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should you be able to jump in SRO
yes 35%  35%  [ 22 ]
no 65%  65%  [ 41 ]
Total votes : 63
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PostPosted: Sun Sep 23, 2007 1:35 pm 
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Nenhunter wrote:
lol, there really isn't a point to jumping. BUT, i think pvp should add in more user interaction. Example:

Jumping= Used to dodge skills like Ghost spear or other horizontal attacks.

Side steps= used to dodge any vertical attacks.

Dunno what motion can block a blade/spear chain (maybe a back flip?)

(In the case of soul spear soul, u need to use a jump and then side step. think of the fun ^^)

I guess you can make nukes and arrows homing since its easier to always dodge range attacks i guess.

i rather jm do this than just add a "jump" function where its totally useless.


Sounds fun, but I doubt we would ever see it.

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PostPosted: Sun Sep 23, 2007 1:45 pm 
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jumps i think it gives a more probability of KD

eddited:

LOL @ Cruor :P

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PostPosted: Sun Sep 23, 2007 2:31 pm 
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jumping = very bad idea, it would ruin pvp and it would looks so retarded as in wow


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PostPosted: Sun Sep 23, 2007 5:04 pm 
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I want swimming and flying^^
oh wait that would make the max server capacity = like 100 players

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PostPosted: Sun Sep 23, 2007 5:12 pm 
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jumping+KD skill= u being knocked down all the time
I LIKE THAT :twisted:

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PostPosted: Sun Sep 23, 2007 10:03 pm 
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I don't see the point of jumping
just lag, and more stuck people

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PostPosted: Mon Sep 24, 2007 9:36 am 
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i don't realy see how you would get more lag and less people would get stuck cause you can jump little bumps,

could be un-active in pvp/jobbing

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