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 Post subject: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 5:19 am 
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title says it if u got arguments or suggestions pls share them all.
:D Thank you.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 5:22 am 
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I would. I'd get tired of just nuking.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 5:25 am 
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weapon skills keeps you ALIVE
stuns, knock backs, knock downs

Allow you to get potted to full health while your opponent is slowed

without weapon skills its hard to survive, especially pure int

edit: some will say 'oh i got mana shield' but when it runs out you'll die in 2 hits. Also wizards combustion is a int killer, mana shield becomes useless when you are being combusted.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 5:44 am 
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if u cant kill some 1 ur lvl whit only nuking how could u whit weapon skills?? why are weapon skills needed?

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 8:39 am 
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dude im pure nuker its good for grinding but if u want pvp u wont be the best nor the worst ull b in the middle
u will need ice nuke and that freeze skill for pvp but with str and int buffs ull do ok

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 2:06 pm 
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In before people realize nukers don't need weapons.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 3:57 pm 
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Well, you don't necessarily need weapon skills when you're a nuker, but weap. skills sure do come in handy. Knock down and stun can save you if you're in a tight situation...they have for my pure ints many times.

But you don't NEED them, they only help you if you plan on doing pvp =/ for pve they're not as usefull after you get your nukes and shouts.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 6:34 pm 
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darthsithius wrote:
if u cant kill some 1 ur lvl whit only nuking how could u whit weapon skills?? why are weapon skills needed?


explained why you need them in my previous post.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 6:45 pm 
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destructionmama wrote:
darthsithius wrote:
if u cant kill some 1 ur lvl whit only nuking how could u whit weapon skills?? why are weapon skills needed?


explained why you need them in my previous post.


+1

As pure int you will have very low HP and chances are your opponent will kill you before you just nuke him to death. KD/KB will save you life when you are down to like 500-1k HP and you know ure gonna die the next hit unless you cancel your opponent's next attack. And its true that for just PvE nukes would be fine but I can't see someone just playing the game for PvE and no Pvp, jobbing, etc.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 11:00 pm 
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I understand what u mean that they can save me still shield is there for that.

I really don't know anymore, maybe max fire/light/cold and low lvl heuksal is the best way to go for my full int.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Mon Jan 21, 2008 11:23 pm 
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Also, you should have your weapon mastery maxed. Why not get the skills too? :)


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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Tue Jan 22, 2008 1:21 am 
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Still in before people figure out nukers don't need weapons, I'm not gonna baby you guys you have to figure it out yourselves.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Tue Jan 22, 2008 3:46 pm 
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BloodOwnzzz wrote:
Still in before people figure out nukers don't need weapons, I'm not gonna baby you guys you have to figure it out yourselves.
As I said in my previous post, you already should have a weapon mastery maxed. Why not get the skills?
You do know that weapon mastery increases your nukes' damage a LOT, right?

I'm doing way more (nuke) damage with a sword than I do with a spear. Reason - Bicheon mastery!

While your statement is true, nukers don't _need_ light skills either.


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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Tue Jan 22, 2008 4:11 pm 
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what you have to understand is also are you gonna swith up and go pure int spear or pure int s/s. If spear then you def need to get weapon skills also when you hit 80 soul spear emporer will save your life on a daily basis when you pvp. However when you have a sword shield you also need the weapon skills. For pvp knockdowns are a vital time to hit an opponent as well as repot and heal yourself maybe even throw a quick buff on. Yes, your shield is there to keep you alive but all it takes is 2 quick crits from a pure str glavie and you'll be laying down for good. So get the weapon skills also they are there for a reason.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Tue Jan 22, 2008 5:44 pm 
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well there is only 1 reason to have weapon skills and thats for fast attck right after a nuke best weapon skill for pure int spear is ghost spear series i recomend this build

heuksal/30
fire/90
light/90
cold/90
or if you want a 80 cap build

heuksal/60
fire/80
light/80
cold/80

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Tue Jan 22, 2008 7:27 pm 
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SiNaC wrote:
BloodOwnzzz wrote:
Still in before people figure out nukers don't need weapons, I'm not gonna baby you guys you have to figure it out yourselves.
As I said in my previous post, you already should have a weapon mastery maxed. Why not get the skills?
You do know that weapon mastery increases your nukes' damage a LOT, right?

I'm doing way more (nuke) damage with a sword than I do with a spear. Reason - Bicheon mastery!

While your statement is true, nukers don't _need_ light skills either.


Theres no actual proof that you really do more damage with weapon mastery or without. I didn't find any difference when I added Bicheon and nuked with my sword. It was still nuke and shout to kill the monster after i added it when before I didn't have it. Go make a level 30 without a weapon mastery and after you test the damage add bicheon mastery and show us the damage. Until then don't talk about it.

And NO ONE, I gurantee you, on this forum or even iSRO have EVER tried no weapon nukers to a high enough level to actually give you enough information about them. But when it gets down to it they are better as far as nuker go. Like I said though, I'm not going to tell you why, you have to figure it out yourselves. I've given enough information in other topics to strongly back up my own argument already. I'm not going to help people who think that an offensive defense is really the way to go for nukers compared to passive defense, also since 99% of you are retards when it comes to PvP and think 1v1 is really a good representation of PvP and you try to be "honorable" by not running away or something.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Tue Jan 22, 2008 8:07 pm 
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BloodOwnzzz wrote:
SiNaC wrote:
BloodOwnzzz wrote:
Still in before people figure out nukers don't need weapons, I'm not gonna baby you guys you have to figure it out yourselves.
As I said in my previous post, you already should have a weapon mastery maxed. Why not get the skills?
You do know that weapon mastery increases your nukes' damage a LOT, right?

I'm doing way more (nuke) damage with a sword than I do with a spear. Reason - Bicheon mastery!

While your statement is true, nukers don't _need_ light skills either.


Theres no actual proof that you really do more damage with weapon mastery or without. I didn't find any difference when I added Bicheon and nuked with my sword. It was still nuke and shout to kill the monster after i added it when before I didn't have it. Go make a level 30 without a weapon mastery and after you test the damage add bicheon mastery and show us the damage. Until then don't talk about it.

And NO ONE, I gurantee you, on this forum or even iSRO have EVER tried no weapon nukers to a high enough level to actually give you enough information about them. But when it gets down to it they are better as far as nuker go. Like I said though, I'm not going to tell you why, you have to figure it out yourselves. I've given enough information in other topics to strongly back up my own argument already. I'm not going to help people who think that an offensive defense is really the way to go for nukers compared to passive defense, also since 99% of you are retards when it comes to PvP and think 1v1 is really a good representation of PvP and you try to be "honorable" by not running away or something.

let's make a different statement...
Nukers DO need weapon skills if they are really interrested in 1v1 :) for group wars, I would see that people would play pure offencive nukers

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 12:40 am 
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Doctor_MOS wrote:
BloodOwnzzz wrote:
Theres no actual proof that you really do more damage with weapon mastery or without. I didn't find any difference when I added Bicheon and nuked with my sword. It was still nuke and shout to kill the monster after i added it when before I didn't have it. Go make a level 30 without a weapon mastery and after you test the damage add bicheon mastery and show us the damage. Until then don't talk about it.

And NO ONE, I gurantee you, on this forum or even iSRO have EVER tried no weapon nukers to a high enough level to actually give you enough information about them. But when it gets down to it they are better as far as nuker go. Like I said though, I'm not going to tell you why, you have to figure it out yourselves. I've given enough information in other topics to strongly back up my own argument already. I'm not going to help people who think that an offensive defense is really the way to go for nukers compared to passive defense, also since 99% of you are retards when it comes to PvP and think 1v1 is really a good representation of PvP and you try to be "honorable" by not running away or something.

let's make a different statement...
Nukers DO need weapon skills if they are really interrested in 1v1 :) for group wars, I would see that people would play pure offencive nukers


Thats the exact opposite of what I think of Weapon Skill nukers actually. I'll give you this, the passive defense from Cold and Fire is FAR superior than 50% chance KD's and 15/30 % Stuns. Plus you already are saying that this works better in Wars but the only thing that makes nukers with Weapon Skills superior is basicly the offensive defense which is EXACTLY why they DO NOT do better than no weapon nukers in wars.

Take this for example, the passive defense of just Cold and Garment is superior to the defense of Armor and Fire in BOTH Physical and Magical defense and on top of that they get a far superior Mana Shield. The passive defense of a maxed no weapon nuker at 100 is so good in fact that they can tank at least 2 Glaivers WITHOUT Mana Shield on. With Mana Shield on, lvl 90 Garment nukers can tank 5+ Glaivers taking about 1.5k per hit and have the chance to block, although said person happened to be a Sword Nuker he never used KD's. Also, the higher the chinese nukers get, the stronger their nukes become to the point where at this rate they WILL do more damage than Wizards in a few caps, thats with Maxed Fire and Lightning.

Point Counterpoint people.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 12:43 am 
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yea get skill.. you have extra pretections with sheild and what not xD


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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 12:41 pm 
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if u wanna nuke.then nuke. thats my motto for the next 15 mins

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 4:31 pm 
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BloodOwnzzz wrote:
Doctor_MOS wrote:
BloodOwnzzz wrote:
Theres no actual proof that you really do more damage with weapon mastery or without. I didn't find any difference when I added Bicheon and nuked with my sword. It was still nuke and shout to kill the monster after i added it when before I didn't have it. Go make a level 30 without a weapon mastery and after you test the damage add bicheon mastery and show us the damage. Until then don't talk about it.

And NO ONE, I gurantee you, on this forum or even iSRO have EVER tried no weapon nukers to a high enough level to actually give you enough information about them. But when it gets down to it they are better as far as nuker go. Like I said though, I'm not going to tell you why, you have to figure it out yourselves. I've given enough information in other topics to strongly back up my own argument already. I'm not going to help people who think that an offensive defense is really the way to go for nukers compared to passive defense, also since 99% of you are retards when it comes to PvP and think 1v1 is really a good representation of PvP and you try to be "honorable" by not running away or something.

let's make a different statement...
Nukers DO need weapon skills if they are really interrested in 1v1 :) for group wars, I would see that people would play pure offencive nukers


Thats the exact opposite of what I think of Weapon Skill nukers actually. I'll give you this, the passive defense from Cold and Fire is FAR superior than 50% chance KD's and 15/30 % Stuns. Plus you already are saying that this works better in Wars but the only thing that makes nukers with Weapon Skills superior is basicly the offensive defense which is EXACTLY why they DO NOT do better than no weapon nukers in wars.

Take this for example, the passive defense of just Cold and Garment is superior to the defense of Armor and Fire in BOTH Physical and Magical defense and on top of that they get a far superior Mana Shield. The passive defense of a maxed no weapon nuker at 100 is so good in fact that they can tank at least 2 Glaivers WITHOUT Mana Shield on. With Mana Shield on, lvl 90 Garment nukers can tank 5+ Glaivers taking about 1.5k per hit and have the chance to block, although said person happened to be a Sword Nuker he never used KD's. Also, the higher the chinese nukers get, the stronger their nukes become to the point where at this rate they WILL do more damage than Wizards in a few caps, thats with Maxed Fire and Lightning.

Point Counterpoint people.


So what you're saying is keep weapon masteries at level 30 then?

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 4:40 pm 
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They are not necessary and only hurt nukers in larger PvP and barely help them in 1v1, the defense is a gamble and doesn't always hit. People ADMIT that No Weapon Nukers are BETTER in Wars and Jobbing and that these possible defense are good but I've already proved that the passive defense of just buffs is much better. I had to hold their hands again but hopefully they'll realize it finally.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 5:15 pm 
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BloodOwnzzz wrote:
They are not necessary and only hurt nukers in larger PvP and barely help them in 1v1, the defense is a gamble and doesn't always hit. People ADMIT that No Weapon Nukers are BETTER in Wars and Jobbing and that these possible defense are good but I've already proved that the passive defense of just buffs is much better. I had to hold their hands again but hopefully they'll realize it finally.


I am very curious on what you are basing all the things you say, for this cap nukers do need weapon skills IMO.

A 80 nuker that isnt fully farmed hits me normally for 6k with his nukes maxed to his level. When he does his chain on me and I get a status, he suddenly hits me for 9k. Also the knockbacks, knockdowns and stuns really make a difference.

I am also curious what level you are, did you maxed youre build out fully farmed? Or are you still discovering the build?

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 5:47 pm 
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no just no ,go and add wep skills now

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 6:17 pm 
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Blood is right, just not at this cap. Actually, possibly not at 100 cap either. 100 cap + is where weapon masteries become obsolete. Why? 80 cap easily allows a lvl 60 ice force, which is sufficient. It't not the best, you have less p.def, but it's still sufficient. At 100 cap, ou realize you need to drop either 1 of the forces or weapon skills. The weapon skills are fast dmg, and help even a nuker against most chinese and euros, but they are comparatively weak, and having ice force to increase defense and let you do 2 nukes becomes essential. You are left with light or fire. And trust me, you will want to drop fire, because no light = 16% less overall dmg from nukes, and the new fire nuke at 100 cap just doesn't measure up. (even though it's 50% more than light, that's only about 14% overall more dmg...but its atk power at the same level is also less). So you don't need fire cuz You can wear garment and have more p.def than armor with ice skills, and the m.def from fire isn't that good, plus fire passive increases p.dmg. 100 cap +, you have to start dropping something. Won't be dropping your p.defense...you must be suicidal to do that. Won't be dropping your m.atk, can't kill without it (especially when the mastery also gives you speed, phantom, and shout [which btw does like a lag stun effect on people if they haven't started their next skill yet])...logical conclusion..drop weapon skills.

No, weapon skills do not add (or should not, haven;'t personally tested) m. dmg.

So... at 120 cap, your weapon skills will be useless. especially in mass PvP, which is what really matters in SRO (not cape fighting). You will regen your hp if you phantom/shadow away, which also gives you extra distance and time to use another nuke.

Why don't you need weapon skills? Because your repotting time should be coming from running away (which is 100% success) not hoping for a KD with 50% success.

Even at 80 cap, nukers just don't know how to run away, and so they get the weapon skills instead. As for the chains, they are useless if your oponent has expensive pills or holy word/spell.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 6:27 pm 
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its so funny how some people think "O im pure int...i dont do alot of phys dmg so i dont need wep skills" when in all acutallity you do need them...especially pure int... they may not do as mch as hybrid or pure str but they do come in handy

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 6:36 pm 
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You are basing youre build on a cap that yet has to come. This might take up to a year or longer to get the 100cap, not talking about going higher then that.

At this cap, nukers cant survive without weapon skills. I Would love to fight sun spear users, they might do me 10k damage each nuke. But since I can knockback + stun arrow all the time, I can survive them. However, if they use knockback or stun attack I are toast.

For the caps that are coming we just have to see what happends. You cant base all youre tactics on things that have not been tested yet. If it has been tested, forgive me.

Also small point, I would love to see all you nukers drop fire. I would actually be thinking about leveling ice up again to test out how much ice-immeun you are then ^^.

Besides that, this looks like it is based on chinese builds alone. When the 100 cap comes, I figure the amount of euro and chinese should be about equal, this resulting in more and more euro buffs. Giving nukers with a weapon tree, force tree and euro buffs the advantage over people with just force trees and euro buffs.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 23, 2008 7:11 pm 
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HertogJan wrote:
BloodOwnzzz wrote:
They are not necessary and only hurt nukers in larger PvP and barely help them in 1v1, the defense is a gamble and doesn't always hit. People ADMIT that No Weapon Nukers are BETTER in Wars and Jobbing and that these possible defense are good but I've already proved that the passive defense of just buffs is much better. I had to hold their hands again but hopefully they'll realize it finally.


I am very curious on what you are basing all the things you say, for this cap nukers do need weapon skills IMO.

A 80 nuker that isnt fully farmed hits me normally for 6k with his nukes maxed to his level. When he does his chain on me and I get a status, he suddenly hits me for 9k. Also the knockbacks, knockdowns and stuns really make a difference.

I am also curious what level you are, did you maxed youre build out fully farmed? Or are you still discovering the build?


I'm fairly positive that you read only that one post and didn't bother reading my others in this thread.

As far as my no weapon nuker, it is non existent. I deleted it about a month ago or more. And am working on my new char, Warrior/Warlock. Not having a No Weapon Nuker doesn't discredit me anymore than anyone else as far as my knowledge of the build though. The only other person who could actually give you more information other than myself happens to be the creator of the SRO PvP X video series, or more like a Korean he talks to or something. Unlike most of you I've come from a highly competitive PvP background and I usually got a lot of my tricks from observation or just out of text. I can dissect builds incredibly well from watching PvP, Videos and even seeing Screenshots. Through deductive reasoning, math and common sense I can easily do alone what people need to come on here to ask about.

Also your KBs might save you, yeah good luck stunning a nuke by just watching for it to start, but only in 1v1 will it actually help. And as torin says cape PvP and 1v1 is not a good representation of PvP ability.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Thu Jan 24, 2008 1:53 am 
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You know nukers with weapon skills use only the skills with the effects for PvP. KD, Stabs, maybe a chain from bicheon; Stun and maybe KB from (although this is actually a good winning strategy because the spin is fast dmg for a nuker), and maybe passive, which is also good for a nuker, and from pacheon...not really too many bow nukers, now are there?

My point was, at this cap, it pays off to have weapon skills, at other caps, when you start getting into only 2 masteries, you just can't afford to keep a weapon mastery.

Obviously people skipped my post since they didn't get the whole, running and gaining some distance > KD which you can't nuke after, or stun, which may not happen. Chances are, you WON'T stun.

That's why nukers can do just fine without weapon skills, but they would have to learn to use the advantages of their char...and that's the range.

Won't be winning vs an archer though, and that's how it is in most games: tanker (blader) > archer > nuker > tanker...the glaiver just doesn't fit into that formula though. I would probably put them in front of the nukers, but nukers should be able to kill glaivers with hit and runs.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Thu Jan 24, 2008 2:27 am 
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o.0 ALL, Int should have Weapon Skills, I guess you people don't PvP much if you think Int without Weapon skills will own... you gonna be in for a huge disappointment.... With, Stuns, Knock Backs, and Knock Downs there is no way you gonna kill as much as you would with weapon skills period. Hell, you would be lucky to get off 2 nukes in a row on someone without getting Stun...and don't even think about trying to nuke a blader to death ...and you can forget about nuking bows to death...you just can do 2 skills without getting knock back. Unless you plan on having people around to help you kill, then you should get weapon skills...because other then nuking people in the back, you aren't gonna be able to do much.

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