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 Post subject: SRO Phy/Mag Reinforce Stats
PostPosted: Thu Jan 03, 2008 11:49 pm 
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I have been playing SRO for more than one year and jst until last month, i realized the importance of reinforce on weapon and gear in improving one's Char Atk Power and Def.

Char Magic Atk Power
=Weapon Magic Atk + (Weapon Magic Reinforce x Total Char Int points)
Note:min wep stats for calculating min char stats, and max wep stats for max char stats.

Char Phy Def
=Total Gear Phy Def + (Total Gear Phy Reinforce x Total Char Str points)

Char Mag Def
=Total Gear Mag Def + (Total Gear Mag Reinforce x Total Char Int points)

With these formalae, i accurately got my char's magic atk power, phy def, and mag def. But for my char phy atk power, the result is understated. I dont understand how the formulae suit right in for the three char stats but not for the phy atk.

You can try solving yours if it fits for the three stats. Note: add passive bonus of Cold Mastery which increases phy def if u have one.

As for the phy atk, still having that problem why the formula doesn't fit right in. Maybe because of the passive bonus of Fire Mastery which increases phy damage, or i dont know..

But this all i have now.. HOpe u can benefit with this thread. Gudluck :)

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PostPosted: Fri Jan 04, 2008 12:35 am 
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it all comes up a bit short for me for the defense part


but on teh damage part, what about phy and magical balance, doesnt that have some sort of affect on it?

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 Post subject:
PostPosted: Fri Jan 04, 2008 12:41 am 
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We knew all about it :P

Phy power = (weapon power + reinforce*Str)*(1 + weap_mastery_increase)
Mag power = (weapon power + reinforce*Int)*(1 + force_mastery_increase)

In character windows (C) it doesnt shows the power of mag with mastery increase but this value will be calculated when u use an imbue.

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 Post subject:
PostPosted: Sun Jan 06, 2008 3:11 pm 
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Ty alot nuclearsilo. I scanned the forum for it but havent found one ciz the thread was about 6mnths before i joined forum.:( But how about the Phy Atk calculation. i tried different char stats but result is always understated. and 5% passive on fire ( if it affects ) dont add much still to equal the real char stat.

Thanks.:)

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 Post subject: Re: SRO Phy/Mag Reinforce Stats
PostPosted: Sun Jan 06, 2008 3:48 pm 
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GaRLiCMuFFiN wrote:
I have been playing SRO for more than one year and jst until last month, i realized the importance of reinforce on weapon and gear in improving one's Char Atk Power and Def.

Char Magic Atk Power
=Weapon Magic Atk + (Weapon Magic Reinforce x Total Char Int points)
Note:min wep stats for calculating min char stats, and max wep stats for max char stats.

Char Phy Def
=Total Gear Phy Def + (Total Gear Phy Reinforce x Total Char Str points)

Char Mag Def
=Total Gear Mag Def + (Total Gear Mag Reinforce x Total Char Int points)

With these formalae, i accurately got my char's magic atk power, phy def, and mag def. But for my char phy atk power, the result is understated. I dont understand how the formulae suit right in for the three char stats but not for the phy atk.

You can try solving yours if it fits for the three stats. Note: add passive bonus of Cold Mastery which increases phy def if u have one.

As for the phy atk, still having that problem why the formula doesn't fit right in. Maybe because of the passive bonus of Fire Mastery which increases phy damage, or i dont know..

But this all i have now.. HOpe u can benefit with this thread. Gudluck :)


Phys doesnt work because you forgot your 1% damage bonus per mastery lvl for weapons. SRO takes into account that bonus damage in calculating phy damage, however because you can use any skills from any force tree with any weapon, it can not calculate the bonus damage as a result of masteries for your magic attacks. Hence, you got your magic dmg right and not the phy.

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 Post subject:
PostPosted: Sun Jan 06, 2008 3:52 pm 
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ya this is the sucky part of sro, a lot of it is based on gear.

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 Post subject:
PostPosted: Sun Jan 06, 2008 4:11 pm 
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NuclearSilo wrote:
We knew all about it :P

Phy power = (weapon power + reinforce*Str)*(1 + weap_mastery_increase)
Mag power = (weapon power + reinforce*Int)*(1 + force_mastery_increase)

In character windows (C) it doesnt shows the power of mag with mastery increase but this value will be calculated when u use an imbue.

Nope, mag atk. doesn't work that way


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 Post subject:
PostPosted: Sun Jan 06, 2008 4:18 pm 
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doomas wrote:
Nope, mag atk. doesn't work that way

He is asking about the value, power shown in Character windows, not about the damage or attack -_-

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 Post subject:
PostPosted: Sun Jan 06, 2008 4:25 pm 
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NuclearSilo wrote:
doomas wrote:
Nope, mag atk. doesn't work that way

He is asking about the value, power shown in Character windows, not about the damage or attack -_-

Well yeah, that's what I had in mind


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