Joined: Aug 2007 Posts: 1268 Location: Off Section
like the title said...
that would be freaking awsome...(bad for me though cause I'ma archer >.<)
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Joined: Aug 2007 Posts: 1268 Location: Off Section
but think of it guys..nukers barely cast a nuke at pvp cause of all the things happening around it, like KB from a GS-mars or somthing... stun , and KD...
what if.... in the skill option it has attack rating xD and probability of crit ...
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If they kept there current damage it would be unfair. Because in alot of cases str crit=nuke. So if they had crits u would have to half there normal damage output and crits would be = to there current dmg. And that would be way less dps than the way they are currently.
So no crits, they did this correctly imo.
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if nukes crited, it would mean magic damage now applys to crits instead of just str, so when glaivers crit, their crits will do a LOT more too, because imbue adds a butt load of damage on top of normal skills.
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
I mostly do nuke-kd-kd-stab-stab-nuke etc etc (to reply to that guy lol)
OT: well...well be doomed if we get a int based crit for nukes lol...cuz we can hit (I can hit) 4-6k on same lvl..crit int based would double the dmg like a str crit does that would be 8-12k crit...most will be dead then lol
Joined: Aug 2007 Posts: 1268 Location: Off Section
then the probability of crit is 00.0000005%
ok..... serious... let us see...
Probability of crit is like 2% or 1%.... cause it hurts
then crit on other weapons are increased by 50% or 20%...
then it would be nice
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As i ended the last chapter of my past never forgotten true love... ... a new one begins I'm begging to find a way on how to connect with someone new... ....somehow this new Chapter will be quite an experience.
If they kept there current damage it would be unfair. Because in alot of cases str crit=nuke. So if they had crits u would have to half there normal damage output and crits would be = to there current dmg. And that would be way less dps than the way they are currently.
and if dmg is halved it's only fair the hp is doubled right? oh wait now everyone is a str char.
like someone pointed out, when str crits it's almost instantly over for a nuker. and they can have lower normal dmg with crits cause they have the hp to tank out a crit. can't say the same for a nuker.
the range of nukes should be increased...did you notice that a bowmen got more range than a nuker? something isn't right here...they should have the same range =p
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Joined: Nov 2006 Posts: 5136 Location: Final Fantasy Versus 13.
The more damage we can dish out the better.
I'm up for it.
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Joined: Aug 2007 Posts: 1268 Location: Off Section
xZhang_Liaox wrote:
the range of nukes should be increased...did you notice that a bowmen got more range than a nuker? something isn't right here...they should have the same range =p
but i think its unfair for nukers to get the range... cause the bowmen 2 best friend is range and crit. but if nukers have range then glaviers dont stand a chance of getting close and pwn nukers
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As i ended the last chapter of my past never forgotten true love... ... a new one begins I'm begging to find a way on how to connect with someone new... ....somehow this new Chapter will be quite an experience.
Joined: Nov 2006 Posts: 5136 Location: Final Fantasy Versus 13.
That's why i'm glad with my build.
Nukers for the win.
Btw: 2000 posts!
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Joined: Aug 2007 Posts: 1268 Location: Off Section
Grimjaw wrote:
That's why i'm glad with my build.
Nukers for the win.
Btw: 2000 posts!
are you pure int?.... and yeah grats for your 2000th post
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Joined: May 2007 Posts: 619 Location: out of reality
in retarded game like wow nukes can crit, what a retarded idea, but everything there is different like attack/def, I think SRO is much more better in this point
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