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 Post subject: map size=no traffic?
PostPosted: Fri Jun 29, 2007 5:48 pm 
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since the euro map gonna be added right beside the asian one (linked) u can travel from asia to euro. will the servers be able to hold more ppl i mean the map is doubled... literily i cant spell >.< but i cant freakin go in the game


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PostPosted: Fri Jun 29, 2007 5:51 pm 
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I doubt it, but never know :d.

Would definatly be nice though but if they did it would be easier to login which would be less chance someone gets pissed off and buys a premium lol = money for them.

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PostPosted: Fri Jun 29, 2007 6:04 pm 
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i doubt it.

silkroads servers are poor enough. they lag when they reach their current player capacity.

*(and dont say its my pc, ive explained in naother thread, im running awsome specs and 20mb broadband, so i dont lag :P)

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 Post subject:
PostPosted: Fri Jun 29, 2007 6:10 pm 
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if the capacity stays the same we probably will have less lag on each server, due to the more spread of players across the map.


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 Post subject:
PostPosted: Fri Jun 29, 2007 6:11 pm 
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And server capacity increases, then Hotan gets even more full because there are euro chars stalling there too...!

...yeah right.

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 Post subject:
PostPosted: Fri Jun 29, 2007 6:25 pm 
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but with the stall network, it is going to be reduced a bit, and dw and jn wont be as crowded, since probably half of those people go to constantinople and troy.

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 Post subject:
PostPosted: Fri Jun 29, 2007 7:12 pm 
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HakubiNi wrote:
And server capacity increases, then Hotan gets even more full because there are euro chars stalling there too...!

...yeah right.


Wouldn't euro characters be more likely to stall in europe since it's europeans that would want to buy those goods? Unless maybe they want to sell to rich chinese players in hotan who happen to have Euro characters.

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PostPosted: Fri Jun 29, 2007 7:49 pm 
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even if it doesnt slow down the lag they did put the invicibility update making it so ur computer has only to generate ur chars image and the npc, most of the time the lag is caused by the number of people in a small place so that should fix some of the lag

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 Post subject:
PostPosted: Fri Jun 29, 2007 8:35 pm 
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Euro chars will be going to Hotan too I think since its still gonna be the 3rd town to them as well.

Constantinople>Istanbul?>Hotan
Jangan>Donwhang>Hotan

>.>

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 Post subject:
PostPosted: Fri Jun 29, 2007 8:39 pm 
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DarkJackal wrote:
Euro chars will be going to Hotan too I think since its still gonna be the 3rd town to them as well.

Constantinople>Istanbul?>Hotan
Jangan>Donwhang>Hotan

>.>



Constantinople = Istanbul


Istanbul was originally called Constantinople.

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 Post subject:
PostPosted: Fri Jun 29, 2007 8:58 pm 
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Here :
Jangan - Donwhang - Hotan - Samarkand - Constantinople


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 Post subject:
PostPosted: Fri Jun 29, 2007 9:28 pm 
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[SD]TurnipTruck wrote:
DarkJackal wrote:
Euro chars will be going to Hotan too I think since its still gonna be the 3rd town to them as well.

Constantinople>Istanbul?>Hotan
Jangan>Donwhang>Hotan

>.>



Constantinople = Istanbul


Istanbul was originally called Constantinople.

I forgot the second euro town name :d lol.

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 Post subject:
PostPosted: Fri Jun 29, 2007 9:43 pm 
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:banghead: :banghead: :banghead: :banghead: :banghead:
don't you get it guys
bots can open multi clients with same computer
i took a look before at 0x33 forums

some of the ppl there says :

"i dont care about ban i'll always switch to one of my other char on a different server"

"i'll try euro will botting with my china char "

botters open up to 5 different accounts on same pc using bot programs

even if joymax inc server capacity , inc map size , ............etc
there still would be lags+crowded servers 24/7 :banghead:

the problem should be cut from it's roots
ban botters ip or something
i read before on the official isro forums about computer hardware serials & how can they verify these serials instead of IP's
if a botter want to log in the game again he should change his computer hardware
:twisted:

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