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Cerus
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Post subject: FORCE TREE at CAP 150 Posted: Fri Aug 17, 2007 2:08 am |
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Joined: Nov 2006 Posts: 1002 Location:
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Altho alot of us might not play until the 150 cap comes.
But yes, this is a fact we need to register lvl 150 is the highest lvl you can get in SRO. Which means untimately, a char can only has 2 tree if u want to max them.
Y have 2 trees while you can have 3/4? Because if you do not concentrate on your 2 trees, they will b crap dealing lil damage.
This raise a question abt the Force tree (Chinese Healing Skills)
Start to think abt it, Force tree is better to be used on Int users only at 150 Cap. Due to the fact that STR users will need to max their weapon tree and fire tree for max damage. You do not want to max Force tree with a Weapon tree because that means you will not have an imbue.
Then again, for INT users, are they willing to lvl Force and put away other Mag tree? Which gives them good buffs and damage spells?
So... IMO, Force tree hasn't been used by most, and in the future, it will be totally placed aside by players.
_________________ <<banned from SRF for bot admission. -SG>>
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TOloseGT
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Post subject: Posted: Fri Aug 17, 2007 2:10 am |
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Joined: Sep 2006 Posts: 7129 Location:
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the force tree "nukes", that decrease parry ratio and stuff, makes nukers hit a lot of dmg. i'm not sure how effective they are at high lvls, but it'll be cool if u just shoot off a couple of vitals and nuke them for bajillion dmg.
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sunmoon
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Post subject: Posted: Fri Aug 17, 2007 2:10 am |
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Joined: Apr 2007 Posts: 188
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any1 who has any fetishes about playing a support/healer char, i'd recommend euro cleric/bard...other than that the chinese force tree will never be as useful as a cleric/bard
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NuclearSilo
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Post subject: Posted: Fri Aug 17, 2007 2:12 am |
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| Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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5 Vital spot + 1 Nuke + 2 lion shouts = GG
_________________ Playing Age of Wushu, dota IMBA
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bakafish
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Post subject: Posted: Fri Aug 17, 2007 2:15 am |
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Joined: Jan 2007 Posts: 3358 Location: EU-Kor'gall
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Vital Spot - Muscle don't stack anymore
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NuclearSilo
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Post subject: Posted: Fri Aug 17, 2007 2:19 am |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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BakaFish wrote: Vital Spot - Muscle don't stack anymore
O_o
Damn gaymax
_________________ Playing Age of Wushu, dota IMBA
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RichardDawkins12
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Post subject: Posted: Fri Aug 17, 2007 2:19 am |
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Joined: Jun 2007 Posts: 228
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BakaFish wrote: Vital Spot - Muscle don't stack anymore
omg serious? this is big news then.
_________________ Lvl72 Glaiver Fire/light eventually force
Server: Odin
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Sharp324
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Post subject: Posted: Fri Aug 17, 2007 2:19 am |
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Joined: Jan 2007 Posts: 4383 Location:
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BakaFish wrote: Vital Spot - Muscle don't stack anymore
But still effective at high lvls.
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TOloseGT
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Post subject: Posted: Fri Aug 17, 2007 2:21 am |
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not as effective if u can't stack them nemore.
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Sharp324
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Post subject: Posted: Fri Aug 17, 2007 2:31 am |
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Joined: Jan 2007 Posts: 4383 Location:
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TOloseGT wrote: not as effective if u can't stack them nemore.
Still hurts a glavie and hybrids
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Nyahgis
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Post subject: Posted: Fri Aug 17, 2007 2:32 am |
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Joined: Oct 2006 Posts: 680 Location:
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Can you still right click the vital spots to cancel them much like you would with a buff? I was able to still do it about... oh, 2 weeks ago or so.
_________________ <<banned from SRF for bot admission. -SG>>
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RichardDawkins12
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Post subject: Posted: Fri Aug 17, 2007 2:33 am |
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Joined: Jun 2007 Posts: 228
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Sylhana
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Post subject: Posted: Fri Aug 17, 2007 9:58 am |
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Joined: Mar 2007 Posts: 3467 Location:
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Why vital spot muscle? Theres vital spot mind.
I'm lvling up force right now and I'm a pure int char wearing garms o_0
_________________ <<banned from SRF for bot support. -SG>>
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Corrupt
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Post subject: Posted: Fri Aug 17, 2007 10:05 am |
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Joined: Jan 2007 Posts: 548 Location:
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RichardDawkins12 wrote: http://www.youtube.com/watch?v=kAUIxellSS4\
watch 2.29 the dude is throwing multiple vital spots. so it should be able to stack >.<
Not stacking the same one.....But using all 5 would work.
150 Light | 150 Force =)
Chinese Force tree does have some good stuff compared to Euro Cleric though. Heal other heals a lot more and is instant + semi spammable. Higher res exp% gained back. Therapy circle is nifty for a group although doesn't work against npc thieves not sure about hunters but I'm guessing them too. Vital spots do make a diff. Havn't tested the new ones due to no sp >.> but lowering phys/mag defense sounds good to me.
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Sylhana
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Post subject: Posted: Fri Aug 17, 2007 10:17 am |
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Joined: Mar 2007 Posts: 3467 Location:
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Corrupt wrote: ...but lowering phys/mag defense sounds good to me.
Hell yeah!
Its awesome. I dropped my wpn masteries completely.
_________________ <<banned from SRF for bot support. -SG>>
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XMoshe
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Post subject: Posted: Fri Aug 17, 2007 10:39 am |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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RichardDawkins12 wrote: http://www.youtube.com/watch?v=kAUIxellSS4\
watch 2.29 the dude is throwing multiple vital spots. so it should be able to stack >.<
You cant stack the same vitals anymore
I'm going lit/force 150 
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Props to chrisorg for the sig <3
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tedtwilliger
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Post subject: Re: FORCE TREE at CAP 150 Posted: Fri Aug 17, 2007 11:35 am |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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Cerus wrote: Due to the fact that STR users will need to max their weapon tree and fire tree for max damage.
Are you crazy man.? no light.?
Without light you will not, i repeat, will not be able to catch anyone in pvp, ever. Also you will lvl 50% slower ( lack of grass walk + ghost phantom )
IMO 75 light 75 fire 150 weapon
Or possibly 55 light
But no light at all.? thats crazy
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HakubiNi
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Post subject: Posted: Fri Aug 17, 2007 11:45 am |
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Joined: Mar 2007 Posts: 843 Location:
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You can buy Drugs of <insert cheezy wind-related name here> on the grocery traders, so you will run faster. At the last levels, they're not that expensive.
_________________ Epic Inferno - A Silkroad Movie
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Project-Dragon
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Post subject: Posted: Fri Aug 17, 2007 1:02 pm |
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| Regular Member |
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Joined: Oct 2006 Posts: 328 Location: Germany
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Its not possible to get to lv150 without losing your life.
_________________ My German Blog about Gaming (including Silkroad)
 http://www.projectgaming.de
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knubbka
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Post subject: Re: FORCE TREE at CAP 150 Posted: Fri Aug 17, 2007 1:09 pm |
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Joined: May 2007 Posts: 619 Location: out of reality
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tedtwilliger wrote: Cerus wrote: Due to the fact that STR users will need to max their weapon tree and fire tree for max damage. Are you crazy man.? no light.? Without light you will not, i repeat, will not be able to catch anyone in pvp, ever. Also you will lvl 50% slower ( lack of grass walk + ghost phantom ) IMO 75 light 75 fire 150 weapon Or possibly 55 light But no light at all.? thats crazy
you will have to swallow the fact that STR users will not have light anymore..
as was said already, due to weapon tree + fire which is including +phy attack buff which is incredibly important
and as you can see these days on euro chars there is no grass walk at all.. so you need ask some bard every time, "buff me plys"
but trust me you'll suk with 75/75/150 build
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Cerus
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Post subject: Posted: Fri Aug 17, 2007 1:15 pm |
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| Banned User |
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Joined: Nov 2006 Posts: 1002 Location:
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@tedtwilliger
yes, u need to survive with no light. Not a big deal really, u can buy Drug of Typhoon which gives u 100% increase move speed at 200+k
_________________ <<banned from SRF for bot admission. -SG>>
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