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PostPosted: Wed Jun 20, 2007 12:51 am 
well it isnt hard for the euro chars to solo since most can 1 hit the solo
mobs. the hard part is the fact that you get almost zero xp for them.


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PostPosted: Wed Jun 20, 2007 12:52 am 
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GaS wrote:
Design wrote:
sameer wrote:
Design wrote:
GaS wrote:
Design wrote:
Anyone know if they will add a new server?

(came back to sro recently after quiting in beta)


Wow welcome back =)

No one knows for sure if Joymax will be adding a new server when they release Euro.


i hope they will add a new server, but if they do i think it would only be crowded with euro characters


Dont worry, there will be lots of chinese bots on a new server -_-


Why chinese and not euro
(not saying botting is good but wondering)


After level 10 it becomes nearly impossible for Euro characters to solo, so they need to party up. While Chinese characters can solo Euro characters can't.


Won't the party system be implemented in the whole game so chinese characters can party too.

And Grats on the thread being stickied

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 Post subject:
PostPosted: Wed Jun 20, 2007 12:55 am 
chinese and euro can party up together.


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PostPosted: Wed Jun 20, 2007 1:01 am 
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New Question.

Will rogues and warrior have fire mastery or only the skills they have

I don't really remember much cus i played a long time ago so trying to refresh my memory.

Thx

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PostPosted: Wed Jun 20, 2007 1:19 am 
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Design wrote:
New Question.

Will rogues and warrior have fire mastery or only the skills they have

I don't really remember much cus i played a long time ago so trying to refresh my memory.

Thx


No, euros don't use "imbues" and such, they only need one mastery and that's it (A great thing imo).


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PostPosted: Wed Jun 20, 2007 1:21 am 
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Oh i see :)

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PostPosted: Wed Jun 20, 2007 2:24 am 
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Wow one mastery.. Sure as hell sounds cool :O

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PostPosted: Wed Jun 20, 2007 2:53 am 
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[SD]Twysta wrote:
Wow one mastery.. Sure as hell sounds cool :O
yep, sp is never a problem.

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PostPosted: Wed Jun 20, 2007 3:17 am 
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I have noticed that the buffs and heals that European characters can cast are very impressive but can any of them cast something like the Harmony circles that the Chinese characters can cast?

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 Post subject:
PostPosted: Wed Jun 20, 2007 4:00 am 
yamataka wrote:
I have noticed that the buffs and heals that European characters can cast are very impressive but can any of them cast something like the Harmony circles that the Chinese characters can cast?


i believe one of the classes has a skill for that but i can be wrong.

about the 1 mastery + 1 sub..

we all know masteries in China sro are really important. the more diverse
(fire, light, heuks, bicheon for example) you are farmed, the better you can
be if played right.

the fact that euro has got a mastery restriction, the 2 points per level, is
good for that will allow the players not to have all masteries on the highest
level. if all clerics could do like 4 or 5 different other masteries, the whole
team-play effect would be gone. the fun with only 2 masteries max. is the
fact that everybody plays his own role in the team.


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PostPosted: Wed Jun 20, 2007 4:23 am 
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i got a good question**'

ok so european pots have 15 sec cool down time , and chinese pots have and instant cooldown time. will european be able to use chinese pots?

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PostPosted: Wed Jun 20, 2007 4:25 am 
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hitman144 wrote:
i got a good question**'

ok so european pots have 15 sec cool down time , and chinese pots have and instant cooldown time. will european be able to use chinese pots?

I can answer that.
Both of the pots are exactly the same.
It just that chinese chars dont have the cooldown that euro chars have.

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PostPosted: Wed Jun 20, 2007 4:39 am 
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Dosen't chinese characters get more of an advantage in pvp since they can keep on potting?

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PostPosted: Wed Jun 20, 2007 4:56 am 
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Design wrote:
Dosen't chinese characters get more of an advantage in pvp since they can keep on potting?


Yes, but the European characters make it up in damage. Euro characters do a lot more damage then chinese... a lot more.

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 Post subject:
PostPosted: Wed Jun 20, 2007 5:03 am 
aaaaaaaaaaaaaaaaaaaaaandddddd

euro dont need that many pots since clercs can heal them -_-

lol @ logics


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PostPosted: Wed Jun 20, 2007 8:45 am 
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thx for the post!

this really helps :D


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PostPosted: Wed Jun 20, 2007 11:36 am 
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Q: How does the gold & item distribution work in euro party? Item distribution is probably the same but are those who make the kills gonna get all the gold? Are buffers gonna end up with no profit from grinding?


-------------------------

And another question not really related to euro: What is gonna be the max. lvl cap in sro? 140? How much hp will a full str glaiver then have? Are they gonna get bigger potions than XL? If not, this will create an interesting problem for them. When full str has, say, 60k hp I seriously doubt that they'll be able to survive on pots alone, cos even XL pots can only recover so much hp. So Chinese characters will also need healers to grind on higher levels. Or am I completely mistaken?

I wonder what will be the role of chinese Force tree in the future.....

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PostPosted: Wed Jun 20, 2007 4:31 pm 
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Thankyou ever so much :D you have made me understand it so much better and this guide is very clear!
Will chinese players be able to grind on the lvl 1-40 mobs in the euro side
Edit: Will monsters drop both chinese and europen gear and can both races get other gear from the drops? ty

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PostPosted: Wed Jun 20, 2007 4:53 pm 
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reeL wrote:
Q: How does the gold & item distribution work in euro party? Item distribution is probably the same but are those who make the kills gonna get all the gold? Are buffers gonna end up with no profit from grinding?

With current auto item distribution, the gold is split evenly and the person who picks it up gets the remainder.

If this applies for Euro then the gold distribution will be pretty even.
But at early levels you get more gold from item/tab drops (you always will) in one trip.


reeL wrote:
And another question not really related to euro: What is gonna be the max. lvl cap in sro? 140? How much hp will a full str glaiver then have? Are they gonna get bigger potions than XL? If not, this will create an interesting problem for them. When full str has, say, 60k hp I seriously doubt that they'll be able to survive on pots alone, cos even XL pots can only recover so much hp. So Chinese characters will also need healers to grind on higher levels. Or am I completely mistaken?

I wonder what will be the role of chinese Force tree in the future.....


No one knows the exact max level cap. No one will ever know until Joymax announces it. I have heard that its suppose to go up to level 150 =\. Regarding the XL pots I'm sure there will be new pots maybe called "Super" potions. All in all these questions can't be answered by anyone here unless they have proof.


winnifred wrote:
Thankyou ever so much :D you have made me understand it so much better and this guide is very clear!
Will chinese players be able to grind on the lvl 1-40 mobs in the euro side
Edit: Will monsters drop both chinese and europen gear and can both races get other gear from the drops? ty


=] , Chinese character will be able to fight Euro monsters just like any normal monster. The so called "Elite" monsters that Euro players fight are when more then one European characters party up.

Level 1-40 Euro monsters only drop Euro gear. Level 41+ monsters on the Chinese side will begin to drop both Chinese and European gear.

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PostPosted: Wed Jun 20, 2007 5:38 pm 
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Will euro chars be able to buff china chars :banghead: ?


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PostPosted: Wed Jun 20, 2007 5:50 pm 
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why is it so much harder for a euro to kill a solo mob then a party mob?

whats the difference between a party and solo mob? hp? whaT??

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why is it so much harder for a euro to kill a solo mob then a party mob?

whats the difference between a party and solo mob? hp? whaT??

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PostPosted: Wed Jun 20, 2007 5:58 pm 
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disturbed666 wrote:
why is it so much harder for a euro to kill a solo mob then a party mob?

whats the difference between a party and solo mob? hp? whaT??
its harder since they have 15 sec pot delay :shock: and a party mob spawns when members of a party are close to each other (they are stronger, have more hp, and give more xp :) ) also the more party members that are close together the more party mob spawns :D

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PostPosted: Wed Jun 20, 2007 6:28 pm 
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marts wrote:
Will euro chars be able to buff china chars :banghead: ?
?


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PostPosted: Wed Jun 20, 2007 6:53 pm 
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marts wrote:
marts wrote:
Will euro chars be able to buff china chars :banghead: ?
?

yes, proof >
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and btw, you people should read carefully the teaser site before asking questions. most of the answers are there (for example drops, party mobs, party system)

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PostPosted: Wed Jun 20, 2007 7:09 pm 
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Behemoth wrote:
marts wrote:
marts wrote:
Will euro chars be able to buff china chars :banghead: ?
?

yes, proof >
Image

and btw, you people should read carefully the teaser site before asking questions. most of the answers are there (for example drops, party mobs, party system)
first off 33 buffs/pots/tickets :shock:
second i agree with the whole teaser site thing, almost all the info u need is there :wink:

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 Post subject:
PostPosted: Thu Jun 21, 2007 12:00 am 
Vandall wrote:
disturbed666 wrote:
why is it so much harder for a euro to kill a solo mob then a party mob?

whats the difference between a party and solo mob? hp? whaT??
its harder since they have 15 sec pot delay :shock: and a party mob spawns when members of a party are close to each other (they are stronger, have more hp, and give more xp :) ) also the more party members that are close together the more party mob spawns :D


wrong

its easy to kill a solo mob; most 1 or 2 hit em. you just get almost no xp from em.
and party mobs just walk around in euro together with the solo mobs lol
no such thing as party mobs spawning just when you are in a party

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lookie im not in party but i see a partymob


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PostPosted: Thu Jun 21, 2007 12:10 am 
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cin wrote:
Vandall wrote:
disturbed666 wrote:
why is it so much harder for a euro to kill a solo mob then a party mob?

whats the difference between a party and solo mob? hp? whaT??
its harder since they have 15 sec pot delay :shock: and a party mob spawns when members of a party are close to each other (they are stronger, have more hp, and give more xp :) ) also the more party members that are close together the more party mob spawns :D


wrong

its easy to kill a solo mob; most 1 or 2 hit em. you just get almost no xp from em.
and party mobs just walk around in euro together with the solo mobs lol
no such thing as party mobs spawning just when you are in a party

Image
lookie im not in party but i see a partymob


In fact, they are spawned for parties, maybe when you got to that place, a party was there before you and that was a remainder. I think that they can be spawned if not in share party, but there would be only one or 2 spawn tops. If you have a share party with many people, a lot of this mobs will spawn. And start spawning stronger mobs i.e. party champions.


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 Post subject:
PostPosted: Thu Jun 21, 2007 12:17 am 
HyorunmarouZ wrote:
cin wrote:
Vandall wrote:
disturbed666 wrote:
why is it so much harder for a euro to kill a solo mob then a party mob?

whats the difference between a party and solo mob? hp? whaT??
its harder since they have 15 sec pot delay :shock: and a party mob spawns when members of a party are close to each other (they are stronger, have more hp, and give more xp :) ) also the more party members that are close together the more party mob spawns :D


wrong

its easy to kill a solo mob; most 1 or 2 hit em. you just get almost no xp from em.
and party mobs just walk around in euro together with the solo mobs lol
no such thing as party mobs spawning just when you are in a party

Image
lookie im not in party but i see a partymob


In fact, they are spawned for parties, maybe when you got to that place, a party was there before you and that was a remainder. I think that they can be spawned if not in share party, but there would be only one or 2 spawn tops. If you have a share party with many people, a lot of this mobs will spawn. And start spawning stronger mobs i.e. party champions.


dang. every time i have walked around there i have seen party mobs.. but
ya, i guessed they started party mobs on a higher level; i been soloing the
first 10.

ok my bad. partymobs do get spawned by parties.


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PostPosted: Thu Jun 21, 2007 12:18 am 
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cin wrote:
Vandall wrote:
disturbed666 wrote:
why is it so much harder for a euro to kill a solo mob then a party mob?

whats the difference between a party and solo mob? hp? whaT??
its harder since they have 15 sec pot delay :shock: and a party mob spawns when members of a party are close to each other (they are stronger, have more hp, and give more xp :) ) also the more party members that are close together the more party mob spawns :D


wrong

its easy to kill a solo mob; most 1 or 2 hit em. you just get almost no xp from em.
and party mobs just walk around in euro together with the solo mobs lol
no such thing as party mobs spawning just when you are in a party

Image
lookie im not in party but i see a partymob


http://www.silkroadonline.net/teaser/eu ... laysys.asp

Addition of party monsters
- Party monsters will appear when you hunt under an exp auto share party.
- Party monsters have greater HP than normal monsters, and have better attacking power with higher damages.
- Party monsters disappear if they are not attacked for 5 minutes from the time they are spawned.

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