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 Post subject: NSR ~ Been ages
PostPosted: Tue Sep 11, 2007 2:42 pm 
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Well I finally had some time to make something else

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Thanks Cin for the help on this piece <3

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PostPosted: Tue Sep 11, 2007 3:29 pm 
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i usually dont like the whole render-over-the-border thing, but im likin this one for some reason. The background is kinda interesting and so is the render. A little bit of render blending and changing the font to a different color and your set =)

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 Post subject:
PostPosted: Tue Sep 11, 2007 3:42 pm 
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Thing is I couldn't find a fitting color for the fonts and I wouldn't know how to blend the render in more.. some advice on how-to would be nice

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PostPosted: Tue Sep 11, 2007 4:28 pm 
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well, if your using PS, theres a thing called the "smudge" tool. This is the easiest and most effective way to blend the render into the background. If the render wasnt over the border, you could blend to the left of the render and at the bottom. Youll just have to play around with the brush settings in smudge to get it right for blending. And as for a color for the font, try to use a clipping mask (little too lazy to explain what this is) or just lower the opacity on the font layer. You could also add a stroke around the text in black or any color that fits. The font actually is really nice, just stands out too much.

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 Post subject:
PostPosted: Tue Sep 11, 2007 4:56 pm 
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you dont need to blend your render in any more, it would defeat the purpose of this piece. You are going for an in your face type of appeal with this (The gun pointing out, focal over border, etc.) so the smudge tool is only going to get you in trouble when it comes to overall composition. You need to make the lighting tones on your background/focal match more to achieve harmony.

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PostPosted: Tue Sep 11, 2007 8:01 pm 
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Also, you might want to decide what you want to be the focal point. As the gun is kinda blurred, I suspect it's supposed to be the face. Try blurring -small bits of- the body a bit, and the BG as well. :)

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 Post subject:
PostPosted: Wed Sep 12, 2007 7:25 am 
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Rizla wrote:
you dont need to blend your render in any more, it would defeat the purpose of this piece. You are going for an in your face type of appeal with this (The gun pointing out, focal over border, etc.) so the smudge tool is only going to get you in trouble when it comes to overall composition. You need to make the lighting tones on your background/focal match more to achieve harmony.


if you read my previous post, i stated that if it wasnt an over-the-border tag, blending would suffice.

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 Post subject:
PostPosted: Wed Sep 12, 2007 1:15 pm 
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Peety wrote:
Rizla wrote:
you dont need to blend your render in any more, it would defeat the purpose of this piece. You are going for an in your face type of appeal with this (The gun pointing out, focal over border, etc.) so the smudge tool is only going to get you in trouble when it comes to overall composition. You need to make the lighting tones on your background/focal match more to achieve harmony.


if you read my previous post, i stated that if it wasnt an over-the-border tag, blending would suffice.


Im not nor was I criticizing your opinion, everyones entitled to one - but if you werent suggesting blending for this signature why in the heck did you go into extraneous detail with the smudge tool? In fact you didnt suggest that due to it being an over-border-focal you shouldnt smudge it, you said he would have to play around with smudge to get it right...so Im just kinda confused.

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 Post subject:
PostPosted: Wed Sep 12, 2007 2:10 pm 
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Snudge wrote:
Also, you might want to decide what you want to be the focal point. As the gun is kinda blurred, I suspect it's supposed to be the face. Try blurring -small bits of- the body a bit, and the BG as well. :)

No it needs to look as if he's pulling out his gun on you

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