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PostPosted: Thu Jul 12, 2007 6:00 pm 
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It will be better that instead of making more and more servers, they should increase each server capacity to like 20,000 people a server... that way that will always be action or something to do.


Also, botters won't ever get bored, especially not the gold farming bots. People are stupid enough to buy gold and cause all these massive gold farming bots taking up all the server space that real people could have used.


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PostPosted: Thu Jul 12, 2007 6:03 pm 
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Death2U wrote:
It will be better that instead of making more and more servers, they should increase each server capacity to like 20,000 people a server... that way that will always be action or something to do.


Also, botters won't ever get bored, especially not the gold farming bots. People are stupid enough to buy gold and cause all these massive gold farming bots taking up all the server space that real people could have used.


If 20,000 people are logged in, dont you think there will be wayyyy too many people KSing the shit out of each other? xD
The SRO map wasnt designed for too many people.


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PostPosted: Thu Jul 12, 2007 6:08 pm 
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Megalomaniac wrote:
Death2U wrote:
It will be better that instead of making more and more servers, they should increase each server capacity to like 20,000 people a server... that way that will always be action or something to do.


Also, botters won't ever get bored, especially not the gold farming bots. People are stupid enough to buy gold and cause all these massive gold farming bots taking up all the server space that real people could have used.


If 20,000 people are logged in, dont you think there will be wayyyy too many people KSing the shit out of each other? xD
The SRO map wasnt designed for too many people.

Why not take the channel approach? Several larger servers, each with several channels (GE style, ftw) - if one channel is too over populated, switch to another (without having to log out). You don't need as many physical servers/databases & if players are too crowded in one spot they can search for a less crowded channel. Then again, if you are looking for something in town, imagine being able to browse 5-10 channels worth of stalls in each town.... :shock: stall system ftw!

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PostPosted: Thu Jul 12, 2007 6:14 pm 
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justaskphil wrote:
Megalomaniac wrote:
Death2U wrote:
It will be better that instead of making more and more servers, they should increase each server capacity to like 20,000 people a server... that way that will always be action or something to do.


Also, botters won't ever get bored, especially not the gold farming bots. People are stupid enough to buy gold and cause all these massive gold farming bots taking up all the server space that real people could have used.


If 20,000 people are logged in, dont you think there will be wayyyy too many people KSing the shit out of each other? xD
The SRO map wasnt designed for too many people.

Why not take the channel approach? Several larger servers, each with several channels (GE style, ftw) - if one channel is too over populated, switch to another (without having to log out). You don't need as many physical servers/databases & if players are too crowded in one spot they can search for a less crowded channel. Then again, if you are looking for something in town, imagine being able to browse 5-10 channels worth of stalls in each town.... :shock: stall system ftw!


Thats how it works like on GuildWars, and it works pretty damn good.
ArenaNet > Joymax ( Dont count on it)


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