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			| herculeanforum | 
				
									|  Post subject:   Posted:  Mon Dec 17, 2007 2:56 pm  |  |  
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					| kevv wrote: [SD]Rainigul wrote: Quote: Rly nice done it will help me alot but i am making light cold bicheon 80 and fire 60 Dont see the point in that since once the 90 cap comes you have to reduce fire to 30 making it pretty useless, only have 1 nuke at level 1. Quote: Just a few things:
 -Flame Wave Wide when maxed is the strongest nuke.
 I dont agree. Horses thunderbolt maxed is stronger then any fire nuke. Horses thunderbolt Maxed	 728~1352 (300%)	 Flame Wave Bomb Maxed 780~1300 (263%) So you see the lightning nuke is better then any fire nukeFlame Wave Wide  stats: [Flame wave - Wide] Lv 13 (80) - 780~1300 (330%)What are you talking about dude??? Flame wave - Wide is the weakest fire nuke not including the first one....
 The fire nukes go like this
 Book 1 = (250%)
 Book 2 = (300%)
 Book 3 = (300%) not 330% what you saying? you need to take another look
 Book 4 = (263%) 
 So lightning still does more damage.
 Get your facts straight =P if anyones ignorant i would say you.
 
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			| Rainigul | 
				
									|  Post subject:   Posted:  Mon Dec 17, 2007 9:53 pm  |  |  
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					| BooYaaKaaShaa! I was right ^^ 
 
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			| nohunta | 
				
									|  Post subject:   Posted:  Fri Dec 21, 2007 12:14 am  |  |  
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					| Wow dude thanks great guide i have that exact build and i realize i made some mistakes.. i already have the ice imbue which i dont need the long range attack for sword which according to you i dont need and i dont have fire or hueskal which im going with fire for buffs..Lvl 18 and leveling... 
 
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			| Jantje | 
				
									|  Post subject:   Posted:  Sun Dec 23, 2007 2:31 pm  |  |  
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					| herculeanforum wrote: http://www.konpaku.com.br/silkroad/habi ... &skill=287kevv wrote: [SD]Rainigul wrote: Quote: Rly nice done it will help me alot but i am making light cold bicheon 80 and fire 60 Dont see the point in that since once the 90 cap comes you have to reduce fire to 30 making it pretty useless, only have 1 nuke at level 1. Quote: Just a few things:
 -Flame Wave Wide when maxed is the strongest nuke.
 I dont agree. Horses thunderbolt maxed is stronger then any fire nuke. Horses thunderbolt Maxed	 728~1352 (300%)	 Flame Wave Bomb Maxed 780~1300 (263%) So you see the lightning nuke is better then any fire nukeFlame Wave Wide  stats: [Flame wave - Wide] Lv 13 (80) - 780~1300 (330%)What are you talking about dude??? Flame wave - Wide is the weakest fire nuke not including the first one.... The fire nukes go like this Book 1 = (250%) Book 2 = (300%) Book 3 = (300%) not 330% what you saying? you need to take another look Book 4 = (263%)  So lightning still does more damage. Get your facts straight =P if anyones ignorant i would say you.The % increases when you lvl the nuke.  So fire IS the strongest nuke @ 80 cap ^,^._________________
 
   
 
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			| pipigrande | 
				
									|  Post subject:   Posted:  Sun Dec 23, 2007 4:20 pm  |  |  
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					| I have a fully farmed pure int myself and Fire nuke is THE strongest of all nukes (I have all fire and ligh nukes maxed). _________________
 
   
 
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			| Rainigul | 
				
									|  Post subject:   Posted:  Sun Dec 23, 2007 9:24 pm  |  |  
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					| Quote: I have a fully farmed pure int myself and Fire nuke is THE strongest of all nukes (I have all fire and ligh nukes maxed). Yes but im saying that at the lvl 90 cap the lightning nuke will be the strongest thats why its a waste of sp to invest in fire (if you choose to follow this build)
 Also for all those people wanting to know. Im making a new character which is going to be just for this build. Once i get to a high level ill be posting some pro's/cons and my exsperiance with it.
 ^^
 
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			| /Pi | 
				
									|  Post subject:   Posted:  Mon Dec 24, 2007 12:06 am  |  |  
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					| [SD]Rainigul wrote: Yes but im saying that at the lvl 90 cap the lightning nuke will be the strongest thats why its a waste of sp to invest in fire (if you choose to follow this build)
 Also for all those people wanting to know. Im making a new character which is going to be just for this build. Once i get to a high level ill be posting some pro's/cons and my exsperiance with it.
 
 ^^
 @_@ Usually, people make the build first before making the guide. But meh, I like your guide and I guess I'll just have to trust you for it.
 
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			| Rainigul | 
				
									|  Post subject:   Posted:  Mon Dec 24, 2007 1:04 am  |  |  
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					| I have already, i got a lvl 44 on pacific with this build. Only i stopped with that as i didnt sp farm enough so leveling became a pain, and i didnt like my character skin :p So ill make a new one, which will be better^^
 Also if you would like to see a video of how good this build is then check out this quick pvp 1 i made.
 Were both level 40, I have a sos+2 sword and a +3 shield. He has a full sos suit and a +3 glaive. 
http://www.stage6.com/user/Rainagul/vid ... wer-of-S/S There :p
 
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			| nohunta | 
				
									|  Post subject:   Posted:  Mon Dec 24, 2007 1:21 am  |  |  
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					| I have some Pros/Cons for you already because as i said i have this exact build. 
 
 Pros:
 Easy Grinding even with a 2-4 gap.
 Can kill 5-6 levels higher if you have decent gear like me
 Easy Win PvP
 The shield is tremendous i dont see how hueskals even got by without it.
 
 Cons:
 VERY VERY LOW HP at low levels if you do the 5-6 levels like me have very good gear One crit from a mob and im dead.
 _________________
 
  
 Playing Jade Dynasty
 2x Lupin Wdfmymoney
 
 
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			| Rainigul | 
				
									|  Post subject:   Posted:  Mon Dec 24, 2007 5:22 pm  |  |  
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					| Lol? how can you make pros/cons when you only lvl 18 (im reading off your sig) You barely have any of the essential skills that are needed to exsperiance the builds potential. 
 Well im farming my new character right now, and there is one nice pro that im seeing right now.
 
 Since were only doing 3 masteries in total. For a lvl 52 full farmed character with a 0gap from 24-52. You only need 48.6ksp. Whilst if you were too do a nuker with 4 masteries you will get alot more. This is only true if your going to farm your heuskal masteries to level 60 at a higher level, as it isnt really essential.
 
 
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			| Xexer | 
				
									|  Post subject:   Posted:  Mon Dec 24, 2007 10:29 pm  |  |  
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					| I was Thinking about trying this build but i want a litlle more hp so do you guys think it would be still good with 100% mag balance? 
 
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			| Rainigul | 
				
									|  Post subject:   Posted:  Tue Dec 25, 2007 12:43 pm  |  |  
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					| Xexer, you should still go pure int. But at the higher levels just make sure you have str mods and hp increases on all of your equipment.
 When i was lvl 37 i could own everyone my level and people with a few levels higher then me. Just remember to keep SnowShield up. Otherwise you get owned pretty fast.
 
 
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			| Xexer | 
				
									|  Post subject:   Posted:  Wed Dec 26, 2007 9:49 pm  |  |  
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					| Ok thnx for writing I'll make it full int   
 
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			| Tig3ress | 
				
									|  Post subject:   Posted:  Wed Jan 02, 2008 2:49 am  |  |  
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					| Wow great job! 
New server, new build this is exactly what i was looking for!
 
 
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			| Feataler | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Sat Jan 12, 2008 4:33 pm  |  |  
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					| [SD]Rainigul wrote: Hey, Well after reading the warlock guide that was full of pictures, it really inspired me to make one like it. So ive done myn on Pure Int S/S Light/Cold. MOST OF THIS IS FOR THE 80 CAP  but there is a small lvl 90 cap thing at the end. This guide might not be 100% perfect but i think its nice. Any feedback or comments would be nice *not to much flamming please ^^ * AND I DID NOT MAKE ANY OF THE BACKGROUND GRAPHICS, YOU CAN FIND THEM ALL HERE.http://www.xshock.de Ok here we go ^^       Well there it is. Hope you enjoyed reading. All comments and such are welcome. Thanks *btw this is my first official guide so :p*Very good guide!
 One thing though, how often will you die on this build?
 
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			| Velocity | 
				
									|  Post subject:   Posted:  Sat Jan 12, 2008 7:50 pm  |  |  
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					| nice guild..helped me alot 
 
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			| eqz | 
				
									|  Post subject:   Posted:  Sun Jan 13, 2008 12:57 am  |  |  
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					| Does anyone have some pvp vids using this build? 
 
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			| Rainigul | 
				
									|  Post subject:   Posted:  Sun Jan 13, 2008 5:09 am  |  |  
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					| I need to get rid of that extras, it's messed up. You can't do 30 heuksal with lv 60 passive.
 Anyways, you don't die often at all using this build. Bows are your worst enemy, but if you have snowshield or ironwall up, you won't die.
 
 
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			| 123noob | 
				
									|  Post subject:   Posted:  Sun Jan 13, 2008 6:08 am  |  |  
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					| Hmm imo I think instead of going with heuksal... fire is better because with lightning imbue + fire nuke, it'll be better for multiple kills in pve and possibly in pvp.  Those extra hp won't do much I don't think.  Plus with all the physical buffs from ice, the hp shouldn't be a problem. _________________
 <<banned from SRF for bot admission.  -SG>>
 
 
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			| Zeromant | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Sun Jan 13, 2008 6:26 pm  |  |  
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					| Quote: Horses thunderbolt Maxed
 728~1352 (300%)
 
 Flame Wave Bomb Maxed
 
 780~1300 (263%)
 
 So you see the lightning nuke is better then any fire nuke
 
 
 well... i tried alot of combinations of nukers... the lighting nukes are strong if you use LIGHTING as IMBUE... but.. the fire nukes are the strongest of SRO nukes if you use FIRE as IMBUE and if u MAX the last fire nuke (i cant remember the name, lol) you will hit as hell... more than the LIGHT NUKE, and remember at the 90 cap there will be more fire nukes as light nukes, im saying this because i play Ksro. see you.. btw.. im a new user of this forum so, hi everybody.. EDIT: check this out.. these are the skills at 120 cap... check the lighting nukes and the fire nukes   5 lighting nukes and 7 fire nukes.. that means more nukes, more damage...
 
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			| Rainagul | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Sun Jan 13, 2008 7:54 pm  |  |  
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					| Quote: Hmm imo I think instead of going with heuksal... fire is better because with lightning imbue + fire nuke, it'll be better for multiple kills in pve and possibly in pvp. Those extra hp won't do much I don't think. Plus with all the physical buffs from ice, the hp shouldn't be a problem. You can bring your fire up to like 30 max if your planning for the 90 Cap. And even if you brought it higher, you wouldnt be able to get it to a good enough level to have powerful fire nukes. Just stick with light^^ This is due to you cant have 4 masteries all on 80. And if you bring fire up to like 60 or something then you must sp farm so much more... pipigrande wrote: I have a fully farmed pure int myself and Fire nuke is THE strongest of all nukes (I have all fire and ligh nukes maxed). For now it is slightly stronger. But as soon as the 90 Cap and 100cap comes then lightning nuke will be more powerfull, thats why when you go onto Ksro. The majority of the nukers use lightning over fire.	   	Post subject:  	Re: [Guide] Pure Int S/S Light/Cold (56k Warning) 	 Reply with quote Quote: Horses thunderbolt Maxed 728~1352 (300%) Flame Wave Bomb Maxed 780~1300 (263%) So you see the lightning nuke is better then any fire nuke Quote: well...
 i tried alot of combinations of nukers...
 
 the lighting nukes are strong if you use LIGHTING as IMBUE...
 
 but..
 
 the fire nukes are the strongest of SRO nukes if you use FIRE as IMBUE and if u MAX the last fire nuke (i cant remember the name, lol) you will hit as hell... more than the LIGHT NUKE, and remember at the 90 cap there will be more fire nukes as light nukes, im saying this because i play Ksro.
 
 see you..
 
 btw.. im a new user of this forum so, hi everybody..
 
 EDIT: check this out.. these are the skills at 120 cap...
 
 5 lighting nukes and 7 fire nukes.. that means more nukes, more damage...
 1st off: Having more nukes dosent mean a shit. The only reason there is more is because fire has 2 types of nukes. The horizontal one and the meteor one. There is only more fire nukes since those skills get upgraded as you level.  Whilst lightning nukes only have 1 type, the horizontal 1. Also if you play Ksro, then you would know that there is a 100Cap by now...  And the lightning nuke is more powerfull at the 100 cap, check this.The 4th lightning nuke book maxed *lvl 100* Mag Attack: 1.330-2.470 (300%)
 
 +
 
 The 5th Lightning Imbue book maxed *lvl 100*
 
 Mag Attack: 723-1.344 (100%)VSThe 6th Fire Nuke Book Maxed *lvl 100*
 
 Mag Attack: 1.425-2.375 (330%)*Reduce 35%*
 
 The 5th Fire Imbue Book Maxed *lvl 100*
 
 Mag Attack: 912-1520 (100%)
 Time to do the math....... This is using the max base damages, multiplied by their percentages. I dont know what these mean in terms of damage but it shows which one is higher than the other so.Lightning Nuke : 741000  + Lightning Imbue: 134400
 
 =875400Fire Nuke: 783750 - 35% Reduce (78375 + 78375 + 78375 +39817.5 = 274942.5)
 
 783750 - 274942.5 = 508807.5
 
 Fire Imbue: 152000
 
 Fire Nuke: 508807.5 +
 Fire Imbue: 152000
 =
 660807.5
 So yeah, you can see that the lightning nuke is higher, which must mean that it does more damage, if there was some way to convert these values into damage    Now im not a genius at math, so i might be wrong. Im welcome to being challenged. I got my info on the skills from here : http://www.konpaku.com.br/silkroad/habilidade.asp So yeah thats all i can be bothered to write right now so. And on a quick final note. I have been using this build that Rainigul recommended to me. And so far there have been hardly any situations when a typical light/fire nuker has ever killed me._________________
 <<banned from SRF for bot admission.  -SG>>
 
 
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			| norain | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Tue Jan 15, 2008 12:22 am  |  |  
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					| Thanks to this guides creator and thanks Rainagul for posting it. 
 
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			| Jstar1 | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Tue Jan 15, 2008 1:40 am  |  |  
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					| when your grinding below lvl 30
 should I use combinations of light imbue, chains, kd + stab, and lion shout?
 _________________
 
   
 
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			| Gemini | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Tue Jan 15, 2008 3:36 am  |  |  
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					| awesome guide helped lots 
 
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			| Rainagul | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Tue Jan 15, 2008 6:15 pm  |  |  
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					| Jstar1 wrote: when your grinding below lvl 30
 should I use combinations of light imbue, chains, kd + stab, and lion shout?
 Yes until you get your nukes, then killing things should be done like this. 20-30 = Light Imbue + Chains followed by lion shot , that should be enough to kill anything if you have decent equips. Or just get plvled to 30 so you save all that hassle._________________
 <<banned from SRF for bot admission.  -SG>>
 
 
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			| Jantje | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Tue Jan 15, 2008 9:47 pm  |  |  
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					| Quote: Also if you play Ksro, then you would know that there is a 100Cap by now...  And the lightning nuke is more powerfull at the 100 cap, check this.The 4th lightning nuke book maxed *lvl 100* Mag Attack: 1.330-2.470 (300%)
 
 +
 
 The 5th Lightning Imbue book maxed *lvl 100*
 
 Mag Attack: 723-1.344 (100%)VSThe 6th Fire Nuke Book Maxed *lvl 100*
 
 Mag Attack: 1.425-2.375 (330%)*Reduce 35%*
 
 The 5th Fire Imbue Book Maxed *lvl 100*
 
 Mag Attack: 912-1520 (100%)
 Time to do the math....... This is using the max base damages, multiplied by their percentages. I dont know what these mean in terms of damage but it shows which one is higher than the other so.Lightning Nuke : 741000  + Lightning Imbue: 134400
 
 =875400Fire Nuke: 783750 - 35% Reduce (78375 + 78375 + 78375 +39817.5 = 274942.5)
 
 783750 - 274942.5 = 508807.5
 
 Fire Imbue: 152000
 
 Fire Nuke: 508807.5 +
 Fire Imbue: 152000
 =
 660807.5
 So yeah, you can see that the lightning nuke is higher, which must mean that it does more damage, if there was some way to convert these values into damage    Now im not a genius at math, so i might be wrong. Im welcome to being challenged. I got my info on the skills from here : http://www.konpaku.com.br/silkroad/habilidade.asp So yeah thats all i can be bothered to write right now so. And on a quick final note. I have been using this build that Rainigul recommended to me. And so far there have been hardly any situations when a typical light/fire nuker has ever killed me.The part in bold is where you are wrong, the -35% is for the next mob you hit with the skill. So fire is the strongest nuke at 100 cap._________________
 
   
 
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			| Rainagul | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Wed Jan 16, 2008 2:26 am  |  |  
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					| Yes, i just checked and your right.
 However i think i have the awnser to this stupid thing thats been dragging on for a while now.
 
 The lightning nuke at max level is stronger then the fire nuke meteor series * the one where you make the fire drop from the sky*
 
 However the horizontal nuke at max level is slightly more powerfull compared to the lightning nuke.
 So i think we were all partly right and wrong. well thats my 5 cents for today.
 _________________
 <<banned from SRF for bot admission.  -SG>>
 
 
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			| salmissra | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Wed Jan 16, 2008 9:12 am  |  |  
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					| ooo pretty. very nice good. much more user friendly. good job. might try out this build later on. _________________
 
  Kali -- 51 wizard/cleric
 Amumu -- 24 bard/cleric
 
 
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			| Jstar1 | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Wed Jan 16, 2008 6:07 pm  |  |  
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					| Rainagul wrote: Jstar1 wrote: when your grinding below lvl 30
 should I use combinations of light imbue, chains, kd + stab, and lion shout?
 Yes until you get your nukes, then killing things should be done like this. 20-30 = Light Imbue + Chains followed by lion shot , that should be enough to kill anything if you have decent equips. Or just get plvled to 30 so you save all that hassle.thanks for showing me the order of skills yeah, I got a 4x rogue that I can use to pwrlvl, just too lazy to turn 2 computers on lol_________________
 
   
 
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			| MooZ | 
				
									|  Post subject: Re: [Guide] Pure Int S/S Light/Cold (56k Warning)  Posted:  Sat Jan 19, 2008 6:53 pm  |  |  
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