER START EDITING because this took me long time...
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Joku
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Post subject: Posted: Wed May 23, 2007 6:42 pm |
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Joined: Aug 2006 Posts: 91 Location:
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i everytime i try to edit my wolf i get: current file is readonly. What thats supposed to mean
_________________
My first sig. Not the best hehehe.
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HyorunmarouZ
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Post subject: Posted: Wed May 23, 2007 6:55 pm |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Joku wrote: i everytime i try to edit my wolf i get: current file is readonly. What thats supposed to mean
"Read Only" means that you can't modify it.
Go to your Media.pk2 and right click it. Then select Properties, and uncheck where it says "Read Only".
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Joku
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Post subject: Posted: Wed May 23, 2007 7:12 pm |
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Joined: Aug 2006 Posts: 91 Location:
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But i can't press ok when i have done that. there are only use, and cancel. ok button is grey so i can't pres it.
_________________
My first sig. Not the best hehehe.
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HyorunmarouZ
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Post subject: Posted: Wed May 23, 2007 7:23 pm |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Joku wrote: But i can't press ok when i have done that. there are only use, and cancel. ok button is grey so i can't pres it.
Well, now that's weird hehe that "Use" button you say is like "Apply" or something? because that should work too.
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Joku
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Post subject: Posted: Wed May 23, 2007 7:28 pm |
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Joined: Aug 2006 Posts: 91 Location:
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Well its not. Or do i have to restart hex or something or save to get it work? Even when i did press use or apply whatever, it doesn't work
_________________
My first sig. Not the best hehehe.
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HyorunmarouZ
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Post subject: Posted: Wed May 23, 2007 7:29 pm |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Joku wrote: Well its not. Or do i have to restart hex or something or save to get it work? Even when i did press use or apply whatever, it doesn't work
Do you have the file open? because to do this you must close it xD no other programs should be using it...
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Lord_Deems
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Post subject: Posted: Sat May 26, 2007 6:07 am |
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Joined: Apr 2007 Posts: 35
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Deleted by -»†Ľφяd Ðέέmš†«-
- Reason is, I no longer behave this way & want to start fresh =]
_________________
Last edited by Lord_Deems on Sun Mar 08, 2009 6:59 am, edited 1 time in total.
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Cruor
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Post subject: Posted: Sat May 26, 2007 10:34 pm |
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Joined: Apr 2006 Posts: 1999 Location:
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Lord_Deems wrote: HA= Head CA= Chest BA= Boots AA- Arms SA= Shoulders LA= Legs FA=???
HA = Helmet
CA = Crown
BA = Body
FA = Feet
_________________
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HyorunmarouZ
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Post subject: Posted: Sat May 26, 2007 10:39 pm |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Cruor wrote: Lord_Deems wrote: HA= Head CA= Chest BA= Boots AA- Arms SA= Shoulders LA= Legs FA=??? HA = Helmet CA = Crown BA = Body FA = Feet
Haha pwned 
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sholinkidd
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Post subject: Posted: Sat May 26, 2007 11:03 pm |
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Joined: Mar 2007 Posts: 35 Location: 702
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lol if someone can find the bsr code for fire ox and ironclad
id worship you =O
_________________
 十分に復讐および激怒の、殺すこと準備ができた、準備ができた刃。
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HyorunmarouZ
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Post subject: Posted: Sat May 26, 2007 11:35 pm |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Fire Ox:
cos\t_cow1.bsr
cos\cos_t_cow1.ddj
Ironclad (Ride):
cos\c_dhorse1.bsr
cos\cos_c_dhorse1.ddj
Ironclad (Transport):
cos\t_dhorse1.bsr
cos\cos_t_dhorse1.ddj
Not sure about the horse.
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sholinkidd
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Post subject: Posted: Sun May 27, 2007 12:59 am |
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Joined: Mar 2007 Posts: 35 Location: 702
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cos\t_cow1.bsr
cos\cos_t_cow1.ddj
dont work =X
_________________
 十分に復讐および激怒の、殺すこと準備ができた、準備ができた刃。
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HyorunmarouZ
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Post subject: Posted: Sun May 27, 2007 4:00 am |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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sholinkidd wrote: cos\t_cow1.bsr cos\cos_t_cow1.ddj
dont work =X
Hmm try
cos\t_camel4.bsr
cos\cos_t_camel4.ddj
Though i doubt it work, but never hurts to try hehe
Btw, did the Ironclad horses work? i'm not sure about that string...
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sholinkidd
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Post subject: Posted: Sun May 27, 2007 7:36 am |
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Joined: Mar 2007 Posts: 35 Location: 702
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haha camel 4 doesnt work either and no those ironclad codes dont work either.
cos\t_horse4.bsr wont work either lmao.
_________________
 十分に復讐および激怒の、殺すこと準備ができた、準備ができた刃。
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HyorunmarouZ
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Post subject: Posted: Sun May 27, 2007 9:01 am |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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sholinkidd wrote: haha camel 4 doesnt work either and no those ironclad codes dont work either. cos\t_horse4.bsr wont work either lmao.
The cow thing should have worked... and the dhorse too... i need to check the files again, but the only transports that are in Media are the three camels, the three horses, three cows and three dhorses. So the cow 1 should be the Ox, and the first dhorse should be the Ironclad...
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sholinkidd
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Post subject: Posted: Sun May 27, 2007 2:38 pm |
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Joined: Mar 2007 Posts: 35 Location: 702
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lol ill try again.
im probably doing it wrong.
_________________
 十分に復讐および激怒の、殺すこと準備ができた、準備ができた刃。
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sholinkidd
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Post subject: Posted: Tue May 29, 2007 1:28 am |
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Joined: Mar 2007 Posts: 35 Location: 702
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i edit c_horse1 to c_dhorse1 and it works but t_cow1 and t_dhorse1 dont work.
_________________
 十分に復讐および激怒の、殺すこと準備ができた、準備ができた刃。
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FireMan
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Post subject: Posted: Thu May 31, 2007 8:10 am |
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Joined: May 2007 Posts: 112 Location:
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plzzzzzzzzz help me.
always when i want to open the game after 3 pk2 edits, this is what i got:
plzzzzzzzz i need help.
find: \blade_01
replace: \blade_08
find: \shield_01
replace: \shield_08
find: \clothes_01
replace: \heavy_08
plzzzzzzzz help.
ps: dont put the ddj&bsr codes with weapons and shield it wolrks and its faster.
plzzzzzzzz help.
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HyorunmarouZ
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Post subject: Posted: Thu May 31, 2007 7:41 pm |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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thunderstorm wrote: plzzzzzzzzz help me. always when i want to open the game after 3 pk2 edits, this is what i got: plzzzzzzzz i need help. find: \blade_01 replace: \blade_08 find: \shield_01 replace: \shield_08 find: \clothes_01
replace: \heavy_08plzzzzzzzz help. ps: dont put the ddj&bsr codes with weapons and shield it wolrks and its faster. plzzzzzzzz help.
Come on, can't you notice that heavy is not the same size that clothes? You can't change the size, if you are going to change one set of clothes to heavy, change at least another set of heavy to clothes.
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FireMan
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Post subject: Posted: Fri Jun 01, 2007 10:11 am |
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Joined: May 2007 Posts: 112 Location:
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HyorunmarouZ wrote: thunderstorm wrote: plzzzzzzzzz help me. always when i want to open the game after 3 pk2 edits, this is what i got: plzzzzzzzz i need help. find: \blade_01 replace: \blade_08 find: \shield_01 replace: \shield_08 find: \clothes_01
replace: \heavy_08plzzzzzzzz help. ps: dont put the ddj&bsr codes with weapons and shield it wolrks and its faster. plzzzzzzzz help. Come on, can't you notice that heavy is not the same size that clothes? You can't change the size, if you are going to change one set of clothes to heavy, change at least another set of heavy to clothes.
thx it worked i`ll post a pic later, but still having problems in editing chains.
_________________ IGN: Unknown
Lvl: Unknown
Server: RedSea
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neitsnie7055
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Post subject: Posted: Wed Jul 25, 2007 2:52 pm |
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Joined: Apr 2007 Posts: 64
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This has been posted MANY times and most of us are tired of explaining it...
Please.......
.pk2 files will only be seen By YOU and NO ONE else.
_________________


301 hours on Minesweeper. Now that's a life.
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