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PostPosted: Fri Aug 24, 2007 11:17 pm 
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Fly wrote:
[SD]Stress wrote:
STR hybrid glaive vs. pure STR glaive.
Let me prove:
(Hypothetical values)
Pure STR mars = 5k
STR hybrid mars = 6k

Pure STR mars crit = 10k
STR hybrid mars crit = 8k.

Can the pure STR handle 6k? Yes. Can STR hybrid handle 5k? Yes, it can do it aswell.

Can pure STR handle 8k mars crit? With ease
Can hyb STR handle 10k mars crits? I don't think so.



See? Do you get my point?


raiseing a 100% imbue damage attack and lowering a 280% mars attack makes your damage go up? nope.

the pure will hit 5k. the hybrid will hit 4k. the pure will crit for 10k. the hybrid will crit for 6.5k.

i dont know why anyone thinks raising int makes your str damage go up... thats gotta be the dumbest assumption anyone in silkroad has ever made. i see it in every single hybrid post. its WRONG!

the most simple damage formula: (attack% * phy ballance) + (imbue% * magical ballance)

Str: (280% mars * 97) + (100% imbue * 37)

tell me. raiseing the 37 and lowering the 97 will make ur damage go up?
if anyone says yes. ill give them a cookie. i got 2 cookies. u can have 1. then we will both end up with 4 cookies each :wink: math ftl


lol you just owned yourself by leaving out magic attack and phy attack on weapons

magic attack is naturally much higher on any weapon be it glavie, bow , sword or whatever

but i agree with that build pure str will be hitting hard you have to put more int than that to do more than a pure str

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PostPosted: Fri Aug 24, 2007 11:23 pm 
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[SD]Stress wrote:
Does she cook?


lol. hell no.

Quote:
lol you just owned yourself by leaving out magic attack and phy attack on weapons

magic attack is naturally much higher on any weapon be it glavie, bow , sword or whatever

but i agree with that build pure str will be hitting hard you have to put more int than that to do more than a pure str


magical or physical attack on weapons does not change a builds power. its on a ratio. the ratio wont ever change. if u add int and try to hit harder on a str, u wont get anywhere. if u switch to a spear and notice a big damage increase, then u will know that your so hybrid even jesus would tell you that you suck.

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PostPosted: Fri Aug 24, 2007 11:26 pm 
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Fly wrote:
[SD]Stress wrote:
Does she cook?


lol. hell no.

Quote:
lol you just owned yourself by leaving out magic attack and phy attack on weapons

magic attack is naturally much higher on any weapon be it glavie, bow , sword or whatever

but i agree with that build pure str will be hitting hard you have to put more int than that to do more than a pure str


magical or physical attack on weapons does not change a builds power. its on a ratio. the ratio wont ever change. if u add int and try to hit harder on a str, u wont get anywhere. if u switch to a spear and notice a big damage increase, then u will know that your so hybrid even jesus would tell you that you suck.


reinforce directly effects the damage you do and how well the reinforce works is effect directly by how many str or int you have on your character so yes the effectiveness of your weapon does change based on what build you are

Mag. Atk = [Mag. attack power + (Int stat * Mag. Reinforce)]

obviously phy attack is the same way

since magic reinforce on weapons is naturally higher than phy reinforce the int stat matters more for your final damage than the phy stat this is why even a 70:70 archer is hitting harder with normal hits than a pure str archer

your (attack% * phy ballance) + (imbue% * magical ballance) is inaccurate because you are not putting in the CHARACTERS magic and physical attack (the forumula i posted above) which is very important in the dmg you can do

you can't take out part just because you dont like it or it takes too long then it just isn't true

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Last edited by Disconn3cted on Sat Aug 25, 2007 12:14 am, edited 4 times in total.

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PostPosted: Fri Aug 24, 2007 11:27 pm 
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Fly wrote:
"unique" builds are unique for 1 reason and 1 reason only. cuz they are the ones that suck. if they were good, they would be overused and would not be unique. stick to the same old cookie cutter builds and you might end up playing silkroad over level 25.

Well how did cookie-cutter builds start? Someone's gotta try it, I'll happily be a guinea pig, it's all good fun.

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PostPosted: Sat Aug 25, 2007 12:38 am 
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Fly wrote:
[SD]Stress wrote:
STR hybrid glaive vs. pure STR glaive.
Let me prove:
(Hypothetical values)
Pure STR mars = 5k
STR hybrid mars = 6k

Pure STR mars crit = 10k
STR hybrid mars crit = 8k.

Can the pure STR handle 6k? Yes. Can STR hybrid handle 5k? Yes, it can do it aswell.

Can pure STR handle 8k mars crit? With ease
Can hyb STR handle 10k mars crits? I don't think so.



See? Do you get my point?


raiseing a 100% imbue damage attack and lowering a 280% mars attack makes your damage go up? nope.

the pure will hit 5k. the hybrid will hit 4k. the pure will crit for 10k. the hybrid will crit for 6.5k.

i dont know why anyone thinks raising int makes your str damage go up... thats gotta be the dumbest assumption anyone in silkroad has ever made. i see it in every single hybrid post. its WRONG!

the most simple damage formula: (attack% * phy ballance) + (imbue% * magical ballance)

Str: (280% mars * 97) + (100% imbue * 37)

tell me. raiseing the 37 and lowering the 97 will make ur damage go up?
if anyone says yes. ill give them a cookie. i got 2 cookies. u can have 1. then we will both end up with 4 cookies each :wink: math ftl


The dmg formula is wrong, the right is this : [(phy power + weap skill power)*phy bal. + (mag power + imbue power)*mag bal.]*multiplier

Therefore the dmg of pure str: [(phy power + mars power)*97% + (mag power + imbue power)*28%]*(280%+100%)

And dmg of a hybrid, 1:1 for ex: [(phy power + mars power)*75% + (mag power + imbue power)*62%]*(280%+100%)

If u notice, hybrid has 12% more balances. Also u made me shocked because u dont know why adding int will give more dmg :shock: . Because for any weapon, mag power > phy power. So if u lower 10 phy dmg, u'll gain 10X mag dmg. Where X is the ratio mag/phy.

Blade/Glaive: mag = 1.4*phy
Sword/Spear: mag = 1.8*phy
Bow: mag = 1.6*phy

We are talking about glaiver. So losing 10 phy dmg in exchange of 14 mag dmg. And also, 1% phy balance in exchange of 1.4% mag balance.

Replacing mag = 1.4*phy in the formulas above, we have :
Pure str: (phy*136.2% + mars*97% + imbue*28%)*(280%+100%)
Hybrid 1:1: (phy*161.8% + mars*75% + imbue*62%)*(280%+100%)

And the difference:
Hybrid 1:1 - pure str = (25.6%phy - 22%mars +34%imbue)*2.8
Assuming mars~imbue, and if the cap is 70, u use weapon lvl 68 and skill lvl 69, mars = 0.69*phy.
And the real difference of dmg is : 93.85%phy

Almost the double :shock: :!:

***Note***: As i explained in a post, defense involves. Mag balance should be at least 45%-66% to be effective. Otherwise, adding int is a waste ie str hybrid. :shock:

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 Post subject:
PostPosted: Sat Aug 25, 2007 12:46 am 
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NuclearSilo wrote:
Fly wrote:
[SD]Stress wrote:
STR hybrid

We are talking about glaiver. So losing 10 phy dmg in exchange of 14 mag dmg. And also, 1% phy balance in exchange of 1.4% mag balance.


i see as losing 20phys damage for 14 mag ...for str its all about the crits of course^

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PostPosted: Sat Aug 25, 2007 12:53 am 
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@NuclearSilo you got the damage calculations wrong as well <.<

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PostPosted: Sat Aug 25, 2007 12:54 am 
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jabbers wrote:
NuclearSilo wrote:
Fly wrote:
[SD]Stress wrote:
STR hybrid

We are talking about glaiver. So losing 10 phy dmg in exchange of 14 mag dmg. And also, 1% phy balance in exchange of 1.4% mag balance.


i see as losing 20phys damage for 14 mag ...for str its all about the crits of course^

U are expecting a 100% crit weapon or what? :)
A decent crit is 10%. So in 10 hits (9 normals + 1 crit) u deal 110 dmg average. While a hybrid 140 dmg without crit :)

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PostPosted: Sat Aug 25, 2007 1:16 am 
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yes 100% crit everytime :wink:

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PostPosted: Sat Aug 25, 2007 1:21 am 
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Sylhana wrote:
@NuclearSilo you got the damage calculations wrong as well <.<

If u say it's wrong, then u know the right one right? :wink:

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PostPosted: Sat Aug 25, 2007 2:51 am 
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Sylhana wrote:
@NuclearSilo you got the damage calculations wrong as well <.<
+1 ô.o


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 Post subject:
PostPosted: Sat Aug 25, 2007 6:24 pm 
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GlennNL22 wrote:
inflajmer wrote:
Bladers suck
no dmg, no fun to play with.

fck u anime frkin tard n00b go get a GF. :D

Srry guys but anime is the biggest n00b of Venice server


he has 2 lvl 80 chars and ure lvl 5x ?


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PostPosted: Wed Aug 29, 2007 2:35 pm 
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GlennNL22 wrote:
inflajmer wrote:
Bladers suck
no dmg, no fun to play with.

fck u anime frkin tard n00b go get a GF. :D

Srry guys but anime is the biggest n00b of Venice server


at least i have the courage of posting my in game name :-)
i have a gf and she's dead gorgeous :-))

as said before, blader suck lol

and glenn, you can just go **** yourself :-)))

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Ign: animE - Lvl 80 Pure Str Glavie
Ign: SoiLw0rk - Lvl 80 Pure Int Spear Nuker
Ign: __funk__ - Lvl 80 Pure Str Glaive
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PostPosted: Wed Aug 29, 2007 2:36 pm 
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___ONLY___ wrote:
GlennNL22 wrote:
inflajmer wrote:
Bladers suck
no dmg, no fun to play with.

fck u anime frkin tard n00b go get a GF. :D

Srry guys but anime is the biggest n00b of Venice server


he has 2 lvl 80 chars and ure lvl 5x ?



Actually i have 3 lvl 80¨s and 1 lvl 70 with 200k sp so far ^^

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Ign: __funk__ - Lvl 80 Pure Str Glaive
Ign: Clayman- Lvl 70 Pure Int S/S [In Progress]
Ign: Trillion - Lvl 57 Cleric [In Progess]
Server: Venice
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PostPosted: Sun Sep 02, 2007 12:36 am 
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Im the only high lvl hybrid blader on pacific. Im currrently lvl 77 hybrid blader 90% phy and 75% mag AND ON 5 GAP. I have FULL BLUE ACCESOIRES, FULL SET BLUE GARMENT 72-76 NO SUN, 72+5 BLADE AND SHIELD. Im wearing garment chest lvl 73+3 white.

I fought ROCCO lvl 80, sun sword, 3 sun parts(armor), it was a pot match
I fought cogaidolong lvl 80 full farm, full blue pro +5 and 72+9 spear, it was pot match
Fought Eliteturk, lvl 78 glaiver, unknown gear it was pot match

SO IN THE END, no matter what kind of blader you are, it will always be pot fight :D of course as long as your not pure int blader. But hybrid would do more damage, so its up to u, more damage or more hp, i survive fine as hybrid blader i dont get kill often, as i said i tanked a lvl 80 full farm with +9 spear and i only have +5 wep and im lvl 77 unfarm and its still a pot fight.

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 Post subject:
PostPosted: Sun Sep 02, 2007 12:45 am 
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Do you wanna be getting pwnt at level 80 by level 25 pure str glaviers?
Then keep going with your bad idea of a, Hybrid Blader.

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PostPosted: Sun Sep 02, 2007 2:35 am 
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Well, I am not level 80, but I have a lvl 65 hybrid str blader that I have left.

Whoever says the damage is less for the hybrid str is wrong.

On average, the hybrid blader would do more damage in the same amount of time, hence, farming for sp or killing monsters, a hybrid blader is much better.

However, when in pvp, you're fighting people with essentially unlimited hp (since they're using pots). That's why you want one or two hits that wipes out that person's entire hp. Hence, a pure str blader would do more damaging crits. Furthermore, a blader is meant to tank (no one does group pvp, so forget groups) and not really kill. So, a pure str has more hp.

Fighting a pure int though, a hybrid would do a little better since sacrificing a little hp gives a boost to the magical defense. But, that's just my opnion.

From experience though, grinding is faster for hybrid str. In pvp though, a pure str is much better. So, it's up to you. But regardless, at cap, you won't kill anyone. People put their extra super large pots on 99%...so, you'd never be able to kill without an sosun. And the best build ever is an sosun build.

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PostPosted: Sun Sep 02, 2007 3:31 am 
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sadly silk is all about pure builds, if u want unique builds or hybrid builds try finding a game with dextery and stuff like that in it, with mana and hp theres not much option

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