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silverstorm1
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Post subject: SOSun, SOStar, SOMoon Posted: Sun Jun 24, 2007 1:30 am |
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Joined: Jun 2007 Posts: 57 Location:
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what do they mean. I m a noobie here so help me out. I've heard that SOSun is like having a weapon +15. I know they are all better than a regular weapon without them, but i want specifics. what are their benefits, and what aproximate +'s do they have such as i believe the SOSun has the same as a +15
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Infstdraynor
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Post subject: Re: SOSun, SOStar, SOMoon Posted: Sun Jun 24, 2007 1:37 am |
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Joined: Dec 2006 Posts: 263
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silverstorm1 wrote: what do they mean. I m a noobie here so help me out. I've heard that SOSun is like having a weapon +15. I know they are all better than a regular weapon without them, but i want specifics. what are their benefits, and what aproximate +'s do they have such as i believe the SOSun has the same as a +15
I could be wrong, but SOS is the equivalent of a weapon 5 levels above, SOM 10 levels, SoSun 15 levels. E.g. if you have an SOS lvl 24 bow, it would be the equivalent of a normal lvl 29 bow.
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†erminal
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Post subject: Posted: Sun Jun 24, 2007 1:38 am |
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Joined: Jun 2007 Posts: 1138 Location:
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He's right... this is said like a thousand times daily
_________________ <<banned from SRF for bot admission. -SG>>
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fena
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Post subject: Posted: Sun Jun 24, 2007 1:39 am |
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Joined: May 2007 Posts: 4441 Location: Life
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SoS - +5
SoM - +10
SoSun - +15
You'll see a little yellow message near the bottom of the weapon, when you hover your mouse over it, indicating which one it is. Simply put, it's about that many levels better than a regular weapon.
Ex.
You have a SoSun+4 L16 Glavie.
That'd be like a L35 Glavie.
Base Level 16 + SoSun (15) + the 4 that comes from weapon elixirs = L35 Glavie.
Those Seals also come in Armor, Garment, and Protector. They ONLY come in the Base Level of the Tiers.
Ex.
D2 weapons come in Tiers 8, 10, and 13, I believe. The Seals only come on 8.
Next time, try reading a Guide. They're in the Stickies. You'll find alot of the stuff in them. 
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mmsicis
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Post subject: Posted: Sun Jun 24, 2007 4:24 am |
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Joined: Apr 2007 Posts: 615
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WRONG
Seal Of Star - +5
Seal Of Moon - +9
Seal Of Sun - +17
The formule is 2x-1
FOR all that dont know it yet
i checked it with my items
_________________ <<banned from SRF for bot admission. -SG>>
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MrFudge
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Post subject: Posted: Sun Jun 24, 2007 4:34 am |
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Joined: Jan 2007 Posts: 5731 Location: None
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mmsicis wrote: WRONG Seal Of Star - +5 Seal Of Moon - +9 Seal Of Sun - +17
The formule is 2x-1 FOR all that dont know it yet i checked it with my items
OMFG ALGEBRA IN SRO.
thats Farking hilarious.
_________________
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cin
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Post subject: Posted: Sun Jun 24, 2007 4:42 am |
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lol @ the forumula for 3 different items being 2x-1
anyway, thats the reason why i always put a "approx." in front of my numbers.
+9 is also approx. +10
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MastaChiefX
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Post subject: Posted: Sun Jun 24, 2007 4:44 am |
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| Senior Member |
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Joined: Nov 2006 Posts: 4526 Location: Life.
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cin wrote: lol @ the forumula for 3 different items being 2x-1
anyway, thats the reason why i always put a "approx." in front of my numbers. +9 is also approx. +10
Yea. And actually it differs for each item.
offtopic: cin, why no more msn  i wanna show u my crazy pic lol
_________________
 ^Thanks 0l3n! Gone. Never really gone, but never really here. "If Pac-Man had affected us as kids, we’d all be running around in dark rooms, munching pills and listening to repetitive electronic music"
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cin
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Post subject: Posted: Sun Jun 24, 2007 4:51 am |
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MastaChiefX wrote: cin wrote: lol @ the forumula for 3 different items being 2x-1
anyway, thats the reason why i always put a "approx." in front of my numbers. +9 is also approx. +10 Yea. And actually it differs for each item. offtopic: cin, why no more msn  i wanna show u my crazy pic lol
cause i just woke up xP
i be on in a sec
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reizack
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Post subject: Posted: Tue Jun 26, 2007 11:54 am |
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Joined: May 2007 Posts: 4
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guys just wanna ask coz im also a noob
where can we get seals? are they made like the tablets or monsters just drop weaps/armors/accessories with a seal already?
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cin
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Post subject: Posted: Tue Jun 26, 2007 12:16 pm |
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reizack wrote: guys just wanna ask coz im also a noob where can we get seals? are they made like the tablets or monsters just drop weaps/armors/accessories with a seal already?
only monster drops or buying from other players 
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caseyd4
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Post subject: Posted: Tue Jun 26, 2007 7:09 pm |
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Joined: Apr 2007 Posts: 669 Location:
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Quote: Base Level 16 + SoSun (15) + the 4 that comes from weapon elixirs = L35 Glavie. Not True !!! Think about what you are saying, I have seen this arguement put on many threads example Quote: He Has a 64 som +3 and the other guy only has a lvl 72+5
Firstly if you are one of these posters, sit down then take a deep breath and slap yourself in the face.
Now lets analise this Criticaly;
Player A has a 64 SoM +3 if we take SoM=10
We have 64+10+3=77
Player B has a 72 +5 = 77
To assume we are using our english correct of which I will admit im not always the first. Accusing Player A of having a Superior weapon to player B by using the statement "only".
Firstly we can see this is false 77 for Player A = 77 for Player B therefore A is not > than B, A=B right ??
NO. Lets have a closer look at the weapons ok We are all aware of such things as stats. Now as we all no farmers are famous with trying to co-ordinate, their 9 Level Gap with a New Degree of Weapon Being Available. Reason, Each Degree in weapon takes a Jump in Attk Ratings and Stat Maxes, Above the normal lvl by lvl (Check this yourself) Calculate the Difference between two weapons of same degree at different level, ok add the stats of each particular and then divide by the level difference, this is our normal increase. Now, do the same between the degree's and divide by the level difference. Its simple and obvious.
With this we can see that a lvl 38 weap will be greater than a lvl 35+3 on Average.
So a lvl 64 SoM +3 Will Not be Greater 72+5, ON AVERAGE. Of course you can pimp out on and not the other but chances are the adding stats effect that the lvl 64 has of 8 levels alone to catch the lvl 72 will not be the same as having a lvl 72, IMHO the effect of SOS is the possible adding of stats that would be of a similar weapon 5 levels higher and in my experience not the actual result. You end up with a weapon inferior to a weapon actually 5 levels higher May I re state this
SOS = +5 BUT a lvl 32 SoS/+5 is not as good as a lvl 37 !
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Disconn3cted
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Post subject: Posted: Tue Jun 26, 2007 7:16 pm |
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| Veteran Member |
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Joined: Mar 2007 Posts: 3293 Location: WV, USA
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caseyd4 wrote: Quote: Base Level 16 + SoSun (15) + the 4 that comes from weapon elixirs = L35 Glavie. Not True !!! Think about what you are saying, I have seen this arguement put on many threads example Quote: He Has a 64 som +3 and the other guy only has a lvl 72+5 Firstly if you are one of these posters, sit down then take a deep breath and slap yourself in the face. Now lets analise this Criticaly; Player A has a 64 SoM +3 if we take SoM=10 We have 64+10+3=77 Player B has a 72 +5 = 77 To assume we are using our english correct of which I will admit im not always the first. Accusing Player A of having a Superior weapon to player B by using the statement "only". Firstly we can see this is false 77 for Player A = 77 for Player B therefore A is not > than B, A=B right ?? NO. Lets have a closer look at the weapons ok We are all aware of such things as stats. Now as we all no farmers are famous with trying to co-ordinate, their 9 Level Gap with a New Degree of Weapon Being Available. Reason, Each Degree in weapon takes a Jump in Attk Ratings and Stat Maxes, Above the normal lvl by lvl (Check this yourself) Calculate the Difference between two weapons of same degree at different level, ok add the stats of each particular and then divide by the level difference, this is our normal increase. Now, do the same between the degree's and divide by the level difference. Its simple and obvious. With this we can see that a lvl 38 weap will be greater than a lvl 35+3 on Average. So a lvl 64 SoM +3 Will Not be Greater 72+5, ON AVERAGE. Of course you can pimp out on and not the other but chances are the adding stats effect that the lvl 64 has of 8 levels alone to catch the lvl 72 will not be the same as having a lvl 72, IMHO the effect of SOS is the possible adding of stats that would be of a similar weapon 5 levels higher and in my experience not the actual result. You end up with a weapon inferior to a weapon actually 5 levels higher May I re state this SOS = +5 BUT a lvl 32 SoS/+5 is not as good as a lvl 37 ! \
actually the 72+5 is better because soX still has the reinforce of a lvl 64 weapon
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caseyd4
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Post subject: Posted: Tue Jun 26, 2007 7:18 pm |
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Joined: Apr 2007 Posts: 669 Location:
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Unless I didnt make my point Clear that is what I try to put out, although I dont make specific reference to reinforce you are of course correct.
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EllisD
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Post subject: Posted: Tue Jun 26, 2007 7:41 pm |
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Joined: Oct 2006 Posts: 1788 Location:
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Disconn3cted wrote: caseyd4 wrote: Quote: <snip> \ actually the 72+5 is better because soX still has the reinforce of a lvl 64 weapon
Right off the bat, im not sure about the max reinforce differences between the seals themselves, but i know my sun+5 bow with a mag reinf of 61% is higher than my 72+7 with a mag reinf of 22% by about 40% (251% for the 72+7 and 290-295% for the sun.) Seems unlikely that if i upgraded the 72+7's reinforce to 60%+, that it would make up the difference. So seal items dont have the same reinforce as 64 items.
_________________ WTF Do All Those Stats Mean??? <--- CLICK ME NOW!
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glavie
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Post subject: Posted: Tue Jun 26, 2007 9:06 pm |
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Joined: Dec 2006 Posts: 1195 Location:
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mmsicis wrote: WRONG Seal Of Star - +5 Seal Of Moon - +9 Seal Of Sun - +17
The formule is 2x-1 FOR all that dont know it yet i checked it with my items
What is 2x-1 ???
_________________ lvl 65 4gap 84:84 bow inactive. GOLD GUIDE Just Read It
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Infstdraynor
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Post subject: Posted: Tue Jun 26, 2007 10:59 pm |
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Joined: Dec 2006 Posts: 263
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mmsicis wrote: WRONG Seal Of Star - +5 Seal Of Moon - +9 Seal Of Sun - +17
The formule is 2x-1 FOR all that dont know it yet i checked it with my items
What value does 'x' represent?
for the first one, the 'x' would be 3, the second one would be 5, and the third one would be 9. What exactly are those?
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Ell
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Post subject: Posted: Wed Jun 27, 2007 12:36 am |
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Joined: Oct 2006 Posts: 3281 Location:
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mmsicis wrote: WRONG Seal Of Star - +5 Seal Of Moon - +9 Seal Of Sun - +17
The formule is 2x-1 FOR all that dont know it yet i checked it with my items
You seem to have different values for X 
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sunmoon
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Post subject: Posted: Wed Jun 27, 2007 3:11 am |
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Joined: Apr 2007 Posts: 188
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EllisD wrote: Disconn3cted wrote: caseyd4 wrote: Quote: <snip> \ actually the 72+5 is better because soX still has the reinforce of a lvl 64 weapon Right off the bat, im not sure about the max reinforce differences between the seals themselves, but i know my sun+5 bow with a mag reinf of 61% is higher than my 72+7 with a mag reinf of 22% by about 40% (251% for the 72+7 and 290-295% for the sun.) Seems unlikely that if i upgraded the 72+7's reinforce to 60%+, that it would make up the difference. So seal items dont have the same reinforce as 64 items.
seal items have better reinforce then the normal tier items
a 64 sos has better reinforce & base stat than a normal lvl 64 weapon
it only gets better for som & sosun (fyi, sosun 64 weapon has better reinforce than lvl 72 weapon, end of story)
not to mention sox has way better crit base stat
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