Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 23 posts ] 
Author Message
 Post subject: O.o first time i see this skill
PostPosted: Mon Dec 10, 2007 4:52 pm 
Casual Member
User avatar
Offline

Joined: Aug 2007
Posts: 73
Location: hell
http://www.konpaku.com.br/silkroad/habi ... &skill=878

if blader got this skill they own for sure?

_________________
RED SEA FTW


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 4:59 pm 
Regular Member
Offline

Joined: Aug 2007
Posts: 279
Should come with 90 cap, and yea cool skill.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 5:05 pm 
Banned User
User avatar
Offline

Joined: May 2007
Posts: 1843
Location: Hot girls topic...
Yay^^ see pandie blader will rox @cap 90:D more than now


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 5:24 pm 
Banned User
Offline

Joined: Jul 2006
Posts: 382
Location: georgia
to be honest its not all that much attack power especially for the defense decrease.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 5:29 pm 
Ex-Staff
User avatar
Offline

Joined: Oct 2006
Posts: 3281
Location:
Hercules
Well that buff was way over hyped. IMO the chains are gonna be more useful, I mean they get division, bleed, impotent, dull, stun, and fear.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 5:56 pm 
Advanced Member
User avatar
Offline

Joined: Apr 2006
Posts: 2369
Location: The Netherlands
The goal of a blader is to tank, so they should not sacrifice defence I guess...
The skill would be better if it was the other way arround, lol.

_________________
One oldskool matherfacker
Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 6:04 pm 
Banned User
Offline

Joined: Jun 2006
Posts: 4143
Location:
Babel
Ell wrote:
Well that buff was way over hyped. IMO the chains are gonna be more useful, I mean they get division, bleed, impotent, dull, stun, and fear.


imagine that combined with the status effects

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 6:11 pm 
Elite Member
User avatar
Offline

Joined: Jan 2007
Posts: 5731
Location: None
Quyxz wrote:
The goal of a blader is to tank, so they should not sacrifice defence I guess...
The skill would be better if it was the other way arround, lol.


i think theyre saying the SHIELDS physical defense.

so if a 72 shield has 100 phys defense, its cut down so you're basically fighting with a fourth of a shield..

but im probably wrong. It'd make bladers attack about as much as glaivers, but they would still be able to block :twisted:

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 6:18 pm 
Banned User
Offline

Joined: Mar 2006
Posts: 458
Location:
Venice
wow...lemme get this straight.

the skill that turns %def-->atk means a blader's atk will be closer to a glaiver, but still have block. Not only do bladers now have stun/fear/dull on top of impotent/bleed/division, they have kd, which has a higher % of success.

It seems its all gonna be unbalanced again.

Sure, some of you may say blader were the original best pvp build, but they're not even giving other people a chance with these...

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 6:39 pm 
Elite Member
User avatar
Offline

Joined: Jan 2007
Posts: 5731
Location: None
Nenhunter wrote:
wow...lemme get this straight.

the skill that turns %def-->atk means a blader's atk will be closer to a glaiver, but still have block. Not only do bladers now have stun/fear/dull on top of impotent/bleed/division, they have kd, which has a higher % of success.

It seems its all gonna be unbalanced again.

Sure, some of you may say blader were the original best pvp build, but they're not even giving other people a chance with these...


what about the sword/shield nukers o_0

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 6:52 pm 
Banned User
User avatar
Offline

Joined: May 2007
Posts: 448
Location: USA
Right now s/s nuker already own especially when they put the stats on you. If they usually nuke you 6-7k, so with bleed, impotent and division, your done. I pvped somebody with that and I'm gone with 2 nukes. But they weak when their snowshield is gone. I wish they make snowshield weaker so that make it balance for us STR.

So with the new lvl of bicheon skills, s/s nuker will be the top ownage again and again.

Now what I wondering is when you stun them and then KD them, are they still in stun mode while in KD? That be awesome because now those cheaters cant switch to shield anymore while in KD. ..... pu$$ies.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 7:14 pm 
Active Member
User avatar
Offline

Joined: May 2007
Posts: 619
Location: out of reality
its not implemented in isro yet
bladers will maybe able to kill someone with this skill :roll:

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 7:19 pm 
Banned User
User avatar
Offline

Joined: May 2007
Posts: 1843
Location: Hot girls topic...
knubbka wrote:
its not implemented in isro yet
bladers will maybe able to kill someone with this skill :roll:
BUHAHAHhaha blader can already kill XDD just need lv 73chain..


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 7:40 pm 
Active Member
User avatar
Offline

Joined: May 2007
Posts: 619
Location: out of reality
XCaosX wrote:
knubbka wrote:
its not implemented in isro yet
bladers will maybe able to kill someone with this skill :roll:
BUHAHAHhaha blader can already kill XDD just need lv 73chain..

yea and some poor lv50 int fellow to boost his ego on :roll:

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 9:41 pm 
Active Member
Offline

Joined: Jun 2007
Posts: 571
Location:
Venice
honestly i think it will just turn them into a glavier but with less att power and slightly more def, still killable

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 9:43 pm 
Banned User
Offline

Joined: Jul 2007
Posts: 621
Location:
Troy
TBH it's a worthless skill. Taking a risk +'sing your weapon > The skill. Why reduce defence for a small amount?


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 9:47 pm 
Frequent Member
User avatar
Offline

Joined: Nov 2006
Posts: 1031
Location:
Venice
good news for blader......


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 9:52 pm 
Active Member
Offline

Joined: Jun 2007
Posts: 571
Location:
Venice
THE_ZUL wrote:
good news for blader......


not good enough

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 10:05 pm 
Banned User
Offline

Joined: Mar 2007
Posts: 3467
Location:
Babel
According to the source, it is only phy defense on the shield that gets reduced. Dont know if it will make much of a difference, since the increase is really small (so is the sacrifice in defense).

_________________
<<banned from SRF for bot support. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 10:10 pm 
Story Teller
User avatar
Offline

Joined: Sep 2007
Posts: 1357
Location:
Greece
The skill isn't that good only because it's about 10% attack increase, maybe less, and sacrifices about 10% defense. The increase isn't good, but at least it adds to dmg. In comparison, the chain with fear, bleed and stun is much better.

_________________
Image
[COMPETITION]Chronicles of SRO


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 10:17 pm 
Veteran Member
User avatar
Offline

Joined: May 2007
Posts: 3820
Location: Whisperwind [US-PVE]
torinchibi wrote:
The skill isn't that good only because it's about 10% attack increase, maybe less, and sacrifices about 10% defense. The increase isn't good, but at least it adds to dmg. In comparison, the chain with fear, bleed and stun is much better.


well if you reduce their stats w/ bleed and division and (especially impotent, even with reduce they will hit for nothing) then a 100 +attk increase gives you like two +'s to your wep for 2 mins, which can be a difference maker.

_________________
Image
Spoiler!


Top
 Profile  
 
 Post subject:
PostPosted: Mon Dec 10, 2007 11:25 pm 
Active Member
User avatar
Offline

Joined: Jul 2007
Posts: 750
Location:
Troy
It's a good skill...

It's like a Warrior's Warcry, only... They have to sacrfice part of their SHIELD's Physical Defense...

OMG, They're gonna so own Ints... LOL!

_________________
Image

"When you start giving up, thinking what you do makes no difference, you just end up doing less — and nothing's changed..."


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 11, 2007 4:23 am 
Casual Member
User avatar
Offline

Joined: Nov 2007
Posts: 97
Location:
Mars
But good god will you need a lot of SP at some point.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 23 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group