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 Post subject: nukes~ (affected by weap mastery)??
PostPosted: Wed Dec 05, 2007 7:45 am 
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as per topic,
does the mastery of weapons affects the power of nukes?

have tested the following:

dmg on power earth ghost
8k average dmg - fire, bicheon lvl 59 with fire nuke book2 max (no light mastery) sword 64+5 (70% mag att)

6k average dmg - fire at 67 with fire nuke book2 max (no light mastery) sword 64+5 (66% mag att)

tried with 2 pure int chars (at lvl 67)..same amount of int on them..
as can be seen, player 1 has 8 gap while player 2 has 0 gap..
but the dmg difference is already 2k average! (player 1 > player2)
imagine if player 1 gets 0 gap, the difference in weap mastery will be all the more accounts for the big gap of dmg between the 2 builds..

sooooo, back to my qn, weapon mastery affects a great deal of dmg output?


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PostPosted: Wed Dec 05, 2007 8:15 am 
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Euh.. Hmm.. I think it is like: mastery lvl brings 1% phy damage up. So it doesnt affect nukes, but it does affect the weapon you use if you hit with that.

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 Post subject:
PostPosted: Wed Dec 05, 2007 9:50 am 
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hmm..dats what i heard too,

but with the 'test' i tried out, how can it be possible that at lvl 59 fire nuke dmg 2k more than a lvl 66 fire nuke? other than the 4% difference in mag att of the same weapon and the difference in bicheon mastery.


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PostPosted: Wed Dec 05, 2007 10:47 pm 
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better mag reinforce on the weap ??? maybe lol

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 Post subject:
PostPosted: Thu Dec 06, 2007 6:14 am 
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emm..its only 4% difference..
anyway..the post is just to share my experience..=)


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 Post subject:
PostPosted: Thu Dec 06, 2007 3:18 pm 
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I don't think you understood what kate's talking about.

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it's this one, not the mag attack.


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 Post subject:
PostPosted: Thu Dec 06, 2007 5:23 pm 
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yea the mag reinforce % makes a diffrence

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PostPosted: Thu Dec 06, 2007 10:43 pm 
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there so many things wrong with your experiment, i cant even begin to list them


1. you need a control(mangyan and with low lvl wep matery, and same wep)
2. only change 1 variable at a time(i.e. lvl of wep mastery)


you have too many variable in there, like other player def, wep, fire mastery, and the fact you are using tiny measurments

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 Post subject:
PostPosted: Fri Dec 07, 2007 1:46 am 
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Ok sounds like your test was decently thought out. imp3r10 should reread your post. Your post is confusing though. Personally imo testing on mobs around your lvl is much more realistic then mangyangs.

How many shots were done to come up with those average damages? It should really be like 10 nukes per character min.

Ok have both characters press C while being fully dressed, and weapon equipped. Double check the amount of Total int they have.

Then compare the characters magic attack(while holding weapons). This will take magic attack and reinforce into consideration.

Then remove weapons and check magic attack, this might tell us if force mastery is showing up.

Post your data when you get it.

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 Post subject:
PostPosted: Fri Dec 07, 2007 5:06 am 
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emm..
everything is exactly the same..

ie. int on both chars with equips and without is the same
% of attack rating is the same
% of mag att on weapon is 4% difference (with the mastery 59 higher than the mastery 67)
% of mag reinforcement is same
(we both try out with npc weapons, and the results is the same)

only difference is the mastery difference.

tested with over 30 mobs and that is the average.
(btw the way, there is not a single time which the dmg of the 59 is lower than the 67..)

the questionable issue is why the dmg difference is so high?(~2k)


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 Post subject:
PostPosted: Fri Dec 07, 2007 6:57 am 
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yes it does


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 Post subject:
PostPosted: Fri Dec 07, 2007 12:07 pm 
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HejsaN wrote:
yes it does


u know that by this topic? or u already knew it?
i cant believe that weap mastery changes output of mag atk..
i was just going to make an only forces char..
omg...
and duckii can u make some screenshots of both chars stats (while pressing c), their masteries (pressing s and showing bicheon and the force of the nuke, and lighting), then of their weapons, etc, and of them attacking same mobs? so everyone can be completely sure about this to make all doubts disappear..

i never heard of weap mastery changing mag atk


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 Post subject:
PostPosted: Fri Dec 07, 2007 1:46 pm 
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Im still in doubt. Do either of you have hueksal mastery? I hope you say no. If you don't then you could get npc spears and do the test over.

If your theory is correct then the 0 gapped player will hit harder right?

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 Post subject:
PostPosted: Fri Dec 07, 2007 10:59 pm 
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glavie wrote:
Im still in doubt. Do either of you have hueksal mastery? I hope you say no. If you don't then you could get npc spears and do the test over.

If your theory is correct then the 0 gapped player will hit harder right?


but, acording to duckii none of them has heuksal mastery, only bicheon, then the one with higher lvl fire nuke will hit harder, unless... there is something duckii havent told (or we dun know) that changes the dmg... hmm yeah do what glavie said, and tell us the result, although i really think that the one with higher fire will hit harder (actually this test wont prove much, it will be just to see if the dmg is higher because of smtg else, not weap mastery) and else, try to make it with both using same npc weapon, it will be more accurate.


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 Post subject:
PostPosted: Fri Dec 07, 2007 11:07 pm 
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Yeah in case I wasn't clear, the point of using spear would be to isolate the weapon mastery. Even if one of you has hueksal mastery, then you should both grab npc bows for the test.

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 Post subject:
PostPosted: Fri Dec 07, 2007 11:32 pm 
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Take off everything.
Put enough on the lower lvl so that the int balance is the same.
Use npc weapons and use both swords and a weapon which you don't have masteries in.
Test on the same mobs, more than one time and don't use average because you might get lucky and get high hits even with low attack rating. So get the max dmg and the min dmg instead.

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 Post subject:
PostPosted: Fri Dec 07, 2007 11:54 pm 
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trying to clear things out:

@glaive
u was perfectly clear, i just wanted to add smtgs to make it more, uh, comprehensive..

@torinchibi
agreed, but:
do use NO equips, NO jewels, as both are at the same lvl and are Full Ints (as the topic starter says) and use 2 weaps like torinchibi explained(the sword and one which BOTH dont have masteries). do it on mangyangs (i think its easier as they are not aggro and so on).
ah, one more thing, dont buff urself, neither use scrolls or things like that, which can change ur dmg output.


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 Post subject:
PostPosted: Wed Dec 12, 2007 4:00 pm 
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Sylhana wrote on other topic: (link)
"Your weapon masteries dont effect your nuke damage. You can do a simple test, if your main weapon masteries are bicheon, then use a spear and compare your nuke damage (with your sword). Nuke damage is calculated based on the weapon magical damage stats, your int stat total, your nuke mastery, and the nuke skill that you use."

I think that this make things very clear ^^.


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 Post subject:
PostPosted: Wed Dec 12, 2007 10:42 pm 
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raphaell666 wrote:
Sylhana wrote on other topic: (link)
"Your weapon masteries dont effect your nuke damage. You can do a simple test, if your main weapon masteries are bicheon, then use a spear and compare your nuke damage (with your sword). Nuke damage is calculated based on the weapon magical damage stats, your int stat total, your nuke mastery, and the nuke skill that you use."

I think that this make things very clear ^^.


Not saying that she is wrong but... How does that clear anything up? Its not like its easy to find sword and spear that when equipped give you the same magic attack stat.
At any rate I am sure that weapon mastery has no effect, but.... what is causing the discrepancy?

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 Post subject:
PostPosted: Thu Dec 13, 2007 3:40 pm 
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glavie wrote:
raphaell666 wrote:
Sylhana wrote on other topic: (link)
"Your weapon masteries dont effect your nuke damage. You can do a simple test, if your main weapon masteries are bicheon, then use a spear and compare your nuke damage (with your sword). Nuke damage is calculated based on the weapon magical damage stats, your int stat total, your nuke mastery, and the nuke skill that you use."

I think that this make things very clear ^^.


Not saying that she is wrong but... How does that clear anything up? Its not like its easy to find sword and spear that when equipped give you the same magic attack stat.
At any rate I am sure that weapon mastery has no effect, but.... what is causing the discrepancy?


Well, if you think a little bit, you will see that you do not need to find an spear and an sword that when equipped give you the same magic attack stat, just use the lvl 1 weapons, as the diference between mag atk and reinforcement are almost nothing (you can use an lvl 1 glaive and an sword [i think that they will have their mag atk really close]). I saw on another post that each mastery level of the weap mastery should change the nuke damage in 1%. So if you have 30 heuksal mastery and 0 bicheon, the damage of your nuke while holding an spear will be something around 30% higher. The discrepancy about the dmg diference (if i understood what you meant correctly) must be something about the skills or anything else, but as you can see, duckii is prolly not looking this topic anymore, so we will not be able to know what happened (if weaps do not affect nukes).
- No, i havent done this "test" yet, but my nuker is lvl 29 and as soon as i get it to 30 i will do this test.

Sorry for any mistakes, if you see something wrong or suspicious please tell me.


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PostPosted: Thu Dec 13, 2007 4:40 pm 
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Hmm, didn't think of lvl 1 weapons. Thats a good idea.

I am a bit concerned though that testing with unrealistic weapons on unrealistic mobs may either mask a difference or exaggerate the difference. Or maybe it will be simple and strait forward. Either way its nice to see a fresh persons perspective on things. Hope you stick around.

I actually am taking a break from SRO right now, so I can't do any tests. Im waiting for Joymax to get there shit together, or until I can't take it anymore.

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 Post subject:
PostPosted: Thu Dec 13, 2007 6:00 pm 
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glavie, by "unrealistic" you mean that they are not completely exact?
If i got it right, then i must say that the diference between the damage of the level 1 weaps must be really low, but we dont want to know exactly, to know if the weap mastery affect the nuke damage i think that this little test will work, as if it do affect, then the diference will be of like 30% (i think that i will probably hit at least more than 1k with the light nuke lvl 1 on mangyangs, so if it do affect then i will hit around 700 with sword and 1k with glaive, or higher), and if it do not affect, then the damage will not variate that much, and it will be really easy to notice (at least i think so). So, it will be simple and straight :)
Sorry if i misunderstood you, if so, then correct me.

Offtopic:
I will stick around (at least for some time), lol, and I hope that you stick too, so you can keep sharing all your BIG experience with new by users like me..
Also, among all the problems with silkroad :banghead: about which one you are taking a break? Just curiosity :D


Last edited by raphaell666 on Fri Dec 14, 2007 11:08 am, edited 1 time in total.

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 Post subject:
PostPosted: Thu Dec 13, 2007 9:17 pm 
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All I mean is if you do the test with lvl 1 weapons on mangyangs (which you should try) it will only prove if mastery lvl equals 1% increase in damage. It should be easy to notice a 30%damage increase.

But if it has some other unknown effect, ummm....lets say it multiplies weapon damage only, instead of overall character magic damage the increase will be much less when using a low lvl weapon.

I am taking a break from the game because of joymax's incompetence. I love this game, but hate the company. First they leak a lot of peoples user names then a few months later they allow accounts to be hacked by just knowing the user name. Its not like some computer genius cracked joymax's database. Someone just happened to be looking for a glitch and found it. So 100s maybe a 1000 people get their account hacked and what does joymax do.....They deny everything, I have screenshots of their retardedness just so I can remind myself if I ever forget. :roll:

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PostPosted: Fri Dec 14, 2007 11:25 am 
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Yeah i see your point, really good one, i have not thought about that. The only way to check if theres something like that will be really getting 2 characters with the same inteligence with diferent weap masteries but both using exactly the same weapon, and with the same force masteries.
Like duckii was doing before stopping to look this topic :banghead:

glavie wrote:
I love this game, but hate the company. First they leak a lot of peoples user names then a few months later they allow accounts to be hacked by just knowing the user name. Its not like some computer genius cracked joymax's database. Someone just happened to be looking for a glitch and found it. So 100s maybe a 1000 people get their account hacked and what does joymax do.....They deny everything, I have screenshots of their retardedness just so I can remind myself if I ever forget. :roll:


I absolutely agree with you. Unfortunately, that is a shame.


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 Post subject:
PostPosted: Wed Dec 19, 2007 6:25 am 
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haha..
sorry all..was busy for the past weeks..
anyway..sad to say..it is not possible for me to try out already as my friend has reached 72!!while I am still at 67..

well..we can still try out taking off all gears and with lvl 1 items, but our 'int' wun be same anymore..

anyone able to try it instead?


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